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[pettanr/clientJs.git] / 0.6.x / js / 02_dom / 03_XDomEvent.js
1 /**\r
2  * use X.Callback\r
3  * \r
4  * http://d.hatena.ne.jp/uupaa/20100430/1272561922\r
5  * event.offsetX と offsetY の互換性について\r
6  * \r
7  * http://www.keynavi.net/ja/tipsj/gokan.html\r
8  * Safari : マウスイベントは大丈夫ですが ページ全体に対するキーイベントをきちんと扱えない問題があります。 \r
9  * その他、リンクに対するフォーカス(element.focus())の動作がおかしい、 スクリーン上のマウス位置(event.screenX/Y)をブラウザ画面の 左下隅から計算する などの問題があり修正が待たれます。 \r
10  * \r
11  */\r
12 \r
13 // http://msdn.microsoft.com/ja-jp/library/ie/dn255104%28v=vs.85%29.aspx\r
14 var X_Dom_Event_devicePixelRatio = window.devicePixelRatio || ( window.screen.deviceXDPI / window.screen.logicalXDPI ),\r
15         X_Dom_Event_convertMSPointerType = window.MSPointerEvent && [ 0, 0, 'touch', 'pen', 'mouse' ],/*{\r
16                 '2' : 'touch',\r
17                 '3' : 'pen',\r
18                 '4' : 'mouse'\r
19         }; */\r
20         X_Dom_Event_CANCEL_MOUSE = {},\r
21         X_DomEvent;\r
22 \r
23 if( !X_UA[ 'IE' ] || 9 <= X_UA[ 'IE' ] ){\r
24         X_DomEvent = function( e, xnode ){\r
25                 var originalType = e.type,\r
26                         type, pointerEventType,\r
27                         touches, events,\r
28                         altKey, ctrlKey, metaKey, shiftKey, target, related, force,\r
29                         elm, i, n, time, touch, ev;\r
30                 \r
31                 //this._event        = e;\r
32                 this[ 'type' ]          = type = X_Event_RenameTo[ originalType ] || originalType;\r
33                 \r
34                 switch( type ){\r
35                         case 'message' :\r
36                                 this[ 'data' ]   = e.data;\r
37                                 this[ 'origin' ] = e.origin;\r
38                                 this[ 'source' ] = e.source;\r
39                                 break;\r
40                         case 'progress' :\r
41                                 this[ 'lengthComputable' ] = e.lengthComputable;\r
42                                 this[ 'loaded' ] = e.loaded;\r
43                                 this[ 'total' ]  = e.total;\r
44                                 break;\r
45                 };\r
46                 \r
47                 //console.log( 'original : ' + originalType + ' > ' + type );\r
48                 // http://msdn.microsoft.com/ja-jp/library/ie/dn304886%28v=vs.85%29.aspx\r
49                 // ポインター イベントの更新\r
50                 if( e.pointerType ){\r
51                         // PointerEvent;\r
52                         if( X_Dom_Event_convertMSPointerType ){\r
53                                 this[ 'pointerType' ]   = X_Dom_Event_convertMSPointerType[ e.pointerType ];\r
54                                 this[ 'pressure' ]      = e.pressure || ( e.button !== -1 ? 0.5 : 0 );\r
55                                 // ポインターの接触形状の スクリーン ピクセル単位の幅と高さ なので変換。(多分、、、)\r
56                                 this[ 'width' ]         = e.width  / X_Dom_Event_devicePixelRatio;\r
57                                 this[ 'height' ]        = e.height / X_Dom_Event_devicePixelRatio;                      \r
58                         } else {\r
59                                 this[ 'pointerType' ]   = e.pointerType;\r
60                                 this[ 'pressure' ]      = e.pressure;\r
61                                 // ポインターの接触形状の CSS ピクセル単位の幅と高さ。\r
62                                 this[ 'width' ]         = e.width;\r
63                                 this[ 'height' ]        = e.height;\r
64                         };\r
65 \r
66                         switch( this[ 'pointerType' ] ){\r
67                                 case 'pen' :\r
68                                         //Y-Z 平面と、ペンの軸が含まれる平面の間の角度を返します。Y 軸の範囲は -90 ~ +90 です。X の傾きの正の方向は右方向です。\r
69                                         this[ 'tiltX' ]         = e.tiltX;\r
70                                         this[ 'tiltY' ]         = e.tiltY;\r
71                                         if( originalType === 'MSPointerHover' ){\r
72                                                 this[ 'type' ] = 'pointermove'; // ie10 には pointerhover と pointermoveがあり、ie11 で一本化。ie11 では buttons を見て hover 状態を判定\r
73                                         };\r
74                                 case 'touch' :\r
75                                         this[ 'radiusX' ]       = e.radiusX;\r
76                                         this[ 'radiusY' ]       = e.radiusY;\r
77                                         this[ 'rotationAngle' ] = e.rotationAngle;\r
78                                 case 'mouse' :\r
79                         };\r
80                         \r
81                         this[ 'button' ]        = e.button;\r
82                         this[ 'buttons' ]       = e.buttons;\r
83                                                 \r
84                         this[ 'pointerId' ]     = e.pointerId;                  \r
85                         this[ 'target' ]        = X_Node_getXNode( e.target );\r
86                         this[ 'relatedTarget' ] = X_Node_getXNode( e.relatedTarget ); // xnode\r
87                         this[ 'isPrimary' ]     = e.isPrimary;\r
88                         this[ 'hwTimestamp' ]   = e.hwTimestamp;\r
89                         this[ 'timestamp' ]     = e.timestamp;\r
90 \r
91                         this[ 'altKey' ]        = e.altKey;\r
92                         this[ 'ctrlKey' ]       = e.ctrlKey;\r
93                         this[ 'metaKey' ]       = e.metaKey;\r
94                         this[ 'shiftKey' ]      = e.shiftKey;\r
95                         //this[ 'screenX' ]       = touch.screenX;\r
96                         //this[ 'screenY' ]       = touch.screenY;\r
97                         this[ 'clientX' ]       = e.clientX;\r
98                         this[ 'clientY' ]       = e.clientY;\r
99                         this[ 'pageX' ]         = e.pageX;\r
100                         this[ 'pageY' ]         = e.pageY;\r
101                         this[ 'offsetX' ]       = e.offsetX;\r
102                         this[ 'offsetY' ]       = e.offsetY;\r
103                 } else\r
104                 if( pointerEventType = X_Event_toPointer[ originalType ] ){\r
105                         // Touch or Mouse\r
106                         //console.log( originalType + ' => ' + pointerEventType );\r
107                         \r
108                         /* e.constructor === window.TouchEvent -> e.touches for iOS3.13 */\r
109                         if( touches = e.changedTouches ){\r
110                                 //console.log( originalType + ' => ' + pointerEventType );\r
111                                 if( touches.length === 0 ){\r
112                                         alert( 'e.changedTouches.length === 0' );\r
113                                 };\r
114                                 X_Dom_Event_CANCEL_MOUSE[ xnode[ '_uid' ] ] = pointerEventType;\r
115                                 \r
116                                 events   = [];\r
117                                 altKey   = e.altKey;\r
118                                 ctrlKey  = e.ctrlKey;\r
119                                 metaKey  = e.metaKey;\r
120                                 shiftKey = e.shiftKey;\r
121                                 time     = X_Timer_now();\r
122                                 force    = originalType === 'touchend' || originalType === 'touchcancel' ? 0 : 0.5;\r
123                                 for( i = touches.length; i; ){\r
124                                         touch   = touches[ --i ];\r
125                                         target  = touch.target;\r
126                                         related = touch.relatedTarget;\r
127                                         events[ i ] = {\r
128                                                 'type'          : pointerEventType,\r
129                                                 'pointerType'   : 'touch',\r
130                                                 'target'        : X_Node_getXNode( target.nodeType === 3 ? target.parentNode : target ),// defeat Safari bug // xnodetouch.target,\r
131                                                 'currentTarget' : xnode,\r
132                                                 'relatedTarget' : related && X_Node_getXNode( related.nodeType === 3 ? related.parentNode : related ), // xnode iOS3 には relatedTarget がない\r
133                                                 'isPrimary'     : true,\r
134                                                 'hwTimestamp'   : time,\r
135                                                 'timestamp'     : time,\r
136                                                 'button'        : e.button,\r
137                                                 'buttons'       : e.buttons || e.button,\r
138                                                 'altKey'        : altKey,\r
139                                                 'ctrlKey'       : ctrlKey,\r
140                                                 'metaKey'       : metaKey,\r
141                                                 'shiftKey'      : shiftKey,\r
142                                                 'pointerId'     : touch.identifier + 2,\r
143                                                 //screenX       : touch.screenX,\r
144                                                 //screenY       : touch.screenY,\r
145                                                 'clientX'       : touch.clientX,\r
146                                                 'clientY'       : touch.clientY,\r
147                                                 'pageX'         : touch.pageX,\r
148                                                 'pageY'         : touch.pageY,\r
149                                                 'offsetX'       : touch.offsetX, // 要素上の座標を取得 \r
150                                                 'offsetY'       : touch.offsetY,\r
151                                                 'radiusX'       : touch.radiusX || 0,\r
152                                                 'radiusY'       : touch.radiusY || 0,\r
153                                                 'rotationAngle' : touch.rotationAngle || 0,\r
154                                                 'pressure'      : touch.force || touch.webkitForce || force,\r
155                                                 'width'         : touch.width || 0,\r
156                                                 'height'        : touch.height || 0\r
157                                         };\r
158                                 };\r
159                                 return events.length === 1 ? events[ 0 ] : events;\r
160                         } else {\r
161                                 \r
162                                 if( X_Dom_Event_CANCEL_MOUSE[ xnode[ '_uid' ] ] === pointerEventType ){\r
163                                         delete X_Dom_Event_CANCEL_MOUSE[ xnode[ '_uid' ] ];\r
164                                         return [];\r
165                                 };\r
166                                 \r
167                                 // MouseEvent;\r
168                                 this[ 'type' ]          = pointerEventType;\r
169                                 this[ 'pointerType' ]   = 'mouse';\r
170                                 \r
171                                 this[ 'button' ]        = e.button !== undefined ? e.button :\r
172                                                                          e.which !== undefined ? e.which - 1 : -1;\r
173                                 this[ 'buttons' ]       = e.buttons !== undefined ? e.buttons : this[ 'button' ] === 0 ? 1 : this[ 'button' ] === 1 ? 2 : this[ 'button' ] === 2 ? 4 : 0;\r
174                                 this[ 'pressure' ]      = ( this[ 'button' ] !== -1 ? 0.5 : 0 );\r
175                                 \r
176                                 elm = e.target;\r
177                                 this[ 'target' ]        = X_Node_getXNode( elm.nodeType === 3 ? elm.parentNode : elm );// defeat Safari bug // xnodetouch.target;\r
178                                 this[ 'isPrimary' ]     = true;\r
179                                 this[ 'hwTimestamp' ]   = this[ 'timestamp' ] = X_Timer_now(); \r
180                                 this[ 'altKey' ]        = e.altKey;\r
181                                 this[ 'ctrlKey' ]       = e.ctrlKey;\r
182                                 this[ 'metaKey' ]       = e.metaKey;\r
183                                 this[ 'shiftKey' ]      = e.shiftKey;\r
184                                 this[ 'pointerId' ]     = 1;\r
185                                 //this[ 'screenX' ]       = touch.screenX;\r
186                                 //this[ 'screenY' ]       = touch.screenY;\r
187                                 // TODO http://uupaa-js.googlecode.com/svn-history/r8/trunk/doc/reference/symbols/src/trunk_uu.module.ui.js.html\r
188                                 // Safari2ではclientX,YはpageX,Yと同じ値を返す\r
189                                 this[ 'clientX' ]       = e.clientX;\r
190                                 this[ 'clientY' ]       = e.clientY;\r
191                                 this[ 'pageX' ]         = e.pageX;\r
192                                 this[ 'pageY' ]         = e.pageY;\r
193                                 this[ 'offsetX' ]       = e.offsetX || e.layerX; // 要素上の座標を取得 \r
194                                 this[ 'offsetY' ]       = e.offsetY || e.layerY;\r
195                                 \r
196                         // http://www.programming-magic.com/20090127231544/\r
197                         // Opera で button==2の場合、コンテキストメニューイベントを発火 「ツール」->「設定」->「詳細設定」->「コンテンツ」->「Javascriptオプション」で「右クリックを制御するスクリプトを許可する」\r
198                                 if( originalType === 'mousedown' && this[ 'button' ] === 2 && X_UA[ 'Opera' ] ){\r
199                                         events = [ X_Object_clone( this ), X_Object_clone( this ) ];\r
200                                         events[ 1 ].type = 'contextmenu';\r
201                                         return events;\r
202                                 };\r
203                         };\r
204                 } else {\r
205                         // Other\r
206                         \r
207                         this[ 'keyCode' ]       = e.keyCode || e.which;\r
208                         this[ 'altKey' ]        = e.altKey;\r
209                         this[ 'ctrlKey' ]       = e.ctrlKey;\r
210                         this[ 'shiftKey' ]      = e.shiftKey;\r
211                         this[ 'metaKey' ]       = e.metaKey;\r
212                         \r
213                         this[ 'button' ]        = e.button !== undefined ? e.button :\r
214                                                                  e.which !== undefined ? e.which - 1 : -1;\r
215                         this[ 'buttons' ]       = e.buttons !== undefined ? e.buttons : this[ 'button' ] === 0 ? 1 : this[ 'button' ] === 1 ? 2 : this[ 'button' ] === 2 ? 4 : 0;\r
216                         \r
217                         //http://www.quirksmode.org/js/events_properties.html\r
218                         if( elm = e.target ){\r
219                                 this[ 'target' ]        = X_Node_getXNode( elm.nodeType === 3 ? elm.parentNode : elm );// defeat Safari bug // xnode\r
220                         };\r
221                         if( elm = e.relatedTarget ){\r
222                                 this[ 'relatedTarget' ] = X_Node_getXNode( elm.nodeType === 3 ? elm.parentNode : elm ); // xnode\r
223                         };\r
224                         \r
225                         if( type === 'wheel' ){\r
226                                 // https://developer.mozilla.org/ja/docs/DOM/DOM_event_reference/mousewheel\r
227                                 // TODO axis\r
228                                 // https://w3g.jp/blog/tools/wheelevent_crossbrowser\r
229                                 // ホイール系イベント2014年版クロスブラウザ\r
230                                 if( e.deltaY !== undefined ){\r
231                                         this[ 'deltaX' ] = e.deltaX;\r
232                                         this[ 'deltaY' ] = e.deltaY;\r
233                                         this[ 'deltaZ' ] = e.deltaZ || 0;\r
234                                 } else\r
235                                 if( e.wheelDeltaY !== undefined ){\r
236                                         this[ 'deltaX' ] = e.wheelDeltaX / 120;\r
237                                         this[ 'deltaY' ] = e.wheelDeltaY / 120;\r
238                                         this[ 'deltaZ' ] = e.wheelDeltaZ / 120 || 0;\r
239                                 } else\r
240                                 if( e.wheelDelta !== undefined ){\r
241                                         this[ 'deltaX' ] = this[ 'deltaZ' ] = 0;\r
242                                         this[ 'deltaY' ] = e.wheelDelta / -120;\r
243                                 } else\r
244                                 if( e.detail !== undefined ){\r
245                                         this[ 'deltaX' ] = this[ 'deltaZ' ] = 0;\r
246                                         this[ 'deltaY' ] = originalType === 'MozMousePixelScroll' ? e.detail / 45 : e.detail / 3; // 3\r
247                                 } else {\r
248                                         this[ 'deltaX' ] = this[ 'deltaY' ] = this[ 'deltaZ' ] = 0;\r
249                                 };\r
250                         };\r
251                 };\r
252 \r
253                 this[ 'currentTarget' ] = xnode; // xnode\r
254                 this[ 'eventPhase' ]    = e.eventPhase;\r
255                 this[ 'detail' ]        = e.detail;\r
256         };\r
257 } else {\r
258         X_DomEvent = function( e, xnode, element ){\r
259                 var originalType = e.type, btn, type;\r
260                 \r
261                 this[ 'type' ]          = X_Event_RenameTo[ originalType ] || originalType;\r
262                 this[ 'target' ]        = X_Node_getXNode( e.srcElement ); // xnode\r
263                 if( this[ 'target' ] && !this[ 'target' ][ '_tag' ] ) this[ 'target' ] = this[ 'target' ].parent; // ie4 の fake Textnode がヒットしていないか?\r
264                 this[ 'currentTarget' ] = xnode; // xnode\r
265                 this[ 'relatedTarget' ] = X_Node_getXNode( e.formElement || e.toElement ); // xnode\r
266                 this[ 'eventPhase' ]    = e.srcElement === element ? 2: 3;\r
267                 \r
268                 this[ 'keyCode' ]       = e.keyCode;\r
269                 this[ 'altKey' ]        = e.altKey;\r
270                 this[ 'ctrlKey' ]       = e.ctrlKey;\r
271                 this[ 'shiftKey' ]      = e.shiftKey;           \r
272 \r
273                 \r
274                 switch( this[ 'type' ] ){\r
275                         case 'message' :\r
276                                 this[ 'data' ]   = e.data;\r
277                                 this[ 'origin' ] = e.origin;\r
278                                 this[ 'source' ] = e.source;\r
279                                 break;\r
280                         case 'progress' :\r
281                                 this[ 'loaded' ] = e.loaded;\r
282                                 this[ 'total' ]  = e.total;\r
283                                 break;\r
284                 };\r
285 \r
286                 // http://www.programming-magic.com/20090127231544/\r
287                 switch( originalType ){\r
288                         case 'click'    :\r
289                         case 'dblclick' :\r
290                                 this[ 'button' ] = 0;\r
291                                 break;\r
292                         case 'contextmenu' :\r
293                                 this[ 'button' ] = 2;\r
294                                 break;\r
295                         default :\r
296                                 // mouseup, mousedown\r
297                                 btn = e.button;\r
298                                 this[ 'button' ] =\r
299                                         btn & 1 ? 0 :\r
300                                         btn & 4 ? 2 :\r
301                                         btn & 2 ? 1 : -1; // 左:1(click:0), 中:4, 右:2\r
302                                 \r
303                 };\r
304                 this[ 'buttons' ]     = e.button;\r
305         \r
306                 this[ 'deltaX' ]      = 0;\r
307                 this[ 'deltaY' ]      = e.wheelDelta / -120;    \r
308         \r
309                 if( type = X_Event_toPointer[ originalType ] ){\r
310                         this[ 'type' ]          = type;\r
311                         this[ 'clientX' ]       = e.clientX;\r
312                         this[ 'clientY' ]       = e.clientY;\r
313                         //this[ 'screenX' ]       = e.screenX;\r
314                         //this[ 'screenY' ]       = e.screenY;\r
315                         \r
316                         //if( X_ViewPort_rootElement ){ // uuu...\r
317                                 this[ 'pageX' ]         = e.clientX + X_ViewPort_rootElement.scrollLeft;\r
318                                 this[ 'pageY' ]         = e.clientY + X_ViewPort_rootElement.scrollTop;\r
319                                 // DOMAssistant 2.8.1\r
320                                 //event.pageX = DOMAssistant.def(e.pageX)? e.pageX : (event.clientX + (de.scrollLeft || b.scrollLeft) - (de.clientLeft || 0));\r
321                                 //event.pageY = DOMAssistant.def(e.pageY)? e.pageY : (event.clientY + (de.scrollTop || b.scrollTop) - (de.clientTop || 0));                                                     \r
322                         //};\r
323 \r
324                         if( 5 <= X_UA[ 'IE' ] ){\r
325                                 this[ 'offsetX' ]       = e.offsetX; // イベントターゲット左上からの座標\r
326                                 this[ 'offsetY' ]       = e.offsetY;                    \r
327                         }// else\r
328                         //if( e.srcElement ){\r
329                         //      this[ 'offsetX' ]       = e.x - e.srcElement.offsetLeft; // e.x はイベント発生要素の親要素を基準にした座標。\r
330                         //      this[ 'offsetY' ]       = e.y - e.srcElement.offsetTop; \r
331                         //};\r
332                         \r
333                         this[ 'pointerId' ]     = 1;\r
334                         this[ 'radiusX' ]       = 0;\r
335                         this[ 'radiusY' ]       = 0;\r
336                         this[ 'rotationAngle' ] = 0;\r
337                         this[ 'width' ]         = 0;\r
338                         this[ 'height' ]        = 0;\r
339                         this[ 'tiltX' ]         = 0;\r
340                         this[ 'tiltY' ]         = 0;\r
341                 };\r
342         };\r
343 };\r
344 \r
345 // TODO load -> readystatechange this.readyState === "loaded" || this.readyState === "complete"\r
346 \r
347 // https://github.com/georgeadamson/jQuery.prefixfree-events/blob/master/jQuery.prefixfree-events.js\r
348 // https://developer.mozilla.org/en-US/docs/Web/Events/wheel\r
349 //\r
350 if( document.onwheel === undefined ){\r
351         // DOMMoseScroll\r
352         if( X_UA[ 'Gecko' ] && window.MouseScrollEvent ){\r
353                 if( 2 <= X_UA[ 'Gecko' ] || ( 1.9 <= X_UA[ 'Gecko' ] && 1 <= X_UA[ 'GeckoPatch' ] ) ){ // Gecko 1.9.1+ (firefox3.5+)\r
354                         console.log( 'wheel <= MozMousePixelScroll' );\r
355                         X_Event_Rename[ 'wheel' ] = 'MozMousePixelScroll';\r
356                 } else\r
357                 if( 1 <= X_UA[ 'Gecko' ] || ( 0.9 <= X_UA[ 'Gecko' ] && 7 <= X_UA[ 'GeckoPatch' ] ) ){ // Gecko 0.9.7+ (NN6.2+?)\r
358                         console.log( 'wheel <= DOMMouseScroll' );\r
359                         X_Event_Rename[ 'wheel' ] = 'DOMMouseScroll';\r
360                 };\r
361         } else {\r
362                 X_Event_Rename[ 'wheel' ] = 'mousewheel';\r
363         };\r
364         //if( document.onmousewheel !== undefined ){ // Opera で判定失敗する\r
365         //      X_Event_Rename[ 'wheel' ] = 'mousewheel';\r
366         //};\r
367 };\r
368 \r
369 \r
370 \r
371 if( window.onwebkitanimationend !== undefined && window.onanimationend === undefined ){\r
372         console.log( 'animationend <= webkitAnimationEnd' );\r
373         X_Event_Rename[ 'animationend' ]        = 'webkitAnimationEnd';\r
374         X_Event_Rename[ 'animationstart' ]      = 'webkitAnimationStart';\r
375         X_Event_Rename[ 'animationiteration' ]  = 'webkitAnimationIteration';\r
376 } else\r
377 if( window.onoanimationend !== undefined && window.onanimationend === undefined ){\r
378         console.log( 'animationend <= oAnimationEnd' );\r
379         X_Event_Rename[ 'animationend' ]        = 'oAnimationEnd';\r
380         X_Event_Rename[ 'animationstart' ]      = 'oAnimationStart';\r
381         X_Event_Rename[ 'animationiteration' ]  = 'oAnimationIteration';\r
382 } else\r
383 /*\r
384 if( window.onmozanimationend !== undefined && window.onanimationend === undefined ){\r
385           X_Event_Rename[ 'animationend' ]          = 'mozAnimationEnd';\r
386         X_Event_RenameTo[ 'mozAnimationEnd' ]       = 'animationend';\r
387           X_Event_Rename[ 'animationstart' ]        = 'mozAnimationStart';\r
388         X_Event_RenameTo[ 'mozAnimationStart' ]     = 'animationstart';\r
389           X_Event_Rename[ 'animationiteration' ]    = 'mozAnimationIteration';\r
390         X_Event_RenameTo[ 'mozAnimationIteration' ] = 'animationiteration';\r
391 } else*/\r
392 if( document.documentElement && document.documentElement.style.msAnimation !== undefined && document.documentElement.style.animation === undefined ){ //document.documentElement.style.msAnimation \r
393         console.log( 'animationend <= MSAnimationEnd' );\r
394         X_Event_Rename[ 'animationend' ]         = 'MSAnimationEnd';\r
395         X_Event_Rename[ 'animationstart' ]       = 'MSAnimationStart';\r
396         X_Event_Rename[ 'animationiteration' ]   = 'MSAnimationIteration';\r
397 };\r
398 // https://developer.mozilla.org/en-US/docs/Web/Events/transitionend\r
399 // chrome1+, firefox4+, IE10+, Opera10.5+, Safari3.2+, Android2.1+\r
400 if( window.onwebkittransitionend !== undefined && window.ontransitionend === undefined ){\r
401         console.log( 'transitionend <= webkitTransitionEnd' );\r
402         X_Event_Rename[ 'transitionend' ]      = 'webkitTransitionEnd';\r
403 } else\r
404 if( window.onotransitionend !== undefined && window.ontransitionend === undefined ){\r
405         if( X_UA[ 'Opera' ] < 12 ){\r
406                 console.log( 'transitionend <= oTransitionEnd|ver.' + X_UA[ 'Opera' ] );\r
407                 X_Event_Rename[ 'transitionend' ]  = 'oTransitionEnd';\r
408         } else {\r
409                 console.log( 'transitionend <= otransitionEnd|ver.' + X_UA[ 'Opera' ] );\r
410                 X_Event_Rename[ 'transitionend' ]  = 'otransitionEnd';\r
411         };\r
412 } else\r
413 if( window.onmoztransitionend !== undefined && window.ontransitionend === undefined ){\r
414         console.log( 'transitionend <= mozTransitionEnd' );\r
415         X_Event_Rename[ 'transitionend' ]    = 'mozTransitionEnd';\r
416 };\r
417 \r
418 if( !navigator.pointerEnabled ){\r
419         if( navigator.msPointerEnabled ){\r
420                 console.log( 'pointerdown <= MSPointerDown' );\r
421                 X_Event_Rename[ 'pointerdown'     ] = 'MSPointerDown';\r
422                 X_Event_Rename[ 'pointerup'       ] = 'MSPointerUp';\r
423                 X_Event_Rename[ 'pointermove'     ] = [ 'MSPointerMove', 'MSPointerHover' ];// ie10 と ie11 でペンのhoverevent の値が異なる\r
424                 X_Event_Rename[ 'pointercancel'   ] = 'MSPointerCancel';\r
425                 // http://msdn.microsoft.com/ja-jp/library/ie/dn304886%28v=vs.85%29.aspx\r
426         } else\r
427         if( X_UA_HID.TOUCH ){\r
428                 // touch のみ(iOS でも脱獄したら?)、 touch と mouse(Android), mouse のみ\r
429                 X_Event_Rename[ 'pointerdown'     ] = [ 'touchstart', 'mousedown' ];\r
430                 X_Event_Rename[ 'pointerup'       ] = [ 'touchend',   'mouseup' ];\r
431                 X_Event_Rename[ 'pointermove'     ] = [ 'touchmove',  'mousemove' ];\r
432                 X_Event_Rename[ 'pointercancel'   ] = 'touchcancel';\r
433                 // X_Event_Rename[ 'click'           ] = [ 'touchstart', 'touchmove', 'touchend' ]; // ループになってしまう!直した!直ってない!\r
434         } else {\r
435                 X_Event_Rename[ 'pointerdown'     ] = 'mousedown';\r
436                 X_Event_Rename[ 'pointerup'       ] = 'mouseup';\r
437                 X_Event_Rename[ 'pointermove'     ] = 'mousemove';\r
438                 X_Event_Rename[ 'pointercancel'   ] = document.documentElement.onmouseleave !== undefined ? 'mouseleave' : 'mouseout';//??\r
439                 \r
440                 // Opera は ブラウザ設定から右クリックの通知を許可すると mousedown で e.button==2 が返る,キャンセルは可能??\r
441                 X_UA[ 'Opera' ] && ( X_Event_Rename[ 'contextmenu'     ] = 'mousedown' );\r
442                 \r
443                 /*\r
444                  * buttons の無いブラウザには mouseup, mousedown を監視して、buttons フラグを更新し続ける\r
445                  */\r
446         };\r
447 };\r