7 * http://please-sleep.cou929.nu/script-yielding-with-setimmediate.html
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8 * setImmediate での script yielding
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10 * http://ie.microsoft.com/testdrive/Performance/setImmediateSorting/Default.html
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13 * if( timer < 4ms ) useSetImmediate
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15 * if (window.msSetImmediate)
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17 this.timer = msSetImmediate(function () { t.stepper(); });
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19 else if (window.MozSetImmediate)
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21 this.timer = MozSetImmediate(function () { t.stepper(); });
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23 else if (window.WebkitSetImmediate) {
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24 this.timer = WebkitSetImmediate(function () { t.stepper(); });
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26 else if (window.OSetImmediate)
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28 this.timer = OSetImmediate(function () { t.stepper(); });
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33 // ------------------------------------------------------------------------- //
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34 // ------------ local variables -------------------------------------------- //
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35 // ------------------------------------------------------------------------- //
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37 var X_Timer_now = Date.now || function(){ return +new Date; },
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39 X_Timer_SET_TIMEOUT = window.setTimeout,
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40 X_Timer_CLEAR_TIMEOUT = window.clearTimeout,
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42 // http://uupaa.hatenablog.com/entry/2012/02/01/083607
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43 // Firefox 4 partial (request only), Mobile Firefox5 ready (request only), Firefox 11 ready (cancel impl)
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44 X_Timer_REQ_ANIME_FRAME =
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45 window.requestAnimationFrame ||
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46 window.webkitRequestAnimationFrame ||
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47 window.mozRequestAnimationFrame ||
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48 window.oRequestAnimationFrame ||
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49 window.msRequestAnimationFrame ||
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52 X_Timer_CANCEL_ANIME_FRAME =
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53 window.cancelRequestAnimationFrame ||
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54 window.webkitCancelAnimationFrame ||
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55 window.webkitCancelRequestAnimationFrame ||
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56 window.mozCancelRequestAnimationFrame ||
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57 window.oCancelRequestAnimationFrame ||
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58 window.msCancelRequestAnimationFrame ||
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61 X_Timer_INTERVAL_TIME = 16,
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62 X_Timer_TICKET_LIST = [],
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63 X_Timer_removal = null,
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64 X_Timer_skipUpdate = false,
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66 X_Timer_timerId = 0,
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67 X_Timer_busyTimeout = false,
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68 X_Timer_timeStamp = 0, // setTimeout に登録した時間
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69 X_Timer_waitTime = 0, // 待ち時間
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70 X_Timer_currentUID = 0, // 現在発火中の uid
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72 X_Timer_REQ_FRAME_LIST = [],
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73 X_Timer_requestID = 0,
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74 X_Timer_busyOnFrame = false;
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76 // ------------------------------------------------------------------------- //
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77 // --- interface ----------------------------------------------------------- //
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78 // ------------------------------------------------------------------------- //
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83 add : function( time, opt_count, args1, args2, args3 ){
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84 var list = X_Timer_TICKET_LIST,
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86 time = time < X_Timer_INTERVAL_TIME ? 1 : time / X_Timer_INTERVAL_TIME | 0; // 正の数で使える「Math.floor(x)」を「(x | 0)」に;
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88 if( !X.Type.isNumber( opt_count ) ){
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95 hash = X_Callback_classifyCallbackArgs( args1, args2, args3 );
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96 if( !hash ) return -1; // dev only
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98 if( !hash.k ) hash = { f : hash };
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101 hash.count = opt_count;
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102 hash.uid = ++X_Timer_uid;
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103 list[ list.length ] = hash;
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105 !X_Timer_busyTimeout && X_Timer_update();
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106 return X_Timer_uid;
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109 once : function( time, args1, args2, args3 ){
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110 return X.Timer.add( time, 1, args1, args2, args3 );
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113 remove : function( uid ){
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114 var list = X_Timer_TICKET_LIST,
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117 f, q, eventDispatcher, lazy, listeners;
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119 if( X_Timer_busyTimeout ){
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120 if( !X_Timer_removal ) X_Timer_removal = {};
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121 X_Timer_removal[ uid ] = true;
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124 if( ( q = list[ --i ] ).uid === uid ){
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125 list.splice( i, 1 );
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128 * lazyDispatch 中の EventDispatcher の有無を調べる
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130 if( X_EventDispatcher_LAZY_TIMERS[ uid ] ){
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131 eventDispatcher = X_EventDispatcher_LAZY_TIMERS[ uid ];
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132 delete X_EventDispatcher_LAZY_TIMERS[ uid ];
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134 listeners = eventDispatcher[ '_listeners' ];
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135 if( listeners && !listeners[ X_Listeners_.DISPATCHING ] && listeners[ X_Listeners_.KILL_RESERVED ] ){
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136 for( uid in X_EventDispatcher_LAZY_TIMERS ){
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137 if( X_EventDispatcher_LAZY_TIMERS[ uid ] === eventDispatcher ){
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142 !lazy && eventDispatcher.kill();
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146 !X_Timer_skipUpdate && ( q.last <= X_Timer_waitTime || l === 1 ) && X_Timer_update();
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153 requestFrame : X_Timer_REQ_ANIME_FRAME ?
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154 (function( args1, args2, args3 ){
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155 var i = X_Timer_REQ_FRAME_LIST.length,
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157 i === 0 && ( X_Timer_requestID = X_Timer_REQ_ANIME_FRAME( X_Timer_onEnterFrame ) );
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158 f = X_Timer_REQ_FRAME_LIST[ i ] = X_Callback_classifyCallbackArgs( args1, args2, args3 );
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159 return f.uid = ++X_Timer_uid;
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161 (function( args1, args2, args3 ){
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162 var i = X_Timer_REQ_FRAME_LIST.length,
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164 i === 0 && ( X_Timer_requestID = X.Timer.add( 0, 1, X_Timer_onEnterFrame ) );
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165 f = X_Timer_REQ_FRAME_LIST[ i ] = X_Callback_classifyCallbackArgs( args1, args2, args3 );
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166 return f.uid = ++X_Timer_uid;
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169 cancelFrame : X_Timer_CANCEL_ANIME_FRAME ?
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171 var list = X_Timer_REQ_FRAME_LIST,
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176 if( X_Timer_busyOnFrame ){
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177 if( !X_Timer_removal ) X_Timer_removal = {};
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178 X_Timer_removal[ uid ] = true;
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181 if( ( f = list[ --i ] ).uid < uid ) break;
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182 if( f.uid === uid ){
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183 list.splice( i, 1 );
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185 l === 1 && X_Timer_CANCEL_ANIME_FRAME && X_Timer_CANCEL_ANIME_FRAME( X_Timer_requestID );
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192 var list = X_Timer_REQ_FRAME_LIST,
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197 if( X_Timer_busyOnFrame ){
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198 if( !X_Timer_removal ) X_Timer_removal = {};
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199 X_Timer_removal[ uid ] = true;
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202 if( ( f = list[ --i ] ).uid < uid ) break;
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203 if( f.uid === uid ){
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204 list.splice( i, 1 );
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205 l === 1 && X.Timer.remove( X_Timer_requestID );
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214 // ------------------------------------------------------------------------- //
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215 // --- implements ---------------------------------------------------------- //
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216 // ------------------------------------------------------------------------- //
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218 if( X_UA.IE4 || X_UA.MacIE ){
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219 X.Timer[ '_' ] = X_Timer_onTimeout;
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220 X_Timer_onTimeout = 'X.Timer._()';
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223 function X_Timer_onTimeout(){
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224 var now = X_Timer_now(),
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225 minus = ( ( now - X_Timer_timeStamp ) / X_Timer_INTERVAL_TIME | 0 ) || 1,
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226 list = X_Timer_TICKET_LIST,
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229 limit = now + X_Timer_INTERVAL_TIME / 2,
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233 //console.log( '予定時間と発火時間の差:' + ( now - X_Timer_timeStamp - X_Timer_waitTime * X_Timer_INTERVAL_TIME ) + ' -:' + minus + ' next:' + X_Timer_waitTime );
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235 if( X_Timer_busyTimeout ){
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236 alert( 'X_Timer_busyTimeout フラグが立ったまま!エラーの可能性' );
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239 X_Timer_busyTimeout = true;
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241 for( ; i < l; ++i ){
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244 ( X_Timer_removal && X_Timer_removal[ q.uid ] ) || // timerId は remove 登録されている
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245 0 < ( q.last -= minus ) || // 時間が経過していない
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246 heavy && ( q.last = 1 ) // 時間は経過したが、ヘビーフラグが立っている
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252 X_Timer_currentUID = q.uid;
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255 r = X_Callback_proxyCallback( q, [] );
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260 //console.log( 'fire....' );
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262 if( limit <= X_Timer_now() ){
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263 //console.log( '******* heavy!' );
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264 // 関数の実行に時間がかかる場合、次のタイミングに
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268 if( r & X_Callback_UN_LISTEN || c === 1 ){
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269 list.splice( i, 1 );
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274 if( 1 < c ) --q.count;
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277 X_Timer_timerId = X_Timer_currentUID = 0;
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278 X_Timer_busyTimeout = false;
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280 if( X_Timer_removal ){
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281 X_Timer_skipUpdate = true;
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282 for( uid in X_Timer_removal ){
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283 //if( X_EMPTY_OBJECT[ uid ] ) continue;
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284 X.Timer.remove( uid );
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286 X_Timer_skipUpdate = false;
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287 X_Timer_removal = null;
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292 function X_Timer_update(){
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293 var list = X_Timer_TICKET_LIST,
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297 X_Timer_timerId && X_Timer_CLEAR_TIMEOUT( X_Timer_timerId );
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298 X_Timer_timerId = 0;
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302 1 < i && list.sort( X_Timer_compareQueue );
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304 n = list[ i - 1 ].last;
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306 if( n < X_Timer_waitTime || X_Timer_timerId === 0 ){
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307 if( X_Timer_timerId ){
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308 X_Timer_CLEAR_TIMEOUT( X_Timer_timerId );
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309 n -= ( X_Timer_now() - X_Timer_timeStamp ) / X_Timer_INTERVAL_TIME | 0;
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310 0 <= n || ( n = 0 ); // 負の数は 0 に
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312 X_Timer_timeStamp = X_Timer_now();
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313 X_Timer_timerId = X_Timer_SET_TIMEOUT( X_Timer_onTimeout, X_Timer_INTERVAL_TIME * n );
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314 X_Timer_waitTime = n;
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319 function X_Timer_compareQueue( a, b ){
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320 return a.last < b.last ? 1 : a.last === b.last ? 0 : -1;
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323 // http://havelog.ayumusato.com/develop/javascript/e528-ios6_scrolling_timer_notcall.html
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324 // iOS6 スクロール中のタイマー発火絡みのバグ備忘
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326 window.addEventListener( 'scroll', function(){
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328 if( X_Timer_timerId ){
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329 X_Timer_CLEAR_TIMEOUT( X_Timer_timerId );
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330 now = X_Timer_now();
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331 last = X_Timer_timeStamp + X_Timer_INTERVAL_TIME * X_Timer_waitTime - now;
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332 X_Timer_timerId = X_Timer_SET_TIMEOUT( X_Timer_onTimeout, 0 < last ? last : 0 );
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334 X_Timer_timeStamp = now;
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335 X_Timer_waitTime = last / X_Timer_INTERVAL_TIME | 0;
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342 function X_Timer_onEnterFrame( time ){
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343 var list = X_Timer_REQ_FRAME_LIST,
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345 i = 0, q, uid, args;
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347 time = time || X_Timer_now();
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348 X_Timer_busyOnFrame = true;
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349 // console.log( X_Timer_now() + ' , ' + time );
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350 for( ; i < l; ++i ){
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353 if( X_Timer_removal && X_Timer_removal[ q.uid ] ) continue;
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356 X_Callback_proxyCallback( q, args || ( args = [ time ] ) );
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362 list.splice( 0, l );
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364 X_Timer_requestID = X_Timer_REQ_ANIME_FRAME ? X_Timer_REQ_ANIME_FRAME( X_Timer_onEnterFrame ) : X.Timer.add( 0, 1, X_Timer_onEnterFrame );
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367 X_Timer_busyOnFrame = false;
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368 if( X_Timer_removal ){
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369 for( uid in X_Timer_removal ){
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370 //if( X_EMPTY_OBJECT[ uid ] ) continue;
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371 X.Timer.cancelFrame( X_Timer_removal[ uid ] );
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373 X_Timer_removal = null;
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377 console.log( 'X.Core.Timer' );
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