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WinGui:
authorsr55 <sr55@b64f7644-9d1e-0410-96f1-a4d463321fa5>
Sun, 29 Aug 2010 14:59:00 +0000 (14:59 +0000)
committersr55 <sr55@b64f7644-9d1e-0410-96f1-a4d463321fa5>
Sun, 29 Aug 2010 14:59:00 +0000 (14:59 +0000)
- Remove unused win32.cs  file

git-svn-id: svn://localhost/HandBrake/trunk@3498 b64f7644-9d1e-0410-96f1-a4d463321fa5

win/C#/Functions/Win32.cs [deleted file]

diff --git a/win/C#/Functions/Win32.cs b/win/C#/Functions/Win32.cs
deleted file mode 100644 (file)
index 982ba1e..0000000
+++ /dev/null
@@ -1,167 +0,0 @@
-/*  win32.cs $\r
-    This file is part of the HandBrake source code.\r
-    Homepage: <http://handbrake.fr>.\r
-    It may be used under the terms of the GNU General Public License. */\r
-\r
-namespace Handbrake.Functions\r
-{\r
-    using System;\r
-    using System.Runtime.InteropServices;\r
-\r
-    /// <summary>\r
-    /// Win32 API calls\r
-    /// </summary>\r
-    public class Win32\r
-    {\r
-        /// <summary>\r
-        /// Set the Forground Window\r
-        /// </summary>\r
-        /// <param name="hWnd">\r
-        /// The h wnd.\r
-        /// </param>\r
-        /// <returns>\r
-        /// A Boolean true when complete.\r
-        /// </returns>\r
-        [DllImport("user32.dll")]\r
-        public static extern bool SetForegroundWindow(int hWnd);\r
-\r
-        /// <summary>\r
-        /// Lock the workstation\r
-        /// </summary>\r
-        [DllImport("user32.dll")]\r
-        public static extern void LockWorkStation();\r
-\r
-        /// <summary>\r
-        /// Exit Windows\r
-        /// </summary>\r
-        /// <param name="uFlags">\r
-        /// The u flags.\r
-        /// </param>\r
-        /// <param name="dwReason">\r
-        /// The dw reason.\r
-        /// </param>\r
-        /// <returns>\r
-        /// an integer\r
-        /// </returns>\r
-        [DllImport("user32.dll")]\r
-        public static extern int ExitWindowsEx(int uFlags, int dwReason);\r
-\r
-        /// <summary>\r
-        /// System Memory Status\r
-        /// </summary>\r
-        public struct MEMORYSTATUS // Unused var's are required here.\r
-        {\r
-            /// <summary>\r
-            /// Unknown\r
-            /// </summary>\r
-            public UInt32 dwLength;\r
-\r
-            /// <summary>\r
-            /// Memory Load\r
-            /// </summary>\r
-            public UInt32 dwMemoryLoad;\r
-\r
-            /// <summary>\r
-            /// Total Physical Memory\r
-            /// </summary>\r
-            public UInt32 dwTotalPhys; // Used\r
-\r
-            /// <summary>\r
-            /// Available Physical Memory\r
-            /// </summary>\r
-            public UInt32 dwAvailPhys;\r
-\r
-            /// <summary>\r
-            /// Total Page File\r
-            /// </summary>\r
-            public UInt32 dwTotalPageFile;\r
-\r
-            /// <summary>\r
-            /// Available Page File\r
-            /// </summary>\r
-            public UInt32 dwAvailPageFile;\r
-\r
-            /// <summary>\r
-            /// Total Virtual Memory\r
-            /// </summary>\r
-            public UInt32 dwTotalVirtual;\r
-\r
-            /// <summary>\r
-            /// Available Virtual Memory\r
-            /// </summary>\r
-            public UInt32 dwAvailVirtual;\r
-        }\r
-\r
-        /// <summary>\r
-        /// Global Memory Status\r
-        /// </summary>\r
-        /// <param name="lpBuffer">\r
-        /// The lp buffer.\r
-        /// </param>\r
-        [DllImport("kernel32.dll")]\r
-        public static extern void GlobalMemoryStatus(ref MEMORYSTATUS lpBuffer);\r
-\r
-        /// <summary>\r
-        /// Generate a Console Ctrl Event\r
-        /// </summary>\r
-        /// <param name="sigevent">\r
-        /// The sigevent.\r
-        /// </param>\r
-        /// <param name="dwProcessGroupId">\r
-        /// The dw process group id.\r
-        /// </param>\r
-        /// <returns>\r
-        /// Bool true is sucess\r
-        /// </returns>\r
-        [DllImport("kernel32.dll", SetLastError = true)]\r
-        public static extern bool GenerateConsoleCtrlEvent(ConsoleCtrlEvent sigevent, int dwProcessGroupId);\r
-\r
-        /// <summary>\r
-        /// Console Ctrl Event\r
-        /// </summary>\r
-        public enum ConsoleCtrlEvent\r
-        {\r
-            /// <summary>\r
-            /// Ctrl - C\r
-            /// </summary>\r
-            CTRL_C = 0,\r
-\r
-            /// <summary>\r
-            /// Ctrl - Break\r
-            /// </summary>\r
-            CTRL_BREAK = 1,\r
-\r
-            /// <summary>\r
-            /// Ctrl - Close\r
-            /// </summary>\r
-            CTRL_CLOSE = 2,\r
-        }\r
-\r
-        [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]\r
-        static extern EXECUTION_STATE SetThreadExecutionState(EXECUTION_STATE esFlags);\r
-\r
-        [FlagsAttribute]\r
-        public enum EXECUTION_STATE : uint\r
-        {\r
-            ES_SYSTEM_REQUIRED = 0x00000001,\r
-            ES_CONTINUOUS = 0x80000000,\r
-            ES_AWAYMODE_REQUIRED = 0x00000040\r
-        }\r
-\r
-        /// <summary>\r
-        /// Prevent the system from sleeping\r
-        /// </summary>\r
-        public static void PreventSleep()\r
-        {\r
-            SetThreadExecutionState(EXECUTION_STATE.ES_CONTINUOUS | EXECUTION_STATE.ES_SYSTEM_REQUIRED | EXECUTION_STATE.ES_AWAYMODE_REQUIRED);\r
-        }\r
-\r
-        /// <summary>\r
-        ///  Allow the system to sleep.\r
-        /// </summary>\r
-        public static void AllowSleep()\r
-        {\r
-            SetThreadExecutionState(EXECUTION_STATE.ES_CONTINUOUS);\r
-        }\r
-    }\r
-}\r