if( enable_detect ){\r
// update pointerevent\r
if( Hammer.HAS_POINTEREVENTS ){ //eventType !== Hammer.EVENT_END ){\r
+ console.log( 'e.pointerId = ' + e.pointerId );\r
POINTERS[ e.identifier = e.pointerId ] = type & END ? null : e;\r
touches = [];\r
+ numTouches = -1;\r
// we can use forEach since pointerEvents only is in IE10\r
for( i = 0, l = POINTERS.length; i < l; ++i ){\r
- POINTERS[ i ] && ( touches[ touches.length ] = POINTERS[ i ] );\r
+ POINTERS[ i ] && ( touches[ ++numTouches ] = POINTERS[ i ] );\r
};\r
numTouches = touches.length;\r
\r