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Version 0.6.188, fix X.UI.
[pettanr/clientJs.git] / 0.6.x / js / 20_ui / 08_Box.js
1 \r
2 var XUI_Layout_Canvas = X[ 'UI' ][ 'Layout' ][ 'Canvas' ] = XUI_createLayout( {\r
3         name : 'CanvasLayout',\r
4         \r
5         overrideAttrsForSelf : {\r
6                 selectable  : false,\r
7                 role        : [ 0, XUI_Dirty.CLEAN, XUI_Attr_USER.UINODE, XUI_Attr_Type.INIT_ONLY | XUI_Attr_Type.LIST, 'none,chrome,container' ],\r
8                 \r
9                 width       : [ '100%',         XUI_Dirty.LAYOUT, XUI_Attr_USER.LAYOUT, XUI_Attr_Type.LENGTH | XUI_Attr_Type.PERCENT ],\r
10                 maxWidth    : [ XUI_Attr_AUTO, XUI_Dirty.LAYOUT, XUI_Attr_USER.LAYOUT, XUI_Attr_Type.LENGTH | XUI_Attr_Type.PERCENT ],\r
11                 height      : [ 0,              XUI_Dirty.LAYOUT, XUI_Attr_USER.LAYOUT, XUI_Attr_Type.LENGTH | XUI_Attr_Type.PERCENT ],\r
12                 maxHeight   : [ XUI_Attr_AUTO, XUI_Dirty.LAYOUT, XUI_Attr_USER.LAYOUT, XUI_Attr_Type.LENGTH | XUI_Attr_Type.PERCENT ]\r
13         },\r
14         \r
15         overrideAttrsForChild : {\r
16                 left   : true,\r
17                 top    : true,\r
18                 bottom : true,\r
19                 right  : true\r
20         },\r
21         \r
22         calculate : function( data, isNeedsDetection, x, y, w, h ){\r
23                 var uinodes, l, i, _x, _y, _w, _h, node;\r
24 \r
25                 data.preMesure( w, h );\r
26                 \r
27                 console.log( w + ' > ' + data.boxWidth );\r
28                 \r
29                 //  data.boxWidth と data.boxHeight のどちらかでも Infinity\r
30                 if( isNeedsDetection && data.boxWidth + data.boxHeight === XUI_Attr_AUTO ) return false;\r
31                 \r
32                 _x = data.contentL;\r
33                 _y = data.contentT;\r
34                 _w = data.contentWidth;\r
35                 _h = data.contentHeight;\r
36 \r
37                 if( ( uinodes = data.uinodes ) && ( l = uinodes.length ) ){\r
38                         console.log( _w + ' x ' + _h + ' l:' + l );\r
39                         for( i = 0; i < l; ++i ){\r
40                                 node = uinodes[ i ];\r
41                                 node.calculate( false, _x, _y, _w, _h );\r
42                         };\r
43                 } else\r
44                 if( data.contentHeight === XUI_Attr_AUTO ){\r
45                         data.contentHeight = data.contentHeightMin !== XUI_Attr_AUTO ? data.contentHeightMin : 0;\r
46                 };\r
47                 \r
48                 data.postMesure();\r
49 \r
50                 if( !isNeedsDetection ){\r
51                         data.boxX += x;\r
52                         data.boxY += y;\r
53                 };\r
54                 return true;\r
55         }\r
56 });\r
57 \r
58 \r
59 var XUI_Box = XUI_AbstractUINode.inherits(\r
60         'X.UI._Box',\r
61         X_Class.NONE,\r
62         {\r
63                 usableAttrs     : XUI_Attr_createAttrDef( XUI_AbstractUINode.prototype.usableAttrs, XUI_Layout_Canvas.overrideAttrsForSelf ),\r
64                 \r
65                 layout          : null,\r
66                 uinodes         : null,\r
67                 xnodes          : null,\r
68                 \r
69                 hitChildData    : null,\r
70                 pointerChildren : true,\r
71                 through         : false,\r
72 \r
73                 scrollingX      : 0, // TODO 現在のスクロール位置\r
74                 scrollingY      : 0, // TODO \r
75 \r
76                 Constructor : function( user, layout, args ){\r
77                         var i = 0,\r
78                                 l = args && args.length,\r
79                                 j = -1,\r
80                                 uinodes, arg, _data, attrs, attrDef, p;\r
81                         \r
82                         //if( !args.length ) args = [ args ];\r
83                         \r
84                         if( !user[ 'instanceOf' ]( X.UI.Box ) ){\r
85                                 //throw new Error( 'Box を継承したインスタンスだけが _Box のオーナーになれます' );\r
86                         };\r
87                         \r
88                         this.User   = user;\r
89                         \r
90                         // TODO デフォルトの attr 指定の中から XNODE に指定するものを集めて適用。\r
91                         this.xnode  = X_Doc_create( 'div' );\r
92                         \r
93                         // すでに定義されていればそちらを採用\r
94                         // usableAttrs や attrClass が、layout を元に上書きされているため\r
95                         this.layout = this.layout || layout;\r
96                         \r
97                         for( ; i < l; ++i ){\r
98                                 arg = args[ i ];\r
99                                 if( arg[ 'instanceOf' ] && arg[ 'instanceOf' ]( X.UI.AbstractUINode ) ){\r
100                                         _data = X_Pair_get( arg );\r
101                                         if( !uinodes ) this.uinodes = uinodes = [];\r
102                                         uinodes[ ++j ] = _data;\r
103                                         if( _data.parent ){\r
104                                                 //throw new Error( 'インスタンスはすでに親に追加されています ' + arg );\r
105                                         };\r
106                                 } else\r
107                                 if( X_Type_isObject( arg ) ){\r
108                                         if( attrs ){\r
109                                                 attrs = X_Class_override( attrs, arg );\r
110                                         } else {\r
111                                                 attrs = arg;\r
112                                         };\r
113                                 } else {\r
114                                         //throw new Error( 'AbstractUINode を継承したインスタンスを渡してください ' + arg );\r
115                                 };\r
116                         };\r
117                         \r
118                         for( p in attrs ){\r
119                                 if( X_EMPTY_OBJECT[ p ] ) continue;\r
120                                 ( attrDef = this.usableAttrs[ p ] ) && this.setAttr( p, attrDef, attrs[ p ] );\r
121                         };\r
122                 },\r
123         /* Rellay */\r
124                 initialize : function( root, rootData, parent, parentData ){\r
125                         var uinodes = this.uinodes,\r
126                                 l       = uinodes && uinodes.length, i = 0;\r
127                         \r
128                         for( ; i < l; ++i ){\r
129                                 uinodes[ i ].initialize( root, rootData, this.User, this );\r
130                         };\r
131                         \r
132                         XUI_AbstractUINode.prototype.initialize.apply( this, arguments );\r
133                 },\r
134                 \r
135                 addToParent : function( parentXNode ){\r
136                         var uinodes = this.uinodes,\r
137                                 l       = uinodes && uinodes.length,\r
138                                 i = 0;\r
139 \r
140                         for( ; i < l; ++i ){\r
141                                 uinodes[ i ].addToParent( this.xnode );\r
142                         };\r
143                         \r
144                         XUI_AbstractUINode.prototype.addToParent.apply( this, arguments );\r
145                 },\r
146                 \r
147         /* Rellay */\r
148                 creationComplete : function(){\r
149                         var uinodes = this.uinodes,\r
150                                 l       = uinodes && uinodes.length,\r
151                                 i = 0;\r
152                                 \r
153                         for( ; i < l; ++i ){\r
154                                 uinodes[ i ].creationComplete();\r
155                         };\r
156                         \r
157                         XUI_AbstractUINode.prototype.creationComplete.apply( this, arguments );\r
158                 },\r
159                 \r
160                 calculate : function( isNeedsDetection, x, y, w, h ){\r
161                         var ret = this.layout.calculate( this, isNeedsDetection, x, y, w, h );                  \r
162                         this.phase = 4;\r
163                         return ret;\r
164                 },\r
165         \r
166                 updateLayout : function(){\r
167                         var uinodes = this.uinodes, i, l;\r
168 \r
169                         if( uinodes && ( l = uinodes.length ) ){\r
170                                 for( i = 0; i < l; ++i ){\r
171                                         uinodes[ i ].updateLayout();\r
172                                 };      \r
173                         };\r
174                         XUI_AbstractUINode.prototype.updateLayout.call( this );\r
175                 },\r
176                 \r
177                 capcher : function( x, y ){\r
178                         var uinodes, child, _x, _y, hit, i;\r
179                         if( this.pointerDisabled ) return false;\r
180                         delete this.hitChildData;\r
181                         x -= this.boxX;\r
182                         y -= this.boxY;\r
183                         if( this.pointerChildren && ( uinodes = this.uinodes ) && ( i = uinodes.length ) ){\r
184                                 _x = x - this.scrollingX;\r
185                                 _y = y - this.scrollingY;\r
186                                 for( ; i; ){\r
187                                         child = uinodes[ --i ];\r
188                                         if( !child.pointerDisabled && child.boxX <= _x && _x < child.boxX + child.boxWidth && child.boxY <= _y && _y < child.boxY + child.boxHeight && child.capcher( _x, _y ) ){\r
189                                                 //console.log( 'hit child ' + _x + ' ' + _y + ' boxX:' + child.boxX + ' boxY:' + child.boxY );\r
190                                                 this.hitChildData = child;\r
191                                                 break;\r
192                                         };\r
193                                 };\r
194                         };\r
195                         if( this.through ){\r
196                                 this.hitChildData && !this.hovering && ( this.rootData.hoverList[ this.rootData.hoverList.length ] = this );\r
197                                 return !!this.hitChildData;\r
198                         };\r
199                         hit = 0 <= x && x < this.boxWidth && 0 <= y && y < this.boxHeight;\r
200                         ( this.hitChildData || hit ) && !this.hovering && ( this.rootData.hoverList[ this.rootData.hoverList.length ] = this );\r
201                         if( hit && this.hitChildData === null ) this.rootData.targetNodeData = this;\r
202                         return hit || !!this.hitChildData;\r
203                 },\r
204                 \r
205                 addAt : function( index, _uinodes ){\r
206                         //console.log( '# AddAt ' + this.phase )\r
207                         var uinodes = this.uinodes || ( this.uinodes = [] ),\r
208                                 num     = uinodes.length,\r
209                                 p1      = 1 <= this.phase,\r
210                                 p2      = 2 <= this.phase,\r
211                                 p3      = 3 <= this.phase,\r
212                                 i       = 0,\r
213                                 _p1, _p2,\r
214                                 l, data;\r
215 \r
216                         //console.log( '### AddAt ' + this.phase )\r
217                         for( l = _uinodes.length; i < l; ++i ){\r
218                                 data = X_Pair_get( _uinodes[ i ] );\r
219                                 _p1  = p1 && data.phase < 1;\r
220                                 _p2  = p2 && data.phase < 2;\r
221                                 _p1 && data.initialize( this.root, this.rootData, this.User, this );\r
222                                 if( index < num ){\r
223                                         _p2 && uinodes[ index + i ].xnode[ 'prev' ]( data.xnode );\r
224                                         _p2 && data.addToParent( this.xnode );\r
225                                         uinodes.splice( index + i, 0, data );\r
226                                 } else {\r
227                                         _p2 && data.addToParent( this.xnode );\r
228                                         uinodes[ uinodes.length ] = data;\r
229                                 };\r
230                                 p3 && data.phase < 3 && data.creationComplete();\r
231                         };\r
232                         4 <= this.phase && this.rootData.reserveCalc();\r
233                 },\r
234                 \r
235                 remove : function( _uinodes ){\r
236                         //console.log( '# AddAt ' + this.phase )\r
237                         var uinodes = this.uinodes,\r
238                                 i       = _uinodes.length,\r
239                                 n, data;\r
240 \r
241                         //console.log( '### AddAt ' + this.phase )\r
242                         for( ; i; ){\r
243                                 data = X_Pair_get( _uinodes[ --i ] );\r
244                                 if( ( n = uinodes.indexOf( data ) ) !== -1 ){\r
245                                         uinodes.splice( n, 1 );\r
246                                         data._remove();\r
247                                 };\r
248                         };\r
249                         4 <= this.phase && this.rootData.reserveCalc();\r
250                 },\r
251                 \r
252                 removeAt : function( from, length ){\r
253                         var uinodes = this.uinodes,\r
254                                 i       = uinodes.length,\r
255                                 to      = from + ( X_Type_isNumber( length ) && 1 <= length ? length : 1 ),\r
256                                 node;\r
257                         for( ; i; ){\r
258                                 node = uinodes[ --i ];\r
259                                 if( from <= i && i < to ){\r
260                                         uinodes.splice( i, 1 );\r
261                                         node._remove();\r
262                                 };\r
263                         };\r
264                         4 <= this.phase && this.rootData.reserveCalc();\r
265                 },\r
266                 \r
267                 _remove : function(){\r
268                         var uinodes = this.uinodes,\r
269                                 i       = uinodes.length;\r
270                         for( ; i; ){ uinodes[ --i ]._remove(); };\r
271                                         \r
272                         switch( this.phase ){\r
273                                 case 4:\r
274                                 case 3:\r
275                                 case 2:\r
276                                         this.xnode[ 'remove' ]();\r
277                                 case 1:\r
278                                         delete this.root;\r
279                                         delete this.rootData;\r
280                                         delete this.parent;\r
281                                         delete this.parentData;\r
282                                         delete this.xnode;\r
283                         };\r
284                         delete this.phase;\r
285                 }\r
286         }\r
287 );\r
288 \r
289 X.UI.Box = X.UI.AbstractUINode.inherits(\r
290         'Box',\r
291         X_Class.NONE,\r
292         {\r
293                 Constructor : function(){\r
294                         X_Pair_create( this, XUI_Box( this, XUI_Layout_Canvas, arguments ) );\r
295                 },\r
296                 \r
297                 add : function( /* node, node, node ... */ ){\r
298                         X_Pair_get( this ).addAt( this.numNodes() + 1, X_Array_copy( arguments ) );\r
299                         return this;\r
300                 },\r
301                 addAt : function( index /* , node , node, node ... */ ){\r
302                         var nodes;\r
303                         if( index < 0 ) index = 0;\r
304                         nodes = X_Array_copy( arguments );\r
305                         X_Pair_get( this ).addAt( nodes.shift(), nodes );\r
306                         return this;\r
307                 },\r
308                 remove : function( /* node, node, node ... */ ){\r
309                         X_Pair_get( this )[ 'remove' ]( X_Array_copy( arguments ) );\r
310                         return this;\r
311                 },\r
312                 removeAt : function( from, length ){\r
313                         X_Pair_get( this ).removeAt( from, length );\r
314                         return this;\r
315                 },\r
316                 getNodesByClass : function( klass ){\r
317                         var ret     = [],\r
318                                 uinodes = X_Pair_get( this ).uinodes,\r
319                                 i, l, node;\r
320                         if( !uinodes || uinodes.length === 0 ) return ret;\r
321                         for( i = 0, l = uinodes.length; i < l; ++i ){\r
322                                 node = uinodes[ i ].User;\r
323                                 if( node[ 'instanceOf' ]( klass ) ) ret[ ret.length ] = node;\r
324                         };\r
325                         return ret;\r
326                 },\r
327                 getFirstChild : function(){\r
328                         return this.getNodeAt( 0 );\r
329                 },\r
330                 getLastChild : function(){\r
331                         var uinodes = X_Pair_get( this ).uinodes;\r
332                         return uinodes && uinodes.length && uinodes[ uinodes.length - 1 ].User || null;\r
333                 },\r
334                 getNodeAt : function( index ){\r
335                         if( index < 0 ) return null;\r
336                         var uinodes = X_Pair_get( this ).uinodes;\r
337                         return uinodes && uinodes[ index ].User || null;\r
338                 },\r
339                 numNodes : function(){\r
340                         var uinodes = X_Pair_get( this ).uinodes;\r
341                         return uinodes && uinodes.length || 0;\r
342                 },\r
343                 \r
344                 clone : function( opt_cloneListener ){\r
345                         var clone   = XUI_AbstractUINode.prototype.clone.call( this,  opt_cloneListener ),\r
346                                 uinodes = X_Pair_get( this ).uinodes,\r
347                                 i       = 0,\r
348                                 l       = uinodes && uinodes.length,\r
349                                 copies  = [];\r
350                         \r
351                         for( ; i < l; ++i ){\r
352                                 copies[ i ] = uinodes[ i ].clone( opt_cloneListener );\r
353                         };\r
354 \r
355                         return l ? clone.add.apply( clone, copies ) : clone;\r
356                 }\r
357         }\r
358 );\r
359 \r
360 /*\r
361  * layout が設定されている Box のサブクラスに対して、layout を指定できない.\r
362  * \r
363  */\r
364 X.UI.Box.presets = function(){\r
365         var args   = arguments,\r
366                 i      = 0,\r
367                 l      = args.length,   \r
368                 shadow = X_Class_getClassDef( this ).privateClass,\r
369                 layout = shadow.prototype.layout,\r
370                 arg, attrs, supports, klass, klassDef, privateKlass, boxName;\r
371                         \r
372         for( ; i < l; ++i ){\r
373                 arg = args[ i ];\r
374                 if( !arg ) continue;\r
375                 // レイアウトの preset ができるのは layout が未定義な Box だけ\r
376                 if( !shadow.prototype.layout && arg[ 'instanceOf' ] && arg[ 'instanceOf' ]( XUI_LayoutBase ) ){\r
377                         layout = arg;\r
378                 } else\r
379                 if( ( klassDef = X_Class_getClassDef( arg ) ) && klassDef.isPrivate ){\r
380                         privateKlass = arg;\r
381                         layout = privateKlass.prototype.layout;\r
382                 } else\r
383                 if( X_Type_isObject( arg ) ){\r
384                         if( attrs ){\r
385                                 X_Class_override( attrs, arg, true );\r
386                         } else {\r
387                                 attrs = arg;\r
388                         };\r
389                 } else\r
390                 if( X_Type_isString( arg ) ){\r
391                         boxName = arg;\r
392                 };\r
393         };\r
394         \r
395         if( privateKlass ){\r
396                 /*\r
397                  * スーパークラスの属性定義リストをレイアウトの持つ属性定義で上書きした新しい属性定義リストを作る。\r
398                  */\r
399                 supports = XUI_Attr_createAttrDef( privateKlass.prototype.usableAttrs, layout.overrideAttrsForSelf );\r
400                 \r
401                 klass = this.inherits( privateKlass );\r
402                 privateKlass.prototype.usableAttrs = supports;\r
403                 privateKlass.prototype.attrClass    = XUI_Attr_preset( privateKlass.prototype.attrClass, supports, attrs );\r
404         } else {\r
405                 supports = XUI_Attr_createAttrDef( shadow.prototype.usableAttrs, layout.overrideAttrsForSelf );\r
406                 \r
407                 klass = this.inherits(\r
408                         boxName,\r
409                         shadow.inherits(\r
410                                 {\r
411                                         layout       : layout,\r
412                                         usableAttrs : supports,\r
413                                         attrClass    : XUI_Attr_preset( shadow.prototype.attrClass, supports, attrs )\r
414                                 }\r
415                         )\r
416                 );              \r
417         };\r
418 \r
419         klass.presets = this.presets || X.UI.Box.presets;\r
420         \r
421         return klass;\r
422 };\r