if( X_EventDispatcher_LAZY_TIMERS[ uid ] ){\r
eventDispatcher = X_EventDispatcher_LAZY_TIMERS[ uid ];\r
delete X_EventDispatcher_LAZY_TIMERS[ uid ];\r
- \r
+ /*\r
listeners = eventDispatcher[ '_listeners' ];\r
- if( listeners && !listeners._dispatching && listeners._killReserved ){\r
+ if( listeners && !listeners[ X_Listeners_.DISPATCHING ] && listeners[ X_Listeners_.KILL_RESERVED ] ){\r
for( uid in X_EventDispatcher_LAZY_TIMERS ){\r
if( X_EventDispatcher_LAZY_TIMERS[ uid ] === eventDispatcher ){\r
lazy = true;\r
};\r
}; \r
!lazy && eventDispatcher.kill();\r
- };\r
+ }; */\r
};\r
\r
!X_Timer_skipUpdate && ( q.last <= X_Timer_waitTime || l === 1 ) && X_Timer_update();\r