X-Git-Url: http://git.osdn.jp/view?a=blobdiff_plain;f=swig%2Fblender%2Fpmd_export.py;h=d3a9a1ea12724dd39fcc9bc3ffa6d27f9dc9628a;hb=68a0b4bad4103f2c036484bcfbf5743ca5d6380b;hp=9e4caf5c32687ad305902a7075f3acc86f3028fb;hpb=49e6bf278e016039253ecfc21cd0999c49a4ac5d;p=meshio%2Fmeshio.git diff --git a/swig/blender/pmd_export.py b/swig/blender/pmd_export.py index 9e4caf5..d3a9a1e 100644 --- a/swig/blender/pmd_export.py +++ b/swig/blender/pmd_export.py @@ -67,6 +67,25 @@ if isBlender24(): # wrapper import bl24 as bl + + def setMaterialParams(material, m): + # diffuse + material.diffuse.r=m.R + material.diffuse.g=m.G + material.diffuse.b=m.B + material.diffuse.a=m.alpha + # specular + material.sinness=0 if m.spec<1e-5 else m.spec*10 + material.specular.r=m.specR + material.specular.g=m.specG + material.specular.b=m.specB + # ambient + material.ambient.r=m.mirR + material.ambient.g=m.mirG + material.ambient.b=m.mirB + # flag + material.flag=1 if m.enableSSS else 0 + else: # for 2.5 import bpy @@ -78,6 +97,23 @@ else: xrange=range + def setMaterialParams(material, m): + # diffuse + material.diffuse.r=m.diffuse_color[0] + material.diffuse.g=m.diffuse_color[1] + material.diffuse.b=m.diffuse_color[2] + material.diffuse.a=m.alpha + # specular + material.sinness=0 if m.specular_toon_size<1e-5 else m.specular_hardness*10 + material.specular.r=m.specular_color[0] + material.specular.g=m.specular_color[1] + material.specular.b=m.specular_color[2] + # ambient + material.ambient.r=m.mirror_color[0] + material.ambient.g=m.mirror_color[1] + material.ambient.b=m.mirror_color[2] + # flag + material.flag=1 if m.subsurface_scattering.enabled else 0 class Node(object): __slots__=['o', 'children'] @@ -160,6 +196,12 @@ class VertexArray(object): self.vertices, self.normals, self.uvs, self.b0, self.b1, self.weight) + def each(self): + keys=[key for key in self.indexArrays.keys()] + keys.sort() + for key in keys: + yield(key, self.indexArrays[key]) + def __getIndex(self, obj, base_index, pos, normal, uv, b0, b1, weight0): """ 頂点属性からその頂点のインデックスを得る @@ -794,36 +836,11 @@ class PmdExporter(object): # 面とマテリアル vertexCount=self.oneSkinMesh.getVertexCount() - for material_name, indices in self.oneSkinMesh.vertexArray.indexArrays.items(): + for material_name, indices in self.oneSkinMesh.vertexArray.each(): m=bl.material.get(material_name) # マテリアル material=io.addMaterial() - if isBlender24(): - material.diffuse.r=m.R - material.diffuse.g=m.G - material.diffuse.b=m.B - material.diffuse.a=m.alpha - material.sinness=0 if m.spec<1e-5 else m.spec*10 - material.specular.r=m.specR - material.specular.g=m.specG - material.specular.b=m.specB - material.ambient.r=m.mirR - material.ambient.g=m.mirG - material.ambient.b=m.mirB - material.flag=1 if m.enableSSS else 0 - else: - material.diffuse.r=m.diffuse_color[0] - material.diffuse.g=m.diffuse_color[1] - material.diffuse.b=m.diffuse_color[2] - material.diffuse.a=m.alpha - material.sinness=0 if m.specular_hardness<1e-5 else m.specular_hardness*10 - material.specular.r=m.specular_color[0] - material.specular.g=m.specular_color[1] - material.specular.b=m.specular_color[2] - material.ambient.r=m.mirror_color[0] - material.ambient.g=m.mirror_color[1] - material.ambient.b=m.mirror_color[2] - material.flag=1 if m.subsurface_scattering.enabled else 0 + setMaterialParams(material, m) material.vertex_count=len(indices) material.toon_index=0