attrObject : null,\r
unverifiedAttrs : null,\r
\r
- role : null,\r
+ role : 1,\r
pointerDisabled : false,\r
hoverClassName : null,\r
hovering : false,\r
\r
boxX : 0,\r
boxY : 0,\r
- scrollWidth : 0,\r
- scrollHeight : 0, \r
+ scrollWidth : 0, // remove?\r
+ scrollHeight : 0, // remove?\r
boxWidth : X.UI.Attr.AUTO,\r
minBoxWidth : 0,\r
maxBoxWidth : X.UI.Attr.AUTO, \r
} else\r
if( list && ( _v = list[ v ] ) ){\r
// good\r
+ console.log( v + ' ' + _v );\r
v = _v;\r
} else\r
if( ( percent || minusPct ) && v.lastIndexOf( '%' ) !== -1 && isFinite( _v = parseFloat( v ) ) && v === _v + '%' ){\r
};\r
\r
if( !X.UI.attrClassProto && user === X.UI.Attr.USER.XNODE && this.xnode ){\r
- this.xnode[ 'css' ]( X.UI.Attr.Rename[ name ] || name, this._createCssText( name ) );\r
- //console.log( ( X.UI.Attr.Rename[ name ] || name ) + ' ' + this._createCssText( name ) + ' ' + propID + ' ' + attrs[ propID ] );\r
+ this.xnode[ 'css' ]( X.UI.Attr.Rename[ name ] || name, XUI_AbstractUINode_createCssText( this, name ) );\r
+ //console.log( ( X.UI.Attr.Rename[ name ] || name ) + ' ' + XUI_AbstractUINode_createCssText( this, name ) + ' ' + propID + ' ' + attrs[ propID ] );\r
};\r
return;\r
};\r
attrs[ propID ] = v;\r
};\r
\r
+ if( name && user === X.UI.Attr.USER.UINODE ){\r
+ this[ name ] = v;\r
+ };\r
+ \r
if( name && user === X.UI.Attr.USER.XNODE && this.xnode ){\r
- this.xnode[ 'css' ]( X.UI.Attr.Rename[ name ] || name, this._createCssText( name ) );\r
- //console.log( ( X.UI.Attr.Rename[ name ] || name ) + ' ' + this._createCssText( name ) + ' ' + propID + ' ' + attrs[ propID ] );\r
+ this.xnode[ 'css' ]( X.UI.Attr.Rename[ name ] || name, XUI_AbstractUINode_createCssText( this, name ) );\r
+ //console.log( ( X.UI.Attr.Rename[ name ] || name ) + ' ' + XUI_AbstractUINode_createCssText( this, name ) + ' ' + propID + ' ' + attrs[ propID ] );\r
} else\r
- if( this.dirty < dirty ) this.dirty = dirty; \r
- };\r
- },\r
-\r
- _createCssText : function( name ){\r
- var attrs = this.attrObject || this.attrClass.prototype || X.UI.AttrClass,\r
- def = this.supportAttrs[ name ],\r
- no = def.No,\r
- v = attrs[ def.No ],\r
- type = def[ 3 ],\r
- list = def[ 4 ],\r
- flag = !!( type & X.UI.Attr.Type.BOOLEAN ),\r
- combi = !!( type & X.UI.Attr.Type.COMBI ),\r
- quartet = !!( type & X.UI.Attr.Type.QUARTET );\r
-\r
- if( quartet ){\r
- if( attrs[ no + 1 ] === attrs[ no + 3 ] ){\r
- if( v === attrs[ no + 2 ] ){\r
- if( v === attrs[ no + 1 ] ){\r
- return this._createCssValue( v, type, list );\r
- };\r
- return [\r
- this._createCssValue( v, type, list ),\r
- this._createCssValue( attrs[ no + 1 ], type, list )\r
- ].join( ' ' );\r
- };\r
- return [\r
- this._createCssValue( v, type, list ),\r
- this._createCssValue( attrs[ no + 1 ], type, list ),\r
- this._createCssValue( attrs[ no + 2 ], type, list )\r
- ].join( ' ' );\r
- };\r
- return [\r
- this._createCssValue( v, type, list ),\r
- this._createCssValue( attrs[ no + 1 ], type, list ),\r
- this._createCssValue( attrs[ no + 2 ], type, list ),\r
- this._createCssValue( attrs[ no + 3 ], type, list )\r
- ].join( ' ' );\r
- } else\r
- if( combi ){\r
- return [\r
- this._createCssValue( v, type, list ),\r
- this._createCssValue( attrs[ no + 1 ], type, list )\r
- ].join( ' ' );\r
- } else\r
- if( flag ){\r
- return v ? list : 'normal'; // \r
- };\r
- return this._createCssValue( v, type, list );\r
- },\r
-\r
- _createCssValue : function( v, type, list ){\r
- var length = !!( type & X.UI.Attr.Type.LENGTH ),\r
- minusLen = !!( type & X.UI.Attr.Type.MINUS_LENGTH ),\r
- percent = !!( type & X.UI.Attr.Type.PERCENT ),\r
- minusPct = !!( type & X.UI.Attr.Type.MINUS_PERCENT ),\r
- numerical = !!( type & X.UI.Attr.Type.NUMERICAL ),\r
- auto = !!( type & X.UI.Attr.Type.AUTO ),\r
- color = !!( type & X.UI.Attr.Type.COLOR ),\r
- url = !!( type & X.UI.Attr.Type.URL ),\r
- fontName = !!( type & X.UI.Attr.Type.FONT_NAME );\r
- \r
- if( X_Type_isNumber( v ) ){\r
- if( auto && v === X.UI.Attr.AUTO ) return 'auto';\r
- if( length || minusLen ) return v + 'em';\r
- if( numerical ) return v;\r
- if( list && list[ v ] ) return list[ v ];\r
- if( color ){\r
- if( v < 0x100000 ){\r
- v = '00000' + v.toString( 16 );\r
- return '#' + v.substr( v.length - 6 );\r
- };\r
- return '#' + v.toString( 16 );\r
- };\r
- };\r
- if( X_Type_isString( v ) ){\r
- if( percent || minusPct || url || fontName ) return v;\r
+ if( this.dirty < dirty ) this.dirty = dirty;\r
};\r
},\r
\r
this.xnode\r
[ 'css' ]( 'left', x ? x + 'em' : 0 )\r
[ 'css' ]( 'top', y ? y + 'em' : 0 )\r
- [ 'css' ]( 'width', this.contentWidth ? X.UI._AbstractUINode.ceil( this.contentWidth ) + 'em' : 0 )\r
- [ 'css' ]( 'height', this.contentHeight ? X.UI._AbstractUINode.ceil( this.contentHeight ) + 'em' : 0 )\r
- [ 'css' ]( 'padding', this._createCssText( 'padding' ) )\r
- [ 'css' ]( 'borderWidth', this._createCssText( 'borderWidth' ) );\r
+ [ 'css' ]( 'width', this.contentWidth ? XUI_AbstractUINode_ceil( this.contentWidth ) + 'em' : 0 )\r
+ [ 'css' ]( 'height', this.contentHeight ? XUI_AbstractUINode_ceil( this.contentHeight ) + 'em' : 0 )\r
+ [ 'css' ]( 'padding', XUI_AbstractUINode_createCssText( this, 'padding' ) )\r
+ [ 'css' ]( 'borderWidth', XUI_AbstractUINode_createCssText( this, 'borderWidth' ) );\r
},\r
\r
/*\r
*/\r
preMesure : function( allowedW, allowedH ){\r
var attrs = this.attrObject || this.attrClass.prototype || X.UI.AttrClass,\r
- calc = X.UI._AbstractUINode.calcValue,\r
box = attrs[ X.UI.Attr.Support.sizing.No ],\r
min, max,\r
boxL, boxT, boxR, boxB,\r
// 自身が constraintW の場合 親が AUTO ではない\r
// 自身が constraintW でない場合自身が AUTO はなくかつ親 が AUTO の場合 or 自身は % でない\r
\r
- paddingR = calc( attrs[ X.UI.Attr.Support.padding.No + 1 ], allowedW );\r
- paddingL = calc( attrs[ X.UI.Attr.Support.padding.No + 3 ], allowedW );\r
- borderR = calc( attrs[ X.UI.Attr.Support.borderWidth.No + 1 ], allowedW );\r
- borderL = calc( attrs[ X.UI.Attr.Support.borderWidth.No + 3 ], allowedW );\r
+ paddingR = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.padding.No + 1 ], allowedW );\r
+ paddingL = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.padding.No + 3 ], allowedW );\r
+ borderR = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.borderWidth.No + 1 ], allowedW );\r
+ borderL = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.borderWidth.No + 3 ], allowedW );\r
boxMinus = 0;\r
switch( box ){\r
case 3 : // border-box\r
\r
if( this.constraintW ? allowedW !== X.UI.Attr.AUTO : !this.autoWidth && ( allowedW !== X.UI.Attr.AUTO || !this.percentWidth ) ){\r
if( this.constraintW ){ // 制約レイアウト\r
- contentW = allowedW - ( boxL = calc( attrs[ X.UI.Attr.Support.left.No ], allowedW ) ) - ( boxR = calc( attrs[ X.UI.Attr.Support.right.No ], allowedW ) );\r
+ contentW = allowedW - ( boxL = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.left.No ], allowedW ) ) - ( boxR = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.right.No ], allowedW ) );\r
} else {\r
- contentW = X.UI._AbstractUINode.finalValue( attrs[ X.UI.Attr.Support.width.No ], attrs[ X.UI.Attr.Support.minWidth.No ], attrs[ X.UI.Attr.Support.maxWidth.No ], allowedW ); \r
+ contentW = XUI_AbstractUINode_calcFinalValue( attrs[ X.UI.Attr.Support.width.No ], attrs[ X.UI.Attr.Support.minWidth.No ], attrs[ X.UI.Attr.Support.maxWidth.No ], allowedW ); \r
};\r
this.contentWidth = contentW + boxMinus;\r
this.scrollWidth = this.contentWidth + this.contentL + this.contentR;\r
delete this.minBoxWidth;\r
delete this.maxBoxWidth;\r
} else { \r
- this.minContentWidth = calc( attrs[ X.UI.Attr.Support.minWidth.No ], allowedW ) + boxMinus;\r
- this.maxContentWidth = calc( attrs[ X.UI.Attr.Support.maxWidth.No ], allowedW ) + boxMinus;\r
+ this.minContentWidth = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.minWidth.No ], allowedW ) + boxMinus;\r
+ this.maxContentWidth = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.maxWidth.No ], allowedW ) + boxMinus;\r
this.scrollWidth = this.contentWidth + this.contentL + this.contentR;\r
this.minBoxWidth = this.minContentWidth - boxMinus + this.contentL + this.contentR;\r
this.maxBoxWidth = this.maxContentWidth - boxMinus + this.contentL + this.contentR;\r
//delete this.boxSizingOffsetLR;\r
};\r
\r
- paddingT = calc( attrs[ X.UI.Attr.Support.padding.No + 0 ], allowedH );// paddingTRBL の % 指定は 最大幅に対して TB でも幅に対して\r
- paddingB = calc( attrs[ X.UI.Attr.Support.padding.No + 2 ], allowedH );\r
- borderT = calc( attrs[ X.UI.Attr.Support.borderWidth.No + 0 ], allowedH );\r
- borderB = calc( attrs[ X.UI.Attr.Support.borderWidth.No + 2 ], allowedH );\r
+ paddingT = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.padding.No + 0 ], allowedH );// paddingTRBL の % 指定は 最大幅に対して TB でも幅に対して\r
+ paddingB = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.padding.No + 2 ], allowedH );\r
+ borderT = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.borderWidth.No + 0 ], allowedH );\r
+ borderB = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.borderWidth.No + 2 ], allowedH );\r
boxMinus = 0;\r
switch( box ){\r
case 3 : // border-box\r
// Height\r
if( this.constraintH ? allowedH !== X.UI.Attr.AUTO : !this.autoHeight && ( allowedH !== X.UI.Attr.AUTO || !this.percentHeight ) ){\r
if( this.constraintH ){ // 制約レイアウト\r
- contentH = allowedH - ( boxT = calc( attrs[ X.UI.Attr.Support.top.No ], allowedH ) ) - ( boxB = calc( attrs[ X.UI.Attr.Support.bottom.No ], allowedH ) );\r
+ contentH = allowedH - ( boxT = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.top.No ], allowedH ) ) - ( boxB = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.bottom.No ], allowedH ) );\r
} else {\r
- contentH = X.UI._AbstractUINode.finalValue( attrs[ X.UI.Attr.Support.height.No ], attrs[ X.UI.Attr.Support.minHeight.No ], attrs[ X.UI.Attr.Support.maxHeight.No ], allowedH );\r
+ contentH = XUI_AbstractUINode_calcFinalValue( attrs[ X.UI.Attr.Support.height.No ], attrs[ X.UI.Attr.Support.minHeight.No ], attrs[ X.UI.Attr.Support.maxHeight.No ], allowedH );\r
}; \r
this.contentHeight = contentH + boxMinus;\r
this.scrollHeight = this.contentHeight + this.contentT + this.contentB;\r
delete this.minBoxHeight;\r
delete this.maxBoxHeight;\r
} else {\r
- this.minContentHeight = calc( attrs[ X.UI.Attr.Support.minHeight.No ], allowedH ) + boxMinus;\r
- this.maxContentHeight = calc( attrs[ X.UI.Attr.Support.maxHeight.No ], allowedH ) + boxMinus; \r
+ this.minContentHeight = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.minHeight.No ], allowedH ) + boxMinus;\r
+ this.maxContentHeight = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.maxHeight.No ], allowedH ) + boxMinus; \r
this.minBoxHeight = this.minContentHeight - boxMinus + this.contentT + this.contentB;\r
this.maxBoxHeight = this.maxContentHeight - boxMinus + this.contentT + this.contentB;\r
\r
\r
if( this.parentData && this.parentData.layout.overrideAttrsForChild.left ){\r
if( this.constraintW ){\r
- this.boxX = ( boxL || boxL === 0 ) ? boxL : calc( attrs[ X.UI.Attr.Support.left.No ], allowedW );\r
+ this.boxX = ( boxL || boxL === 0 ) ? boxL : XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.left.No ], allowedW );\r
} else\r
if( attrs[ X.UI.Attr.Support.right.No ] === null ){\r
- this.boxX = ( boxL || boxL === 0 ) ? boxL : calc( attrs[ X.UI.Attr.Support.left.No ], allowedW );\r
+ this.boxX = ( boxL || boxL === 0 ) ? boxL : XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.left.No ], allowedW );\r
} else {\r
- this.boxX = alllowW - this.boxWidth - ( ( boxR || boxR === 0 ) ? boxR : calc( attrs[ X.UI.Attr.Support.right.No ], allowedW ) );\r
+ this.boxX = alllowW - this.boxWidth - ( ( boxR || boxR === 0 ) ? boxR : XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.right.No ], allowedW ) );\r
};\r
} else {\r
delete this.boxX;\r
\r
if( this.parentData && this.parentData.layout.overrideAttrsForChild.top ){\r
if( this.constraintH ){\r
- this.boxY = ( boxT || boxT === 0 ) ? boxT : calc( attrs[ X.UI.Attr.Support.top.No ], allowedH );\r
+ this.boxY = ( boxT || boxT === 0 ) ? boxT : XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.top.No ], allowedH );\r
} else\r
if( attrs[ X.UI.Attr.Support.bottom.No ] === null ){\r
- this.boxY = ( boxT || boxT === 0 ) ? boxT : calc( attrs[ X.UI.Attr.Support.top.No ], allowedH );\r
+ this.boxY = ( boxT || boxT === 0 ) ? boxT : XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.top.No ], allowedH );\r
} else {\r
- this.boxY = allowedH - this.boxHeight - ( ( boxB || boxB === 0 ) ? boxB : calc( attrs[ X.UI.Attr.Support.bottom.No ], allowedH ) );\r
+ this.boxY = allowedH - this.boxHeight - ( ( boxB || boxB === 0 ) ? boxB : XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.bottom.No ], allowedH ) );\r
};\r
} else {\r
delete this.boxY;\r
if( w - this.boxSizingOffsetLR < this.minContentWidth ) this.contentWidth = this.minContentWidth + this.boxSizingOffsetLR;\r
this.lastContentWidth = this.contentWidth;\r
\r
- w !== this.contentWidth && xnode[ 'css' ]( 'width', X.UI._AbstractUINode.ceil( this.contentWidth ) + 'em' );\r
+ w !== this.contentWidth && xnode[ 'css' ]( 'width', XUI_AbstractUINode_ceil( this.contentWidth ) + 'em' );\r
\r
if( h === X.UI.Attr.AUTO ){\r
this.contentHeight = h = xnode[ 'css' ]( 'height', 'auto' )[ 'scrollHeight' ]() / X_Node_CSS_getCharSize( xnode ); // scrollHeight() ??\r
} else\r
if( h === X.UI.Attr.AUTO ){\r
if( w !== this.lastContentWidth ){\r
- xnode[ 'css' ]( 'width', X.UI._AbstractUINode.ceil( w ) + 'em' );\r
+ xnode[ 'css' ]( 'width', XUI_AbstractUINode_ceil( w ) + 'em' );\r
\r
this.lastContentWidth = w;\r
this.contentHeight = h = xnode[ 'css' ]( 'height', 'auto' )[ 'scrollHeight' ]() / X_Node_CSS_getCharSize( xnode );\r
*/\r
postMesure : function(){\r
var attrs = this.attrObject || this.attrClass.prototype || X.UI.AttrClass,\r
- calc = X.UI._AbstractUINode.calcValue,\r
box = attrs[ X.UI.Attr.Support.sizing.No ],\r
contentW, contentH,\r
contentPlus,\r
// Width\r
if( this.boxWidth === X.UI.Attr.AUTO ){\r
contentW = this.contentWidth;\r
- paddingR = calc( attrs[ X.UI.Attr.Support.padding.No + 1 ], contentW ); \r
- paddingL = calc( attrs[ X.UI.Attr.Support.padding.No + 3 ], contentW ); \r
- borderR = calc( attrs[ X.UI.Attr.Support.borderWidth.No + 1 ], contentW );\r
- borderL = calc( attrs[ X.UI.Attr.Support.borderWidth.No + 3 ], contentW );\r
+ paddingR = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.padding.No + 1 ], contentW ); \r
+ paddingL = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.padding.No + 3 ], contentW ); \r
+ borderR = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.borderWidth.No + 1 ], contentW );\r
+ borderL = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.borderWidth.No + 3 ], contentW );\r
contentPlus = 0;\r
switch( box ){\r
case 3 : // border-box\r
\r
if( !this.constraintW ){\r
contentW += contentPlus;\r
- min = calc( attrs[ X.UI.Attr.Support.minWidth.No ], contentW );\r
- max = calc( attrs[ X.UI.Attr.Support.maxWidth.No ], contentW );\r
+ min = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.minWidth.No ], contentW );\r
+ max = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.maxWidth.No ], contentW );\r
if( contentW < min && contentPlus < min ){\r
this.contentWidth = min - contentPlus;\r
} else\r
// Height\r
if( this.boxHeight === X.UI.Attr.AUTO ){\r
contentH = this.contentHeight;\r
- paddingT = calc( attrs[ X.UI.Attr.Support.padding.No + 0 ], contentH );// paddingTRBL の % 指定は 最大幅に対して TB でも幅に対して\r
- paddingB = calc( attrs[ X.UI.Attr.Support.padding.No + 2 ], contentH );\r
- borderT = calc( attrs[ X.UI.Attr.Support.borderWidth.No + 0 ], contentH );\r
- borderB = calc( attrs[ X.UI.Attr.Support.borderWidth.No + 2 ], contentH );\r
+ paddingT = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.padding.No + 0 ], contentH );// paddingTRBL の % 指定は 最大幅に対して TB でも幅に対して\r
+ paddingB = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.padding.No + 2 ], contentH );\r
+ borderT = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.borderWidth.No + 0 ], contentH );\r
+ borderB = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.borderWidth.No + 2 ], contentH );\r
contentPlus = 0;\r
switch( box ){\r
case 3 : // border-box\r
};\r
if( !this.constraintH ){\r
contentH += contentPlus;\r
- min = calc( attrs[ X.UI.Attr.Support.minHeight.No ], contentH );\r
- max = calc( attrs[ X.UI.Attr.Support.maxHeight.No ], contentH );\r
+ min = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.minHeight.No ], contentH );\r
+ max = XUI_AbstractUINode_calcValue( attrs[ X.UI.Attr.Support.maxHeight.No ], contentH );\r
if( contentH < min && contentPlus < min ){\r
this.contentHeight = min - contentPlus;\r
} else\r
};\r
},\r
\r
- \r
+ /*\r
+ * context を明示しない場合、User が context になる!\r
+ */\r
listen : function( type, arg1, arg2, arg3 ){\r
var root, events, counter, f;\r
if( X.UI.Event._START_POINTER <= type && type <= X.UI.Event._END_POINTER ){\r
};\r
};\r
};\r
- f = X_Callback_classifyCallbackArgs( arg1, arg2, arg3 );\r
+ arg1 && arg1.kind ? ( f = arg1 ) : ( f = X_Callback_classifyCallbackArgs( arg1, arg2, arg3 ) );\r
if( !f.kind ){\r
return X_EventDispatcher_listen.call( this, type, this.User, f );\r
} else\r
};\r
};\r
};\r
- f = X_Callback_classifyCallbackArgs( arg1, arg2, arg3 );\r
+ arg1 && arg1.kind ? ( f = arg1 ) : ( f = X_Callback_classifyCallbackArgs( arg1, arg2, arg3 ) );\r
if( !f.kind ){\r
return X_EventDispatcher_unlisten.apply( this, [ type, this.User, f ] );\r
} else\r
}\r
);\r
\r
-X.UI._AbstractUINode.calcValue = function( styleValue, srcValue ){\r
+function XUI_AbstractUINode_createCssText( that, name ){\r
+ var attrs = that.attrObject || that.attrClass.prototype || X.UI.AttrClass,\r
+ def = that.supportAttrs[ name ],\r
+ no = def.No,\r
+ v = attrs[ def.No ],\r
+ type = def[ 3 ],\r
+ list = def[ 4 ],\r
+ flag = !!( type & X.UI.Attr.Type.BOOLEAN ),\r
+ combi = !!( type & X.UI.Attr.Type.COMBI ),\r
+ quartet = !!( type & X.UI.Attr.Type.QUARTET );\r
+\r
+ if( quartet ){\r
+ if( attrs[ no + 1 ] === attrs[ no + 3 ] ){\r
+ if( v === attrs[ no + 2 ] ){\r
+ if( v === attrs[ no + 1 ] ){\r
+ return XUI_AbstractUINode_createCssValue( v, type, list );\r
+ };\r
+ return [\r
+ XUI_AbstractUINode_createCssValue( v, type, list ),\r
+ XUI_AbstractUINode_createCssValue( attrs[ no + 1 ], type, list )\r
+ ].join( ' ' );\r
+ };\r
+ return [\r
+ XUI_AbstractUINode_createCssValue( v, type, list ),\r
+ XUI_AbstractUINode_createCssValue( attrs[ no + 1 ], type, list ),\r
+ XUI_AbstractUINode_createCssValue( attrs[ no + 2 ], type, list )\r
+ ].join( ' ' );\r
+ };\r
+ return [\r
+ XUI_AbstractUINode_createCssValue( v, type, list ),\r
+ XUI_AbstractUINode_createCssValue( attrs[ no + 1 ], type, list ),\r
+ XUI_AbstractUINode_createCssValue( attrs[ no + 2 ], type, list ),\r
+ XUI_AbstractUINode_createCssValue( attrs[ no + 3 ], type, list )\r
+ ].join( ' ' );\r
+ } else\r
+ if( combi ){\r
+ return [\r
+ XUI_AbstractUINode_createCssValue( v, type, list ),\r
+ XUI_AbstractUINode_createCssValue( attrs[ no + 1 ], type, list )\r
+ ].join( ' ' );\r
+ } else\r
+ if( flag ){\r
+ return v ? list : 'normal'; // \r
+ };\r
+ return XUI_AbstractUINode_createCssValue( v, type, list );\r
+};\r
+\r
+function XUI_AbstractUINode_createCssValue( v, type, list ){\r
+ var length = !!( type & X.UI.Attr.Type.LENGTH ),\r
+ minusLen = !!( type & X.UI.Attr.Type.MINUS_LENGTH ),\r
+ percent = !!( type & X.UI.Attr.Type.PERCENT ),\r
+ minusPct = !!( type & X.UI.Attr.Type.MINUS_PERCENT ),\r
+ numerical = !!( type & X.UI.Attr.Type.NUMERICAL ),\r
+ auto = !!( type & X.UI.Attr.Type.AUTO ),\r
+ color = !!( type & X.UI.Attr.Type.COLOR ),\r
+ url = !!( type & X.UI.Attr.Type.URL ),\r
+ fontName = !!( type & X.UI.Attr.Type.FONT_NAME );\r
+ \r
+ if( X_Type_isNumber( v ) ){\r
+ if( auto && v === X.UI.Attr.AUTO ) return 'auto';\r
+ if( length || minusLen ) return v + 'em';\r
+ if( numerical ) return v;\r
+ if( list && list[ v ] ) return list[ v ];\r
+ if( color ){\r
+ if( v < 0x100000 ){\r
+ v = '00000' + v.toString( 16 );\r
+ return '#' + v.substr( v.length - 6 );\r
+ };\r
+ return '#' + v.toString( 16 );\r
+ };\r
+ };\r
+ if( X_Type_isString( v ) ){\r
+ if( percent || minusPct || url || fontName ) return v;\r
+ };\r
+};\r
+\r
+function XUI_AbstractUINode_calcValue( styleValue, srcValue ){\r
/*\r
* String の場合は必ず %\r
*/ \r
return styleValue;\r
};\r
\r
-X.UI._AbstractUINode.finalValue = function( styleValue, styleMin, styleMax, srcValue ){\r
- var calc = X.UI._AbstractUINode.calcValue,\r
- v = calc( styleValue, srcValue ),\r
- min = calc( styleMin, srcValue ),\r
- max = calc( styleMax, srcValue );\r
+function XUI_AbstractUINode_calcFinalValue( styleValue, styleMin, styleMax, srcValue ){\r
+ var v = XUI_AbstractUINode_calcValue( styleValue, srcValue ),\r
+ min = XUI_AbstractUINode_calcValue( styleMin, srcValue ),\r
+ max = XUI_AbstractUINode_calcValue( styleMax, srcValue );\r
return v <= min ? min : max <= v ? max : v;\r
};\r
-X.UI._AbstractUINode.ceil = function( v ){\r
+function XUI_AbstractUINode_ceil( v ){\r
if( 0 <= v ){\r
return ( v * 10 + 0.999 | 0 ) / 10;\r
};\r
return X_Class_getPrivate( this )[ 'dispatch' ]( e );\r
},\r
\r
- getNextNode : function(){\r
+ nextNode : function(){\r
\r
},\r
- getPrevNode : function(){\r
+ prevNode : function(){\r
\r
},\r
nodeIndex : function( v ){\r
getHeight : function(){\r
// dirty の場合、rootData.calculate\r
return X_Class_getPrivate( this ).boxHeight;\r
- },\r
- scrollTo : function( x, y ){\r
- X_Class_getPrivate( this ).scrollTo( x, y );\r
- },\r
- getScrollX : function( v ){\r
- // dirty の場合、rootData.calculate\r
- return X_Class_getPrivate( this ).scrollX( v );\r
- },\r
- getScrollY : function( v ){\r
- // dirty の場合、rootData.calculate\r
- return X_Class_getPrivate( this ).scrollY( v );\r
- },\r
- disabled : function( v ){\r
- return X_Class_getPrivate( this ).disabled( v );\r
- },\r
- cursor : function( v ){\r
- return X_Class_getPrivate( this ).cursor( v );\r
}\r
}\r
);\r