X-Git-Url: http://git.osdn.jp/view?a=blobdiff_plain;f=test4%2FMainPage.xaml.cs;fp=test4%2FMainPage.xaml.cs;h=a125451311ae46e74e9bd51ae4ee47673ed55730;hb=b55ddaa401cfe09614a68299447148a3dd55c406;hp=2a1ef5154e9a76c5e7bf4642b4ab2767169b3433;hpb=7bd951bfbca3432f306f4f114cc0b06f47e13ed9;p=psychlops%2Fsilverlight.git diff --git a/test4/MainPage.xaml.cs b/test4/MainPage.xaml.cs index 2a1ef51..a125451 100644 --- a/test4/MainPage.xaml.cs +++ b/test4/MainPage.xaml.cs @@ -1,4 +1,10 @@ using Psychlops; +using System; +using System.Windows; +using System.Windows.Media; +using System.Windows.Media.Effects; +using System.Windows.Media.Media3D; + namespace PsychlopsSilverlight4test { @@ -39,24 +45,25 @@ namespace PsychlopsSilverlight4test //main_routine = main.psychlops_main(); Psychlops.Internal.Main.statusBar = AppStatusBar; + Psychlops.Internal.Main.layoutRoot = LayoutRoot; //Psychlops.Internal.Main.widgetStack = Controller; AppStatusBar.Text = "Now starting Psychlops environment... please wait a minute"; - /* - var ur = new System.Uri("Resources/Benham.png", System.UriKind.RelativeOrAbsolute); - var bitmap = new System.Windows.Media.Imaging.BitmapImage(ur); - var img = new System.Windows.Controls.Image(); - img.Source = bitmap; - System.Windows.Controls.Canvas.SetLeft(img, 100); - System.Windows.Controls.Canvas.SetTop(img, 100); - Controller.Children.Add(img); - * */ - - + +//eff__ = new Psychlops.Shader.GaborProgram(); +//rect__ = new System.Windows.Shapes.Rectangle(); +//rect__.Width = 200; +//rect__.Height = 200; +//rect__.Effect = eff__; +//rect__.Fill = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Colors.Blue); } protected void getFocusMouseEnter(object sender, System.Windows.Input.MouseEventArgs e) { this.Focus(); +//if(!b) { LayoutRoot.Children.Add(rect__); b = true; } } +//System.Windows.Shapes.Rectangle rect__; +//Psychlops.Shader.GaborProgram eff__; +//bool b = false; private void CompositionTarget_Rendering(object sender, System.EventArgs e) { @@ -70,5 +77,8 @@ namespace PsychlopsSilverlight4test } } + + + }