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[pettanr/clientJs.git] / 0.6.x / js / 02_dom / 03_XDomEvent.js
1 /**\r
2  * use X.Callback\r
3  * \r
4  * http://d.hatena.ne.jp/uupaa/20100430/1272561922\r
5  * event.offsetX と offsetY の互換性について\r
6  * \r
7  * http://www.keynavi.net/ja/tipsj/gokan.html\r
8  * Safari : マウスイベントは大丈夫ですが ページ全体に対するキーイベントをきちんと扱えない問題があります。 \r
9  * その他、リンクに対するフォーカス(element.focus())の動作がおかしい、 スクリーン上のマウス位置(event.screenX/Y)をブラウザ画面の 左下隅から計算する などの問題があり修正が待たれます。 \r
10  * \r
11  */\r
12 \r
13 // http://msdn.microsoft.com/ja-jp/library/ie/dn255104%28v=vs.85%29.aspx\r
14 var X_Dom_Event_devicePixelRatio = window.devicePixelRatio || ( window.screen.deviceXDPI / window.screen.logicalXDPI ),\r
15         X_Dom_Event_convertMSPointerType = window.MSPointerEvent && [ 0, 0, 'touch', 'pen', 'mouse' ];/*{\r
16                 '2' : 'touch',\r
17                 '3' : 'pen',\r
18                 '4' : 'mouse'\r
19         }; */\r
20 \r
21 if( !X.UA.IE || 9 <= X.UA.IE ){\r
22         X.Dom.Event = function( e, xnode ){\r
23                 var _type = e.type,\r
24                         type,\r
25                         changedTouches, targetTouches, targetIDs, changedTargets, isEnd,\r
26                         altKey, ctrlKey, metaKey, shiftKey, target, related,\r
27                         i, n, time, touch, ev;\r
28                 \r
29                 //this._event        = e;\r
30                 this.type          = type = X.Dom.Event.RenameTo[ _type ] || _type;\r
31                 \r
32                 // http://msdn.microsoft.com/ja-jp/library/ie/dn304886%28v=vs.85%29.aspx\r
33                 // ポインター イベントの更新\r
34                 if( e.pointerType ){\r
35                         // PointerEvent;\r
36                         if( X_Dom_Event_convertMSPointerType ){\r
37                                 this.pointerType   = X_Dom_Event_convertMSPointerType[ e.pointerType ];\r
38                                 this.pressure      = e.pressure || ( e.button !== -1 ? 0.5 : 0 );\r
39                                 // ポインターの接触形状の スクリーン ピクセル単位の幅と高さ なので変換。(多分、、、)\r
40                                 this.width         = e.width  / X_Dom_Event_devicePixelRatio;\r
41                                 this.height        = e.height / X_Dom_Event_devicePixelRatio;                   \r
42                         } else {\r
43                                 this.pointerType   = e.pointerType;\r
44                                 this.pressure      = e.pressure;\r
45                                 // ポインターの接触形状の CSS ピクセル単位の幅と高さ。\r
46                                 this.width         = e.width;\r
47                                 this.height        = e.height;\r
48                         };\r
49 \r
50                         switch( this.pointerType ){\r
51                                 case 'pen' :\r
52                                         //Y-Z 平面と、ペンの軸が含まれる平面の間の角度を返します。Y 軸の範囲は -90 ~ +90 です。X の傾きの正の方向は右方向です。\r
53                                         this.tiltX         = e.tiltX;\r
54                                         this.tiltY         = e.tiltY;\r
55                                         if( _type === 'MSPointerHover' ){\r
56                                                 this.type = 'pointermove'; // ie10 には pointerhover と pointermoveがあり、ie11 で一本化。ie11 では buttons を見て hover 状態を判定\r
57                                         };\r
58                                 case 'touch' :\r
59                                         this.radiusX       = e.radiusX;\r
60                                         this.radiusY       = e.radiusY;\r
61                                         this.rotationAngle = e.rotationAngle;\r
62                                 case 'mouse' :\r
63                         };\r
64                         \r
65                         this.button        = e.button;\r
66                         this.buttons       = e.buttons;\r
67                                                 \r
68                         this.pointerId     = e.pointerId;                       \r
69                         this.target        = Node._getXNode( e.target );\r
70                         this.relatedTarget = Node._getXNode( e.relatedTarget ); // xnode\r
71                         this.isPrimary     = e.isPrimary;\r
72                         this.hwTimestamp   = e.hwTimestamp;\r
73                         this.timestamp     = e.timestamp;\r
74 \r
75                         this.altKey        = e.altKey;\r
76                         this.ctrlKey       = e.ctrlKey;\r
77                         this.metaKey       = e.metaKey;\r
78                         this.shiftKey      = e.shiftKey;\r
79                         //this.screenX       = touch.screenX;\r
80                         //this.screenY       = touch.screenY;\r
81                         this.clientX       = e.clientX;\r
82                         this.clientY       = e.clientY;\r
83                         this.pageX         = e.pageX;\r
84                         this.pageY         = e.pageY;\r
85                         this.offsetX       = e.offsetX;\r
86                         this.offsetY       = e.offsetY;\r
87                 } else\r
88                 if( X.Dom.Event.toPointer[ _type ] ){\r
89                         // Touch or Mouse\r
90                         \r
91                         /* e.constructor === window.TouchEvent -> e.touches for iOS3.13 */\r
92                         if( touches  = e.changedTouches ){\r
93                                 if( touches.length === 0 ){\r
94                                         alert( 'e.changedTouches.length === 0' );\r
95                                 };\r
96                                 xnode._cancelMouse = type;\r
97                                 \r
98                                 events   = [];\r
99                                 altKey   = e.altKey;\r
100                                 ctrlKey  = e.ctrlKey;\r
101                                 metaKey  = e.metaKey;\r
102                                 shiftKey = e.shiftKey;\r
103                                 time     = X.getTime();\r
104                                 for( i = touches.length; i; ){\r
105                                         touch   = touches[ --i ];\r
106                                         target  = touch.target;\r
107                                         related = touch.relatedTarget;\r
108                                         events[ i ] = {\r
109                                                 type          : type,\r
110                                                 pointerType   : 'touch',\r
111                                                 target        : Node._getXNode( target.nodeType === 3 ? target.parentNode : target ),// defeat Safari bug // xnodetouch.target,\r
112                                                 currentTarget : xnode,\r
113                                                 relatedTarget : Node._getXNode( related.nodeType === 3 ? related.parentNode : related ), // xnode\r
114                                                 isPrimary     : true,\r
115                                                 hwTimestamp   : time,\r
116                                                 timestamp     : time,\r
117                                                 buttons       : e.button,\r
118                                                 buttons       : e.buttons || e.button,\r
119                                                 altKey        : altKey,\r
120                                                 ctrlKey       : ctrlKey,\r
121                                                 metaKey       : metaKey,\r
122                                                 shiftKey      : shiftKey,\r
123                                                 pointerId     : touch.identifier + 2,\r
124                                                 //screenX       : touch.screenX,\r
125                                                 //screenY       : touch.screenY,\r
126                                                 clientX       : touch.clientX,\r
127                                                 clientY       : touch.clientY,\r
128                                                 pageX         : touch.pageX,\r
129                                                 pageY         : touch.pageY,\r
130                                                 offsetX       : touch.offsetX, // 要素上の座標を取得 \r
131                                                 offsetY       : touch.offsetY,\r
132                                                 radiusX       : touch.radiusX || 0,\r
133                                                 radiusY       : touch.radiusY || 0,\r
134                                                 rotationAngle : touch.rotationAngle || 0,\r
135                                                 pressure      : touch.force || touch.webkitForce || ( isEnd ? 0 : 0.5 ),\r
136                                                 width         : touch.width || 0,\r
137                                                 height        : touch.height || 0\r
138                                         };\r
139                                 };\r
140                                 return events.length === 1 ? events[ 0 ] : events;\r
141                         } else {\r
142                                 \r
143                                 if( xnode._cancelMouse === type ){\r
144                                         delete xnode._cancelMouse;\r
145                                         return [];\r
146                                 };\r
147                                 \r
148                                 // MouseEvent;\r
149                                 this.type          = type;\r
150                                 this.pointerType   = 'mouse';\r
151                                 \r
152                         // http://www.programming-magic.com/20090127231544/\r
153                         // TODO Opera で button==2の場合、コンテキストメニューイベントを発火 「ツール」->「設定」->「詳細設定」->「コンテンツ」->「Javascriptオプション」で「右クリックを制御するスクリプトを許可する」\r
154                                 this.button        = e.button !== undefined ? e.button :\r
155                                                                          e.which !== undefined ? e.which - 1 : -1;\r
156                                 this.buttons       = e.buttons !== undefined ? e.buttons : this.button === 0 ? 1 : this.button === 1 ? 2 : this.button === 2 ? 4 : 0;\r
157                                 this.pressure      = ( this.button !== -1 ? 0.5 : 0 );\r
158                                 \r
159                                 elm = e.target;\r
160                                 this.target        = Node._getXNode( elm.nodeType === 3 ? elm.parentNode : elm );// defeat Safari bug // xnodetouch.target;\r
161                                 this.isPrimary     = true;\r
162                                 this.hwTimestamp   = this.timestamp = X.getTime(); \r
163                                 this.altKey        = e.altKey;\r
164                                 this.ctrlKey       = e.ctrlKey;\r
165                                 this.metaKey       = e.metaKey;\r
166                                 this.shiftKey      = e.shiftKey;\r
167                                 this.pointerId     = 1;\r
168                                 //this.screenX       = touch.screenX;\r
169                                 //this.screenY       = touch.screenY;\r
170                                 // TODO http://uupaa-js.googlecode.com/svn-history/r8/trunk/doc/reference/symbols/src/trunk_uu.module.ui.js.html\r
171                                 // Safari2ではclientX,YはpageX,Yと同じ値を返す\r
172                                 this.clientX       = e.clientX;\r
173                                 this.clientY       = e.clientY;\r
174                                 this.pageX         = e.pageX;\r
175                                 this.pageY         = e.pageY;\r
176                                 this.offsetX       = e.offsetX || e.layerX; // 要素上の座標を取得 \r
177                                 this.offsetY       = e.offsetY || e.layerY;\r
178                         };\r
179                 } else {\r
180                         // Other\r
181                         \r
182                         this.keyCode       = e.keyCode || e.which;\r
183                         this.altKey        = e.altKey;\r
184                         this.ctrlKey       = e.ctrlKey;\r
185                         this.shiftKey      = e.shiftKey;\r
186                         this.metaKey       = e.metaKey;\r
187                         \r
188                         this.button        = e.button !== undefined ? e.button :\r
189                                                                  e.which !== undefined ? e.which - 1 : -1;\r
190                         this.buttons       = e.buttons !== undefined ? e.buttons : this.button === 0 ? 1 : this.button === 1 ? 2 : this.button === 2 ? 4 : 0;\r
191                         \r
192                         //http://www.quirksmode.org/js/events_properties.html\r
193                         if( elm = e.target ){\r
194                                 this.target        = Node._getXNode( elm.nodeType === 3 ? elm.parentNode : elm );// defeat Safari bug // xnode\r
195                         };\r
196                         if( elm = e.relatedTarget ){\r
197                                 this.relatedTarget = Node._getXNode( elm.nodeType === 3 ? elm.parentNode : elm ); // xnode\r
198                         };\r
199                         \r
200                         if( type === 'wheel' ){\r
201                                 // https://developer.mozilla.org/ja/docs/DOM/DOM_event_reference/mousewheel\r
202                                 // TODO axis\r
203                                 // https://w3g.jp/blog/tools/wheelevent_crossbrowser\r
204                                 // ホイール系イベント2014年版クロスブラウザ\r
205                                 if( e.deltaY !== undefined ){\r
206                                         this.deltaX = e.deltaX;\r
207                                         this.deltaY = e.deltaY;\r
208                                         this.deltaZ = e.deltaZ;\r
209                                 } else\r
210                                 if( e.wheelDeltaY !== undefined ){\r
211                                         this.deltaX = e.wheelDeltaX / 120;\r
212                                         this.deltaY = e.wheelDeltaY / 120;\r
213                                         this.deltaZ = e.wheelDeltaZ / 120 || 0;\r
214                                 } else\r
215                                 if( e.wheelDelta !== undefined ){\r
216                                         this.deltaX = this.deltaZ = 0;\r
217                                         this.deltaY = e.wheelDelta / -120;\r
218                                 } else\r
219                                 if( e.detail !== undefined ){\r
220                                         this.deltaX = this.deltaZ = 0;\r
221                                         this.deltaY = _type === 'MozMousePixelScroll' ? e.detail / 45 : e.detail / 3; // 3\r
222                                 } else {\r
223                                         this.deltaX = this.deltaY = this.deltaZ = 0;\r
224                                 };\r
225                         };                                                      \r
226                 };\r
227 \r
228                 this.currentTarget = xnode; // xnode\r
229                 this.eventPhase    = e.eventPhase;\r
230                 this.detail        = e.detail;\r
231                 \r
232         };\r
233 } else {\r
234         X.Dom.Event = function( e, xnode, element ){\r
235                 var btn;\r
236                 \r
237                 this.type          = X.Dom.Event.RenameTo[ e.type ] || e.type;\r
238                 this.target        = Node._getXNode( e.srcElement ); // xnode\r
239                 if( this.target && this.target._xnodeType === 3 ) this.target = this.target.parent; // ie4 の fake Textnode がヒットしていないか?\r
240                 this.currentTarget = xnode; // xnode\r
241                 this.relatedTarget = Node._getXNode( e.formElement || e.toElement ); // xnode\r
242                 this.eventPhase    = e.srcElement === element ? 2: 3;\r
243                 \r
244                 this.keyCode       = e.keyCode;\r
245                 this.altKey        = e.altKey;\r
246                 this.ctrlKey       = e.ctrlKey;\r
247                 this.shiftKey      = e.shiftKey;                \r
248 \r
249                 // http://www.programming-magic.com/20090127231544/\r
250                 switch( this.type ){\r
251                         case 'click'    :\r
252                         case 'dblclick' :\r
253                                 this.button = 0;\r
254                                 break;\r
255                         case 'contextmenu' :\r
256                                 this.button = 2;\r
257                                 break;\r
258                         default :\r
259                                 // mouseup, mousedown\r
260                                 btn = e.button;\r
261                                 this.button =\r
262                                         btn & 1 ? 0 :\r
263                                         btn & 4 ? 2 :\r
264                                         btn & 2 ? 1 : -1; // 左:1(click:0), 中:4, 右:2\r
265                                 \r
266                 };\r
267                 this.buttons     = e.button;\r
268         \r
269                 if( type = X.Dom.Event.toPointer[ e.type ] ){\r
270                         this.type          = type;\r
271                         this.clientX       = e.clientX;\r
272                         this.clientY       = e.clientY;\r
273                         //this.screenX       = e.screenX;\r
274                         //this.screenY       = e.screenY;\r
275                         \r
276                         //if( X.Dom._root ){ // uuu...\r
277                                 this.pageX         = e.clientX + X.Dom._root.scrollLeft;\r
278                                 this.pageY         = e.clientY + X.Dom._root.scrollTop;\r
279                                 // DOMAssistant 2.8.1\r
280                                 //event.pageX = DOMAssistant.def(e.pageX)? e.pageX : (event.clientX + (de.scrollLeft || b.scrollLeft) - (de.clientLeft || 0));\r
281                                 //event.pageY = DOMAssistant.def(e.pageY)? e.pageY : (event.clientY + (de.scrollTop || b.scrollTop) - (de.clientTop || 0));                                                     \r
282                         //};\r
283 \r
284                         if( 5 <= X.UA.IE ){\r
285                                 this.offsetX       = e.offsetX; // イベントターゲット左上からの座標\r
286                                 this.offsetY       = e.offsetY;                 \r
287                         }// else\r
288                         //if( e.srcElement ){\r
289                         //      this.offsetX       = e.x - e.srcElement.offsetLeft; // e.x はイベント発生要素の親要素を基準にした座標。\r
290                         //      this.offsetY       = e.y - e.srcElement.offsetTop;      \r
291                         //};\r
292 \r
293                         this.deltaX      = 0;\r
294                         this.deltaY      = e.wheelDelta / -120;\r
295                         \r
296                         this.pointerId     = 1;\r
297                         this.radiusX       = 0;\r
298                         this.radiusY       = 0;\r
299                         this.rotationAngle = 0;\r
300                         this.width         = 0;\r
301                         this.height        = 0;\r
302                         this.tiltX         = 0;\r
303                         this.tiltY         = 0;\r
304                 };\r
305         };\r
306 };\r
307 \r
308 X.Dom.Event.DOM_PRE_INIT        = ++X.Event._LAST_EVENT;\r
309 X.Dom.Event.DOM_BUILDER_COMPLETE= ++X.Event._LAST_EVENT;\r
310 X.Dom.Event.DOM_INIT            = ++X.Event._LAST_EVENT;\r
311 X.Dom.Event.XDOM_READY          = ++X.Event._LAST_EVENT;\r
312 X.Dom.Event.VIEW_ACTIVATE       = ++X.Event._LAST_EVENT;\r
313 X.Dom.Event.VIEW_DEACTIVATE     = ++X.Event._LAST_EVENT;\r
314 X.Dom.Event.VIEW_RESIZED        = ++X.Event._LAST_EVENT;\r
315 X.Dom.Event.VIEW_TURNED         = ++X.Event._LAST_EVENT;\r
316 X.Dom.Event.BASE_FONT_RESIZED   = ++X.Event._LAST_EVENT;\r
317 // same_page_jump\r
318 // on_screen_keyboard_show\r
319 // on_screen_keyboard_hide\r
320 // X.Dom.Event.BEFORE_UPDATE       = ++X.Event._LAST_EVENT; // このイベントで要素のサイズを取得すると無限ループに!\r
321 X.Dom.Event.AFTER_UPDATE        = ++X.Event._LAST_EVENT;\r
322 // hash_change\r
323 X.Dom.Event.BEFORE_UNLOAD       = ++X.Event._LAST_EVENT;\r
324 X.Dom.Event.UNLOAD              = ++X.Event._LAST_EVENT;\r
325 \r
326 X.Dom.Event.ANIME_BEFORE_START  = ++X.Event._LAST_EVENT;\r
327 X.Dom.Event.ANIME_START         = ++X.Event._LAST_EVENT;\r
328 X.Dom.Event.ANIME               = ++X.Event._LAST_EVENT;\r
329 X.Dom.Event.ANIME_END           = ++X.Event._LAST_EVENT;\r
330 X.Dom.Event.ANIME_BEFORE_STOP   = ++X.Event._LAST_EVENT; // xnode.stop() のみ、指定時間による停止では呼ばれない\r
331 X.Dom.Event.ANIME_STOP          = ++X.Event._LAST_EVENT;\r
332 X.Dom.Event._LAST_EVENT         = X.Event._LAST_EVENT; // ここに書いてあるイベントの最後の値 X.Dom.Event.ANIME_STOP と同じ値\r
333 \r
334 // TODO load -> readystatechange this.readyState === "loaded" || this.readyState === "complete"\r
335 X.Dom.Event._LOAD_FIX_TAGS = {\r
336         IFRAME : true,\r
337         SCRIPT : true//,\r
338         //LINK   : true\r
339 };\r
340 \r
341 X.Dom.Event.Rename    = {};\r
342 X.Dom.Event.RenameTo  = {};\r
343 X.Dom.Event.toPointer = !X_UA_HID.POINTER && ( X_UA_HID.TOUCH ?\r
344         {\r
345                 touchdown   : 'pointerdown',\r
346                 mousedown   : 'pointerdown',\r
347                 touchup     : 'pointerup', \r
348                 mouseup     : 'pointerup',\r
349                 touchmove   : 'pointermove',\r
350                 mousemove   : 'pointermove',\r
351                 touchcancel : 'pointercancel',\r
352                 contextmenu : 'contextmenu',\r
353                 dbclick     : 'dbclick',\r
354                 click       : 'click',\r
355                 tap         : 'click'\r
356         } :\r
357         {\r
358                 mousedown   : 'pointerdown',\r
359                 mouseup     : 'pointerup',\r
360                 mousemove   : 'pointermove',\r
361                 contextmenu : 'contextmenu',\r
362                 dbclick     : 'dbclick',\r
363                 click       : 'click'\r
364         });\r
365 \r
366 \r
367 // https://github.com/georgeadamson/jQuery.prefixfree-events/blob/master/jQuery.prefixfree-events.js\r
368 // https://developer.mozilla.org/en-US/docs/Web/Events/wheel\r
369 //\r
370 if( document.onwheel === undefined ){\r
371         // DOMMoseScroll\r
372         if( X.UA.Gecko && window.MouseScrollEvent ){\r
373                 if( 2 <= X.UA.Gecko || ( 1.9 <= X.UA.Gecko && 1 <= X.UA.GeckoPatch ) ){ // Gecko 1.9.1+ (firefox3.5+)\r
374                         console.log( 'wheel <= MozMousePixelScroll' );\r
375                         X.Dom.Event.Rename[ 'wheel' ] = 'MozMousePixelScroll';\r
376                 } else\r
377                 if( 1 <= X.UA.Gecko || ( 0.9 <= X.UA.Gecko && 7 <= X.UA.GeckoPatch ) ){ // Gecko 0.9.7+ (NN6.2+?)\r
378                         console.log( 'wheel <= DOMMouseScroll' );\r
379                         X.Dom.Event.Rename[ 'wheel' ] = 'DOMMouseScroll';\r
380                 };\r
381         } else {\r
382                 X.Dom.Event.Rename[ 'wheel' ] = 'mousewheel';\r
383         };\r
384         //if( document.onmousewheel !== undefined ){ // Opera で判定失敗する\r
385         //      X.Dom.Event.Rename[ 'wheel' ] = 'mousewheel';\r
386         //};\r
387 };\r
388 \r
389 \r
390 \r
391 if( window.onwebkitanimationend !== undefined && window.onanimationend === undefined ){\r
392         console.log( 'animationend <= webkitAnimationEnd' );\r
393         X.Dom.Event.Rename[ 'animationend' ]        = 'webkitAnimationEnd';\r
394         X.Dom.Event.Rename[ 'animationstart' ]      = 'webkitAnimationStart';\r
395         X.Dom.Event.Rename[ 'animationiteration' ]  = 'webkitAnimationIteration';\r
396 } else\r
397 if( window.onoanimationend !== undefined && window.onanimationend === undefined ){\r
398         console.log( 'animationend <= oAnimationEnd' );\r
399         X.Dom.Event.Rename[ 'animationend' ]        = 'oAnimationEnd';\r
400         X.Dom.Event.Rename[ 'animationstart' ]      = 'oAnimationStart';\r
401         X.Dom.Event.Rename[ 'animationiteration' ]  = 'oAnimationIteration';\r
402 } else\r
403 /*\r
404 if( window.onmozanimationend !== undefined && window.onanimationend === undefined ){\r
405           X.Dom.Event.Rename[ 'animationend' ]          = 'mozAnimationEnd';\r
406         X.Dom.Event.RenameTo[ 'mozAnimationEnd' ]       = 'animationend';\r
407           X.Dom.Event.Rename[ 'animationstart' ]        = 'mozAnimationStart';\r
408         X.Dom.Event.RenameTo[ 'mozAnimationStart' ]     = 'animationstart';\r
409           X.Dom.Event.Rename[ 'animationiteration' ]    = 'mozAnimationIteration';\r
410         X.Dom.Event.RenameTo[ 'mozAnimationIteration' ] = 'animationiteration';\r
411 } else*/\r
412 if( document.documentElement && document.documentElement.style.msAnimation !== undefined && document.documentElement.style.animation === undefined ){ //document.documentElement.style.msAnimation \r
413         console.log( 'animationend <= MSAnimationEnd' );\r
414         X.Dom.Event.Rename[ 'animationend' ]         = 'MSAnimationEnd';\r
415         X.Dom.Event.Rename[ 'animationstart' ]       = 'MSAnimationStart';\r
416         X.Dom.Event.Rename[ 'animationiteration' ]   = 'MSAnimationIteration';\r
417 };\r
418 // https://developer.mozilla.org/en-US/docs/Web/Events/transitionend\r
419 // chrome1+, firefox4+, IE10+, Opera10.5+, Safari3.2+, Android2.1+\r
420 if( window.onwebkittransitionend !== undefined && window.ontransitionend === undefined ){\r
421         console.log( 'transitionend <= webkitTransitionEnd' );\r
422         X.Dom.Event.Rename[ 'transitionend' ]      = 'webkitTransitionEnd';\r
423 } else\r
424 if( window.onotransitionend !== undefined && window.ontransitionend === undefined ){\r
425         if( X.UA.Opera < 12 ){\r
426                 console.log( 'transitionend <= oTransitionEnd|ver.' + X.UA.Opera );\r
427                 X.Dom.Event.Rename[ 'transitionend' ]  = 'oTransitionEnd';\r
428         } else {\r
429                 console.log( 'transitionend <= otransitionEnd|ver.' + X.UA.Opera );\r
430                 X.Dom.Event.Rename[ 'transitionend' ]  = 'otransitionEnd';\r
431         };\r
432 } else\r
433 if( window.onmoztransitionend !== undefined && window.ontransitionend === undefined ){\r
434         console.log( 'transitionend <= mozTransitionEnd' );\r
435         X.Dom.Event.Rename[ 'transitionend' ]    = 'mozTransitionEnd';\r
436 };\r
437 \r
438 if( !navigator.pointerEnabled ){\r
439         if( navigator.msPointerEnabled ){\r
440                 console.log( 'pointerdown <= MSPointerDown' );\r
441                 X.Dom.Event.Rename[ 'pointerdown'     ] = 'MSPointerDown';\r
442                 X.Dom.Event.Rename[ 'pointerup'       ] = 'MSPointerUp';\r
443                 X.Dom.Event.Rename[ 'pointermove'     ] = [ 'MSPointerMove', 'MSPointerHover' ];// ie10 と ie11 でペンのhoverevent の値が異なる\r
444                 X.Dom.Event.Rename[ 'pointercancel'   ] = 'MSPointerCancel';\r
445                 // http://msdn.microsoft.com/ja-jp/library/ie/dn304886%28v=vs.85%29.aspx\r
446         } else\r
447         if( X_UA_HID.TOUCH ){\r
448                 X.Dom.Event.Rename[ 'pointerdown'     ] = [ 'touchdown', 'mousedown' ];\r
449                 X.Dom.Event.Rename[ 'pointerup'       ] = [ 'touchup',   'mouseup' ];\r
450                 X.Dom.Event.Rename[ 'pointermove'     ] = [ 'touchmove', 'mousemove' ];\r
451                 X.Dom.Event.Rename[ 'pointercancel'   ] = 'touchcancel';\r
452                 X.Dom.Event.Rename[ 'click'           ] = [ 'click', 'tap' ];\r
453         } else {\r
454                 X.Dom.Event.Rename[ 'pointerdown'     ] = 'mousedown';\r
455                 X.Dom.Event.Rename[ 'pointerup'       ] = 'mouseup';\r
456                 X.Dom.Event.Rename[ 'pointermove'     ] = 'mousemove';\r
457                 X.Dom.Event.Rename[ 'pointercancel'   ] = 'mouseleave';//??\r
458                 // Opera\r
459                 // X.Dom.Event.Rename[ 'contextmenu'     ] = 'mousedown'; button==2 の場合\r
460         };\r
461 };\r
462 \r
463 \r
464 (function( rename, renameTo ){\r
465         var k, name, i;\r
466         for( k in rename ){\r
467                 name = rename[ k ];\r
468                 if( X.Type.isArray( name ) ){\r
469                         for( i = name.length; i; ){\r
470                                 renameTo[ name[ --i ] ] = k;\r
471                         };\r
472                 } else {\r
473                         renameTo[ name ] = k;\r
474                 };\r
475         };\r
476 })( X.Dom.Event.Rename, X.Dom.Event.RenameTo );\r
477 \r
478 \r
479 /* -----------------------------------------------\r
480  * Document Ready\r
481  *  Dean Edwards/Matthias Miller/John Resig\r
482  */\r
483 \r
484 // SafariでJavaScriptのデバッグをする方法\r
485 // safari1.3 可\r
486 // http://shimax.cocolog-nifty.com/search/2006/09/safarijavascrip_c54d.html\r
487 \r
488 /* for ie9+/Mozilla/Opera9 */\r
489 if( X_UA_EVENT.W3C ){\r
490         Node._document.listenOnce( 'DOMContentLoaded', X.Dom._init );\r
491 } else\r
492 if( 6 <= X.UA.IE && X.inHead ){\r
493         // if this script in Head\r
494         document.write( "<script id=__ie_onload defer src=javascript:void(0)><\/script>" );\r
495         X_TEMP._script = document.getElementById( "__ie_onload" );\r
496         X_TEMP._script.onreadystatechange = function(){\r
497                 var s = X_TEMP._script;\r
498                 if( s && s.readyState === 'complete' ){\r
499                         s.onreadystatechange = X.emptyFunction;\r
500                         s.onreadystatechange = null;\r
501                         s.parentNode.removeChild( s );\r
502                         delete X_TEMP._script;\r
503                         X.Dom._init && X.Dom._init();\r
504                 };\r
505         };\r
506 };\r
507 // Re: onLoad doesn't work with Safari?\r
508 // http://lists.apple.com/archives/web-dev/2003/Oct/msg00036.html\r
509 if( X.UA.WebKit || X.UA.Safari < 3 ){ // sniff\r
510         X.Timer.add( 16, function(){\r
511                 if( !X.Dom._init ) return X_Callback_UN_LISTEN;\r
512                 if( document.readyState === 'loaded' || document.readyState === 'complete' ) return X.Dom._init();\r
513         });\r
514 };\r
515 \r
516 /* for other browsers */\r
517 Node._window.listenOnce( 'load', X.Dom._init );\r
518 //\r
519 X.Dom.listenOnce( X.Dom.Event.XDOM_READY, function(e){\r
520         console.log( 'X.Dom XDomReady ' + X.Dom.readyState );\r
521 } );\r
522 \r
523 X.Dom.listen( X.Dom.Event.VIEW_RESIZED, function(e){ console.log( 'X.Dom VIEW_RESIZED ' + e.w + ' x ' + e.h ); } );\r
524 \r