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Version 0.6.190, fix X.UI.ScrollBox & X.UI.Gesture.
[pettanr/clientJs.git] / 0.6.x / js / 02_dom / 03_XDomEvent.js
1 /*\r
2  * use X.Callback\r
3  * \r
4  * http://d.hatena.ne.jp/uupaa/20100430/1272561922\r
5  * event.offsetX と offsetY の互換性について\r
6  * \r
7  * http://www.keynavi.net/ja/tipsj/gokan.html\r
8  * Safari : マウスイベントは大丈夫ですが ページ全体に対するキーイベントをきちんと扱えない問題があります。 \r
9  * その他、リンクに対するフォーカス(element.focus())の動作がおかしい、 スクリーン上のマウス位置(event.screenX/Y)をブラウザ画面の 左下隅から計算する などの問題があり修正が待たれます。 \r
10  * \r
11  */\r
12 \r
13 // http://msdn.microsoft.com/ja-jp/library/ie/dn255104%28v=vs.85%29.aspx\r
14 var X_Dom_Event_devicePixelRatio = window.devicePixelRatio || ( window.screen.deviceXDPI / window.screen.logicalXDPI ) || 1,\r
15 \r
16         X_Dom_Event_convertMSPointerType = ( !window.PointerEvent && window.MSPointerEvent ) && [ 0, 0, 'touch', 'pen', 'mouse' ], // WP8.1 は PointerEvent と MSPointerEvent 両方ある\r
17         /*{\r
18                 '2' : 'touch',\r
19                 '3' : 'pen',\r
20                 '4' : 'mouse'\r
21         }; */\r
22         X_Dom_Event_CANCEL_MOUSE = {},\r
23         X_DomEvent;\r
24 \r
25 if( X_Dom_Event_devicePixelRatio !== 1 ){\r
26         X_UA_classNameForHTML += ' dpr' + X_Dom_Event_devicePixelRatio;\r
27         \r
28         X_UA[ 'dpr' ] = X_Dom_Event_devicePixelRatio;   \r
29 };\r
30 \r
31 if( !X_UA[ 'IE' ] || 9 <= X_UA[ 'IE' ] ){\r
32         X_DomEvent = function( e, xnode ){\r
33                 var originalType = e.type,\r
34                         type, pointerEventType,\r
35                         touches, events,\r
36                         altKey, ctrlKey, metaKey, shiftKey, target, related, force,\r
37                         elm, i, n, time, touch, ev;\r
38                 \r
39                 //this._event        = e;\r
40                 this[ 'type' ]          = type = X_Event_RenameTo[ originalType ] || originalType;\r
41                 \r
42                 switch( type ){\r
43                         case 'message' :\r
44                                 this[ 'data' ]   = e.data;\r
45                                 this[ 'origin' ] = e.origin;\r
46                                 this[ 'source' ] = e.source;\r
47                                 break;\r
48                         case 'progress' :\r
49                                 this[ 'lengthComputable' ] = e.lengthComputable;\r
50                                 this[ 'loaded' ] = e.loaded;\r
51                                 this[ 'total' ]  = e.total;\r
52                                 break;\r
53                         case 'dragstart' :\r
54                         case 'dragenter' :\r
55                         case 'dragover'  :\r
56                         case 'dragleave' :\r
57                         case 'drop'      :\r
58                         case 'dragend'   :\r
59                                 this[ 'dataTransfer' ] = e.dataTransfer;\r
60                                 break;\r
61                 };\r
62                 \r
63                 //console.log( 'original : ' + originalType + ' > ' + type );\r
64                 // http://msdn.microsoft.com/ja-jp/library/ie/dn304886%28v=vs.85%29.aspx\r
65                 // ポインター イベントの更新\r
66                 if( e.pointerType ){\r
67                         // PointerEvent;\r
68                         if( X_Dom_Event_convertMSPointerType ){\r
69                                 this[ 'pointerType' ]   = X_Dom_Event_convertMSPointerType[ e.pointerType ];\r
70                                 this[ 'pressure' ]      = e.pressure || ( e.button !== -1 ? 0.5 : 0 );\r
71                                 // ポインターの接触形状の スクリーン ピクセル単位の幅と高さ なので変換。(多分、、、)\r
72                                 this[ 'width' ]         = e.width  / X_Dom_Event_devicePixelRatio;\r
73                                 this[ 'height' ]        = e.height / X_Dom_Event_devicePixelRatio;\r
74                         } else {\r
75                                 this[ 'pointerType' ]   = e.pointerType;\r
76                                 this[ 'pressure' ]      = e.pressure;\r
77                                 // ポインターの接触形状の CSS ピクセル単位の幅と高さ。\r
78                                 this[ 'width' ]         = e.width;\r
79                                 this[ 'height' ]        = e.height;\r
80                         };\r
81 \r
82                         switch( this[ 'pointerType' ] ){\r
83                                 case 'pen' :\r
84                                         //Y-Z 平面と、ペンの軸が含まれる平面の間の角度を返します。Y 軸の範囲は -90 ~ +90 です。X の傾きの正の方向は右方向です。\r
85                                         this[ 'tiltX' ]         = e.tiltX;\r
86                                         this[ 'tiltY' ]         = e.tiltY;\r
87                                         if( originalType === 'MSPointerHover' ){\r
88                                                 this[ 'type' ] = 'pointermove'; // ie10 には pointerhover と pointermoveがあり、ie11 で一本化。ie11 では buttons を見て hover 状態を判定\r
89                                         };\r
90                                 case 'touch' :\r
91                                         this[ 'radiusX' ]       = e.radiusX;\r
92                                         this[ 'radiusY' ]       = e.radiusY;\r
93                                         this[ 'rotationAngle' ] = e.rotationAngle;\r
94                                 case 'mouse' :\r
95                         };\r
96                         \r
97                         this[ 'button' ]        = e.button;\r
98                         this[ 'buttons' ]       = e.buttons;\r
99                                                 \r
100                         this[ 'pointerId' ]     = e.pointerId;                  \r
101                         this[ 'target' ]        = X_Node_getXNode( e.target );\r
102                         this[ 'relatedTarget' ] = X_Node_getXNode( e.relatedTarget ); // xnode\r
103                         this[ 'isPrimary' ]     = e.isPrimary;\r
104                         this[ 'hwTimestamp' ]   = e.hwTimestamp;\r
105                         this[ 'timestamp' ]     = e.timestamp;\r
106 \r
107                         this[ 'altKey' ]        = e.altKey;\r
108                         this[ 'ctrlKey' ]       = e.ctrlKey;\r
109                         this[ 'metaKey' ]       = e.metaKey;\r
110                         this[ 'shiftKey' ]      = e.shiftKey;\r
111                         //this[ 'screenX' ]       = touch.screenX;\r
112                         //this[ 'screenY' ]       = touch.screenY;\r
113                         this[ 'clientX' ]       = e.clientX;\r
114                         this[ 'clientY' ]       = e.clientY;\r
115                         this[ 'pageX' ]         = e.pageX;\r
116                         this[ 'pageY' ]         = e.pageY;\r
117                         this[ 'offsetX' ]       = e.offsetX;\r
118                         this[ 'offsetY' ]       = e.offsetY;\r
119                 } else\r
120                 if( pointerEventType = X_Event_toPointer[ originalType ] ){\r
121                         // Touch or Mouse\r
122                         //console.log( originalType + ' => ' + pointerEventType );\r
123                         \r
124                         /* e.constructor === window.TouchEvent -> e.touches for iOS3.13 */\r
125                         if( touches = e.changedTouches ){\r
126                                 //console.log( originalType + ' => ' + pointerEventType );\r
127                                 if( touches.length === 0 ){\r
128                                         alert( 'e.changedTouches.length === 0' );\r
129                                 };\r
130                                 X_Dom_Event_CANCEL_MOUSE[ xnode[ '_uid' ] ] = pointerEventType;\r
131                                 \r
132                                 events   = [];\r
133                                 altKey   = e.altKey;\r
134                                 ctrlKey  = e.ctrlKey;\r
135                                 metaKey  = e.metaKey;\r
136                                 shiftKey = e.shiftKey;\r
137                                 time     = X_Timer_now();\r
138                                 force    = originalType === 'touchend' || originalType === 'touchcancel' ? 0 : 0.5;\r
139                                 for( i = touches.length; i; ){\r
140                                         touch   = touches[ --i ];\r
141                                         target  = touch.target;\r
142                                         related = touch.relatedTarget;\r
143                                         events[ i ] = {\r
144                                                 'type'          : pointerEventType,\r
145                                                 'pointerType'   : 'touch',\r
146                                                 'target'        : X_Node_getXNode( target.nodeType === 3 ? target.parentNode : target ),// defeat Safari bug // xnodetouch.target,\r
147                                                 'currentTarget' : xnode,\r
148                                                 'relatedTarget' : related && X_Node_getXNode( related.nodeType === 3 ? related.parentNode : related ), // xnode iOS3 には relatedTarget がない\r
149                                                 'isPrimary'     : true,\r
150                                                 'hwTimestamp'   : time,\r
151                                                 'timestamp'     : time,\r
152                                                 'button'        : /*e.button ||*/ ( force ? 0 : -1 ),\r
153                                                 'buttons'       : /*e.buttons || e.button ||*/ ( force ? 1 : 0 ),\r
154                                                 'altKey'        : altKey,\r
155                                                 'ctrlKey'       : ctrlKey,\r
156                                                 'metaKey'       : metaKey,\r
157                                                 'shiftKey'      : shiftKey,\r
158                                                 'pointerId'     : touch.identifier + 2, // iOS4 は 変換が必要!\r
159                                                 //screenX       : touch.screenX,\r
160                                                 //screenY       : touch.screenY,\r
161                                                 'clientX'       : touch.clientX || ( touch.pageX - X_ViewPort_scrollX ), // iOS4以下は clientX が undefined, コードでは入れ子のスクロールに対応できない\r
162                                                 'clientY'       : touch.clientY || ( touch.pageY - X_ViewPort_scrollY ),\r
163                                                 'pageX'         : touch.pageX,\r
164                                                 'pageY'         : touch.pageY,\r
165                                                 'offsetX'       : touch.offsetX, // 要素上の座標を取得 \r
166                                                 'offsetY'       : touch.offsetY,\r
167                                                 'radiusX'       : touch.radiusX || 0,\r
168                                                 'radiusY'       : touch.radiusY || 0,\r
169                                                 'rotationAngle' : touch.rotationAngle || 0,\r
170                                                 'pressure'      : touch.force || touch.webkitForce || force,\r
171                                                 'width'         : touch.width || 0,\r
172                                                 'height'        : touch.height || 0\r
173                                         };\r
174                                         //console.log( 'e.pointerId = ' + touch.identifier );\r
175                                 };\r
176                                 return events.length === 1 ? events[ 0 ] : events;\r
177                         } else {\r
178                                 \r
179                                 if( X_Dom_Event_CANCEL_MOUSE[ xnode[ '_uid' ] ] === pointerEventType ){\r
180                                         delete X_Dom_Event_CANCEL_MOUSE[ xnode[ '_uid' ] ];\r
181                                         return [];\r
182                                 };\r
183                                 \r
184                                 // MouseEvent;\r
185                                 this[ 'type' ]          = pointerEventType;\r
186                                 this[ 'pointerType' ]   = 'mouse';\r
187                                 \r
188                                 this[ 'button' ]        = e.button !== undefined ? e.button : e.which !== undefined ? e.which - 1 : -1;\r
189                                 this[ 'buttons' ]       = e.buttons !== undefined ? e.buttons : this[ 'button' ] === 0 ? 1 : this[ 'button' ] === 1 ? 2 : this[ 'button' ] === 2 ? 4 : 0;\r
190                                 this[ 'pressure' ]      = ( this[ 'button' ] !== -1 ? 0.5 : 0 );\r
191                                 \r
192                                 elm = e.target;\r
193                                 this[ 'target' ]        = X_Node_getXNode( elm.nodeType === 3 ? elm.parentNode : elm );// defeat Safari bug // xnodetouch.target;\r
194                                 this[ 'isPrimary' ]     = true;\r
195                                 this[ 'hwTimestamp' ]   = this[ 'timestamp' ] = X_Timer_now();\r
196                                 this[ 'altKey' ]        = e.altKey;\r
197                                 this[ 'ctrlKey' ]       = e.ctrlKey;\r
198                                 this[ 'metaKey' ]       = e.metaKey;\r
199                                 this[ 'shiftKey' ]      = e.shiftKey;\r
200                                 this[ 'pointerId' ]     = 1;\r
201                                 //this[ 'screenX' ]       = touch.screenX;\r
202                                 //this[ 'screenY' ]       = touch.screenY;\r
203                                 // TODO http://uupaa-js.googlecode.com/svn-history/r8/trunk/doc/reference/symbols/src/trunk_uu.module.ui.js.html\r
204                                 // Safari2ではclientX,YはpageX,Yと同じ値を返す\r
205                                 this[ 'clientX' ]       = e.clientX;\r
206                                 this[ 'clientY' ]       = e.clientY;\r
207                                 this[ 'pageX' ]         = e.pageX;\r
208                                 this[ 'pageY' ]         = e.pageY;\r
209                                 this[ 'offsetX' ]       = e.offsetX || e.layerX; // 要素上の座標を取得 \r
210                                 this[ 'offsetY' ]       = e.offsetY || e.layerY;\r
211                                 \r
212                         // http://www.programming-magic.com/20090127231544/\r
213                         // Opera で button==2の場合、コンテキストメニューイベントを発火 「ツール」->「設定」->「詳細設定」->「コンテンツ」->「Javascriptオプション」で「右クリックを制御するスクリプトを許可する」\r
214                                 if( originalType === 'mousedown' && this[ 'button' ] === 2 && X_UA[ 'Opera' ] ){\r
215                                         events = [ X_Object_copy( this ), X_Object_copy( this ) ];\r
216                                         events[ 1 ].type = 'contextmenu';\r
217                                         return events;\r
218                                 };\r
219                         };\r
220                 } else {\r
221                         // Other\r
222                         \r
223                         this[ 'keyCode' ]       = X_Type_isFinite( e.keyCode ) ? e.keyCode : X_Type_isFinite( e.charCode ) ? e.charCode : e.which;\r
224                         this[ 'charCode' ]      = X_Type_isFinite( e.charCode ) ? e.charCode : e.which;\r
225                         this[ 'altKey' ]        = e.altKey   || !!( e.modifiers & 1 );\r
226                         this[ 'ctrlKey' ]       = e.ctrlKey  || !!( e.modifiers & 2 );\r
227                         this[ 'shiftKey' ]      = e.shiftKey || !!( e.modifiers & 4 );\r
228                         this[ 'metaKey' ]       = e.metaKey  || !!( e.modifiers & 8 );;\r
229                         \r
230                         this[ 'button' ]        = e.button !== undefined ? e.button :\r
231                                                                  e.which !== undefined ? e.which - 1 : -1;\r
232                         this[ 'buttons' ]       = e.buttons !== undefined ? e.buttons : this[ 'button' ] === 0 ? 1 : this[ 'button' ] === 1 ? 2 : this[ 'button' ] === 2 ? 4 : 0;\r
233                         \r
234                         //http://www.quirksmode.org/js/events_properties.html\r
235                         if( elm = e.target ){\r
236                                 this[ 'target' ]        = X_Node_getXNode( elm.nodeType === 3 ? elm.parentNode : elm );// defeat Safari bug // xnode\r
237                         };\r
238                         if( elm = e.relatedTarget ){\r
239                                 this[ 'relatedTarget' ] = X_Node_getXNode( elm.nodeType === 3 ? elm.parentNode : elm ); // xnode\r
240                         };\r
241                         \r
242                         if( type === 'wheel' ){\r
243                                 // https://developer.mozilla.org/ja/docs/DOM/DOM_event_reference/mousewheel\r
244                                 // TODO axis\r
245                                 // https://w3g.jp/blog/tools/wheelevent_crossbrowser\r
246                                 // ホイール系イベント2014年版クロスブラウザ\r
247                                 if( e.deltaY !== undefined ){\r
248                                         this[ 'deltaX' ] = e.deltaX;\r
249                                         this[ 'deltaY' ] = e.deltaY;\r
250                                         this[ 'deltaZ' ] = e.deltaZ || 0;\r
251                                 } else\r
252                                 if( e.wheelDeltaY !== undefined ){\r
253                                         this[ 'deltaX' ] = e.wheelDeltaX / 120;\r
254                                         this[ 'deltaY' ] = e.wheelDeltaY / 120;\r
255                                         this[ 'deltaZ' ] = e.wheelDeltaZ / 120 || 0;\r
256                                 } else\r
257                                 if( e.wheelDelta !== undefined ){\r
258                                         this[ 'deltaX' ] = this[ 'deltaZ' ] = 0;\r
259                                         this[ 'deltaY' ] = e.wheelDelta / -120;\r
260                                 } else\r
261                                 if( e.detail !== undefined ){\r
262                                         this[ 'deltaX' ] = this[ 'deltaZ' ] = 0;\r
263                                         this[ 'deltaY' ] = originalType === 'MozMousePixelScroll' ? e.detail / 45 : e.detail / 3; // 3\r
264                                 } else {\r
265                                         this[ 'deltaX' ] = this[ 'deltaY' ] = this[ 'deltaZ' ] = 0;\r
266                                 };\r
267                         };\r
268                 };\r
269 \r
270                 this[ 'currentTarget' ] = xnode; // xnode\r
271                 this[ 'eventPhase' ]    = e.eventPhase;\r
272                 this[ 'detail' ]        = e.detail;\r
273         };\r
274 } else {\r
275         X_DomEvent = function( e, xnode, element ){\r
276                 var originalType = e.type, btn, type;\r
277                 \r
278                 this[ 'type' ]          = X_Event_RenameTo[ originalType ] || originalType;\r
279                 this[ 'target' ]        = X_Node_getXNode( e.srcElement ); // xnode\r
280                 if( this[ 'target' ] && !this[ 'target' ][ '_tag' ] ) this[ 'target' ] = this[ 'target' ].parent; // ie4 の fake Textnode がヒットしていないか?\r
281                 this[ 'currentTarget' ] = xnode; // xnode\r
282                 this[ 'relatedTarget' ] = X_Node_getXNode( e.formElement || e.toElement ); // xnode\r
283                 this[ 'relatedTarget' ] && console.dir( 'relatide...' );\r
284                 this[ 'eventPhase' ]    = e.srcElement === element ? 2: 3;\r
285                 \r
286                 this[ 'keyCode' ]       = e.keyCode;\r
287                 this[ 'charCode' ]      = e.keyCode;\r
288                 this[ 'altKey' ]        = e.altKey;\r
289                 this[ 'ctrlKey' ]       = e.ctrlKey;\r
290                 this[ 'shiftKey' ]      = e.shiftKey;           \r
291 \r
292                 \r
293                 switch( this[ 'type' ] ){\r
294                         case 'message' :\r
295                                 this[ 'data' ]   = e.data;\r
296                                 this[ 'origin' ] = e.origin;\r
297                                 this[ 'source' ] = e.source;\r
298                                 break;\r
299                         case 'progress' :\r
300                                 this[ 'loaded' ] = e.loaded;\r
301                                 this[ 'total' ]  = e.total;\r
302                                 break;\r
303                 };\r
304 \r
305                 // http://www.programming-magic.com/20090127231544/\r
306                 switch( originalType ){\r
307                         case 'click'    :\r
308                         case 'dblclick' :\r
309                                 this[ 'button' ] = 0;\r
310                                 break;\r
311                         case 'contextmenu' :\r
312                                 this[ 'button' ] = 2;\r
313                                 break;\r
314                         default :\r
315                                 // mouseup, mousedown\r
316                                 btn = e.button;\r
317                                 this[ 'button' ] =\r
318                                         btn & 1 ? 0 :\r
319                                         btn & 4 ? 2 :\r
320                                         btn & 2 ? 1 : -1; // 左:1(click:0), 中:4, 右:2\r
321                                 \r
322                 };\r
323                 this[ 'buttons' ]     = e.button;\r
324         \r
325                 this[ 'deltaX' ]      = 0;\r
326                 this[ 'deltaY' ]      = e.wheelDelta / -120;    \r
327         \r
328                 if( type = X_Event_toPointer[ originalType ] ){\r
329                         this[ 'type' ]          = type;\r
330                         this[ 'pointerType' ]   = 'mouse';\r
331                         this[ 'clientX' ]       = e.clientX;\r
332                         this[ 'clientY' ]       = e.clientY;\r
333                         //this[ 'screenX' ]       = e.screenX;\r
334                         //this[ 'screenY' ]       = e.screenY;\r
335                         \r
336                         //if( X_ViewPort_rootElement ){ // uuu...\r
337                                 this[ 'pageX' ]         = e.clientX + X_ViewPort_rootElement.scrollLeft;\r
338                                 this[ 'pageY' ]         = e.clientY + X_ViewPort_rootElement.scrollTop;\r
339                                 // DOMAssistant 2.8.1\r
340                                 //event.pageX = DOMAssistant.def(e.pageX)? e.pageX : (event.clientX + (de.scrollLeft || b.scrollLeft) - (de.clientLeft || 0));\r
341                                 //event.pageY = DOMAssistant.def(e.pageY)? e.pageY : (event.clientY + (de.scrollTop || b.scrollTop) - (de.clientTop || 0));                                                     \r
342                         //};\r
343 \r
344                         if( 5 <= X_UA[ 'IE' ] ){\r
345                                 this[ 'offsetX' ]       = e.offsetX; // イベントターゲット左上からの座標\r
346                                 this[ 'offsetY' ]       = e.offsetY;                    \r
347                         }// else\r
348                         //if( e.srcElement ){\r
349                         //      this[ 'offsetX' ]       = e.x - e.srcElement.offsetLeft; // e.x はイベント発生要素の親要素を基準にした座標。\r
350                         //      this[ 'offsetY' ]       = e.y - e.srcElement.offsetTop; \r
351                         //};\r
352                         this[ 'pressure' ]      = ( this[ 'button' ] !== -1 ? 0.5 : 0 );\r
353                         this[ 'isPrimary' ]     = true;\r
354                         this[ 'hwTimestamp' ]   = this[ 'timestamp' ] = X_Timer_now();\r
355                         this[ 'pointerId' ]     = 1;\r
356                         this[ 'radiusX' ]       = 0;\r
357                         this[ 'radiusY' ]       = 0;\r
358                         this[ 'rotationAngle' ] = 0;\r
359                         this[ 'width' ]         = 0;\r
360                         this[ 'height' ]        = 0;\r
361                         this[ 'tiltX' ]         = 0;\r
362                         this[ 'tiltY' ]         = 0;\r
363                 };\r
364         };\r
365 };\r
366 \r
367 // TODO load -> readystatechange this.readyState === "loaded" || this.readyState === "complete"\r
368 \r
369 // https://github.com/georgeadamson/jQuery.prefixfree-events/blob/master/jQuery.prefixfree-events.js\r
370 // https://developer.mozilla.org/en-US/docs/Web/Events/wheel\r
371 //\r
372 if( document.onwheel === undefined ){\r
373         // DOMMoseScroll\r
374         if( X_UA[ 'Gecko' ] && window.MouseScrollEvent ){\r
375                 if( 2 <= X_UA[ 'Gecko' ] || ( 1.9 <= X_UA[ 'Gecko' ] && 1 <= X_UA[ 'GeckoPatch' ] ) ){ // Gecko 1.9.1+ (firefox3.5+)\r
376                         console.log( 'wheel <= MozMousePixelScroll' );\r
377                         X_Event_Rename[ 'wheel' ] = 'MozMousePixelScroll';\r
378                 } else\r
379                 if( 1 <= X_UA[ 'Gecko' ] || ( 0.9 <= X_UA[ 'Gecko' ] && 7 <= X_UA[ 'GeckoPatch' ] ) ){ // Gecko 0.9.7+ (NN6.2+?)\r
380                         console.log( 'wheel <= DOMMouseScroll' );\r
381                         X_Event_Rename[ 'wheel' ] = 'DOMMouseScroll';\r
382                 };\r
383         } else {\r
384                 X_Event_Rename[ 'wheel' ] = 'mousewheel';\r
385         };\r
386         //if( document.onmousewheel !== undefined ){ // Opera で判定失敗する\r
387         //      X_Event_Rename[ 'wheel' ] = 'mousewheel';\r
388         //};\r
389 };\r
390 \r
391 \r
392 \r
393 if( window.onwebkitanimationend !== undefined && window.onanimationend === undefined ){\r
394         console.log( 'animationend <= webkitAnimationEnd' );\r
395         X_Event_Rename[ 'animationend' ]        = 'webkitAnimationEnd';\r
396         X_Event_Rename[ 'animationstart' ]      = 'webkitAnimationStart';\r
397         X_Event_Rename[ 'animationiteration' ]  = 'webkitAnimationIteration';\r
398 } else\r
399 if( window.onoanimationend !== undefined && window.onanimationend === undefined ){\r
400         console.log( 'animationend <= oAnimationEnd' );\r
401         X_Event_Rename[ 'animationend' ]        = 'oAnimationEnd';\r
402         X_Event_Rename[ 'animationstart' ]      = 'oAnimationStart';\r
403         X_Event_Rename[ 'animationiteration' ]  = 'oAnimationIteration';\r
404 } else\r
405 /*\r
406 if( window.onmozanimationend !== undefined && window.onanimationend === undefined ){\r
407           X_Event_Rename[ 'animationend' ]          = 'mozAnimationEnd';\r
408         X_Event_RenameTo[ 'mozAnimationEnd' ]       = 'animationend';\r
409           X_Event_Rename[ 'animationstart' ]        = 'mozAnimationStart';\r
410         X_Event_RenameTo[ 'mozAnimationStart' ]     = 'animationstart';\r
411           X_Event_Rename[ 'animationiteration' ]    = 'mozAnimationIteration';\r
412         X_Event_RenameTo[ 'mozAnimationIteration' ] = 'animationiteration';\r
413 } else*/\r
414 if( document.documentElement && document.documentElement.style.msAnimation !== undefined && document.documentElement.style.animation === undefined ){ //document.documentElement.style.msAnimation \r
415         console.log( 'animationend <= MSAnimationEnd' );\r
416         X_Event_Rename[ 'animationend' ]         = 'MSAnimationEnd';\r
417         X_Event_Rename[ 'animationstart' ]       = 'MSAnimationStart';\r
418         X_Event_Rename[ 'animationiteration' ]   = 'MSAnimationIteration';\r
419 };\r
420 // https://developer.mozilla.org/en-US/docs/Web/Events/transitionend\r
421 // chrome1+, firefox4+, IE10+, Opera10.5+, Safari3.2+, Android2.1+\r
422 if( window.onwebkittransitionend !== undefined && window.ontransitionend === undefined ){\r
423         console.log( 'transitionend <= webkitTransitionEnd' );\r
424         X_Event_Rename[ 'transitionend' ]      = 'webkitTransitionEnd';\r
425 } else\r
426 if( window.onotransitionend !== undefined && window.ontransitionend === undefined ){\r
427         if( X_UA[ 'Opera' ] < 12 ){\r
428                 console.log( 'transitionend <= oTransitionEnd|ver.' + X_UA[ 'Opera' ] );\r
429                 X_Event_Rename[ 'transitionend' ]  = 'oTransitionEnd';\r
430         } else {\r
431                 console.log( 'transitionend <= otransitionEnd|ver.' + X_UA[ 'Opera' ] );\r
432                 X_Event_Rename[ 'transitionend' ]  = 'otransitionEnd';\r
433         };\r
434 } else\r
435 if( window.onmoztransitionend !== undefined && window.ontransitionend === undefined ){\r
436         console.log( 'transitionend <= mozTransitionEnd' );\r
437         X_Event_Rename[ 'transitionend' ]    = 'mozTransitionEnd';\r
438 };\r
439 \r
440 if( !navigator.pointerEnabled ){\r
441         if( navigator.msPointerEnabled ){\r
442                 console.log( 'pointerdown <= MSPointerDown' );\r
443                 X_Event_Rename[ 'pointerdown'     ] = 'MSPointerDown';\r
444                 X_Event_Rename[ 'pointerup'       ] = 'MSPointerUp';\r
445                 X_Event_Rename[ 'pointermove'     ] = [ 'MSPointerMove', 'MSPointerHover' ];// ie10 と ie11 でペンのhoverevent の値が異なる\r
446                 X_Event_Rename[ 'pointercancel'   ] = 'MSPointerCancel';\r
447                 X_Event_Rename[ 'pointerout'      ] = 'MSPointerOut';\r
448                 X_Event_Rename[ 'pointerleave'    ] = 'MSPointerLeave';\r
449                 // http://msdn.microsoft.com/ja-jp/library/ie/dn304886%28v=vs.85%29.aspx\r
450         } else\r
451         if( X_UA_HID.TOUCH ){\r
452                 // touch のみ(iOS でも脱獄したら?)、 touch と mouse(Android), mouse のみ\r
453                 X_Event_Rename[ 'pointerdown'     ] = [ 'touchstart', 'mousedown' ];\r
454                 X_Event_Rename[ 'pointerup'       ] = [ 'touchend',   'mouseup' ];\r
455                 X_Event_Rename[ 'pointermove'     ] = [ 'touchmove',  'mousemove' ];\r
456                 X_Event_Rename[ 'pointercancel'   ] = 'touchcancel';\r
457                 //X_Event_Rename[ 'pointerout'      ] = \r
458                 X_Event_Rename[ 'pointerleave'    ] = 'touchleave';\r
459                 // X_Event_Rename[ 'click'           ] = [ 'touchstart', 'touchmove', 'touchend' ]; // ループになってしまう!直した!直ってない!\r
460         } else {\r
461                 X_Event_Rename[ 'pointerdown'     ] = 'mousedown';\r
462                 X_Event_Rename[ 'pointerup'       ] = 'mouseup';\r
463                 X_Event_Rename[ 'pointermove'     ] = 'mousemove';\r
464                 //X_Event_Rename[ 'pointercancel'   ] = \r
465                 //X_Event_Rename[ 'pointerout'      ] = \r
466                 X_Event_Rename[ 'pointerleave'    ] = X_elmHtml.onmouseleave !== undefined ? 'mouseleave' : 'mouseout';\r
467                 \r
468                 // Opera は ブラウザ設定から右クリックの通知を許可すると mousedown で e.button==2 が返る,キャンセルは可能??\r
469                 X_UA[ 'Opera' ] && ( X_Event_Rename[ 'contextmenu' ] = 'mousedown' );\r
470                 \r
471                 /*\r
472                  * buttons の無いブラウザには mouseup, mousedown を監視して、buttons フラグを更新し続ける\r
473                  */\r
474         };\r
475 };\r