X-Git-Url: http://git.osdn.jp/view?a=blobdiff_plain;f=swig%2Fblender24%2Fpmd_import.py;h=3c85823108a40210e08981613579ded039fbecd2;hb=e93ad2d5166621f0c3720eac1ad42f15a6809dae;hp=5af4cecf74353fb1f6914a24a53acb6acf84174f;hpb=53c9742979217c669ac24068971f867512e62acd;p=meshio%2Fmeshio.git diff --git a/swig/blender24/pmd_import.py b/swig/blender24/pmd_import.py index 5af4cec..3c85823 100644 --- a/swig/blender24/pmd_import.py +++ b/swig/blender24/pmd_import.py @@ -7,7 +7,7 @@ Tooltip: 'Import PMD file for MikuMikuDance.' """ __author__= ["ousttrue"] -__version__= "0.8" +__version__= "1.0" __url__=() __bpydoc__=""" 0.1: 20091126 @@ -18,6 +18,7 @@ __bpydoc__=""" 0.6: 20100416 fix fornt face. texture load fail safe. add progress. 0.7: 20100506 C extension. 0.8: 20100521 add shape_key group. +1.0: 20100530 add invisilbe bone tail(armature layer 2). """ import Blender from Blender import Mathutils @@ -367,6 +368,8 @@ class Builder(object): if bone.name=="center_t": # センターボーンは(0, 1, 0)の方向を向いていないと具合が悪い parent.tail=parent.head+Mathutils.Vector(0, 1, 0) + bone.head=parent.tail + bone.tail=bone.head+Mathutils.Vector(0, 1, 0) else: assert(parent.tail==bone.head) bone.options=[Blender.Armature.CONNECTED] @@ -432,8 +435,9 @@ def importArmature(scene, l): continue # IK solver ik_solver = p_bone.constraints.append(Blender.Constraint.Type.IKSOLVER) - ik_solver[cSetting.CHAINLEN] = len(ik.children) - ik_solver[cSetting.TARGET] = armature_object + ik_solver[cSetting.CHAINLEN]=len(ik.children) + ik_solver[cSetting.TARGET]=armature_object + ik_solver[cSetting.USETIP]=False effector_name=englishmap.getEnglishBoneName( l.bones[ik.index].getName()) @@ -442,7 +446,9 @@ def importArmature(scene, l): ik_solver[cSetting.BONE]=effector_name #ik_solver.influence=ik.weight - ik_solver[cSetting.USETIP]=False + # not used. place folder when export. + ik_solver[cSetting.ROTWEIGHT]=ik.weight + ik_solver[cSetting.ITERATIONS]=ik.iterations * 10 armature.makeEditable() armature.update()