\r
function X_Node_Anime_getComputedPosition( that ){\r
var raw = that[ '_rawObject' ],\r
- x = 0, y = 0, a = 1, matrix;\r
+ x = NaN, y = NaN, a = 1, style, matrix;\r
\r
if( raw ){\r
if( X_Node_Anime_hasTransform ){\r
- matrix = X_Node_CSS_getComputedStyle( raw, null );\r
- matrix = matrix[ X_Node_CSS_VENDER_PREFIX[ 'transform' ] ].split( ')' )[ 0 ].split( ', ' );\r
- x = + ( matrix[ 12 ] || matrix[ 4 ] );\r
- y = + ( matrix[ 13 ] || matrix[ 5 ] );\r
- a = matrix[ X_Node_CSS_Support[ 'opacity' ] ];\r
+ if( style = X_Node_CSS_getComputedStyle( raw, null ) ){\r
+ matrix = ( style[ X_Node_CSS_VENDER_PREFIX[ 'transform' ] ] || '' ).split( ')' )[ 0 ].split( ', ' );\r
+ x = + ( matrix[ 12 ] || matrix[ 4 ] );\r
+ y = + ( matrix[ 13 ] || matrix[ 5 ] );\r
+ a = matrix[ X_Node_CSS_Support[ 'opacity' ] ]; \r
+ };\r
} else\r
if( X_Node_CSS_getComputedStyle ){\r
- matrix = X_Node_CSS_getComputedStyle( raw, null );\r
- x = parseFloat( matrix[ 'left' ] );\r
- y = parseFloat( matrix[ 'top' ] );\r
- a = matrix[ X_Node_CSS_Support[ 'opacity' ] ];\r
+ if( style = X_Node_CSS_getComputedStyle( raw, null ) ){\r
+ x = parseFloat( style[ 'left' ] );\r
+ y = parseFloat( style[ 'top' ] );\r
+ a = parseFloat( style[ X_Node_CSS_Support[ 'opacity' ] ] ); \r
+ };\r
} else\r
- if( matrix = raw.currentStyle || raw.style ){\r
- x = parseFloat( matrix[ 'left' ] );\r
- y = parseFloat( matrix[ 'top' ] );\r
- a = matrix[ 'opacity' ];\r
- }; \r
+ if( style = ( raw.currentStyle || raw.style ) ){\r
+ x = parseFloat( style[ 'left' ] );\r
+ y = parseFloat( style[ 'top' ] );\r
+ a = parseFloat( ( style[ 'filter' ] || 'opacity=1' ).split( 'opacity=' )[ 1 ] );\r
+ };\r
};\r
\r
return { x : x, y : y, a : a };\r