- // touch 可能で backend ready\r
- // WebAudio\r
- if( backend.backendID === 1 && ( _e[ 'needTouchForPlay' ] = X_WebAudio_need1stTouch ) ){\r
- last[ 'listenOnce' ]( X_EVENT_READY, X_AudioSprite, X_AudioSprite[ 'asyncDispatch' ], [ _e ] );\r
- } else\r
- // HTMLAudio\r
- if( backend.backendID === 2 && ( _e[ 'needTouchForLoad' ] = X_HTMLAudio_need1stTouch ) ){\r
- last[ 'listenOnce' ]( X_EVENT_MEDIA_TOUCH_FOR_LOAD, X_AudioSprite, X_AudioSprite[ 'asyncDispatch' ], [ _e ] );\r
+ \r
+ // TODO 今は touch 可能で backend ready\r
+ if(\r
+ // WebAudio\r
+ ( backend.backendID === 1 && ( _e[ 'needTouchForPlay' ] = X_WebAudio_need1stTouch ) ) ||\r
+ // HTMLAudio\r
+ ( backend.backendID === 2 && ( _e[ 'needTouchForLoad' ] = X_HTMLAudio_need1stTouch ) )\r
+ ){\r
+ X_AudioSprite_TEMP.event = _e;\r
+ last[ 'listenOnce' ]( X_EVENT_MEDIA_TOUCH_FOR_LOAD, X_AudioSprite_backendHandler );\r