X_Type_isArray( sourceList ) ? X_Array_copy( sourceList ) : [ sourceList ],\r
opt_option || {} );\r
this[ 'listenOnce' ]( [ X_EVENT_BACKEND_READY, X_EVENT_BACKEND_NONE, X_EVENT_KILL_INSTANCE ], X_Audio_handleEvent );\r
+ X_ViewPort[ 'listenOnce' ]( X_EVENT_UNLOAD, this, X_AudioSprite_handleEvent );\r
},\r
\r
/**\r
);\r
\r
function X_Audio_handleEvent( e ){\r
- var backend;\r
+ var backend, pair;\r
\r
switch( e.type ){\r
case X_EVENT_BACKEND_READY :\r
this[ 'unlisten' ]( X_EVENT_BACKEND_NONE, X_Audio_handleEvent );\r
this[ 'source' ] = e[ 'source' ];\r
this[ 'backendName' ] = backend.backendName;\r
+ \r
X_Pair_create( this, backend.klass( this, e[ 'source' ], e[ 'option' ] ) );\r
+ this[ 'listenOnce' ]( X_EVENT_READY, X_Audio_handleEvent );\r
+ break;\r
+ \r
+ case X_EVENT_READY :\r
+ pair = X_Pair_get( this );\r
+ ( pair.autoplay || pair._playReserved ) && pair.actualPlay();\r
+ delete pair._playReserved;\r
break;\r
\r
case X_EVENT_BACKEND_NONE :\r
+ case X_EVENT_UNLOAD :\r
this[ 'kill' ]();\r
break;\r
\r
case X_EVENT_KILL_INSTANCE :\r
- backend = X_Pair_get( this );\r
- backend && backend[ 'kill' ]();\r
- X_Pair_release( this, backend );\r
+ X_ViewPort[ 'unlisten' ]( X_EVENT_UNLOAD, this, X_AudioSprite_handleEvent );\r
+ if( backend = X_Pair_get( this ) ){\r
+ backend[ 'kill' ]();\r
+ X_Pair_release( this, backend );\r
+ };\r
break;\r
};\r
};\r
{\r
disatcher : null,\r
\r
- startTime : 0, //\r
- endTime : -1, //\r
+ startTime : 0, // state_startTime\r
+ endTime : -1, // state_startTime\r
loopStartTime : -1,\r
loopEndTime : -1,\r
seekTime : -1,\r
autoplay : false,//\r
gain : 0.5,\r
\r
+ _playReserved : false,\r
+ \r
play : function( startTime, endTime, loop, loopStartTime, loopEndTime ){\r
if( 0 <= startTime ){\r
this.setState( {\r
},\r
\r
pause : function(){\r
+ this.seekTime = this.getActualCurrentTime();\r
this.playing && this.actualPause();\r
// delete this.autoplay\r
// delete this.playing\r
for( k in obj ){\r
v = obj[ k ];\r
switch( k ){\r
- case 'currentTime' :\r
+ case 'currentTime' :\r
v = X_Audio_timeStringToNumber( v );\r
if( X_Type_isNumber( v ) ){\r
if( playing ){\r
case 'useVideo' :\r
break;\r
default :\r
- throw ( 'bad arg! ' + k );\r
+ alert( 'bad arg! ' + k );\r
};\r
};\r
\r
\r
function X_Audio_timeStringToNumber( time ){\r
var ary, ms, s = 0, m = 0, h = 0;\r
+\r
if( X_Type_isNumber( time ) ) return time;\r
if( !X_Type_isString( time ) || !time.length ) return;\r
\r
return ms < 0 ? 0 : ms;\r
};\r
\r
-function X_Audio_getStartTime( audioWrapper, endTime, delSeekTime ){\r
- var seek = audioWrapper.seekTime;\r
+function X_Audio_getStartTime( audioBase, endTime, delSeekTime ){\r
+ var seek = audioBase.seekTime;\r
\r
- if( delSeekTime ) delete audioWrapper.seekTime;\r
+ if( delSeekTime ) delete audioBase.seekTime;\r
\r
if( 0 <= seek ){\r
- if( audioWrapper.duration <= seek || endTime < seek ) return 0;\r
+ if( audioBase.duration <= seek || endTime < seek ) return 0;\r
return seek;\r
};\r
\r
- if( audioWrapper.looped && 0 <= audioWrapper.loopStartTime ){\r
- if( audioWrapper.duration <= audioWrapper.loopStartTime || endTime < audioWrapper.loopStartTime ) return 0;\r
- return audioWrapper.loopStartTime;\r
+ if( audioBase.looped && 0 <= audioBase.loopStartTime ){\r
+ if( audioBase.duration <= audioBase.loopStartTime || endTime < audioBase.loopStartTime ) return 0;\r
+ return audioBase.loopStartTime;\r
};\r
\r
- if( audioWrapper.startTime < 0 || audioWrapper.duration <= audioWrapper.startTime ) return 0;\r
- return audioWrapper.startTime;\r
+ if( audioBase.startTime < 0 || audioBase.duration <= audioBase.startTime ) return 0;\r
+ return audioBase.startTime;\r
};\r
\r
-function X_Audio_getEndTime( audioWrapper ){\r
- var duration = audioWrapper.duration;\r
+function X_Audio_getEndTime( audioBase ){\r
+ var duration = audioBase.duration;\r
\r
- if( audioWrapper.looped && 0 <= audioWrapper.loopEndTime ){\r
- if( duration <= audioWrapper.loopEndTime ) return duration;\r
- return audioWrapper.loopEndTime;\r
+ if( audioBase.looped && 0 <= audioBase.loopEndTime ){\r
+ if( duration <= audioBase.loopEndTime ) return duration;\r
+ return audioBase.loopEndTime;\r
};\r
\r
- if( audioWrapper.endTime < 0 || duration <= audioWrapper.endTime ) return duration;\r
- return audioWrapper.endTime;\r
+ if( audioBase.endTime < 0 || duration <= audioBase.endTime ) return duration;\r
+ return audioBase.endTime;\r
};\r
\r