0,
0 } };
+/* We setup the toolbar values here */
+static NSString* MyDocToolbarIdentifier = @"My Document Toolbar Identifier";
+static NSString* ToggleDrawerIdentifier = @"Toggle Drawer Item Identifier";
+//static NSString* ToggleDrawerIdentifier = @"Toggle Presets Item Identifier";
+static NSString* StartEncodingIdentifier = @"Start Encoding Item Identifier";
+static NSString* PauseEncodingIdentifier = @"Pause Encoding Item Identifier";
+static NSString* ShowQueueIdentifier = @"Show Queue Item Identifier";
+static NSString* AddToQueueIdentifier = @"Add to Queue Item Identifier";
+static NSString* DebugOutputIdentifier = @"Debug Output Item Identifier";
+
/*******************************
* HBController implementation *
*******************************/
[fStatusField setStringValue: @""];
[self EnableUI: NO];
- [fPauseButton setEnabled: NO];
- [fRipButton setEnabled: NO];
-
+ //[fPauseButton setEnabled: NO];
+ //[fRipButton setEnabled: NO];
+ /* Use new Toolbar start and pause here */
+
+ pauseButtonEnabled = NO;
+ startButtonEnabled = NO;
+ [self setupToolbar];
+ /* In Ritsuka's patch, this goes below the Turbo stuff below
+ Lets try to keep it all together */
+ startButtonEnabled = NO;
+ stopOrStart = NO;
+ AddToQueueButtonEnabled = NO;
+ pauseButtonEnabled = NO;
+ resumeOrPause = NO;
/* We disable the Turbo 1st pass checkbox since we are not x264 */
[fVidTurboPassCheck setEnabled: NO];
[fVidTurboPassCheck setState: NSOffState];
}
+// ============================================================
+// NSToolbar Related Methods
+// ============================================================
+
+- (void) setupToolbar {
+ // Create a new toolbar instance, and attach it to our document window
+ NSToolbar *toolbar = [[[NSToolbar alloc] initWithIdentifier: MyDocToolbarIdentifier] autorelease];
+
+ // Set up toolbar properties: Allow customization, give a default display mode, and remember state in user defaults
+ [toolbar setAllowsUserCustomization: YES];
+ [toolbar setAutosavesConfiguration: YES];
+ [toolbar setDisplayMode: NSToolbarDisplayModeIconAndLabel];
+
+ // We are the delegate
+ [toolbar setDelegate: self];
+
+ // Attach the toolbar to the document window
+ [fWindow setToolbar: toolbar];
+}
+
+- (NSToolbarItem *) toolbar: (NSToolbar *)toolbar itemForItemIdentifier: (NSString *) itemIdent willBeInsertedIntoToolbar:(BOOL) willBeInserted {
+ // Required delegate method: Given an item identifier, this method returns an item
+ // The toolbar will use this method to obtain toolbar items that can be displayed in the customization sheet, or in the toolbar itself
+ NSToolbarItem *toolbarItem = nil;
+
+ if ([itemIdent isEqual: ToggleDrawerIdentifier]) {
+ toolbarItem = [[[NSToolbarItem alloc] initWithItemIdentifier: itemIdent] autorelease];
+
+ // Set the text label to be displayed in the toolbar and customization palette
+ [toolbarItem setLabel: @"Toggle Presets"];
+ [toolbarItem setPaletteLabel: @"Toggler Presets"];
+
+ // Set up a reasonable tooltip, and image Note, these aren't localized, but you will likely want to localize many of the item's properties
+ [toolbarItem setToolTip: @"Open/Close Preset Drawer"];
+ [toolbarItem setImage: [NSImage imageNamed: @"Drawer-List2"]];
+
+ // Tell the item what message to send when it is clicked
+ [toolbarItem setTarget: self];
+ [toolbarItem setAction: @selector(toggleDrawer)];
+
+ } else if ([itemIdent isEqual: StartEncodingIdentifier]) {
+ toolbarItem = [[[NSToolbarItem alloc] initWithItemIdentifier: itemIdent] autorelease];
+
+ // Set the text label to be displayed in the toolbar and customization palette
+ [toolbarItem setLabel: @"Start"];
+ [toolbarItem setPaletteLabel: @"Start Encoding"];
+
+ // Set up a reasonable tooltip, and image Note, these aren't localized, but you will likely want to localize many of the item's properties
+ [toolbarItem setToolTip: @"Start Encoding"];
+ [toolbarItem setImage: [NSImage imageNamed: @"Play"]];
+
+ // Tell the item what message to send when it is clicked
+ [toolbarItem setTarget: self];
+ [toolbarItem setAction: @selector(Rip:)];
+
+
+
+ } else if ([itemIdent isEqual: ShowQueueIdentifier]) {
+ toolbarItem = [[[NSToolbarItem alloc] initWithItemIdentifier: itemIdent] autorelease];
+
+ // Set the text label to be displayed in the toolbar and customization palette
+ [toolbarItem setLabel: @"Show Queue"];
+ [toolbarItem setPaletteLabel: @"Show Queue"];
+
+ // Set up a reasonable tooltip, and image Note, these aren't localized, but you will likely want to localize many of the item's properties
+ [toolbarItem setToolTip: @"Show Queue"];
+ [toolbarItem setImage: [NSImage imageNamed: @"Brushed Window"]];
+
+ // Tell the item what message to send when it is clicked
+ [toolbarItem setTarget: self];
+ [toolbarItem setAction: @selector(ShowQueuePanel:)];
+
+ } else if ([itemIdent isEqual: AddToQueueIdentifier]) {
+ toolbarItem = [[[NSToolbarItem alloc] initWithItemIdentifier: itemIdent] autorelease];
+
+ // Set the text label to be displayed in the toolbar and customization palette
+ [toolbarItem setLabel: @"Add to Queue"];
+ [toolbarItem setPaletteLabel: @"Add to Queue"];
+
+ // Set up a reasonable tooltip, and image Note, these aren't localized, but you will likely want to localize many of the item's properties
+ [toolbarItem setToolTip: @"Add to Queue"];
+ [toolbarItem setImage: [NSImage imageNamed: @"Add"]];
+
+ // Tell the item what message to send when it is clicked
+ [toolbarItem setTarget: self];
+ [toolbarItem setAction: @selector(AddToQueue:)];
+
+
+ } else if ([itemIdent isEqual: PauseEncodingIdentifier]) {
+ toolbarItem = [[[NSToolbarItem alloc] initWithItemIdentifier: itemIdent] autorelease];
+
+ // Set the text label to be displayed in the toolbar and customization palette
+ [toolbarItem setLabel: @"Pause"];
+ [toolbarItem setPaletteLabel: @"Pause Encoding"];
+
+ // Set up a reasonable tooltip, and image Note, these aren't localized, but you will likely want to localize many of the item's properties
+ [toolbarItem setToolTip: @"Pause Encoding"];
+ [toolbarItem setImage: [NSImage imageNamed: @"Pause"]];
+
+ // Tell the item what message to send when it is clicked
+ [toolbarItem setTarget: self];
+ [toolbarItem setAction: @selector(Pause:)];
+
+ } else if ([itemIdent isEqual: DebugOutputIdentifier]) {
+ toolbarItem = [[[NSToolbarItem alloc] initWithItemIdentifier: itemIdent] autorelease];
+
+ // Set the text label to be displayed in the toolbar and customization palette
+ [toolbarItem setLabel: @"Activity Window"];
+ [toolbarItem setPaletteLabel: @"Show Activity Window"];
+
+ // Set up a reasonable tooltip, and image Note, these aren't localized, but you will likely want to localize many of the item's properties
+ [toolbarItem setToolTip: @"Show Activity Window"];
+ [toolbarItem setImage: [NSImage imageNamed: @"Terminal"]];
+
+ // Tell the item what message to send when it is clicked
+ [toolbarItem setTarget: self];
+ [toolbarItem setAction: @selector(showDebugOutputPanel:)];
+
+ } else {
+ //itemIdent refered to a toolbar item that is not provide or supported by us or cocoa
+ //Returning nil will inform the toolbar this kind of item is not supported
+ toolbarItem = nil;
+ }
+
+ return toolbarItem;
+}
+
+- (void) toggleDrawer {
+ [fPresetDrawer toggle:self];
+}
+
+- (NSArray *) toolbarDefaultItemIdentifiers: (NSToolbar *) toolbar {
+ // Required delegate method: Returns the ordered list of items to be shown in the toolbar by default
+ // If during the toolbar's initialization, no overriding values are found in the user defaults, or if the
+ // user chooses to revert to the default items this set will be used
+ return [NSArray arrayWithObjects: StartEncodingIdentifier, PauseEncodingIdentifier, NSToolbarSeparatorItemIdentifier,
+ AddToQueueIdentifier, ShowQueueIdentifier,
+ NSToolbarFlexibleSpaceItemIdentifier,
+ NSToolbarSpaceItemIdentifier, DebugOutputIdentifier, ToggleDrawerIdentifier, nil];
+}
+
+- (NSArray *) toolbarAllowedItemIdentifiers: (NSToolbar *) toolbar {
+ // Required delegate method: Returns the list of all allowed items by identifier. By default, the toolbar
+ // does not assume any items are allowed, even the separator. So, every allowed item must be explicitly listed
+ // The set of allowed items is used to construct the customization palette
+ return [NSArray arrayWithObjects: StartEncodingIdentifier, PauseEncodingIdentifier, AddToQueueIdentifier, ShowQueueIdentifier,
+ DebugOutputIdentifier, NSToolbarCustomizeToolbarItemIdentifier,
+ NSToolbarFlexibleSpaceItemIdentifier, NSToolbarSpaceItemIdentifier,
+ NSToolbarSeparatorItemIdentifier,ToggleDrawerIdentifier, nil];
+}
+
+- (BOOL) validateToolbarItem: (NSToolbarItem *) toolbarItem {
+ // Optional method: This message is sent to us since we are the target of some toolbar item actions
+ BOOL enable = NO;
+ if ([[toolbarItem itemIdentifier] isEqual: ToggleDrawerIdentifier]) {
+ enable = YES;
+ }
+ if ([[toolbarItem itemIdentifier] isEqual: StartEncodingIdentifier]) {
+ enable = startButtonEnabled;
+ if(stopOrStart) {
+ [toolbarItem setImage: [NSImage imageNamed: @"Stop"]];
+ [toolbarItem setLabel: @"Cancel"];
+ [toolbarItem setPaletteLabel: @"Cancel"];
+ [toolbarItem setToolTip: @"Cancel Encoding"];
+ }
+ else {
+ [toolbarItem setImage: [NSImage imageNamed: @"Play"]];
+ [toolbarItem setLabel: @"Start"];
+ [toolbarItem setPaletteLabel: @"Start Encoding"];
+ [toolbarItem setToolTip: @"Start Encoding"];
+ }
+
+ }
+ if ([[toolbarItem itemIdentifier] isEqual: PauseEncodingIdentifier]) {
+ enable = pauseButtonEnabled;
+ if(resumeOrPause) {
+ [toolbarItem setImage: [NSImage imageNamed: @"Play"]];
+ [toolbarItem setLabel: @"Resume"];
+ [toolbarItem setPaletteLabel: @"Resume Encoding"];
+ [toolbarItem setToolTip: @"Resume Encoding"];
+ }
+ else {
+ [toolbarItem setImage: [NSImage imageNamed: @"Pause"]];
+ [toolbarItem setLabel: @"Pause"];
+ [toolbarItem setPaletteLabel: @"Pause Encoding"];
+ [toolbarItem setToolTip: @"Pause Encoding"];
+ }
+ }
+ if ([[toolbarItem itemIdentifier] isEqual: DebugOutputIdentifier]) {
+ enable = YES;
+ }
+ if ([[toolbarItem itemIdentifier] isEqual: ShowQueueIdentifier]) {
+ enable = YES;
+ }
+ if ([[toolbarItem itemIdentifier] isEqual: AddToQueueIdentifier]) {
+ enable = AddToQueueButtonEnabled;
+ }
+ return enable;
+}
+
// register a test notification and make
// it enabled by default
#define SERVICE_NAME @"Encode Done"
- (void) UpdateUI: (NSTimer *) timer
{
-/* check to see if there has been a new scan done
- this bypasses the constraints of HB_STATE_WORKING
- not allowing setting a newly scanned source */
-int checkScanCount = hb_get_scancount( fHandle );
-if (checkScanCount > currentScanCount)
+ /* check to see if there has been a new scan done
+ this bypasses the constraints of HB_STATE_WORKING
+ not allowing setting a newly scanned source */
+ int checkScanCount = hb_get_scancount( fHandle );
+ if (checkScanCount > currentScanCount)
{
[fScanController Cancel: NULL];
[self ShowNewScan: NULL];
currentScanCount = checkScanCount;
}
-
-
-
-
+
+
+
+
hb_state_t s;
hb_get_state( fHandle, &s );
-
-
+
+
switch( s.state )
{
case HB_STATE_IDLE:
break;
-
+
case HB_STATE_SCANNING:
[fScanController UpdateUI: &s];
break;
-
+
#define p s.param.scandone
case HB_STATE_SCANDONE:
{
- [fScanController Cancel: NULL];
- [self ShowNewScan: NULL];
+ [fScanController Cancel: NULL];
+ [self ShowNewScan: NULL];
break;
}
#undef p
-
+
#define p s.param.working
case HB_STATE_WORKING:
{
float progress_total;
NSMutableString * string;
/* Currently, p.job_cur and p.job_count get screwed up when adding
- jobs during encoding, if they cannot be fixed in libhb, will implement a
- nasty but working cocoa solution */
+ jobs during encoding, if they cannot be fixed in libhb, will implement a
+ nasty but working cocoa solution */
/* Update text field */
string = [NSMutableString stringWithFormat: _( @"Encoding: task %d of %d, %.2f %%" ), p.job_cur, p.job_count, 100.0 * p.progress];
/* Update dock icon */
[self UpdateDockIcon: progress_total];
- [fPauseButton setEnabled: YES];
- [fPauseButton setTitle: _( @"Pause" )];
- [fRipButton setEnabled: YES];
- [fRipButton setTitle: _( @"Cancel" )];
-
-
+ /* new toolbar controls */
+ pauseButtonEnabled = YES;
+ resumeOrPause = NO;
+ startButtonEnabled = YES;
+ stopOrStart = YES;
break;
}
#undef p
-
+
#define p s.param.muxing
case HB_STATE_MUXING:
{
/* Update dock icon */
[self UpdateDockIcon: 1.0];
- [fPauseButton setEnabled: YES];
- [fPauseButton setTitle: _( @"Pause" )];
- [fRipButton setEnabled: YES];
- [fRipButton setTitle: _( @"Cancel" )];
+ //[fPauseButton setEnabled: YES];
+ //[fPauseButton setTitle: _( @"Pause" )];
+ //[fRipButton setEnabled: YES];
+ // [fRipButton setTitle: _( @"Cancel" )];
break;
}
#undef p
case HB_STATE_PAUSED:
- [fStatusField setStringValue: _( @"Paused" )];
- [fPauseButton setEnabled: YES];
- [fPauseButton setTitle: _( @"Resume" )];
- [fRipButton setEnabled: YES];
- [fRipButton setTitle: _( @"Cancel" )];
+ //[fStatusField setStringValue: _( @"Paused" )];
+ //[fPauseButton setEnabled: YES];
+ //[fPauseButton setTitle: _( @"Resume" )];
+ //[fRipButton setEnabled: YES];
+ //[fRipButton setTitle: _( @"Cancel" )];
+ /* new toolbar controls */
+ pauseButtonEnabled = YES;
+ resumeOrPause = YES;
+ startButtonEnabled = YES;
+ stopOrStart = YES;
break;
-
+
case HB_STATE_WORKDONE:
{
[fStatusField setStringValue: _( @"Done." )];
/* Restore dock icon */
[self UpdateDockIcon: -1.0];
- [fPauseButton setEnabled: NO];
- [fPauseButton setTitle: _( @"Pause" )];
- [fRipButton setEnabled: YES];
- [fRipButton setTitle: _( @"Start" )];
+ //[fPauseButton setEnabled: NO];
+ //[fPauseButton setTitle: _( @"Pause" )];
+ // [fRipButton setEnabled: YES];
+ // [fRipButton setTitle: _( @"Start" )];
+ /* new toolbar controls */
+ pauseButtonEnabled = NO;
+ resumeOrPause = NO;
+ startButtonEnabled = YES;
+ stopOrStart = NO;
+ NSRect frame = [fWindow frame];
+ if (frame.size.width <= 591)
+ frame.size.width = 591;
+ frame.size.height += -44;
+ frame.origin.y -= -44;
+ [fWindow setFrame:frame display:YES animate:YES];
/* FIXME */
hb_job_t * job;
hb_rem( fHandle, job );
}
/* Check to see if the encode state has not been cancelled
- to determine if we should check for encode done notifications */
+ to determine if we should check for encode done notifications */
if (fEncodeState != 2) {
/* If Growl Notification or Window and Growl has been selected */
if ([[[NSUserDefaults standardUserDefaults] stringForKey:@"AlertWhenDone"] isEqualToString: @"Growl Notification"] ||
}
else
{
- [self EnableUI: YES];
+ [self EnableUI: YES];
}
break;
}
}
-
+
/* Lets show the queue status
- here in the main window*/
- int queue_count = hb_count( fHandle );
- if( queue_count )
- {
- [fQueueStatus setStringValue: [NSString stringWithFormat:
- @"%d task%s in the queue",
- queue_count, ( queue_count > 1 ) ? "s" : ""]];
- }
- else
- {
- [fQueueStatus setStringValue: @""];
- }
-
+ here in the main window*/
+ int queue_count = hb_count( fHandle );
+ if( queue_count )
+ {
+ [fQueueStatus setStringValue: [NSString stringWithFormat:
+ @"%d task%s in the queue",
+ queue_count, ( queue_count > 1 ) ? "s" : ""]];
+ }
+ else
+ {
+ [fQueueStatus setStringValue: @""];
+ }
+
[[NSRunLoop currentRunLoop] addTimer: [NSTimer
scheduledTimerWithTimeInterval: 0.2 target: self
- selector: @selector( UpdateUI: ) userInfo: NULL repeats: FALSE]
- forMode: NSModalPanelRunLoopMode];
+ selector: @selector( UpdateUI: ) userInfo: NULL repeats: FALSE]
+ forMode: NSModalPanelRunLoopMode];
}
- (IBAction) ShowNewScan:(id)sender
{
[self TitlePopUpChanged: NULL];
[self EnableUI: YES];
- [fPauseButton setEnabled: NO];
- [fRipButton setEnabled: YES];
+ //[fPauseButton setEnabled: NO];
+ //[fRipButton setEnabled: YES];
+ startButtonEnabled = YES;
+ stopOrStart = NO;
+ AddToQueueButtonEnabled = YES;
+ pauseButtonEnabled = NO;
+ resumeOrPause = NO;
}
- (IBAction) Rip: (id) sender
{
/* Rip or Cancel ? */
- if( [[fRipButton title] isEqualToString: _( @"Cancel" )] )
- {
+ // if( [[fRipButton title] isEqualToString: _( @"Cancel" )] )
+ if(stopOrStart)
+ {
[self Cancel: sender];
return;
}
hb_start( fHandle );
/*set the fEncodeState State */
fEncodeState = 1;
-
+
/* Disable interface */
- //[self EnableUI: NO];
- [fPauseButton setEnabled: NO];
- [fRipButton setEnabled: NO];
+ //[self EnableUI: NO];
+ // [fPauseButton setEnabled: NO];
+ // [fRipButton setEnabled: NO];
+ pauseButtonEnabled = NO;
+ startButtonEnabled = NO;
+ NSRect frame = [fWindow frame];
+ if (frame.size.width <= 591)
+ frame.size.width = 591;
+ frame.size.height += 44;
+ frame.origin.y -= 44;
+ [fWindow setFrame:frame display:YES animate:YES];
}
- (IBAction) Cancel: (id) sender
if( returnCode == NSAlertAlternateReturn )
{
hb_stop( fHandle );
- [fPauseButton setEnabled: NO];
- [fRipButton setEnabled: NO];
+ // [fPauseButton setEnabled: NO];
+ // [fRipButton setEnabled: NO];
+ pauseButtonEnabled = NO;
+ startButtonEnabled = NO;
/*set the fEncodeState State */
fEncodeState = 2;
}
- (IBAction) Pause: (id) sender
{
- [fPauseButton setEnabled: NO];
- [fRipButton setEnabled: NO];
+ // [fPauseButton setEnabled: NO];
+ // [fRipButton setEnabled: NO];
+
+ // if( [[fPauseButton title] isEqualToString: _( @"Resume" )] )
+ pauseButtonEnabled = NO;
+ startButtonEnabled = NO;
- if( [[fPauseButton title] isEqualToString: _( @"Resume" )] )
+ if(resumeOrPause)
{
hb_resume( fHandle );
}
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+ A273E04C0C57B39A00493A45 /* Stop.tiff */,
+ A273E04D0C57B39A00493A45 /* Terminal.tiff */,
+ );
+ path = icons;
+ sourceTree = "<group>";
+ };
/* End PBXGroup section */
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+ A273E0530C57B39A00493A45 /* Stop.tiff in Resources */,
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);
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5558B56A0BE3BADF00E15E27 /* decdca.c in Sources */,
EAA526940C3B25D200944FF2 /* stream.c in Sources */,
- FC6CE2C20C495A6B001A2D5B /* muxmkv.c in Sources */,
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);
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};
593034EC0BBA39A100172349 /* ChapterTitles.m in Sources */,
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EAA526930C3B25D200944FF2 /* stream.c in Sources */,
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