continue;\r
case "aq-strength":\r
float value;\r
- float.TryParse(optValue, out value);\r
+ float.TryParse(optValue, NumberStyles.Float, CultureInfo.InvariantCulture, out value);\r
int sliderValue;\r
int.TryParse((value * 10).ToString(), out sliderValue);\r
slider_adaptiveQuantStrength.Value = sliderValue;\r
int val, val2;\r
\r
// default psy-rd = 1 (10 for the slider)\r
- psyrd = double.TryParse(x[0], out psyrd) ? psyrd * 10 : 10.0;\r
+ psyrd = double.TryParse(x[0], NumberStyles.Float, CultureInfo.InvariantCulture, out psyrd) ? psyrd * 10 : 10.0;\r
// default psy-trellis = 0\r
- psytrellis = double.TryParse(x[1], out psytrellis) ? psytrellis * 20 : 0.0;\r
+ psytrellis = double.TryParse(x[1], NumberStyles.Float, CultureInfo.InvariantCulture, out psytrellis) ? psytrellis * 20 : 0.0;\r
\r
int.TryParse(psyrd.ToString(), out val);\r
int.TryParse(psytrellis.ToString(), out val2);\r