this.drp_deNoise.Items.AddRange(new object[] {\r
"None",\r
"Weak",\r
+ "Medium",\r
"Strong"});\r
this.drp_deNoise.Location = new System.Drawing.Point(462, 211);\r
this.drp_deNoise.Name = "drp_deNoise";\r
deinterlace = "";\r
break;\r
case "Origional (Fast)":\r
- deinterlace = " --deinterlace";\r
+ deinterlace = " --deinterlace=1";\r
break;\r
case "yadif (Slow)":\r
- deinterlace = " --deinterlace=" + '"' + "1" + '"';\r
+ deinterlace = " --deinterlace=" + '"' + "0" + '"';\r
break;\r
case "yadif + mcdeint (Slower)":\r
- deinterlace = " --deinterlace=" + '"' + "1:-1:1" + '"';\r
+ deinterlace = " --deinterlace=" + '"' + "2:-1:1" + '"';\r
break;\r
case "yadif + mcdeint (Slowest)":\r
- deinterlace = " --deinterlace=" + '"' + "3:-1:2" + '"';\r
+ deinterlace = " --deinterlace=" + '"' + "1:-1:1" + '"';\r
break;\r
default:\r
- deinterlace = " --deinterlace=";\r
+ deinterlace = "";\r
break;\r
}\r
\r
denoise = "";\r
break;\r
case "Weak":\r
- denoise = " --denoise=3:2:3:3";\r
+ denoise = " --denoise=2:1:2:3";\r
+ break;\r
+ case "Medium":\r
+ denoise = " --denoise=3:2:2:3";\r
break;\r
case "Strong":\r
denoise = " --denoise=7:7:5:5";\r