+/*\r
+using Psychlops;\r
+\r
+namespace PsychlopsSilverlightApp\r
+{\r
+\r
+ public class PsychlopsMain\r
+ {\r
+\r
+ Psychlops.Widgets.Slider rect_size, freq, contrast;\r
+\r
+ void PositionalBiasisInMovingGabor()\r
+ {\r
+ double vel = 30.0;\r
+ double StimWidth = 120;\r
+\r
+ Interval rng = new Interval();\r
+ Psychlops.Widgets.Slider rect_size, freq, contrast;\r
+ rect_size = new Psychlops.Widgets.Slider("Rect Size", 1 < rng < 500, 120.0);\r
+ freq = new Psychlops.Widgets.Slider("Sptial Frequency", 0.0 <= rng <= 1.0, 0.125);\r
+ contrast = new Psychlops.Widgets.Slider("Contrast", 0.0 <= rng <= 1.0, 0.1);\r
+\r
+ int IMAGES = (int)vel;\r
+\r
+ Image[] GaborIMG = new Image[200];\r
+ for (int i = 0; i < 200; i++) GaborIMG[i] = new Image();\r
+\r
+ Color clrcol = new Color(), clrFP = new Color();\r
+ Display.clear(0.5);\r
+ clrcol.set(128.0 / 255.0);\r
+ clrFP.set(128.0 / 255.0, 0.0, 0.0);\r
+\r
+ int phase = 0;\r
+ double distance = rect_size;\r
+ bool changed = true, stop = false;\r
+ double prev_contrast = 0.0, prev_freq = 0.0, prev_size = 0.0;\r
+\r
+ while (!Keyboard.esc.pushed())\r
+ {\r
+ Display.clear();\r
+\r
+ if (prev_contrast != contrast || prev_freq != freq || prev_size != rect_size) changed = true;\r
+ prev_contrast = contrast;\r
+ prev_freq = freq;\r
+ prev_size = rect_size;\r
+ if (changed)\r
+ {\r
+ for (int i = 0; i < 2; i++)\r
+ {\r
+ for (int j = 0; j < IMAGES; j++)\r
+ {\r
+ Figures.drawGabor(ref GaborIMG[i * IMAGES + j], rect_size / 8.0, freq, contrast, Math.PI * 0.5, 2.0 * Math.PI * j / IMAGES);\r
+ distance = rect_size;\r
+ }\r
+ }\r
+ changed = false;\r
+ }\r
+\r
+ if (!stop)\r
+ {\r
+ Display.clear(127.0 / 255.0);\r
+ for (int i = 0; i < 3; i++)\r
+ {\r
+ switch (i)\r
+ {\r
+ case 0:\r
+ GaborIMG[IMAGES - phase - 1].centering().shift(0, -distance);\r
+ GaborIMG[IMAGES - phase - 1].draw(); break;\r
+ case 1:\r
+ GaborIMG[phase].centering().shift(0, 0);\r
+ GaborIMG[phase].draw(); break;\r
+ case 2:\r
+ GaborIMG[IMAGES - phase - 1].centering().shift(0, +distance);\r
+ GaborIMG[IMAGES - phase - 1].draw(); break;\r
+ }\r
+ }\r
+ }\r
+ if (Keyboard.spc.pushed()) stop = !stop;\r
+ //GaborIMG[0].draw();\r
+\r
+ phase++;\r
+ phase %= IMAGES;\r
+ //if (!stop) Display.flip();\r
+ Display.flip();\r
+\r
+ }\r
+\r
+ }\r
+\r
+\r
+ public void psychlops_main()\r
+ {\r
+\r
+ Canvas display = new Canvas(Canvas.window);\r
+\r
+ PositionalBiasisInMovingGabor();\r
+\r
+ }\r
+\r
+\r
+\r
+ }\r
+\r
+}\r
+ */\r
+/*\r
+ * \r
+ * using Psychlops;\r
+\r
+namespace PsychlopsSilverlightApp\r
+{\r
+\r
+ public class PsychlopsMain\r
+ {\r
+\r
+ Psychlops.Canvas cnvs;\r
+ int i;\r
+ double x, y, z, t, p, temp, xx, yy;\r
+\r
+ //Set Target Initial Value\r
+ double TargetEcce = 100.0, TargetSize = 5.0, TargetNumber = 5, Rotate = 0.0;\r
+\r
+ //Set Background Initial Value\r
+ double Axis = 0.0, BGRadii = 150, BGSize = 5.0;\r
+ Psychlops.Widgets.Slider thetaSpeed, DotNumber;\r
+ Image img;\r
+\r
+\r
+\r
+ public void psychlops_main()\r
+ {\r
+\r
+ cnvs = new Canvas(500, 500);\r
+\r
+// Psychlops.Solver.BinomialLikelihood.showWindow(Math.cumulativeNormalDistibution);\r
+// img = new Image("Resources/logo.png");\r
+\r
+ Interval rng = new Interval();\r
+ thetaSpeed = new Psychlops.Widgets.Slider("Label", -10 <= rng <= 10, 3.0);\r
+ DotNumber = new Psychlops.Widgets.Slider("DotNum", 0 <= rng <= 100, 50.0);\r
+\r
+ //Declare background dots and target\r
+ Rectangle[] BGDot = new Rectangle[2048];\r
+ for (int i = 0; i < 2048; i++)\r
+ {\r
+ BGDot[i]=new Rectangle();\r
+ }\r
+ Rectangle[] Target= new Rectangle[10];\r
+ for(int i=0; i<10; i++){\r
+ Target[i]=new Rectangle();\r
+ }\r
+\r
+\r
+\r
+ //Declare Matrix to keep back ground dots' coordinate value\r
+ double[] DotX=new double[2048];\r
+ double[] DotY = new double[2048];\r
+\r
+ AppState.statusBar = "dvcscxz";\r
+ //Set Independent variables to manipulate\r
+\r
+\r
+ //Initialize positions of background dots\r
+ for(int i=0; i<2048; i++){\r
+ t=2.0*Math.PI*Math.random(1.0);\r
+ p=2.0*Math.PI*Math.random(1.0);\r
+ DotX[i]=t;\r
+ DotY[i]=p;\r
+\r
+ x=BGRadii*Math.cos(t)*Math.cos(p);\r
+ y=BGRadii*Math.sin(t)*Math.cos(p);\r
+ BGDot[i].set(BGSize, BGSize);\r
+ BGDot[i].centering().shift(x,y);\r
+ }\r
+\r
+ //Initialize positions of targets\r
+ for(int i=0; i<10; i++)Target[i].set(TargetSize, TargetSize);\r
+\r
+ double COS, SIN;\r
+ //DotNumber = 200;\r
+ //Main stimulus loop\r
+ while(true){\r
+ //Clear the main window\r
+ cnvs.clear();\r
+\r
+\r
+ temp=Axis/360*2*Math.PI;\r
+ COS=Math.cos(temp);\r
+ SIN=Math.sin(temp);\r
+\r
+ //Calculate positions of background dots and set them\r
+ for(int i=0; i<DotNumber; i++){\r
+ //Calculate in polar coordinate\r
+ t=DotX[i]+2.0*Math.PI*thetaSpeed/360.0;\r
+ p=DotY[i];\r
+\r
+ //Save current position\r
+ DotX[i]=t;\r
+\r
+ //Convert to Decartes coordinate\r
+ x=BGRadii*Math.cos(t)*Math.cos(p);\r
+ y=BGRadii*Math.sin(t)*Math.cos(p);\r
+ z=BGRadii*Math.sin(p);\r
+ xx=x;\r
+ yy=SIN*y+COS*z;\r
+\r
+ //Set Dotsize and Draw them\r
+ BGDot[i].set(BGSize, BGSize);\r
+ BGDot[i].centering().shift(xx,yy);\r
+ BGDot[i].draw( Color.blue );\r
+ }\r
+\r
+ //Calculate positions of targets and set them\r
+ temp=Rotate*2*Math.PI/360.0;\r
+ for (int i = 0; i < 5; i++)\r
+ {\r
+ t = 2.0 * Math.PI/TargetNumber;\r
+ x = TargetEcce*Math.cos(i*t+temp);\r
+ y = TargetEcce*Math.sin(i*t+temp);\r
+ Target[i].centering().shift(x,y);\r
+ Target[i].fill = Color.yellow;\r
+ Target[i].draw();\r
+ }\r
+\r
+ // img.centering(Mouse.position).draw();\r
+\r
+ cnvs.var(Mouse.position.x, 100, 100);\r
+ cnvs.var(Mouse.position.y, 100, 140);\r
+\r
+ //Reflect drawing at the next frame;\r
+ cnvs.flip();\r
+ }\r
+ }\r
+ }\r
+\r
+}\r
+ * */\r