OSDN Git Service

Version 0.6.134, add comments for closure compiler.
[pettanr/clientJs.git] / 0.6.x / js / 02_dom / 02_XNode.js
index 4b2ccd3..7da1288 100644 (file)
@@ -1,5 +1,6 @@
 var \r
-       \r
+       /** @enum {number}\r
+        * @const  */\r
        X_Node_State = {\r
                DESTROYED              : 0x0,\r
                EXIST                  : 0x1,\r
@@ -43,9 +44,9 @@ var
                IE4_FIXED              : X_UA[ 'IE4' ] ? 2 << 24 : 0,\r
                \r
                IE5_DISPLAY_NONE_FIX   : X_UA[ 'IE5' ] && X_UA[ 'ActiveX' ] ? 2 << 24 : 0\r
-       },\r
+       };\r
 \r
-       X_Node_BITMASK_RESET_STYLE  = ( ( 2 << 29 ) - 1 + ( 2 << 29 ) ) ^ (\r
+var    X_Node_BITMASK_RESET_STYLE  = ( ( 2 << 29 ) - 1 + ( 2 << 29 ) ) ^ (\r
                X_Node_State.STYLE_IS_DISPLAY_NONE |\r
                X_Node_State.STYLE_IS_INVISIBLE |\r
                X_Node_State.STYLE_IS_POS_ABSOLUTE |\r
@@ -67,6 +68,7 @@ var
        \r
        X_Node_BitMask_IE4_IS_MIX   = X_Node_State.IE4_HAS_TEXTNODE | X_Node_State.IE4_HAS_ELEMENT,\r
        \r
+       /** @enum {number} */\r
        X_Node_TYPE = {\r
                XNODE       : 1,\r
                RAW_HTML    : 2,\r
@@ -102,57 +104,170 @@ var
  *     \r
  * @alias X.Node\r
  * @class Node HTMLElement、TextNode をラップし jQuery 風な API で操作できます。\r
- * @constructor \r
  * @constructs Node\r
  * @extends {EventDispatcher}\r
  */\r
-var    Node = X.Node = X.EventDispatcher.inherits(\r
+var    Node = X[ 'Node' ] = X_EventDispatcher[ 'inherits' ](\r
        'X.Node',\r
        X.Class.POOL_OBJECT, // X.Class.FINAL\r
+       \r
        {\r
-               _uid       : 0,\r
-               _flags     : X_Node_State.DESTROYED,\r
+               /**\r
+                * 要素に振られるユニークID\r
+                * @type {number}\r
+                * @private\r
+                * @alias Node.prototype._uid\r
+                */\r
+               '_uid'       : 0,\r
+               \r
+               /**\r
+                * Node の状態を表すフラグ。\r
+                * @type {number}\r
+                * @private\r
+                * @alias Node.prototype._flags\r
+                */\r
+               '_flags'     : X_Node_State.DESTROYED,\r
 \r
                // _rawObject : null,\r
-               _rect      : null, // \r
-               _fontSize  : 0,\r
+               '_rect'      : null, //\r
+               \r
+               /**\r
+                * 最後に計測したフォントサイズを保持している。ツリーが変更されると削除される。\r
+                * @type {number}\r
+                * @private\r
+                * @alias Node.prototype._fontSize\r
+                */\r
+               '_fontSize'  : 0,\r
+               \r
+               /**\r
+                * NodeList と動作を一致させるためのプロパティ。常に 1。\r
+                * @type {number}\r
+                * @private\r
+                * @alias Node.prototype.length\r
+                */\r
+               length       : 1,\r
+               \r
+               /**\r
+                * 親 Node。\r
+                * @type {Node}\r
+                * @private\r
+                * @alias Node.prototype.parent\r
+                */\r
+               parent       : null, // remove された枝も親子構造は維持している。\r
+               \r
+               /**\r
+                * 子 Node リスト\r
+                * @type {Array}\r
+                * @private\r
+                * @alias Node.prototype._xnodes\r
+                */\r
+               '_xnodes'    : null,\r
+               \r
+               /**\r
+                * GPU レイヤーに転送されている場合、その一番親となっている Node。未実装。\r
+                * @type {Node}\r
+                * @private\r
+                * @alias Node.prototype._gpuParent\r
+                */\r
+               '_gpuParent' : null,\r
+\r
+               /**\r
+                * タグ名。テキストノードの場合は空文字列。\r
+                * @type {string}\r
+                * @private\r
+                * @alias Node.prototype._tag\r
+                */\r
+               '_tag'       : '',\r
                \r
-               length     : 1,\r
-               parent     : null, // remove された枝も親子構造は維持している。\r
-               _xnodes    : null, // Array.<Node>\r
-               _gpuParent : null, // TODO\r
-\r
-               _tag       : '',\r
-               _text      : '',\r
-               _id        : '', //\r
-               _className : '', //\r
-\r
-               _attrs     : null, // see X_Node_Attr\r
-               _newAttrs  : null,\r
-               _attrText  : '',\r
+               /**\r
+                * テキストコンテンツ。テキストノードで使用。\r
+                * @type {string}\r
+                * @private\r
+                * @alias Node.prototype._text\r
+                */\r
+               '_text'      : '',\r
                \r
-               _css       : null, // see X_Node_CSS\r
-               _cssText   : '',\r
+               /**\r
+                * id\r
+                * @type {string}\r
+                * @private\r
+                * @alias Node.prototype._id\r
+                */\r
+               '_id'        : '',\r
                \r
-               _anime     : null, // Hash see X_Node_Anime\r
+               /**\r
+                * クラス名。複数のクラスが設定されている場合、スペース区切り。\r
+                * @type {string}\r
+                * @private\r
+                * @alias Node.prototype._className\r
+                */\r
+               '_className' : '', //\r
+\r
+               /**\r
+                * 属性。\r
+                * @type {object}\r
+                * @private\r
+                * @alias Node.prototype._attrs\r
+                */\r
+               '_attrs'     : null, // see X_Node_Attr\r
+               \r
+               /**\r
+                * まだコミットされていない属性。\r
+                * @type {object}\r
+                * @private\r
+                * @alias Node.prototype._newAttrs\r
+                */\r
+               '_newAttrs'  : null,\r
+               \r
+               /**\r
+                * 属性を文字列にしたもの。 color="red" size="8"\r
+                * @type {object}\r
+                * @private\r
+                * @alias Node.prototype._attrText\r
+                */\r
+               '_attrText'  : '',\r
+               \r
+               /**\r
+                * スタイル。\r
+                * @type {object}\r
+                * @private\r
+                * @alias Node.prototype._css\r
+                */\r
+               '_css'       : null,\r
+               \r
+               /**\r
+                * cssText\r
+                * @type {string}\r
+                * @private\r
+                * @alias Node.prototype._cssText\r
+                */\r
+               '_cssText'   : '',\r
+               \r
+               /**\r
+                * アニメーション用オブジェクト。\r
+                * @type {object}\r
+                * @private\r
+                * @alias Node.prototype._anime\r
+                */\r
+               '_anime'     : null,\r
                \r
        /*\r
         * TODO Node の継承ができない!\r
         */\r
-               Constructor : function( v ){\r
+               'Constructor' : function( v ){\r
                        var uid = X_Node_CHASHE.length,\r
                                css, xnodes, xnode, parent;\r
                        \r
                        if( X_Node_newByTag ){\r
                                X_Node_newByTag = false;\r
-                               this._tag       = v.toUpperCase();\r
+                               this[ '_tag' ]  = v.toUpperCase();\r
                                arguments[ 1 ] && this.attr( arguments[ 1 ] );\r
                                css = arguments[ 2 ];\r
                                css && this[ X_Type_isString( css ) ? 'cssText' : 'css' ]( css );\r
                        } else\r
                        if( X_Node_newByText ){\r
                                X_Node_newByText = false;\r
-                               this._text       = v;\r
+                               this[ '_text' ]  = v;\r
                        } else {\r
                                if( 1 < arguments.length ) return new X_NodeList( arguments );\r
                                if( X_Type_isArray( v ) && v.length ) return new X_NodeList( v );\r
@@ -166,19 +281,19 @@ var       Node = X.Node = X.EventDispatcher.inherits(
                                                if( xnode = X_Node_getXNode( v ) ) return xnode;\r
                                                // v.parentNode || v.parentElement : dom1 || dom0\r
                                                this.parent     = ( parent = v.parentNode || v.parentElement ) && parent.tagName /* ie7- */ && X_Node_getXNode( parent );\r
-                                               this._rawObject = v;\r
-                                               this._tag       = v.tagName.toUpperCase();\r
-                                               this._id        = v.id;\r
-                                               this._className = v.className;\r
+                                               this[ '_rawObject' ] = v;\r
+                                               this[ '_tag' ]       = v.tagName.toUpperCase();\r
+                                               this[ '_id' ]        = v.id;\r
+                                               this[ '_className' ] = v.className;\r
                                                \r
-                                               this.cssText( v.style.cssText );\r
-                                               this._flags &= X_Node_BitMask_RESET_DIRTY; // X_Node_State.DIRTY_CSS を落とす\r
+                                               this[ 'cssText' ]( v.style.cssText );\r
+                                               this[ '_flags' ] &= X_Node_BitMask_RESET_DIRTY; // X_Node_State.DIRTY_CSS を落とす\r
                                                \r
                                                // TODO attr の回収は不可能、、、?\r
                                                if( X_UA_DOM.IE4 ){\r
                                                        v.setAttribute( 'UID', '' + uid );\r
                                                } else {\r
-                                                       v.UID = uid;\r
+                                                       v[ 'UID' ] = uid;\r
                                                };\r
                                                // childNodes...\r
                                                break;\r
@@ -186,9 +301,9 @@ var Node = X.Node = X.EventDispatcher.inherits(
                                        case X_Node_TYPE.RAW_TEXT :\r
                                                if( xnode = X_Node_getXNode( v ) ) return xnode;\r
                                                this.parent     = X_Node_getXNode( v.parentNode );\r
-                                               this._rawObject = v;\r
-                                               this._text      = v.data;\r
-                                               v.UID = uid;\r
+                                               this[ '_rawObject' ] = v;\r
+                                               this[ '_text' ]      = v.data;\r
+                                               v[ 'UID' ] = uid;\r
                                                break;\r
 \r
                                        case X_Node_TYPE.HTML_STRING :\r
@@ -204,11 +319,11 @@ var       Node = X.Node = X.EventDispatcher.inherits(
                                };\r
                        };\r
                        \r
-                       if( this.parent && ( this.parent._flags & X_Node_State.IN_TREE ) ){\r
-                               this._flags |= X_Node_State.IN_TREE;\r
+                       if( this.parent && ( this.parent[ '_flags' ] & X_Node_State.IN_TREE ) ){\r
+                               this[ '_flags' ] |= X_Node_State.IN_TREE;\r
                        };\r
-                       this._flags |= X_Node_State.EXIST;\r
-                       X_Node_CHASHE[ this._uid = uid ] = this;\r
+                       this[ '_flags' ] |= X_Node_State.EXIST;\r
+                       X_Node_CHASHE[ this[ '_uid' ] = uid ] = this;\r
                },\r
                \r
                // attr\r
@@ -216,62 +331,56 @@ var       Node = X.Node = X.EventDispatcher.inherits(
                // find\r
                // animate, stop\r
                \r
-               create         : X_Node_create,\r
+               'create'         : X_Node_create,\r
                \r
-               createAt       : X_Node_createAt,\r
+               'createAt'       : X_Node_createAt,\r
                \r
-               createText     : X_Node_createText,\r
+               'createText'     : X_Node_createText,\r
                \r
-               createTextAt   : X_Node_createTextAt,\r
+               'createTextAt'   : X_Node_createTextAt,\r
                \r
-               clone          : X_Node_clone,\r
+               'clone'          : X_Node_clone,\r
                \r
-               append         : X_Node_append,\r
+               'append'         : X_Node_append,\r
                \r
-               appendAt       : X_Node_appendAt,\r
+               'appendAt'       : X_Node_appendAt,\r
                \r
-               appendTo       : X_Node_appendTo,\r
+               'appendTo'       : X_Node_appendTo,\r
                \r
-               appendToRoot   : X_Node_appendToRoot, // remove\r
+               'prev'           : X_Node_before,\r
                \r
-               before         : X_Node_before, // remove\r
+               'next'           : X_Node_after,\r
                \r
-               prev           : X_Node_before,\r
+               'swap'           : X_Node_swap,\r
                \r
-               after          : X_Node_after, // remove\r
+               'remove'         : X_Node_remove,\r
                \r
-               next           : X_Node_after,\r
-               \r
-               swap           : X_Node_swap,\r
-               \r
-               remove         : X_Node_remove,\r
-               \r
-               empty          : X_Node_empty,\r
+               'empty'          : X_Node_empty,\r
                \r
                destroy        : X_Node_destroy, // -> kill && kill event\r
                \r
-               contains       : X_Node_contains,\r
+               'contains'       : X_Node_contains,\r
                \r
-               getChildAt     : X_Node_getChildAt,\r
+               'getChildAt'     : X_Node_getChildAt,\r
                \r
-               numChildren    : X_Node_length,\r
+               'numChildren'    : X_Node_length,\r
                \r
-               firstChild     : X_Node_firstChild,\r
+               'firstChild'     : X_Node_firstChild,\r
                \r
-               lastChild      : X_Node_lastChild,\r
+               'lastChild'      : X_Node_lastChild,\r
                \r
-               getOrder       : X_Node_getOrder,\r
+               'getOrder'       : X_Node_getOrder,\r
                \r
-               className      : X_Node_className,\r
-               addClass       : X_Node_addClass,\r
-               removeClass    : X_Node_removeClass,\r
-               toggleClass    : X_Node_toggleClass,\r
-               hasClass       : X_Node_hasClass,\r
+               'className'      : X_Node_className,\r
+               'addClass'       : X_Node_addClass,\r
+               'removeClass'    : X_Node_removeClass,\r
+               'toggleClass'    : X_Node_toggleClass,\r
+               'hasClass'       : X_Node_hasClass,\r
                \r
-               html           : X_Node_html,\r
-               text           : X_Node_text,\r
-               call           : X_Node_call,\r
-               each           : X_Node_each\r
+               'html'           : X_Node_html,\r
+               'text'           : X_Node_text,\r
+               'call'           : X_Node_call,\r
+               'each'           : X_Node_each\r
                \r
        }\r
 );\r
@@ -302,30 +411,30 @@ function X_Node_getXNode( v ){
                                uid = v.getAttribute( 'UID' );\r
                                return uid && X_Node_CHASHE[ uid ];\r
                        };\r
-                       return v.UID && X_Node_CHASHE[ v.UID ];\r
+                       return v[ 'UID' ] && X_Node_CHASHE[ v[ 'UID' ] ];\r
                case X_Node_TYPE.WINDOW :\r
                        return X_ViewPort;\r
                case X_Node_TYPE.DOCUMENT :\r
                        return X_ViewPort_document;\r
                case X_Node_TYPE.RAW_TEXT :\r
-                       if( v.UID ) return X_Node_CHASHE[ v.UID ];\r
+                       if( v[ 'UID' ] ) return X_Node_CHASHE[ v[ 'UID' ] ];\r
                        for( chashe = X_Node_CHASHE, i = chashe.length; i; ){\r
-                               if( ( xnode = X_Node_CHASHE[ --i ] ) && ( xnode._rawObject === v ) ) return xnode;\r
+                               if( ( xnode = X_Node_CHASHE[ --i ] ) && ( xnode[ '_rawObject' ] === v ) ) return xnode;\r
                        };\r
        };\r
 };\r
 \r
 function X_Node_getRoot( xnode ){\r
        return X_ViewPort_document;\r
-       //return X_Node_body._rawObject.documentElement ? node : node.ownerDocument || node.document;\r
+       //return X_Node_body[ '_rawObject' ].documentElement ? node : node.ownerDocument || node.document;\r
 };\r
        // XMLかどうかを判別する\r
 var X_Node_isXmlDocument =\r
                X_UA_DOM.IE4 ?\r
-                       X.emptyFunction :\r
+                       X_emptyFunction :\r
                        (function( root ){\r
                                if( X_Type_isBoolean( root.isXML ) ) return root.isXML;\r
-                               return root.isXML = root._rawObject.createElement( 'p' ).tagName !== root._rawObject.createElement( 'P' ).tagName;\r
+                               return root.isXML = root[ '_rawObject' ].createElement( 'p' ).tagName !== root[ '_rawObject' ].createElement( 'P' ).tagName;\r
                        }),\r
        X_Node_CHASHE     = [],\r
        X_Node_none  = X_Node_CHASHE[ 0 ] = new Node(),\r
@@ -338,15 +447,15 @@ var X_Node_isXmlDocument =
  * remove :\r
  *  X_Node_reserveRemoval = [] に追加。commitUpdate で remove\r
  * add :\r
- *  X_Node_reserveRemoval にいたら消す, new_parent._xnodes に挿入\r
+ *  X_Node_reserveRemoval にいたら消す, new_parent[ '_xnodes' ] に挿入\r
  */\r
        X_Node_reserveRemoval = [];\r
 \r
 \r
 var X_Node__ie4getRawNode = X_UA_DOM.IE4 && function ( that ){\r
-               return that._rawObject ||\r
-                       ( that._rawObject = document.all[ 'ie4uid' + that._uid ] ) ||\r
-                       ( that._id && ( that._rawObject = document.all[ that._id ] ) );\r
+               return that[ '_rawObject' ] ||\r
+                       ( that[ '_rawObject' ] = document.all[ 'ie4uid' + that[ '_uid' ] ] ) ||\r
+                       ( that[ '_id' ] && ( that[ '_rawObject' ] = document.all[ that[ '_id' ] ] ) );\r
        };\r
 \r
 \r
@@ -354,8 +463,8 @@ function X_Node_toggleInTreeFlag( xnodes, flag ){
        var i = xnodes.length, xnode;\r
        for( ; i; ){\r
                xnode = xnodes[ --i ];\r
-               flag ? ( xnode._flags |= X_Node_State.IN_TREE | X_Node_State.DIRTY_POSITION ) : ( xnode._flags &= ~X_Node_State.IN_TREE & ~X_Node_State.IE5_DISPLAY_NONE_FIX );\r
-               xnode._xnodes && X_Node_toggleInTreeFlag( xnode._xnodes, flag );\r
+               flag ? ( xnode[ '_flags' ] |= X_Node_State.IN_TREE | X_Node_State.DIRTY_POSITION ) : ( xnode[ '_flags' ] &= ~X_Node_State.IN_TREE & ~X_Node_State.IE5_DISPLAY_NONE_FIX );\r
+               xnode[ '_xnodes' ] && X_Node_toggleInTreeFlag( xnode[ '_xnodes' ], flag );\r
        };\r
 };\r
 \r
@@ -365,96 +474,128 @@ function X_Node_toggleInGPUFlag( gpuRoot, xnodes, flag ){
        if( flag ){\r
                for( ; i; ){\r
                        xnode = xnodes[ --i ];\r
-                       if( !xnode._gpuParent ){\r
-                               xnode._flags |= X_Node_State.GPU_CHILD;\r
-                               xnode._gpuParent = gpuRoot;\r
-                               xnode._xnodes && X_Node_toggleInTreeFlag( gpuRoot, xnode._xnodes, flag );       \r
+                       if( !xnode[ '_gpuParent' ] ){\r
+                               xnode[ '_flags' ] |= X_Node_State.GPU_CHILD;\r
+                               xnode[ '_gpuParent' ] = gpuRoot;\r
+                               xnode[ '_xnodes' ] && X_Node_toggleInTreeFlag( gpuRoot, xnode[ '_xnodes' ], flag );     \r
                        };\r
                };\r
        } else {\r
                for( ; i; ){\r
                        xnode = xnodes[ --i ];\r
-                       if( xnode._gpuParent === gpuRoot ){\r
-                               xnode._flags &= ~X_Node_State.GPU_CHILD;\r
-                               delete xnode._gpuParent;\r
-                               xnode._xnodes && X_Node_toggleInTreeFlag( gpuRoot, xnode._xnodes, flag );\r
+                       if( xnode[ '_gpuParent' ] === gpuRoot ){\r
+                               xnode[ '_flags' ] &= ~X_Node_State.GPU_CHILD;\r
+                               delete xnode[ '_gpuParent' ];\r
+                               xnode[ '_xnodes' ] && X_Node_toggleInTreeFlag( gpuRoot, xnode[ '_xnodes' ], flag );\r
                        };\r
                };\r
        };\r
 };\r
 \r
-/* --------------------------------------\r
- *  Create\r
+/**\r
+ * タグ名等を指定して新規に子ノードを作成し、現在のノードに追加する。\r
+ * @alias Node.prototype.create\r
+ * @param {string} [tag] タグ名\r
+ * @param {object} [opt_attrs=] 属性\r
+ * @param {object|string} [opt_css=] css\r
+ * @return {Node} 新規作成されたノード\r
+ * @example var child = parent.create( 'div' );\r
  */\r
 function X_Node_create( tag, opt_attrs, opt_css ){\r
        var xnode;\r
-       if( !this._tag ) return;\r
-       this.append( xnode = X_Doc_create( tag, opt_attrs, opt_css ) );\r
+       if( !this[ '_tag' ] ) return;\r
+       this[ 'append' ]( xnode = X_Doc_create( tag, opt_attrs, opt_css ) );\r
        return xnode;\r
 };\r
+/**\r
+ * 挿入位置とタグ名等を指定して新規に子ノードを作成し、現在のノードに挿入する。\r
+ * @alias Node.prototype.createAt\r
+ * @param {number} [index] 挿入位置\r
+ * @param {string} [tag] タグ名\r
+ * @param {object} [opt_attrs=] 属性\r
+ * @param {object|string} [opt_css=] css\r
+ * @return {Node} 新規作成されたノード\r
+ * @example var child = parent.create( 2, 'div' );\r
+ */\r
 function X_Node_createAt( index, tag, opt_attrs, opt_css ){\r
        var xnode;\r
-       if( !this._tag ) return;\r
-       this.appendAt( index, xnode = X_Doc_create( tag, opt_attrs, opt_css ) );\r
+       if( !this[ '_tag' ] ) return;\r
+       this[ 'appendAt' ]( index, xnode = X_Doc_create( tag, opt_attrs, opt_css ) );\r
        return xnode;\r
 };\r
 \r
-/* --------------------------------------\r
- *  CreateText\r
+/**\r
+ * テキストを指定して新規にテキストノードを作成し、現在のノードに挿入する。\r
+ * @alias Node.prototype.createText\r
+ * @param {string} [tag] テキスト\r
+ * @return {Node} 新規作成されたノード\r
  */\r
 function X_Node_createText( text ){\r
        var xnode;\r
-       if( !this._tag ) return;\r
-       this.append( xnode = X_Doc_createText( text ) );\r
+       if( !this[ '_tag' ] ) return;\r
+       this[ 'append' ]( xnode = X_Doc_createText( text ) );\r
        return xnode;\r
 };\r
+/**\r
+ * 挿入位置とテキストを指定して新規に子ノードを作成し、現在のノードに挿入する。\r
+ * @alias Node.prototype.createTextAt\r
+ * @param {number} [index] 挿入位置\r
+ * @param {string} [tag] テキスト\r
+ * @return {Node} 新規作成されたノード\r
+ */\r
 function X_Node_createTextAt( index, text ){\r
        var xnode;\r
-       if( !this._tag ) return;\r
-       this.appendAt( index, xnode = X_Doc_createText( text ) );\r
+       if( !this[ '_tag' ] ) return;\r
+       this[ 'appendAt' ]( index, xnode = X_Doc_createText( text ) );\r
        return xnode;\r
 };\r
 \r
-/* --------------------------------------\r
- *  Clone\r
+/**\r
+ * Node のクローンを作成し返す。id もクローンされる点に注意。イベントリスナはクローンされない。\r
  * http://d.hatena.ne.jp/think49/20110724/1311472811\r
  * http://d.hatena.ne.jp/uupaa/20100508/1273299874\r
+ * @alias Node.prototype.clone\r
+ * @param {boolean} [opt_clone_children] 子要素のクローンを行うか?\r
+ * @return {Node}\r
  */\r
 function X_Node_clone( opt_clone_children ){\r
        var xnode, xnodes, i, l;\r
-       if( this._tag ){\r
+       if( this[ '_tag' ] ){\r
                X_Node_newByTag = true;\r
-               xnode = new Node( this._tag, X_Object_clone( this._attrs ), X_Object_clone( this._css ) )\r
-                       .attr( { 'id' : this._id } )\r
-                       .className( this._className );\r
-               if( opt_clone_children && ( xnodes = this._xnodes ) && ( l = xnodes.length ) ){\r
+               xnode = new Node( this[ '_tag' ], X_Object_clone( this[ '_attrs' ] ), X_Object_clone( this[ '_css' ] ) )\r
+                       .attr( { 'id' : this[ '_id' ] } )\r
+                       [ 'className' ]( this[ '_className' ] );\r
+               if( opt_clone_children && ( xnodes = this[ '_xnodes' ] ) && ( l = xnodes.length ) ){\r
                        for( i = 0; i < l; ++i ){\r
-                               xnode.append( xnodes[ i ].clone( true ) );\r
+                               xnode[ 'append' ]( xnodes[ i ][ 'clone' ]( true ) );\r
                        };\r
                };\r
                return xnode;           \r
        };\r
        X_Node_newByText = true;\r
-       return new Node( this._text );\r
+       return new Node( this[ '_text' ] );\r
 };\r
 \r
-/* --------------------------------------\r
- *  Add\r
- * Node\r
- * HtmlElement の場合は内部使用専用 そのため event の破棄等しない\r
+/**\r
+ * ノードを子配列の最後に追加する。文字列が渡された場合、HTMLパーサーによって Node ツリーを作成して追加する。HtmlElement, TextNode の場合は内部使用専用。\r
+ * @alias Node.prototype.clone\r
+ * @param {Node|string|HTMLElement|TextNode} [v] HTMLElement と TextNode は内部のみ。\r
+ * @return {Node} 自身。チェインメソッド\r
+ * @example myNode.append( node );\r
+ * myNode.append( nodeSprite, '<div>A</div>', 'B' );\r
  */\r
 function X_Node_append( v ){\r
        var i, l, xnodes, frg;\r
-       if( !this._tag ) return;\r
+       if( !this[ '_tag' ] ) return;\r
        \r
        if( 1 < ( l = arguments.length ) ){\r
                for( i = 0; i < l; ++i ){\r
-                       this.append( arguments[ i ] );\r
+                       this[ 'append' ]( arguments[ i ] );\r
                };\r
                return this;\r
        };\r
        \r
-       if( !( xnodes = this._xnodes ) ) this._xnodes = xnodes = [];\r
+       if( !( xnodes = this[ '_xnodes' ] ) ) this[ '_xnodes' ] = xnodes = [];\r
        \r
        switch( X_Node_getType( v ) ){\r
                case X_Node_TYPE.RAW_HTML :\r
@@ -466,9 +607,9 @@ function X_Node_append( v ){
                        return this.append.apply( this, X_HtmlParser_parse( v, true ) );\r
                case X_Node_TYPE.XNODE :\r
                        // 親の xnodes から v を消す\r
-                       v.parent && v.remove();\r
+                       v.parent && v[ 'remove' ]();\r
                        // IE4 でテキストノードの追加、FIXED 済でない場合、親に要素の追加を通知\r
-                       if( X_UA[ 'IE4' ] && !v._tag && ( this._flags & X_Node_State.IE4_FIXED ) === 0 ) this._flags |= X_Node_State.IE4_DIRTY_CHILDREN;\r
+                       if( X_UA[ 'IE4' ] && !v[ '_tag' ] && ( this[ '_flags' ] & X_Node_State.IE4_FIXED ) === 0 ) this[ '_flags' ] |= X_Node_State.IE4_DIRTY_CHILDREN;\r
                        break;\r
                default :\r
                        return this;\r
@@ -476,34 +617,41 @@ function X_Node_append( v ){
 \r
        v.parent = this;\r
        xnodes[ xnodes.length ] = v;\r
-       if( this._flags & X_Node_State.IN_TREE ){\r
-               v._flags |= X_Node_State.IN_TREE;\r
-               v._xnodes && X_Node_toggleInTreeFlag( v._xnodes, true );\r
+       if( this[ '_flags' ] & X_Node_State.IN_TREE ){\r
+               v[ '_flags' ] |= X_Node_State.IN_TREE;\r
+               v[ '_xnodes' ] && X_Node_toggleInTreeFlag( v[ '_xnodes' ], true );\r
                X_Node_reserveUpdate();\r
        };\r
        return this;\r
 };\r
 \r
-\r
+/**\r
+ * ノードを挿入位置に追加する。\r
+ * @alias Node.prototype.clone\r
+ * @param {number} index 挿入位置 0以上\r
+ * @param {Node|string|HTMLElement|TextNode} [v] HTMLElement と TextNode は内部のみ。\r
+ * @return {Node} 自身。チェインメソッド\r
+ * @example myNode.appendAt( 1, node );\r
+ */\r
 function X_Node_appendAt( start, v ){\r
        var xnodes, l, i;\r
        \r
-       if( !this._tag ) return this;\r
+       if( !this[ '_tag' ] ) return this;\r
        \r
        l = arguments.length;\r
-       if( !( xnodes = this._xnodes ) ) xnodes = this._xnodes = [];\r
+       if( !( xnodes = this[ '_xnodes' ] ) ) xnodes = this[ '_xnodes' ] = [];\r
        \r
        if( xnodes.length <= start ){\r
-               if( l === 2 ) return this.append( v );\r
+               if( l === 2 ) return this[ 'append' ]( v );\r
                for( i = 1; i < l; ++i ){\r
-                       this.append( arguments[ i ] );\r
+                       this[ 'append' ]( arguments[ i ] );\r
                };\r
                return this;\r
        };\r
        if( start < 0 ) start = 0;\r
        if( 2 < l ){\r
                for( ; l; ){\r
-                       this.appendAt( start, arguments[ --l ] );\r
+                       this[ 'appendAt' ]( start, arguments[ --l ] );\r
                };\r
                return this;\r
        };\r
@@ -517,24 +665,24 @@ function X_Node_appendAt( start, v ){
                case X_Node_TYPE.STRING :\r
                        v = X_HtmlParser_parse( v, true );\r
                        for( i = v.length; i; ){\r
-                               this.appendAt( start, v[ --i ] );\r
+                               this[ 'appendAt' ]( start, v[ --i ] );\r
                        };\r
                        return this;\r
                case X_Node_TYPE.XNODE :\r
                        // 親の xnodes から v を消す\r
-                       v.parent && v.remove();\r
+                       v.parent && v[ 'remove' ]();\r
                        // IE4 でテキストノードの追加、FIXED 済でない場合、親に要素の追加を通知\r
-                       if( X_UA[ 'IE4' ] && !v._tag && ( this._flags & X_Node_State.IE4_FIXED ) === 0 ) this._flags |= X_Node_State.IE4_DIRTY_CHILDREN;\r
+                       if( X_UA[ 'IE4' ] && !v[ '_tag' ] && ( this[ '_flags' ] & X_Node_State.IE4_FIXED ) === 0 ) this[ '_flags' ] |= X_Node_State.IE4_DIRTY_CHILDREN;\r
                        break;\r
                default :\r
                        return this;\r
        };\r
 \r
        v.parent = this;\r
-       this._xnodes.splice( start, 0, v );\r
-       if( this._flags & X_Node_State.IN_TREE ){\r
-               v._flags |= X_Node_State.IN_TREE;\r
-               v._xnodes && X_Node_toggleInTreeFlag( v._xnodes, true );\r
+       this[ '_xnodes' ].splice( start, 0, v );\r
+       if( this[ '_flags' ] & X_Node_State.IN_TREE ){\r
+               v[ '_flags' ] |= X_Node_State.IN_TREE;\r
+               v[ '_xnodes' ] && X_Node_toggleInTreeFlag( v[ '_xnodes' ], true );\r
                X_Node_reserveUpdate();\r
        };\r
        return this;\r
@@ -553,12 +701,7 @@ function X_Node_appendTo( parent, opt_index ){
                default :\r
                        return this;\r
        };\r
-       opt_index === undefined ? parent.append( this ) : parent.appendAt( opt_index, this );\r
-       return this;\r
-};\r
-\r
-function X_Node_appendToRoot( opt_index ){\r
-       opt_index === undefined ? X_Node_body.append( this ) : X_Node_body.appendAt( opt_index, this );\r
+       opt_index === undefined ? parent[ 'append' ]( this ) : parent[ 'appendAt' ]( opt_index, this );\r
        return this;\r
 };\r
 \r
@@ -571,7 +714,7 @@ function X_Node_before( v ){
        // getter\r
        if( v === undefined ){\r
                if( !parent ) return;\r
-               xnodes = parent._xnodes;\r
+               xnodes = parent[ '_xnodes' ];\r
                i      = xnodes.indexOf( this );\r
                return 0 < i ? xnodes[ i - 1 ] : v;\r
        };\r
@@ -579,14 +722,14 @@ function X_Node_before( v ){
        if( !parent ) return this;\r
        \r
        l = arguments.length;\r
-       start = this.getOrder();\r
+       start = this[ 'getOrder' ]();\r
        if( 1 < l ){\r
                for( ; l; ){\r
-                       parent.appendAt( start, arguments[ --l ] );\r
+                       parent[ 'appendAt' ]( start, arguments[ --l ] );\r
                };\r
                return this;\r
        };\r
-       parent.appendAt( start, v );\r
+       parent[ 'appendAt' ]( start, v );\r
        return this;\r
 };\r
 \r
@@ -596,7 +739,7 @@ function X_Node_after( v ){
        // getter\r
        if( v === undefined ){\r
                if( !parent ) return;\r
-               xnodes = parent._xnodes;\r
+               xnodes = parent[ '_xnodes' ];\r
                i      = xnodes.indexOf( this );\r
                return ++i < xnodes.length ? xnodes[ i ] : v;\r
        };\r
@@ -604,30 +747,30 @@ function X_Node_after( v ){
        if( !parent ) return this;\r
        \r
        l = arguments.length;\r
-       start = this.getOrder() + 1;\r
-       if( parent._xnodes.length <= start ){\r
+       start = this[ 'getOrder' ]() + 1;\r
+       if( parent[ '_xnodes' ].length <= start ){\r
                if( 1 < l ){\r
                        for( i = 0; i < l; ++i ){\r
-                               parent.append( arguments[ i ] );\r
+                               parent[ 'append' ]( arguments[ i ] );\r
                        };\r
                        return this;\r
                };\r
-               parent.append( v );\r
+               parent[ 'append' ]( v );\r
                return this;\r
        };\r
        if( 1 < l ){\r
                for( ; l; ){\r
-                       parent.appendAt( start, arguments[ --l ] );\r
+                       parent[ 'appendAt' ]( start, arguments[ --l ] );\r
                };\r
                return this;\r
        };\r
-       parent.appendAt( start, v );\r
+       parent[ 'appendAt' ]( start, v );\r
        return this;\r
 };\r
 \r
 function X_Node_swap( v ){\r
        if( !this.parent ) return this;\r
-       return arguments.length === 1 ? this.before( v ).remove() : this.before.apply( this, arguments ).remove();\r
+       return arguments.length === 1 ? this[ 'prev' ]( v )[ 'remove' ]() : X_Node_before.apply( this, arguments )[ 'remove' ]();\r
 };\r
 \r
 /* --------------------------------------\r
@@ -640,23 +783,23 @@ function X_Node_remove(){
        if( !parent ) return this;\r
 \r
        delete this.parent;\r
-       parent._xnodes.splice( parent._xnodes.indexOf( this ), 1 );\r
+       parent[ '_xnodes' ].splice( parent[ '_xnodes' ].indexOf( this ), 1 );\r
        \r
-       if( this._flags & X_Node_State.IN_TREE ){\r
-               this._flags &= ~X_Node_State.IN_TREE & ~X_Node_State.IE5_DISPLAY_NONE_FIX;\r
-               this._xnodes && X_Node_toggleInTreeFlag( this._xnodes, false );\r
+       if( this[ '_flags' ] & X_Node_State.IN_TREE ){\r
+               this[ '_flags' ] &= ~X_Node_State.IN_TREE & ~X_Node_State.IE5_DISPLAY_NONE_FIX;\r
+               this[ '_xnodes' ] && X_Node_toggleInTreeFlag( this[ '_xnodes' ], false );\r
 \r
                if( X_UA_DOM.IE4 ){\r
-                       elm = this._rawObject || X_Node__ie4getRawNode( this );\r
+                       elm = this[ '_rawObject' ] || X_Node__ie4getRawNode( this );\r
                        if( elm ){\r
                                X_Node_reserveRemoval[ X_Node_reserveRemoval.length ] = this;\r
                                X_Node_reserveUpdate();                 \r
                        } else\r
-                       if( !this._tag && ( parent._flags & X_Node_State.IE4_FIXED ) === 0 ){\r
-                               parent._flags |= X_Node_State.IE4_DIRTY_CHILDREN;\r
+                       if( !this[ '_tag' ] && ( parent[ '_flags' ] & X_Node_State.IE4_FIXED ) === 0 ){\r
+                               parent[ '_flags' ] |= X_Node_State.IE4_DIRTY_CHILDREN;\r
                        };\r
                } else {\r
-                       elm = this._rawObject;\r
+                       elm = this[ '_rawObject' ];\r
                        if( elm && elm.parentNode && elm.parentNode.tagName ){\r
                                X_Node_reserveRemoval[ X_Node_reserveRemoval.length ] = this;\r
                                X_Node_reserveUpdate();                 \r
@@ -667,7 +810,7 @@ function X_Node_remove(){
 };\r
 \r
 function X_Node_empty(){\r
-       var xnodes = this._xnodes, i;\r
+       var xnodes = this[ '_xnodes' ], i;\r
        if( xnodes && ( i = xnodes.length ) ){\r
                for( ; i; ){\r
                        xnodes[ --i ].destroy();\r
@@ -682,38 +825,38 @@ function X_Node_empty(){
  */\r
 \r
 function X_Node_destroy( isChild ){\r
-       var xnodes = this._xnodes, i, elm;\r
+       var xnodes = this[ '_xnodes' ], i, elm;\r
        \r
-       if( ( this._flags & X_Node_State.EXIST ) === 0 ) return;\r
+       if( ( this[ '_flags' ] & X_Node_State.EXIST ) === 0 ) return;\r
        \r
-       elm = this._rawObject || X_UA_DOM.IE4 && X_Node__ie4getRawNode( this );\r
+       elm = this[ '_rawObject' ] || X_UA_DOM.IE4 && X_Node__ie4getRawNode( this );\r
        \r
        if( xnodes && ( i = xnodes.length ) ){\r
                //for( ; i; ){\r
                //      xnodes[ --i ].destroy( true );\r
                //};\r
        };\r
-       elm && this._listeners && this.unlisten(); // イベントの退避\r
+       elm && this._listeners && this[ 'unlisten' ](); // イベントの退避\r
 \r
-       if( this._flags & X_Node_State.IN_TREE ){\r
-               !isChild && this.remove();\r
-               this._flags &= ~X_Node_State.EXIST;\r
+       if( this[ '_flags' ] & X_Node_State.IN_TREE ){\r
+               !isChild && this[ 'remove' ]();\r
+               this[ '_flags' ] &= ~X_Node_State.EXIST;\r
        } else {\r
-               this.parent && this.parent._xnodes.splice( this.parent._xnodes.indexOf( this ), 1 );\r
+               this.parent && this.parent[ '_xnodes' ].splice( this.parent[ '_xnodes' ].indexOf( this ), 1 );\r
                elm && !isChild && X_Node__actualRemove( this );\r
-               this.kill();\r
+               this[ 'kill' ]();\r
        };\r
        \r
-       delete X_Node_CHASHE[ this._uid ];\r
+       delete X_Node_CHASHE[ this[ '_uid' ] ];\r
 };\r
 \r
 function X_Node_onBeforeKill( e ){\r
-       var xnodes = this._xnodes, i, elm;\r
+       var xnodes = this[ '_xnodes' ], i, elm;\r
        \r
-       if( ( this._flags & X_Node_State.EXIST ) === 0 ) return X.Callback.NONE;\r
+       if( ( this[ '_flags' ] & X_Node_State.EXIST ) === 0 ) return X_Callback_NONE;\r
        \r
-       elm = this._rawObject || X_UA_DOM.IE4 && X_Node__ie4getRawNode( this );\r
-       elm && this._listeners && this.unlisten(); // イベントの退避\r
+       elm = this[ '_rawObject' ] || X_UA_DOM.IE4 && X_Node__ie4getRawNode( this );\r
+       elm && this._listeners && this[ 'unlisten' ](); // イベントの退避\r
 \r
        if( xnodes && ( i = xnodes.length ) ){\r
                for( ; i; ){\r
@@ -721,16 +864,16 @@ function X_Node_onBeforeKill( e ){
                };\r
        };\r
 \r
-       delete X_Node_CHASHE[ this._uid ];\r
+       delete X_Node_CHASHE[ this[ '_uid' ] ];\r
 \r
        if( e ){\r
-               this.remove();\r
+               this[ 'remove' ]();\r
                if( X_Node_reserveRemoval[ X_Node_reserveRemoval.length - 1 ] === this ){\r
-                       this._flags &= ~X_Node_State.EXIST;\r
-                       return X.Callback.PREVENT_DEFAULT;              \r
+                       this[ '_flags' ] &= ~X_Node_State.EXIST;\r
+                       return X_Callback_PREVENT_DEFAULT;              \r
                };              \r
        };\r
-       return X.Callback.NONE;\r
+       return X_Callback_NONE;\r
 };\r
 \r
 \r
@@ -739,20 +882,20 @@ function X_Node_onBeforeKill( e ){
  */\r
 function X_Node_contains( v ){\r
        var elm, type, xnodes, i;\r
-       if( !v || !this._tag || this === v ) return false;\r
+       if( !v || !this[ '_tag' ] || this === v ) return false;\r
        // contains ie4+\r
-       if( ( elm = this._rawObject || X_UA_DOM.IE4 && X_Node__ie4getRawNode( this ) ) && document.contains && ( type = X_Node_getType( v ) ) && ( type === X_Node_TYPE.RAW_HTML || type === X_Node_TYPE.RAW_TEXT ) ){\r
-               return elm.contains( v );       \r
+       if( ( elm = this[ '_rawObject' ] || X_UA_DOM.IE4 && X_Node__ie4getRawNode( this ) ) && document.contains && ( type = X_Node_getType( v ) ) && ( type === X_Node_TYPE.RAW_HTML || type === X_Node_TYPE.RAW_TEXT ) ){\r
+               return elm[ 'contains' ]( v );  \r
        };\r
        //if( document.compareDocumentPosition ){\r
        //      \r
        //};\r
-       xnodes = this._xnodes;\r
+       xnodes = this[ '_xnodes' ];\r
        if( !xnodes || !xnodes.length ) return false;\r
        if( xnodes.indexOf( v ) !== -1 ) return true; // fast\r
        if( elm === v.parentNode ) return true;\r
        for( i = xnodes.length; i; ){\r
-               if( xnodes[ --i ].contains( v ) ) return true;\r
+               if( xnodes[ --i ][ 'contains' ]( v ) ) return true;\r
        };\r
        return false;\r
 };\r
@@ -761,12 +904,12 @@ function X_Node_contains( v ){
  *  getChild\r
  */\r
 function X_Node_getChildAt( i ){\r
-       var xnodes = this._xnodes;\r
+       var xnodes = this[ '_xnodes' ];\r
        return xnodes && 0 <= i && i < xnodes.length && xnodes[ i ];\r
 };\r
 \r
 function X_Node_length(){\r
-       var xnodes = this._xnodes;\r
+       var xnodes = this[ '_xnodes' ];\r
        return xnodes ? xnodes.length : 0;\r
 };\r
 \r
@@ -774,10 +917,11 @@ function X_Node_length(){
  *  firstChild, lastChild\r
  */\r
 function X_Node_firstChild(){\r
-       return this.getChildAt( 0 );\r
+       return this[ '_xnodes' ] && this[ '_xnodes' ][ 0 ];\r
 };\r
 function X_Node_lastChild(){\r
-       return this.getChildAt( this._xnodes.length - 1 );\r
+       var xnodes = this[ '_xnodes' ];\r
+       return xnodes && xnodes[ xnodes.length - 1 ];\r
 };\r
 \r
 /* --------------------------------------\r
@@ -786,7 +930,7 @@ function X_Node_lastChild(){
 function X_Node_getOrder(){\r
        var parent = this.parent;\r
        if( !parent ) return -1;\r
-       return parent._xnodes.indexOf( this );\r
+       return parent[ '_xnodes' ].indexOf( this );\r
 };\r
 \r
 /* --------------------------------------\r
@@ -795,12 +939,12 @@ function X_Node_getOrder(){
 function X_Node_className( v ){\r
        var node, _, __;\r
        // getter\r
-       if( v === undefined ) return this._className;\r
+       if( v === undefined ) return this[ '_className' ];\r
        \r
        // setter\r
-       if( this._className === v ) return this;\r
+       if( this[ '_className' ] === v ) return this;\r
        if( !v || !X_Type_isString( v ) ){\r
-               delete this._className;\r
+               delete this[ '_className' ];\r
        } else {\r
                // cleanup\r
                _  = ' ';\r
@@ -809,11 +953,11 @@ function X_Node_className( v ){
                v.charAt( 0 ) === _ && ( v = v.substr( 1 ) );\r
                v.lastIndexOf( _ ) === 0 && ( v = v.substr( 0, v.length - 1 ) );\r
                \r
-               if( this._className === v ) return this;\r
-               v ? ( this._className = v ) : delete this._className;\r
+               if( this[ '_className' ] === v ) return this;\r
+               v ? ( this[ '_className' ] = v ) : delete this[ '_className' ];\r
        };\r
-       this._flags |= X_Node_State.DIRTY_CLASSNAME;\r
-       this._flags & X_Node_State.IN_TREE && X_Node_reserveUpdate();\r
+       this[ '_flags' ] |= X_Node_State.DIRTY_CLASSNAME;\r
+       this[ '_flags' ] & X_Node_State.IN_TREE && X_Node_reserveUpdate();\r
        return this;\r
 };\r
 function X_Node_addClass( v ){\r
@@ -824,13 +968,13 @@ function X_Node_addClass( v ){
        for( ; i; ){\r
                name = names[ --i ];\r
                if( !name ) continue;\r
-               !this.hasClass( name ) && ( v += ( v ? ' ' : '' ) + name );\r
+               !this[ 'hasClass' ]( name ) && ( v += ( v ? ' ' : '' ) + name );\r
        };\r
-       return v ? this.className( this._className + ( this._className ? ' ' : '' ) + v ) : this;\r
+       return v ? this[ 'className' ]( this[ '_className' ] + ( this[ '_className' ] ? ' ' : '' ) + v ) : this;\r
 };\r
 function X_Node_removeClass( v ){\r
        var _          = ' ',\r
-               className  = this._className,\r
+               className  = this[ '_className' ],\r
                names      = v.split( _ ),\r
                classNames, i, f, j;\r
        if( !className ) return this;\r
@@ -845,23 +989,23 @@ function X_Node_removeClass( v ){
                        };\r
                };\r
        };\r
-       return f ? this.className( classNames.join( _ ) ) : this;\r
+       return f ? this[ 'className' ]( classNames.join( _ ) ) : this;\r
 };\r
 function X_Node_toggleClass( v, opt_toggle ){\r
        var names, i, name;\r
        if( opt_toggle !== undefined ){\r
-               return !!opt_toggle ? this.addClass( v ) : this.removeClass( v );       \r
+               return !!opt_toggle ? this[ 'addClass' ]( v ) : this[ 'removeClass' ]( v );     \r
        };\r
        names = v.split( ' ' );\r
        for( i = names.length; i; ){\r
                name = names[ --i ];\r
-               this.hasClass( name ) ? this.removeClass( name ) : this.addClass( name );\r
+               this[ 'hasClass' ]( name ) ? this[ 'removeClass' ]( name ) : this[ 'addClass' ]( name );\r
        };\r
        return this;\r
 };\r
 function X_Node_hasClass( v ){\r
        var _ = ' ',\r
-               className = this._className,\r
+               className = this[ '_className' ],\r
                i, name;\r
        if( className === v ) return true;\r
        if( !className ) return false;\r
@@ -886,35 +1030,35 @@ function X_Node_html( html ){
        var _ = '', q = '"', xnodes, n, i, l;\r
        // setter\r
        if( html !== undefined ){ // String 以外に Number や false null なども許可\r
-               if( !this._tag ) return this.text( html );\r
-               return html ? this.empty().append.apply( this, X_HtmlParser_parse( html, true ) ) : this.empty();\r
+               if( !this[ '_tag' ] ) return this[ 'text' ]( html );\r
+               return html ? this[ 'empty' ]().append.apply( this, X_HtmlParser_parse( html, true ) ) : this[ 'empty' ]();\r
        };\r
        \r
        // getter\r
-       if( !this._tag ){\r
-               return this._text;\r
+       if( !this[ '_tag' ] ){\r
+               return this[ '_text' ];\r
        };\r
        \r
-       this._flags & X_Node_State.OLD_CSSTEXT && X_Node_CSS_objToCssText( this );\r
+       this[ '_flags' ] & X_Node_State.OLD_CSSTEXT && X_Node_CSS_objToCssText( this );\r
 \r
        html = !X_Node_outerXNode ? [] : [\r
-               '<', this._tag,\r
-               this._id ? ' id="' + this._id + q : _,\r
-               this._className ? ' class="' + this._className + q : _,\r
-               this._flags & X_Node_State.OLD_ATTRTEXT ? X_Node_Attr_objToAttrText( this ) : this._attrText,\r
-               this._cssText ? ' style="' + this._cssText + q : _,\r
+               '<', this[ '_tag' ],\r
+               this[ '_id' ] ? ' id="' + this[ '_id' ] + q : _,\r
+               this[ '_className' ] ? ' class="' + this[ '_className' ] + q : _,\r
+               this[ '_flags' ] & X_Node_State.OLD_ATTRTEXT ? X_Node_Attr_objToAttrText( this ) : this[ '_attrText' ],\r
+               this[ '_cssText' ] ? ' style="' + this[ '_cssText' ] + q : _,\r
        '>' ];\r
        \r
        n = html.length;\r
-       if( ( xnodes = this._xnodes ) && ( l = xnodes.length ) ){\r
+       if( ( xnodes = this[ '_xnodes' ] ) && ( l = xnodes.length ) ){\r
                if( !X_Node_outerXNode ) X_Node_outerXNode = this;\r
                for( i = 0; i < l; ++i ){\r
-                       html[ n ] = xnodes[ i ].html();\r
+                       html[ n ] = xnodes[ i ][ 'html' ]();\r
                        ++n;\r
                };\r
                if( X_Node_outerXNode === this ) X_Node_outerXNode = null;\r
        };\r
-       !X_Node_outerXNode || X_Dom_DTD_EMPTY[ this._tag ] || ( html[ n ] = '<\/' + this._tag + '>' );\r
+       !X_Node_outerXNode || X_Dom_DTD_EMPTY[ this[ '_tag' ] ] || ( html[ n ] = '<\/' + this[ '_tag' ] + '>' );\r
        return html.join( _ );\r
 };\r
 \r
@@ -928,34 +1072,34 @@ function X_Node_text( text ){
                if( text === null ) text = '';\r
                text += '';\r
                \r
-               if( !this._tag ){\r
-                       if( this._text !== text ){\r
-                               text ? ( this._text = text ) : delete this._text;\r
-                               this._flags |= X_Node_State.DIRTY_CONTENT;                              \r
-                               this._flags & X_Node_State.IN_TREE && X_Node_reserveUpdate();\r
+               if( !this[ '_tag' ] ){\r
+                       if( this[ '_text' ] !== text ){\r
+                               text ? ( this[ '_text' ] = text ) : delete this[ '_text' ];\r
+                               this[ '_flags' ] |= X_Node_State.DIRTY_CONTENT;                         \r
+                               this[ '_flags' ] & X_Node_State.IN_TREE && X_Node_reserveUpdate();\r
                        };\r
                        return this;\r
                };\r
-               if( ( xnodes = this._xnodes ) && xnodes.length === 1 && !xnodes[ 0 ]._tag ){\r
-                       xnodes[ 0 ].text( text );\r
+               if( ( xnodes = this[ '_xnodes' ] ) && xnodes.length === 1 && !xnodes[ 0 ][ '_tag' ] ){\r
+                       xnodes[ 0 ][ 'text' ]( text );\r
                        return this;\r
                };\r
                // TODO 一つのtextnode を残すケース 完全に削除したい場合は empty()を使う\r
-               if( !text ) return this.empty();                \r
-               this.empty().createText( text );\r
+               if( !text ) return this[ 'empty' ]();           \r
+               this[ 'empty' ]()[ 'createText' ]( text );\r
                return this;\r
        };\r
        // getter\r
-       if( this._tag ){\r
-               if( ( xnodes = this._xnodes ) && ( l = xnodes.length ) ){\r
+       if( this[ '_tag' ] ){\r
+               if( ( xnodes = this[ '_xnodes' ] ) && ( l = xnodes.length ) ){\r
                        for( texts = [], i = 0; i < l; ++i ){\r
-                               texts[ i ] = xnodes[ i ].text();\r
+                               texts[ i ] = xnodes[ i ][ 'text' ]();\r
                        };\r
                        return texts.join( '' );\r
                };\r
                return '';\r
        };\r
-       return this._text;\r
+       return this[ '_text' ];\r
 };\r
 \r
 /*\r
@@ -969,24 +1113,24 @@ function X_Node_call( name /*, opt_args... */ ){
        \r
        switch( name ){\r
                case 'nodeType' :\r
-                       return this._tag ? 1 : 3;\r
+                       return this[ '_tag' ] ? 1 : 3;\r
                case 'text' :\r
-                       return this.text();\r
+                       return this[ 'text' ]();\r
                case 'html' :\r
                case 'innerHTML' :\r
-                       return this.html();\r
+                       return this[ 'html' ]();\r
                case 'outerHTML' :\r
                        X_Node_outerXNode = X_Node_body; // == true ならなんでもよい。型を合わすために xbody にしている\r
-                       v = this.html();\r
+                       v = this[ 'html' ]();\r
                        X_Node_outerXNode = null;\r
                        return v;\r
                case 'fontSize' :\r
                        return X_Node_CSS_getCharSize( this );\r
                case 'inGPU' :\r
-                       return !!( this._flags & ( X_Node_State.GPU_NOW | X_Node_State.GPU_RELEASE_RESERVED ) );\r
+                       return !!( this[ '_flags' ] & ( X_Node_State.GPU_NOW | X_Node_State.GPU_RELEASE_RESERVED ) );\r
        };\r
        \r
-       raw  = this._rawObject || X_UA_DOM.IE4 && X_Node__ie4getRawNode( this );\r
+       raw  = this[ '_rawObject' ] || X_UA_DOM.IE4 && X_Node__ie4getRawNode( this );\r
        if( !raw ) return;\r
        \r
        if( name === 'scrollTo' ){\r
@@ -1049,7 +1193,7 @@ function X_Node_each( func /*, opt_args */ ){
  */\r
        \r
 function X_Node_reserveUpdate(){\r
-       if( !X_Node_updateTimerID ) X_Node_updateTimerID = X.Timer.requestFrame( X_Node_startUpdate );\r
+       if( !X_Node_updateTimerID ) X_Node_updateTimerID = X_Timer_requestFrame( X_Node_startUpdate );\r
 };\r
 \r
 var X_Node_updateReservedByReleaseGPU = false;\r
@@ -1057,16 +1201,16 @@ var X_Node_updateReservedByReleaseGPU = false;
 function X_Node_startUpdate( time ){\r
        var removal, i, xnode;\r
        \r
-       if( !X_Node_updateTimerID || X_ViewPort_readyState < X_TEMP.SYSTEM_EVENT_INIT ){\r
+       if( !X_Node_updateTimerID || X_ViewPort_readyState < X_EVENT_INIT ){\r
                return;\r
        };\r
 \r
-       X.Timer.cancelFrame( X_Node_updateTimerID );\r
+       X_Timer_cancelFrame( X_Node_updateTimerID );\r
        X_Node_updateTimerID = 0;\r
 \r
        if( time ){\r
                // X.Timer 経由でないと発火しない このイベントでサイズを取ると無限ループに\r
-               X_System._listeners && X_System._listeners[ X_Event.BEFORE_UPDATE ] && X_System.dispatch( X_Event.BEFORE_UPDATE );\r
+               X_System._listeners && X_System._listeners[ X_EVENT_BEFORE_UPDATE ] && X_System[ 'dispatch' ]( X_EVENT_BEFORE_UPDATE );\r
        };\r
 \r
        removal = X_Node_reserveRemoval;\r
@@ -1076,16 +1220,16 @@ function X_Node_startUpdate( time ){
                        xnode = removal[ --i ];\r
                        // TODO GPU レイヤーの子の場合、remove をスキップする。 非GPU レイヤーへ apppend される場合、clone する?\r
                        X_Node__actualRemove( xnode );\r
-                       ( xnode._flags & X_Node_State.EXIST ) === 0 && xnode.kill();\r
+                       ( xnode[ '_flags' ] & X_Node_State.EXIST ) === 0 && xnode[ 'kill' ]();\r
                };\r
                removal.length = 0;\r
        };\r
        \r
-       if( X_Node_html._flags & X_Node_BitMask_IS_DIRTY ){\r
-               X_Node__commitUpdate( X_Node_html, X_Node_html._rawObject.parentNode, null, X_Node_html._flags );\r
+       if( X_Node_html[ '_flags' ] & X_Node_BitMask_IS_DIRTY ){\r
+               X_Node__commitUpdate( X_Node_html, X_Node_html[ '_rawObject' ].parentNode, null, X_Node_html[ '_flags' ] );\r
        } else {\r
-               X_Node__commitUpdate( X_Node_head, X_Node_head._rawObject.parentNode, null, X_Node_head._flags );\r
-               X_Node__commitUpdate( X_Node_body, X_Node_body._rawObject.parentNode, null, X_Node_body._flags );\r
+               X_Node__commitUpdate( X_Node_head, X_Node_head[ '_rawObject' ].parentNode, null, X_Node_head[ '_flags' ] );\r
+               X_Node__commitUpdate( X_Node_body, X_Node_body[ '_rawObject' ].parentNode, null, X_Node_body[ '_flags' ] );\r
        };\r
        \r
        if( X_Node_updateReservedByReleaseGPU ){\r
@@ -1095,10 +1239,10 @@ function X_Node_startUpdate( time ){
        \r
        if( time ){\r
                // X.Timer 経由でないと発火しない このイベントでサイズを取ると無限ループに\r
-               X_System._listeners && X_System._listeners[ X_Event.UPDATED ] && X_System.dispatch( X_Event.UPDATED );  \r
+               X_System._listeners && X_System._listeners[ X_EVENT_UPDATED ] && X_System[ 'dispatch' ]( X_EVENT_UPDATED );     \r
        };\r
        \r
-       X_ViewPort._listeners && X_ViewPort._listeners[ X_Event.AFTER_UPDATE ] && X_ViewPort.asyncDispatch( X_Event.AFTER_UPDATE );\r
+       X_ViewPort._listeners && X_ViewPort._listeners[ X_EVENT_AFTER_UPDATE ] && X_ViewPort[ 'asyncDispatch' ]( X_EVENT_AFTER_UPDATE );\r
 };\r
 \r
 /*\r
@@ -1117,34 +1261,34 @@ function X_Node_startUpdate( time ){
 var X_Node__commitUpdate =\r
        X_UA_DOM.W3C ?\r
                ( function( that, parentElement, nextElement, accumulatedFlags ){\r
-                       var elm = that._rawObject,\r
+                       var elm = that[ '_rawObject' ],\r
                                created, xnodes, l, next;\r
 \r
                        // 1. GPU 一切の更新をスキップ\r
-                       if( that._flags & X_Node_State.GPU_NOW ){\r
-                               console.log( '更新のskip ' + !!( that._flags & X_Node_BitMask_IS_DIRTY ) );\r
-                               that._flags & X_Node_BitMask_IS_DIRTY && X_Node__updateRawNode( that, elm );\r
+                       if( that[ '_flags' ] & X_Node_State.GPU_NOW ){\r
+                               console.log( '更新のskip ' + !!( that[ '_flags' ] & X_Node_BitMask_IS_DIRTY ) );\r
+                               that[ '_flags' ] & X_Node_BitMask_IS_DIRTY && X_Node__updateRawNode( that, elm );\r
                                return elm;\r
                        };\r
 \r
                        // 2. GPU解放予約\r
                        // TODO もしかしたらこのタイミングで更新できるかも。\r
-                       if( that._flags & X_Node_State.GPU_RELEASE_RESERVED ){\r
+                       if( that[ '_flags' ] & X_Node_State.GPU_RELEASE_RESERVED ){\r
                                console.log( 'GPU 解放 ' );\r
                                //X_Node_updateReservedByReleaseGPU = true;\r
                                //X_Node__updateRawNode( that, elm );\r
-                               that._flags &= X_Node_BitMask_RESET_GPU;\r
+                               that[ '_flags' ] &= X_Node_BitMask_RESET_GPU;\r
                                //return elm;\r
                        };\r
 \r
                        // 3. GPU予約 -> GPU\r
-                       if( that._flags & X_Node_State.GPU_RESERVED ){\r
-                               that._flags &= X_Node_BitMask_RESET_GPU;\r
-                               that._flags |= X_Node_State.GPU_NOW;\r
+                       if( that[ '_flags' ] & X_Node_State.GPU_RESERVED ){\r
+                               that[ '_flags' ] &= X_Node_BitMask_RESET_GPU;\r
+                               that[ '_flags' ] |= X_Node_State.GPU_NOW;\r
                        };\r
 \r
                        // 4. style="display:none" の場合\r
-                       if( that._flags & X_Node_State.STYLE_IS_DISPLAY_NONE ){\r
+                       if( that[ '_flags' ] & X_Node_State.STYLE_IS_DISPLAY_NONE ){\r
                                if( X_Node_displayNoneFixForIE5 ){\r
                                        // filter の効いている要素を含む要素は display:none が無視される。\r
                                        // filter = '' で削除はできるが、再表示時に filter が消える。 -> filter な要素を削除してしまう。                                         \r
@@ -1158,9 +1302,9 @@ var X_Node__commitUpdate =
                        };\r
                        \r
                        // 5. ie5 非表示fixフラグ\r
-                       accumulatedFlags |= that._flags;\r
+                       accumulatedFlags |= that[ '_flags' ];\r
                        \r
-                       if( that._flags & X_Node_State.IE5_DISPLAY_NONE_FIX ){\r
+                       if( that[ '_flags' ] & X_Node_State.IE5_DISPLAY_NONE_FIX ){\r
                                if( accumulatedFlags & ( X_Node_State.DIRTY_POSITION | X_Node_State.DIRTY_ID | X_Node_State.DIRTY_CLASSNAME ) === 0 ){\r
                                        return nextElement;\r
                                };\r
@@ -1168,27 +1312,27 @@ var X_Node__commitUpdate =
                        \r
                        // 6. 要素の生成\r
                        if( !elm ){\r
-                               if( !that._tag ){\r
-                                       that._flags &= X_Node_BitMask_RESET_DIRTY;\r
-                                       that._rawObject = elm = document.createTextNode( X_String_chrReferanceTo( that._text ) );\r
+                               if( !that[ '_tag' ] ){\r
+                                       that[ '_flags' ] &= X_Node_BitMask_RESET_DIRTY;\r
+                                       that[ '_rawObject' ] = elm = document.createTextNode( X_String_chrReferanceTo( that[ '_text' ] ) );\r
                                        if( !X_UA[ 'IE' ] ){\r
-                                               elm.UID = that._uid;\r
+                                               elm[ 'UID' ] = that[ '_uid' ];\r
                                        };\r
                                } else\r
                                if( X_Node_strictElmCreation ){\r
-                                       that._flags & X_Node_State.OLD_CSSTEXT && X_Node_CSS_objToCssText( that, true ); // OLD_CSSTEXT ??\r
+                                       that[ '_flags' ] & X_Node_State.OLD_CSSTEXT && X_Node_CSS_objToCssText( that, true ); // OLD_CSSTEXT ??\r
                \r
-                                       that._rawObject = elm =\r
+                                       that[ '_rawObject' ] = elm =\r
                                                document.createElement( [\r
-                                                       '<', that._tag,\r
-                                                               ' UID="', that._uid, '"',\r
-                                                               that._id ? ' id="' + that._id + '"' : '',\r
-                                                               that._className ? ' class="' + that._className + '"' : '',\r
+                                                       '<', that[ '_tag' ],\r
+                                                               ' UID="', that[ '_uid' ], '"',\r
+                                                               that[ '_id' ] ? ' id="' + that[ '_id' ] + '"' : '',\r
+                                                               that[ '_className' ] ? ' class="' + that[ '_className' ] + '"' : '',\r
                                                                X_Node_Attr_objToAttrText( that, true ),\r
-                                                               that._cssText ? ' style="' + that._cssText + '"' : '',\r
+                                                               that[ '_cssText' ] ? ' style="' + that[ '_cssText' ] + '"' : '',\r
                                                        '>' ].join( '' ) );\r
                                } else {\r
-                                       that._rawObject = elm = document.createElement( that._tag );\r
+                                       that[ '_rawObject' ] = elm = document.createElement( that[ '_tag' ] );\r
                                };\r
                                \r
                                // IE には要素追加のタイミングで起こるメモリリークがありここで追加\r
@@ -1198,9 +1342,9 @@ var X_Node__commitUpdate =
                                                parentElement.appendChild( elm );\r
                                };\r
 \r
-                               if( that._tag ){\r
+                               if( that[ '_tag' ] ){\r
                                        X_EventDispatcher_toggleAllEvents( that, true );// イベントの復帰                                \r
-                                       that._flags |= X_Node_State.ACTUAL_LISTENING;\r
+                                       that[ '_flags' ] |= X_Node_State.ACTUAL_LISTENING;\r
                                        \r
                                        if( X_Node_documentFragment ){\r
                                                //( frg = X_Node_documentFragment ).appendChild( elm );\r
@@ -1208,20 +1352,20 @@ var X_Node__commitUpdate =
                                        };\r
 \r
                                        if( X_Node_strictElmCreation ){\r
-                                               that._flags &= X_Node_BitMask_RESET_DIRTY;\r
+                                               that[ '_flags' ] &= X_Node_BitMask_RESET_DIRTY;\r
                                                // ie の string から要素を作る場合、ネットワーク系属性は onload イベントなどを拾うために、要素生成->イベント復帰後に適用する\r
-                                               that._newAttrs && ( that._flags |= X_Node_State.DIRTY_ATTR ); // _newAttrs には ネットワーク系属性が入っている。Network 系の属性は遅らせて設定\r
-                                               that._flags |= X_Node_State.DIRTY_IE_FILTER;// doc 追加後に filter を指定しないと有効にならない。\r
+                                               that[ '_newAttrs' ] && ( that[ '_flags' ] |= X_Node_State.DIRTY_ATTR ); // _newAttrs には ネットワーク系属性が入っている。Network 系の属性は遅らせて設定\r
+                                               that[ '_flags' ] |= X_Node_State.DIRTY_IE_FILTER;// doc 追加後に filter を指定しないと有効にならない。\r
                                        } else {\r
-                                               elm.UID = that._uid;\r
-                                               that._newAttrs = that._attrs;\r
-                                               that._flags &= X_Node_BitMask_RESET_DIRTY;\r
-                                               that._flags |= X_Node_State.DIRTY_ID | X_Node_State.DIRTY_CLASSNAME | X_Node_State.DIRTY_ATTR | X_Node_State.DIRTY_CSS | X_Node_State.DIRTY_IE_FILTER;\r
+                                               elm[ 'UID' ] = that[ '_uid' ];\r
+                                               that[ '_newAttrs' ] = that[ '_attrs' ];\r
+                                               that[ '_flags' ] &= X_Node_BitMask_RESET_DIRTY;\r
+                                               that[ '_flags' ] |= X_Node_State.DIRTY_ID | X_Node_State.DIRTY_CLASSNAME | X_Node_State.DIRTY_ATTR | X_Node_State.DIRTY_CSS | X_Node_State.DIRTY_IE_FILTER;\r
                                                \r
                                                // http://outcloud.blogspot.jp/2010/09/iframe.html\r
                                                // この問題は firefox3.6 で確認\r
                                                if( X_UA[ 'Gecko' ] ){\r
-                                                       if( that._tag === 'IFRAME' && ( !that._attrs || !that._attrs[ 'src' ] ) ){\r
+                                                       if( that[ '_tag' ] === 'IFRAME' && ( !that[ '_attrs' ] || !that[ '_attrs' ][ 'src' ] ) ){\r
                                                                //elm.contentWindow.location.replace = elm.src = 'about:blank';\r
                                                                that.attr( 'src', 'about:blank' );\r
                                                        };\r
@@ -1238,14 +1382,14 @@ var X_Node__commitUpdate =
                                        parentElement.appendChild( elm );\r
                        };\r
                        \r
-                       if( that._listeners && ( that._flags & X_Node_State.ACTUAL_LISTENING ) === 0 ){\r
+                       if( that._listeners && ( that[ '_flags' ] & X_Node_State.ACTUAL_LISTENING ) === 0 ){\r
                                X_EventDispatcher_toggleAllEvents( that, true );// イベントの退避\r
-                               that._flags |= X_Node_State.ACTUAL_LISTENING;\r
+                               that[ '_flags' ] |= X_Node_State.ACTUAL_LISTENING;\r
                        };\r
                        \r
                        // 8. 更新の適用\r
                        if( accumulatedFlags & X_Node_BitMask_IS_DIRTY ){\r
-                               delete that._fontSize;\r
+                               delete that[ '_fontSize' ];\r
                                X_Node__updateRawNode( that, elm );\r
                        };\r
 \r
@@ -1253,18 +1397,18 @@ var X_Node__commitUpdate =
                        // 親及び自身へのクラス・id指定で display : none になるケースがありそれを検出\r
                        // 生成と破棄が繰り返されてしまう、親と自身の id, class が変わった場合だけ再生成。 accumulatedFlags & ( ID | CLASSNAME )\r
                        // currentStyle を観ていたときはエラーで停止する、alert と挟むと正常に動いて支離滅裂\r
-                       if( X_Node_displayNoneFixForIE5 && that._tag ){\r
+                       if( X_Node_displayNoneFixForIE5 && that[ '_tag' ] ){\r
                                if( elm.runtimeStyle.display === 'none' ){\r
                                        X_Node__actualRemove( that );\r
-                                       that._flags |= X_Node_State.IE5_DISPLAY_NONE_FIX;\r
+                                       that[ '_flags' ] |= X_Node_State.IE5_DISPLAY_NONE_FIX;\r
                                        return nextElement;                                     \r
                                } else {\r
-                                       that._flags &= ~X_Node_State.IE5_DISPLAY_NONE_FIX;\r
+                                       that[ '_flags' ] &= ~X_Node_State.IE5_DISPLAY_NONE_FIX;\r
                                };\r
                        };\r
                        \r
                        // 10. 子要素の更新。\r
-                       if( ( xnodes = that._xnodes ) && ( l = xnodes.length ) ) {\r
+                       if( ( xnodes = that[ '_xnodes' ] ) && ( l = xnodes.length ) ) {\r
                                for( ; l; ){\r
                                        next = X_Node__commitUpdate( xnodes[ --l ], elm, next, accumulatedFlags );\r
                                };\r
@@ -1275,7 +1419,7 @@ var X_Node__commitUpdate =
                                        parentElement.insertBefore( elm, nextElement ) :\r
                                        parentElement.appendChild( elm );\r
                                \r
-                               if( X_UA[ 'Gecko' ] && that._tag === 'IFRAME' && elm.contentWindow ){\r
+                               if( X_UA[ 'Gecko' ] && that[ '_tag' ] === 'IFRAME' && elm.contentWindow ){\r
                                        // tree に追加されるまで contentWindow は存在しない。\r
                                        elm.contentWindow.location.replace = elm.src;\r
                                };\r
@@ -1285,16 +1429,16 @@ var X_Node__commitUpdate =
                }) :\r
        X_UA_DOM.IE4 ? \r
                ( function( that, parentElement, prevElement, accumulatedFlags ){\r
-                       var elm = that._rawObject || X_Node__ie4getRawNode( that ),\r
+                       var elm = that[ '_rawObject' ] || X_Node__ie4getRawNode( that ),\r
                                xnodes, l, i, dirty, mix, html, text, prev;\r
 \r
-                       if( !that._tag ){\r
-                               that._flags & X_Node_State.DIRTY_CONTENT && X_Node__updateRawNode( that, elm );\r
+                       if( !that[ '_tag' ] ){\r
+                               that[ '_flags' ] & X_Node_State.DIRTY_CONTENT && X_Node__updateRawNode( that, elm );\r
                                return elm;\r
                        };\r
                        \r
                        // 4. style="display:none" の場合\r
-                       if( that._flags & X_Node_State.STYLE_IS_DISPLAY_NONE ){\r
+                       if( that[ '_flags' ] & X_Node_State.STYLE_IS_DISPLAY_NONE ){\r
                                if( elm ){\r
                                        elm.style.display = 'none';\r
                                        if( elm.style.display !== 'none' ){ // ie4 の style は currentStyle 相当らしい、、、? div 以外への display:none が効かないので remove する。\r
@@ -1310,14 +1454,14 @@ var X_Node__commitUpdate =
                                        prevElement.insertAdjacentHTML( 'AfterEnd', X_Node__actualCreate( that, false ) ) :\r
                                        parentElement.insertAdjacentHTML( 'AfterBegin', X_Node__actualCreate( that, false ) );\r
                                X_Node__afterActualCreate( that );\r
-                               return that._rawObject || X_Node__ie4getRawNode( that );\r
+                               return that[ '_rawObject' ] || X_Node__ie4getRawNode( that );\r
                        };\r
                        \r
-                       accumulatedFlags |= that._flags;\r
+                       accumulatedFlags |= that[ '_flags' ];\r
                        \r
-                       xnodes = that._xnodes;\r
+                       xnodes = that[ '_xnodes' ];\r
                        l      = xnodes ? xnodes.length : 0;\r
-                       dirty  = !!( that._flags & X_Node_State.IE4_DIRTY_CHILDREN );\r
+                       dirty  = !!( that[ '_flags' ] & X_Node_State.IE4_DIRTY_CHILDREN );\r
                        \r
                        /*\r
                         * HTML の下に TextNode だけ 。MIX_FIXED でない場合、削除、追加 を親に通知\r
@@ -1326,21 +1470,21 @@ var X_Node__commitUpdate =
                         * HTML の下は MIX_FIXED -> TextNode を <font> に置き換えてあるのでW3C DON 的に触ることができる\r
                         */\r
                        if( dirty ){\r
-                               that._flags &= ~X_Node_State.IE4_DIRTY_CHILDREN;\r
+                               that[ '_flags' ] &= ~X_Node_State.IE4_DIRTY_CHILDREN;\r
                                for( i = 0; i < l; ++i ){\r
-                                       if( xnodes[ i ]._tag ){\r
-                                               that._flags |= X_Node_State.IE4_HAS_ELEMENT;\r
+                                       if( xnodes[ i ][ '_tag' ] ){\r
+                                               that[ '_flags' ] |= X_Node_State.IE4_HAS_ELEMENT;\r
                                        } else {\r
-                                               that._flags |= X_Node_State.IE4_HAS_TEXTNODE;\r
+                                               that[ '_flags' ] |= X_Node_State.IE4_HAS_TEXTNODE;\r
                                        };\r
-                                       if( that._flags & X_Node_BitMask_IE4_IS_MIX === X_Node_BitMask_IE4_IS_MIX ){\r
+                                       if( that[ '_flags' ] & X_Node_BitMask_IE4_IS_MIX === X_Node_BitMask_IE4_IS_MIX ){\r
                                                mix = true;\r
                                                break;\r
                                        };\r
                                };\r
                        };\r
                        \r
-                       if( that._flags & X_Node_State.IE4_FIXED || that._flags & X_Node_BitMask_IE4_IS_MIX === X_Node_State.IE4_HAS_ELEMENT ){\r
+                       if( that[ '_flags' ] & X_Node_State.IE4_FIXED || that[ '_flags' ] & X_Node_BitMask_IE4_IS_MIX === X_Node_State.IE4_HAS_ELEMENT ){\r
                                for( i = 0; i < l; ++i ){\r
                                        prev = X_Node__commitUpdate( xnodes[ i ], elm, prev, accumulatedFlags );\r
                                };\r
@@ -1354,24 +1498,24 @@ var X_Node__commitUpdate =
                                for( i = 0; i < l; ++i ){\r
                                        X_Node__afterActualCreate( xnodes[ i ] );\r
                                };\r
-                               that._flags |= X_Node_State.IE4_FIXED;\r
+                               that[ '_flags' ] |= X_Node_State.IE4_FIXED;\r
                        } else\r
-                       if( that._flags & X_Node_State.IE4_HAS_TEXTNODE ){\r
+                       if( that[ '_flags' ] & X_Node_State.IE4_HAS_TEXTNODE ){\r
                                dirty = dirty || false;\r
                                for( i = 0; i < l; ++i ){\r
                                        text = xnodes[ i ];\r
-                                       if( text._flags & X_Node_BitMask_IS_DIRTY ){\r
-                                               text._flags &= X_Node_BitMask_RESET_DIRTY;\r
+                                       if( text[ '_flags' ] & X_Node_BitMask_IS_DIRTY ){\r
+                                               text[ '_flags' ] &= X_Node_BitMask_RESET_DIRTY;\r
                                                dirty = true;\r
                                        };\r
                                };\r
-                               if( dirty ) elm.innerHTML = that.text();\r
+                               if( dirty ) elm.innerHTML = that[ 'text' ]();\r
                        };\r
                        \r
-                       if( accumulatedFlags & X_Node_BitMask_IS_DIRTY ) delete that._fontSize;\r
+                       if( accumulatedFlags & X_Node_BitMask_IS_DIRTY ) delete that[ '_fontSize' ];\r
                        \r
-                       that._flags &= ~X_Node_State.DIRTY_POSITION;\r
-                       that._flags & X_Node_BitMask_IS_DIRTY && X_Node__updateRawNode( that, elm );\r
+                       that[ '_flags' ] &= ~X_Node_State.DIRTY_POSITION;\r
+                       that[ '_flags' ] & X_Node_BitMask_IS_DIRTY && X_Node__updateRawNode( that, elm );\r
                        return elm;\r
                }) :\r
                (function(){});\r
@@ -1385,28 +1529,28 @@ var X_Node__updateRawNode =
                        var attrs, rename, k, v;\r
 \r
                        // textNode\r
-                       if( !that._tag ){\r
-                               elm.data = X_String_chrReferanceTo( that._text );\r
-                               that._flags &= X_Node_BitMask_RESET_DIRTY;\r
+                       if( !that[ '_tag' ] ){\r
+                               elm.data = X_String_chrReferanceTo( that[ '_text' ] );\r
+                               that[ '_flags' ] &= X_Node_BitMask_RESET_DIRTY;\r
                                return;\r
                        };\r
                        // id\r
-                       if( that._flags & X_Node_State.DIRTY_ID ){\r
-                               that._id ? ( elm.id = that._id ) : ( elm.id && elm.removeAttribute( 'id' ) );           \r
+                       if( that[ '_flags' ] & X_Node_State.DIRTY_ID ){\r
+                               that[ '_id' ] ? ( elm.id = that[ '_id' ] ) : ( elm.id && elm.removeAttribute( 'id' ) );         \r
                        };\r
                        // className\r
-                       if( that._flags & X_Node_State.DIRTY_CLASSNAME ){\r
-                               that._className ? ( elm.className = that._className ) : ( elm.className && elm.removeAttribute( X_UA[ 'IE' ] < 8 ? 'className' : 'class' ) ); // className は ie7-                     \r
+                       if( that[ '_flags' ] & X_Node_State.DIRTY_CLASSNAME ){\r
+                               that[ '_className' ] ? ( elm.className = that[ '_className' ] ) : ( elm.className && elm.removeAttribute( X_UA[ 'IE' ] < 8 ? 'className' : 'class' ) ); // className は ie7-                   \r
                        };\r
                        \r
                        // attr\r
-                       if( that._flags & X_Node_State.DIRTY_ATTR && ( attrs = that._newAttrs || that._attrs ) ){\r
+                       if( that[ '_flags' ] & X_Node_State.DIRTY_ATTR && ( attrs = that[ '_newAttrs' ] || that[ '_attrs' ] ) ){\r
                                rename = X_Node_Attr_renameForDOM;\r
                                                \r
                                for( k in attrs ){\r
                                        v = attrs[ k ];\r
                                        \r
-                                       switch( that._tag + k ){\r
+                                       switch( that[ '_tag' ] + k ){\r
                                                case 'TEXTAREAvalue' :\r
                                                        // IETester 5.5 ではエラーが出なかった.MultipulIE5.5 ではエラーが出たので\r
                                                        if( !X_UA[ 'MacIE' ] && X_UA[ 'IE5x' ] ){\r
@@ -1439,41 +1583,41 @@ var X_Node__updateRawNode =
                                                elm.removeAttribute( rename[ k ] || k ) :\r
                                                ( elm[ rename[ k ] || k ] = X_Node_Attr_noValue[ k ] ? k : v );\r
                                };\r
-                               delete that._newAttrs;\r
+                               delete that[ '_newAttrs' ];\r
                        };\r
                        \r
                        // style\r
-                       if( that._flags & X_Node_State.DIRTY_CSS ){\r
-                               if( that._flags & X_Node_State.OLD_CSSTEXT ? X_Node_CSS_objToCssText( that ) : that._cssText ){\r
+                       if( that[ '_flags' ] & X_Node_State.DIRTY_CSS ){\r
+                               if( that[ '_flags' ] & X_Node_State.OLD_CSSTEXT ? X_Node_CSS_objToCssText( that ) : that[ '_cssText' ] ){\r
                                        X_UA[ 'Opera78' ] || X_UA[ 'NN6' ] ?\r
-                                               elm.setAttribute( 'style', that._cssText ) : // opera8用\r
-                                               ( elm.style.cssText = that._cssText );\r
+                                               elm.setAttribute( 'style', that[ '_cssText' ] ) : // opera8用\r
+                                               ( elm.style.cssText = that[ '_cssText' ] );\r
                                } else {\r
                                        elm.style.cssText = ''; // IE5.5以下 Safari3.2 で必要\r
                                        elm.removeAttribute( 'style' );\r
                                };\r
                        } else\r
-                       if( that._flags & X_Node_State.DIRTY_IE_FILTER ){\r
+                       if( that[ '_flags' ] & X_Node_State.DIRTY_IE_FILTER ){\r
                                v = X_Node_CSS_objToIEFilterText( that );\r
                                if( v ){\r
                                        elm.style.filter = v;\r
-                                       that._flags |= X_Node_State.IE_FILTER_NOW;\r
+                                       that[ '_flags' ] |= X_Node_State.IE_FILTER_NOW;\r
                                } else {\r
                                        elm.style.removeAttribute( 'filter' );\r
-                                       that._flags &= ~X_Node_State.IE_FILTER_NOW;\r
+                                       that[ '_flags' ] &= ~X_Node_State.IE_FILTER_NOW;\r
                                };\r
                        };\r
                        \r
-                       that._flags &= X_Node_BitMask_RESET_DIRTY;\r
+                       that[ '_flags' ] &= X_Node_BitMask_RESET_DIRTY;\r
                }) :\r
        X_UA_DOM.IE4 ? \r
                ( function( that, elm ){\r
                        var attrs, rename, k, v;\r
 \r
                        // fake textNode\r
-                       if( !that._tag ){\r
-                               elm.innerText = that._text;\r
-                               that._flags &= X_Node_BitMask_RESET_DIRTY;\r
+                       if( !that[ '_tag' ] ){\r
+                               elm.innerText = that[ '_text' ];\r
+                               that[ '_flags' ] &= X_Node_BitMask_RESET_DIRTY;\r
                                return;\r
                        };\r
                        \r
@@ -1482,34 +1626,34 @@ var X_Node__updateRawNode =
                 * title、className、id、lang、language には setAttribute でなく、element.id で直接読み書きできる\r
                 */     \r
                        // id\r
-                       if( that._flags & X_Node_State.DIRTY_ID ) elm.setAttribute( 'id', that._id || ( 'ie4uid' + that._uid ) );\r
+                       if( that[ '_flags' ] & X_Node_State.DIRTY_ID ) elm.setAttribute( 'id', that[ '_id' ] || ( 'ie4uid' + that[ '_uid' ] ) );\r
 \r
                        // className\r
-                       if( that._flags & X_Node_State.DIRTY_CLASSNAME ){\r
-                               that._className ? ( elm.className = that._className ) : elm.removeAttribute( 'class' );\r
+                       if( that[ '_flags' ] & X_Node_State.DIRTY_CLASSNAME ){\r
+                               that[ '_className' ] ? ( elm.className = that[ '_className' ] ) : elm.removeAttribute( 'class' );\r
                        };\r
                        // style\r
-                       if( that._flags & X_Node_State.DIRTY_CSS ){\r
-                               if( that._flags & X_Node_State.OLD_CSSTEXT ? X_Node_CSS_objToCssText( that ) : that._cssText ){\r
-                                       elm.style.cssText = that._cssText;\r
+                       if( that[ '_flags' ] & X_Node_State.DIRTY_CSS ){\r
+                               if( that[ '_flags' ] & X_Node_State.OLD_CSSTEXT ? X_Node_CSS_objToCssText( that ) : that[ '_cssText' ] ){\r
+                                       elm.style.cssText = that[ '_cssText' ];\r
                                } else {\r
                                        elm.style.cssText = '';\r
                                        elm.removeAttribute( 'style' );\r
                                };\r
                        } else\r
-                       if( that._flags & X_Node_State.DIRTY_IE_FILTER ){\r
+                       if( that[ '_flags' ] & X_Node_State.DIRTY_IE_FILTER ){\r
                                v = X_Node_CSS_objToIEFilterText( that );\r
                                if( v ){\r
                                        elm.style.filter = v;\r
-                                       that._flags |= X_Node_State.IE_FILTER_NOW;\r
+                                       that[ '_flags' ] |= X_Node_State.IE_FILTER_NOW;\r
                                } else {\r
                                        elm.style.removeAttribute( 'filter' );\r
-                                       that._flags &= ~X_Node_State.IE_FILTER_NOW;\r
+                                       that[ '_flags' ] &= ~X_Node_State.IE_FILTER_NOW;\r
                                };\r
                        };\r
                        \r
                        // attr\r
-                       if( that._flags & X_Node_State.DIRTY_ATTR && ( attrs = that._newAttrs || that._attrs ) ){\r
+                       if( that[ '_flags' ] & X_Node_State.DIRTY_ATTR && ( attrs = that[ '_newAttrs' ] || that[ '_attrs' ] ) ){\r
                                rename = X_Node_Attr_renameForDOM;\r
                                for( k in attrs ){\r
                                        //if( X_EMPTY_OBJECT[ k ] ) continue;\r
@@ -1517,10 +1661,10 @@ var X_Node__updateRawNode =
                                                elm.removeAttribute( rename[ k ] || k ) :\r
                                                elm.setAttribute( rename[ k ] || k, X_Node_Attr_noValue[ k ] ? k : v );\r
                                };\r
-                               delete that._newAttrs;\r
+                               delete that[ '_newAttrs' ];\r
                        };\r
 \r
-                       that._flags &= X_Node_BitMask_RESET_DIRTY;\r
+                       that[ '_flags' ] &= X_Node_BitMask_RESET_DIRTY;\r
                }) :\r
                (function(){});\r
 \r
@@ -1543,54 +1687,54 @@ var X_Node__updateRawNode =
  */\r
 var X_Node__actualCreate =\r
        X_UA_DOM.IE4 && (function( that, isChild ){\r
-               var uid = that._uid,\r
+               var uid = that[ '_uid' ],\r
                        html, xnodes, n, i, l;\r
                \r
-               if( !that._tag ){\r
-                       html = [ '<FONT id=ie4uid', uid, ' UID="', uid, '">', that._text, '</FONT>' ];// fake textNode\r
-                       delete that._rawObject;\r
+               if( !that[ '_tag' ] ){\r
+                       html = [ '<FONT id=ie4uid', uid, ' UID="', uid, '">', that[ '_text' ], '</FONT>' ];// fake textNode\r
+                       delete that[ '_rawObject' ];\r
                } else {\r
                        if( !isChild ) X_Node__actualRemove( that, /* true */ false );\r
                        \r
-                       that._flags & X_Node_State.OLD_CSSTEXT && X_Node_CSS_objToCssText( that, true );\r
+                       that[ '_flags' ] & X_Node_State.OLD_CSSTEXT && X_Node_CSS_objToCssText( that, true );\r
                        \r
                        html = [\r
-                               '<', that._tag, ' id=', ( that._id || ( 'ie4uid' + uid ) ), ' UID="', uid, '"',\r
-                               that._className ? ' class="' + that._className + '"' : '',\r
+                               '<', that[ '_tag' ], ' id=', ( that[ '_id' ] || ( 'ie4uid' + uid ) ), ' UID="', uid, '"',\r
+                               that[ '_className' ] ? ' class="' + that[ '_className' ] + '"' : '',\r
                                X_Node_Attr_objToAttrText( that, true ),\r
-                               that._cssText ? ' style="' + that._cssText + '"' : '',\r
+                               that[ '_cssText' ] ? ' style="' + that[ '_cssText' ] + '"' : '',\r
                        '>' ];\r
                        \r
                        n = html.length;\r
-                       if( ( xnodes = that._xnodes ) && ( l = xnodes.length ) ){\r
+                       if( ( xnodes = that[ '_xnodes' ] ) && ( l = xnodes.length ) ){\r
                                \r
-                               that._flags &= ~X_Node_State.IE4_DIRTY_CHILDREN;\r
+                               that[ '_flags' ] &= ~X_Node_State.IE4_DIRTY_CHILDREN;\r
                                for( i = 0; i < l; ++i ){\r
-                                       if( xnodes[ i ]._tag ){\r
-                                               that._flags |= X_Node_State.IE4_HAS_ELEMENT;\r
+                                       if( xnodes[ i ][ '_tag' ] ){\r
+                                               that[ '_flags' ] |= X_Node_State.IE4_HAS_ELEMENT;\r
                                        } else {\r
-                                               that._flags |= X_Node_State.IE4_HAS_TEXTNODE;\r
+                                               that[ '_flags' ] |= X_Node_State.IE4_HAS_TEXTNODE;\r
                                        };\r
-                                       if( that._flags & X_Node_BitMask_IE4_IS_MIX === X_Node_BitMask_IE4_IS_MIX ){\r
+                                       if( that[ '_flags' ] & X_Node_BitMask_IE4_IS_MIX === X_Node_BitMask_IE4_IS_MIX ){\r
                                                break;\r
                                        };\r
                                };\r
                                \r
-                               if( that._flags & X_Node_BitMask_IE4_IS_MIX === X_Node_State.IE4_HAS_TEXTNODE ){\r
+                               if( that[ '_flags' ] & X_Node_BitMask_IE4_IS_MIX === X_Node_State.IE4_HAS_TEXTNODE ){\r
                                        // only textnode\r
-                                       html[ n ] = that.text();\r
+                                       html[ n ] = that[ 'text' ]();\r
                                        ++n;\r
                                } else {\r
                                        for( i = 0; i < l; ++i ){\r
                                                html[ n ] = X_Node__actualCreate( xnodes[ i ], true );\r
                                                ++n;\r
                                        };\r
-                                       that._flags |= X_Node_State.IE4_FIXED;\r
+                                       that[ '_flags' ] |= X_Node_State.IE4_FIXED;\r
                                };\r
                        };\r
-                       X_Dom_DTD_EMPTY[ that._tag ] || ( html[ n ] = '<\/' + that._tag + '>' );\r
+                       X_Dom_DTD_EMPTY[ that[ '_tag' ] ] || ( html[ n ] = '<\/' + that[ '_tag' ] + '>' );\r
                        \r
-                       that._newAttrs && ( that._flags |= X_Node_State.DIRTY_ATTR );\r
+                       that[ '_newAttrs' ] && ( that[ '_flags' ] |= X_Node_State.DIRTY_ATTR );\r
                };\r
                \r
                return html.join( '' );\r
@@ -1600,18 +1744,18 @@ var X_Node__afterActualCreate =
        X_UA_DOM.IE4 && (function( that ){\r
                var xnodes, i, v;\r
                \r
-               if( !that._tag ) return that;\r
+               if( !that[ '_tag' ] ) return that;\r
                \r
-               if( ( xnodes = that._xnodes ) && ( i = xnodes.length ) ){\r
+               if( ( xnodes = that[ '_xnodes' ] ) && ( i = xnodes.length ) ){\r
                        for( ; i; ){\r
                                X_Node__afterActualCreate( xnodes[ --i ] );\r
                        };\r
                };\r
                // ネットワーク系属性と filter は要素生成後に適用\r
-               if( that._flags & ( X_Node_State.DIRTY_ATTR | X_Node_State.DIRTY_IE_FILTER ) ){\r
-                       X_Node__updateRawNode( that, that._rawObject || X_Node__ie4getRawNode( that ) );\r
+               if( that[ '_flags' ] & ( X_Node_State.DIRTY_ATTR | X_Node_State.DIRTY_IE_FILTER ) ){\r
+                       X_Node__updateRawNode( that, that[ '_rawObject' ] || X_Node__ie4getRawNode( that ) );\r
                } else {\r
-                       that._flags &= X_Node_BitMask_RESET_DIRTY;\r
+                       that[ '_flags' ] &= X_Node_BitMask_RESET_DIRTY;\r
                };\r
                X_EventDispatcher_toggleAllEvents( that, true );// イベントの復帰\r
        });\r
@@ -1621,22 +1765,22 @@ var X_Node__actualRemove =
                // GPUレイヤーにいるうちは remove しない。-> GPU解除してから remove する\r
                // Firefox34 では遭遇せず、Safari で何度かアニメーションしているうちに発生\r
                ( function( that, isChild ){\r
-                       var xnodes = that._xnodes,\r
-                               elm    = that._rawObject,\r
+                       var xnodes = that[ '_xnodes' ],\r
+                               elm    = that[ '_rawObject' ],\r
                                child, i, l;\r
 \r
                        if( xnodes && ( l = xnodes.length ) ){\r
                                for( i = 0; i < l; ++i ){\r
                                        child = xnodes[ i ];\r
-                                       child._tag && X_Node__actualRemove( child, true );\r
+                                       child[ '_tag' ] && X_Node__actualRemove( child, true );\r
                                };\r
                        };\r
 \r
                        if( !elm ) return;\r
                        \r
-                       if( that._flags & X_Node_State.ACTUAL_LISTENING ){\r
+                       if( that[ '_flags' ] & X_Node_State.ACTUAL_LISTENING ){\r
                                that._listeners && X_EventDispatcher_toggleAllEvents( that, false );// イベントの退避\r
-                               that._flags &= ~X_Node_State.ACTUAL_LISTENING;\r
+                               that[ '_flags' ] &= ~X_Node_State.ACTUAL_LISTENING;\r
                        };\r
                        \r
                        // ie5では filter の効いている要素をremove時に破棄して、再度append 時に新規生成する\r
@@ -1645,22 +1789,22 @@ var X_Node__actualRemove =
                                if( elm.filters && elm.filters.length ){\r
                                        //elm.style.removeAttribute( 'filter' );\r
                                        isChild = false;\r
-                                       delete that._rawObject;\r
+                                       delete that[ '_rawObject' ];\r
                                        // 破棄前にインタラクティブな属性値を控える\r
-                                       if( X_Node_Attr_HAS_VALUE[ that._tag ] && ( !that._newAttrs || !X_Object_inObject( 'value', that._newAttrs ) ) ){\r
-                                               if( !that._attrs ) that._attrs = {};\r
-                                               that._attrs.value = elm.value;\r
+                                       if( X_Node_Attr_HAS_VALUE[ that[ '_tag' ] ] && ( !that[ '_newAttrs' ] || !X_Object_inObject( 'value', that[ '_newAttrs' ] ) ) ){\r
+                                               if( !that[ '_attrs' ] ) that[ '_attrs' ] = {};\r
+                                               that[ '_attrs' ].value = elm.value;\r
                                        };\r
-                                       if( that._tag === 'OPTION' && ( !that._newAttrs || !X_Object_inObject( 'selected', that._newAttrs ) ) ){\r
-                                               if( !that._attrs ) that._attrs = {};\r
-                                               that._attrs.selected = elm.selected;\r
+                                       if( that[ '_tag' ] === 'OPTION' && ( !that[ '_newAttrs' ] || !X_Object_inObject( 'selected', that[ '_newAttrs' ] ) ) ){\r
+                                               if( !that[ '_attrs' ] ) that[ '_attrs' ] = {};\r
+                                               that[ '_attrs' ].selected = elm.selected;\r
                                        };\r
-                                       if( that._tag === 'SELECT' && ( !that._newAttrs || !X_Object_inObject( 'selectedIndex', that._newAttrs ) ) ){\r
-                                               if( !that._attrs ) that._attrs = {};\r
-                                               that._attrs.selectedIndex = elm.selectedIndex;\r
+                                       if( that[ '_tag' ] === 'SELECT' && ( !that[ '_newAttrs' ] || !X_Object_inObject( 'selectedIndex', that[ '_newAttrs' ] ) ) ){\r
+                                               if( !that[ '_attrs' ] ) that[ '_attrs' ] = {};\r
+                                               that[ '_attrs' ].selectedIndex = elm.selectedIndex;\r
                                        };\r
-                                       if( that._tag === 'INPUT' && that._attr && ( that._attr.type === 'checkbox' || that._attr.type === 'radio' ) && ( !that._newAttrs || !X_Object_inObject( 'checked', that._newAttrs ) ) ){\r
-                                               that._attrs.checked = elm.checked;\r
+                                       if( that[ '_tag' ] === 'INPUT' && that._attr && ( that._attr.type === 'checkbox' || that._attr.type === 'radio' ) && ( !that[ '_newAttrs' ] || !X_Object_inObject( 'checked', that[ '_newAttrs' ] ) ) ){\r
+                                               that[ '_attrs' ].checked = elm.checked;\r
                                        };\r
                                        // 子要素への参照を外す\r
                                        elm.innerHTML = '';\r
@@ -1676,8 +1820,8 @@ var X_Node__actualRemove =
                }) :\r
        X_UA_DOM.IE4 ?\r
                ( function( that, isChild ){\r
-                       var xnodes = that._xnodes,\r
-                               elm    = that._rawObject || X_Node__ie4getRawNode( that ),\r
+                       var xnodes = that[ '_xnodes' ],\r
+                               elm    = that[ '_rawObject' ] || X_Node__ie4getRawNode( that ),\r
                                i, l, xnode;\r
                        if( xnodes && ( l = xnodes.length ) ){\r
                                for( i = 0; i < l; ++i ){\r
@@ -1689,29 +1833,29 @@ var X_Node__actualRemove =
                        that._listeners && X_EventDispatcher_toggleAllEvents( that, false );// イベントの退避\r
                        \r
                        // 破棄前にインタラクティブな属性値を控える\r
-                       if( X_Node_Attr_HAS_VALUE[ that._tag ] && ( !that._newAttrs || !X_Object_inObject( 'value', that._newAttrs ) ) ){\r
-                               if( !that._attrs ) that._attrs = {};\r
-                               that._attrs.value = elm.value;\r
+                       if( X_Node_Attr_HAS_VALUE[ that[ '_tag' ] ] && ( !that[ '_newAttrs' ] || !X_Object_inObject( 'value', that[ '_newAttrs' ] ) ) ){\r
+                               if( !that[ '_attrs' ] ) that[ '_attrs' ] = {};\r
+                               that[ '_attrs' ].value = elm.value;\r
                        };\r
-                       if( that._tag === 'OPTION' && ( !that._newAttrs || !X_Object_inObject( 'selected', that._newAttrs ) ) ){\r
-                               if( !that._attrs ) that._attrs = {};\r
-                               that._attrs.selected = elm.selected;\r
+                       if( that[ '_tag' ] === 'OPTION' && ( !that[ '_newAttrs' ] || !X_Object_inObject( 'selected', that[ '_newAttrs' ] ) ) ){\r
+                               if( !that[ '_attrs' ] ) that[ '_attrs' ] = {};\r
+                               that[ '_attrs' ].selected = elm.selected;\r
                        };\r
-                       if( that._tag === 'SELECT' && ( !that._newAttrs || !X_Object_inObject( 'selectedIndex', that._newAttrs ) ) ){\r
-                               if( !that._attrs ) that._attrs = {};\r
-                               that._attrs.selectedIndex = elm.selectedIndex;\r
+                       if( that[ '_tag' ] === 'SELECT' && ( !that[ '_newAttrs' ] || !X_Object_inObject( 'selectedIndex', that[ '_newAttrs' ] ) ) ){\r
+                               if( !that[ '_attrs' ] ) that[ '_attrs' ] = {};\r
+                               that[ '_attrs' ].selectedIndex = elm.selectedIndex;\r
                        };\r
-                       if( that._tag === 'INPUT' && that._attr && ( that._attr.type === 'checkbox' || that._attr.type === 'radio' ) && ( !that._newAttrs || !X_Object_inObject( 'checked', that._newAttrs ) ) ){\r
-                               if( !that._attrs ) that._attrs = {};\r
-                               that._attrs.checked = elm.checked;\r
+                       if( that[ '_tag' ] === 'INPUT' && that._attr && ( that._attr.type === 'checkbox' || that._attr.type === 'radio' ) && ( !that[ '_newAttrs' ] || !X_Object_inObject( 'checked', that[ '_newAttrs' ] ) ) ){\r
+                               if( !that[ '_attrs' ] ) that[ '_attrs' ] = {};\r
+                               that[ '_attrs' ].checked = elm.checked;\r
                        };\r
 \r
                        elm.removeAttribute( 'id' ); // ?\r
-                       //document.all[ that._id || ( 'ie4uid' + that._uid ) ] = null; // MacIE5 でエラー\r
+                       //document.all[ that[ '_id' ] || ( 'ie4uid' + that[ '_uid' ] ) ] = null; // MacIE5 でエラー\r
                        if( !isChild ) elm.outerHTML = '';\r
-                       delete that._rawObject;\r
+                       delete that[ '_rawObject' ];\r
                }) :\r
                (function(){});\r
 \r
-X_ViewPort.listenOnce( X_Event.UNLOAD, X_Node__actualRemove, [ X_Node_html, true ] );\r
+X_ViewPort[ 'listenOnce' ]( X_EVENT_UNLOAD, X_Node__actualRemove, [ X_Node_html, true ] );\r
 \r