var X_Audio_WebAudio_context = !X_UA[ 'iPhone_4s' ] && !X_UA[ 'iPad_2Mini1' ] && !X_UA[ 'iPod_4' ] &&
+ // TODO なんで fennec を禁止?
!( X_UA[ 'Gecko' ] && X_UA[ 'Android' ] ) &&
- ( window.AudioContext || window.webkitAudioContext ),
+ ( window[ 'AudioContext' ] || window[ 'webkitAudioContext' ] ),
X_Audio_BUFFER_LIST = [],
X_Audio_WebAudioWrapper,
X_Audio_BufferLoader;
X_Audio_WebAudio_context = new X_Audio_WebAudio_context;
X_Audio_BufferLoader = X_EventDispatcher[ 'inherits' ](
- 'X.AV.WebAudioBufferLoader',
+ 'X.WebAudio.BufferLoader',
X_Class.POOL_OBJECT,
{
url : '',
error : 0,
webAudioList : null,
- Constructor : function( webAudio, url ){
+ 'Constructor' : function( webAudio, url ){
this.webAudioList = [ webAudio ];
this.url = url;
- this.xhr = X.Net( { 'xhr' : url, 'dataType' : 'arraybuffer' } )
+ this.xhr = X[ 'Net' ]( { 'xhr' : url, 'dataType' : 'arraybuffer' } )
[ 'listen' ]( X_EVENT_PROGRESS, this )
[ 'listenOnce' ]( [ X_EVENT_SUCCESS, X_EVENT_COMPLETE ], this );
},
// iOS 7.1 で decodeAudioData に処理が入った瞬間にスクリーンを長押しする(スクロールを繰り返す)と
// decoeAudioData の処理がキャンセルされることがある(エラーやコールバックの発火もなく、ただ処理が消滅する)。
// ただし iOS 8.1.2 では エラーになる
- if( X_Audio_WebAudio_context.createBuffer && X_UA[ 'iOS' ] < 8 ){
- this._onDecodeSuccess( X_Audio_WebAudio_context.createBuffer( e.response, false ) );
+ if( X_UA[ 'iOS' ] < 8 || !X_Audio_WebAudio_context[ 'decodeAudioData' ] ){
+ this._onDecodeSuccess( X_Audio_WebAudio_context[ 'createBuffer' ]( e.response, false ) );
} else
- if( X_Audio_WebAudio_context.decodeAudioData ){
- X_Audio_WebAudio_context.decodeAudioData( e.response,
+ if( X_Audio_WebAudio_context[ 'decodeAudioData' ] ){
+ X_Audio_WebAudio_context[ 'decodeAudioData' ]( e.response,
this.onDecodeSuccess = X_Closure_create( this, this._onDecodeSuccess ),
this.onDecodeError = X_Closure_create( this, this._onDecodeError ) );
- } else {
- this._onDecodeSuccess( X_Audio_WebAudio_context.createBuffer( e.response, false ) );
};
break;
X_Audio_WebAudioWrapper = X_Audio_AbstractAudioBackend[ 'inherits' ](
- 'X.AV.WebAudioWrapper',
+ 'X.WebAudio',
X_Class.POOL_OBJECT,
{
_timerID : 0,
_interval : 0,
buffer : null,
- source : null,
+ bufferSource : null,
gainNode : null,
_onended : null,
- Constructor : function( target, url, option ){
+ 'Constructor' : function( target, url, option ){
var i = 0,
l = X_Audio_BUFFER_LIST.length,
loader;
delete this.buffer;
- this.playing && this.actualPause();
- this.source && this._sourceDispose();
+ this.playing && this.actualPause();
+ this.bufferSource && this._sourceDispose();
- this._onended && X_Closure_correct( this._onended );
+ this._onended && X_Closure_correct( this._onended );
- this.gainNode && this.gainNode.disconnect();
+ this.gainNode && this.gainNode.disconnect();
},
_onLoadBufferComplete : function( e ){
var loader = this.loader,
this.target[ 'asyncDispatch' ]( X_EVENT_READY );
+ console.log( 'WebAudio buffer ready' );
+
this.autoplay && X_Timer_once( 16, this, this.play );
},
console.log( '[WebAudio] play ' + begin + ' -> ' + end );
- if( this.source ) this._sourceDispose();
+ if( this.bufferSource ) this._sourceDispose();
if( !this.gainNode ){
- this.gainNode = X_Audio_WebAudio_context.createGain ? X_Audio_WebAudio_context.createGain() : X_Audio_WebAudio_context.createGainNode();
- this.gainNode.connect( X_Audio_WebAudio_context.destination );
+ this.gainNode = X_Audio_WebAudio_context[ 'createGain' ] ? X_Audio_WebAudio_context[ 'createGain' ]() : X_Audio_WebAudio_context[ 'createGainNode' ]();
+ this.gainNode[ 'connect' ]( X_Audio_WebAudio_context[ 'destination' ] );
};
- this.source = X_Audio_WebAudio_context.createBufferSource();
- this.source.buffer = this.buffer;
- this.source.connect( this.gainNode );
+ this.bufferSource = X_Audio_WebAudio_context[ 'createBufferSource' ]();
+ this.bufferSource.buffer = this.buffer;
+ this.bufferSource[ 'connect' ]( this.gainNode );
- this.gainNode.gain.value = this.gain;
+ this.gainNode[ 'gain' ].value = this.gain;
// おかしい、stop 前に外していても呼ばれる、、、@Firefox33.1
// 破棄された X.Callback が呼ばれて、obj.proxy() でエラーになる。Firefox では、onended は使わない
- if( false && this.source.onended !== undefined ){
+ if( false && this.bufferSource.onended !== undefined ){
//console.log( '> use onended' );
- this.source.onended = this._onended || ( this._onended = X_Closure_create( this, this._onEnded ) );
+ this.bufferSource.onended = this._onended || ( this._onended = X_Closure_create( this, this._onEnded ) );
} else {
this._timerID && X_Timer_remove( this._timerID );
this._timerID = X_Timer_once( end - begin, this, this._onEnded );
};
- if( this.source.start ){
- this.source.start( 0, begin / 1000, end / 1000 );
+ if( this.bufferSource.start ){
+ this.bufferSource.start( 0, begin / 1000, end / 1000 );
} else {
- this.source.noteGrainOn( 0, begin / 1000, end / 1000 );
+ this.bufferSource[ 'noteGrainOn' ]( 0, begin / 1000, end / 1000 );
};
this.playing = true;
},
_sourceDispose : function(){
- this.source.disconnect();
- delete this.source.onended;
- delete this.source;
+ this.bufferSource.disconnect();
+ delete this.bufferSource.onended;
+ delete this.bufferSource;
},
_onInterval : function(){
delete this._timerID;
delete this.playing;
- if( this.source ){
- if( this.source.onended ) delete this.source.onended;
+ if( this.bufferSource ){
+ if( this.bufferSource.onended ) delete this.bufferSource.onended;
- this.source.stop ?
- this.source.stop( 0 ) : this.source.noteOff( 0 );
+ this.bufferSource.stop ?
+ this.bufferSource.stop( 0 ) : this.bufferSource[ 'noteOff' ]( 0 );
};
},
this.actualPlay();
} else
if( result & 4 ){
- this.gainNode.gain.value = this.gain;
+ this.gainNode[ 'gain' ].value = this.gain;
};
}