3 var X_System = X.Class._override(
\r
4 new X.EventDispatcher(),
\r
6 monitor : function(){
\r
16 X_TEMP.onRearchEndOfScript = function(){
\r
17 var cbs = X_TEMP.onSystemReady,
\r
19 delete X_TEMP.onRearchEndOfScript;
\r
20 delete X_TEMP.onSystemReady;
\r
23 cbs[ --i ]( X_System );
\r