+ #region GratingProgram\r
+ public class GratingProgram : ShaderProgram\r
+ {\r
+ public static readonly Uri ps = new Uri(@"/PsychlopsSilverlight4;component/Shader/Grating.ps", UriKind.Relative);\r
+\r
+ public static readonly DependencyProperty InputProperty = ShaderEffect.RegisterPixelShaderSamplerProperty("Input", typeof(GratingProgram), 0);\r
+ public static readonly DependencyProperty ContrastProperty = DependencyProperty.Register("Contrast", typeof(double), typeof(GratingProgram), new PropertyMetadata(((double)(1D)), PixelShaderConstantCallback(1)));\r
+ public static readonly DependencyProperty FrequencyProperty = DependencyProperty.Register("Frequency", typeof(double), typeof(GratingProgram), new PropertyMetadata(((double)(100D)), PixelShaderConstantCallback(2)));\r
+ public static readonly DependencyProperty PhaseProperty = DependencyProperty.Register("Phase", typeof(double), typeof(GratingProgram), new PropertyMetadata(((double)(0D)), PixelShaderConstantCallback(3)));\r
+ public static readonly DependencyProperty OrientationProperty = DependencyProperty.Register("Orientation", typeof(double), typeof(GratingProgram), new PropertyMetadata(((double)(0D)), PixelShaderConstantCallback(4)));\r
+ public static readonly DependencyProperty SizeHProperty = DependencyProperty.Register("SizeH", typeof(double), typeof(GratingProgram), new PropertyMetadata(((double)(32D)), PixelShaderConstantCallback(5)));\r
+ public static readonly DependencyProperty SizeVProperty = DependencyProperty.Register("SizeV", typeof(double), typeof(GratingProgram), new PropertyMetadata(((double)(32D)), PixelShaderConstantCallback(6)));\r
+ public GratingProgram()\r
+ {\r
+ PixelShader pixelShader = new PixelShader();\r
+ pixelShader.UriSource = ps;\r
+ this.PixelShader = pixelShader;\r
+\r
+ this.UpdateShaderValue(InputProperty);\r
+ this.UpdateShaderValue(ContrastProperty);\r
+ this.UpdateShaderValue(FrequencyProperty);\r
+ this.UpdateShaderValue(PhaseProperty);\r
+ this.UpdateShaderValue(OrientationProperty);\r
+ this.UpdateShaderValue(SizeHProperty);\r
+ this.UpdateShaderValue(SizeVProperty);\r
+\r
+ Size = 200;\r
+ Contrast = 1.0;\r
+ WaveLength = 100.0;\r
+ Orientation = 0.0;\r
+ SizeH = 32.0;\r
+ SizeV = 32.0;\r
+ }\r
+\r
+ public void Update()\r
+ {\r
+ this.UpdateShaderValue(InputProperty);\r
+ this.UpdateShaderValue(ContrastProperty);\r
+ this.UpdateShaderValue(FrequencyProperty);\r
+ this.UpdateShaderValue(PhaseProperty);\r
+ this.UpdateShaderValue(OrientationProperty);\r
+ this.UpdateShaderValue(SizeHProperty);\r
+ this.UpdateShaderValue(SizeVProperty);\r
+ }\r
+\r
+\r
+ private double size__, wavelength__;\r
+ public double Size { get { return size__; } set { size__ = value; setFrequency(); } }\r
+ private void setFrequency()\r
+ {\r
+ double freq = size__ * 2.0 * Math.PI / (wavelength__);\r
+ this.SetValue(FrequencyProperty, freq);\r
+ }\r
+\r
+ /// <summary>Amplitude of Grating</summary>\r
+ public double Contrast\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(ContrastProperty))) * 2.0;\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(ContrastProperty, value / 2.0);\r
+ }\r
+ }\r
+ /// <summary>Phase of Grating</summary>\r
+ public double WaveLength\r
+ {\r
+ get\r
+ {\r
+ return wavelength__;\r
+ }\r
+ set\r
+ {\r
+ wavelength__ = value;\r
+ setFrequency();\r
+ }\r
+ }\r
+ /// <summary>Phase of Grating</summary>\r
+ public double Phase\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(PhaseProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(PhaseProperty, value);\r
+ }\r
+ }\r
+ /// <summary>Orientation of Grating</summary>\r
+ public double Orientation\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(OrientationProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(OrientationProperty, value);\r
+ }\r
+ }\r
+ /// <summary>Width of envelope</summary>\r
+ public double SizeH\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(SizeHProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(SizeHProperty, value);\r
+ }\r
+ }\r
+ /// <summary>Height of Figure</summary>\r
+ public double SizeV\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(SizeVProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(SizeVProperty, value);\r
+ }\r
+ }\r
+ }\r
+ #endregion\r
+\r
+ #region PlaidProgram\r
+ public class PlaidProgram : ShaderProgram\r
+ {\r
+ public static readonly Uri ps = new Uri(@"/PsychlopsSilverlight4;component/Shader/Plaid.ps", UriKind.Relative);\r
+\r
+ public static readonly DependencyProperty InputProperty = ShaderEffect.RegisterPixelShaderSamplerProperty("Input", typeof(PlaidProgram), 0);\r
+ public static readonly DependencyProperty ContrastProperty = DependencyProperty.Register("Contrast", typeof(double), typeof(PlaidProgram), new PropertyMetadata(((double)(0.5D)), PixelShaderConstantCallback(1)));\r
+ public static readonly DependencyProperty FrequencyProperty = DependencyProperty.Register("Frequency", typeof(double), typeof(PlaidProgram), new PropertyMetadata(((double)(100D)), PixelShaderConstantCallback(2)));\r
+ public static readonly DependencyProperty PhaseProperty = DependencyProperty.Register("Phase", typeof(double), typeof(PlaidProgram), new PropertyMetadata(((double)(0D)), PixelShaderConstantCallback(3)));\r
+ public static readonly DependencyProperty OrientationProperty = DependencyProperty.Register("Orientation", typeof(double), typeof(PlaidProgram), new PropertyMetadata(((double)(0D)), PixelShaderConstantCallback(4)));\r
+ public static readonly DependencyProperty Contrast2Property = DependencyProperty.Register("Contrast2", typeof(double), typeof(PlaidProgram), new PropertyMetadata(((double)(0.5D)), PixelShaderConstantCallback(5)));\r
+ public static readonly DependencyProperty Frequency2Property = DependencyProperty.Register("Frequency2", typeof(double), typeof(PlaidProgram), new PropertyMetadata(((double)(100D)), PixelShaderConstantCallback(6)));\r
+ public static readonly DependencyProperty Phase2Property = DependencyProperty.Register("Phase2", typeof(double), typeof(PlaidProgram), new PropertyMetadata(((double)(0D)), PixelShaderConstantCallback(7)));\r
+ public static readonly DependencyProperty Orientation2Property = DependencyProperty.Register("Orientation2", typeof(double), typeof(PlaidProgram), new PropertyMetadata(((double)(0.785398D)), PixelShaderConstantCallback(8)));\r
+ public static readonly DependencyProperty SizeHProperty = DependencyProperty.Register("SizeH", typeof(double), typeof(PlaidProgram), new PropertyMetadata(((double)(32D)), PixelShaderConstantCallback(9)));\r
+ public static readonly DependencyProperty SizeVProperty = DependencyProperty.Register("SizeV", typeof(double), typeof(PlaidProgram), new PropertyMetadata(((double)(32D)), PixelShaderConstantCallback(10)));\r
+ public PlaidProgram()\r
+ {\r
+ PixelShader pixelShader = new PixelShader();\r
+ pixelShader.UriSource = ps;\r
+ this.PixelShader = pixelShader;\r
+\r
+ this.UpdateShaderValue(InputProperty);\r
+ this.UpdateShaderValue(ContrastProperty);\r
+ this.UpdateShaderValue(FrequencyProperty);\r
+ this.UpdateShaderValue(PhaseProperty);\r
+ this.UpdateShaderValue(OrientationProperty);\r
+ this.UpdateShaderValue(Contrast2Property);\r
+ this.UpdateShaderValue(Frequency2Property);\r
+ this.UpdateShaderValue(Phase2Property);\r
+ this.UpdateShaderValue(Orientation2Property);\r
+ this.UpdateShaderValue(SizeHProperty);\r
+ this.UpdateShaderValue(SizeVProperty);\r
+\r
+ Size = 200;\r
+ Contrast = 0.5;\r
+ WaveLength = 100.0;\r
+ Phase = 0.0;\r
+ Orientation = 0.0;\r
+ Contrast2 = 0.5;\r
+ WaveLength2 = 100.0;\r
+ Phase2 = 0.0;\r
+ Orientation2 = Math.PI/4;\r
+ SizeH = 32.0;\r
+ SizeV = 32.0;\r
+ }\r
+\r
+ public void Update()\r
+ {\r
+ this.UpdateShaderValue(InputProperty);\r
+ this.UpdateShaderValue(ContrastProperty);\r
+ this.UpdateShaderValue(FrequencyProperty);\r
+ this.UpdateShaderValue(PhaseProperty);\r
+ this.UpdateShaderValue(OrientationProperty);\r
+ this.UpdateShaderValue(Contrast2Property);\r
+ this.UpdateShaderValue(Frequency2Property);\r
+ this.UpdateShaderValue(Phase2Property);\r
+ this.UpdateShaderValue(Orientation2Property);\r
+ this.UpdateShaderValue(SizeHProperty);\r
+ this.UpdateShaderValue(SizeVProperty);\r
+ }\r
+\r
+\r
+ private double size__, wavelength__, wavelength2__;\r
+ public double Size { get { return size__; } set { size__ = value; setFrequency(); } }\r
+ private void setFrequency()\r
+ {\r
+ double freq = size__ * 2.0 * Math.PI / (wavelength__);\r
+ this.SetValue(FrequencyProperty, freq);\r
+ double freq2 = size__ * 2.0 * Math.PI / (wavelength2__);\r
+ this.SetValue(Frequency2Property, freq);\r
+ }\r
+\r
+ /// <summary>Amplitude of Grating</summary>\r
+ public double Contrast\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(ContrastProperty))) * 2.0;\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(ContrastProperty, value / 2.0);\r
+ }\r
+ }\r
+ /// <summary>Phase of Grating</summary>\r
+ public double WaveLength\r
+ {\r
+ get\r
+ {\r
+ return wavelength__;\r
+ }\r
+ set\r
+ {\r
+ wavelength__ = value;\r
+ setFrequency();\r
+ }\r
+ }\r
+ /// <summary>Phase of Grating</summary>\r
+ public double Phase\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(PhaseProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(PhaseProperty, value);\r
+ }\r
+ }\r
+ /// <summary>Orientation of Grating</summary>\r
+ public double Orientation\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(OrientationProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(OrientationProperty, value);\r
+ }\r
+ }\r
+ /// <summary>Amplitude of Grating</summary>\r
+ public double Contrast2\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(Contrast2Property))) * 2.0;\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(Contrast2Property, value / 2.0);\r
+ }\r
+ }\r
+ /// <summary>Phase of Grating</summary>\r
+ public double WaveLength2\r
+ {\r
+ get\r
+ {\r
+ return wavelength2__;\r
+ }\r
+ set\r
+ {\r
+ wavelength2__ = value;\r
+ setFrequency();\r
+ }\r
+ }\r
+ /// <summary>Phase2 of Grating</summary>\r
+ public double Phase2\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(Phase2Property)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(Phase2Property, value);\r
+ }\r
+ }\r
+ /// <summary>Orientation2 of Grating</summary>\r
+ public double Orientation2\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(Orientation2Property)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(Orientation2Property, value);\r
+ }\r
+ }\r
+ /// <summary>Width of envelope</summary>\r
+ public double SizeH\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(SizeHProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(SizeHProperty, value);\r
+ }\r
+ }\r
+ /// <summary>Height of Figure</summary>\r
+ public double SizeV\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(SizeVProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(SizeVProperty, value);\r
+ }\r
+ }\r
+ }\r
+ #endregion\r
+\r