X-Git-Url: http://git.osdn.jp/view?a=blobdiff_plain;f=src%2Fpmd.cpp;h=6155e13d32b356be34786aa7bda574a3e415f7dd;hb=1dc10e62bc1226d596b1616a12e4d5a66241559d;hp=9a88bd3bc79e18651e97b7c31e0d7f518c2ecec5;hpb=bc4f1e0f7da2f5447e0612569153971284d1155e;p=meshio%2Fmeshio.git diff --git a/src/pmd.cpp b/src/pmd.cpp old mode 100644 new mode 100755 index 9a88bd3..6155e13 --- a/src/pmd.cpp +++ b/src/pmd.cpp @@ -34,12 +34,40 @@ void } std::wstring + BoneGroup::getName()const + { + return text::trim(text::to_WideChar(CP_OEMCP, + std::string(name, name+50))); + } + +std::wstring IO::getName()const { return text::trim(text::to_WideChar(CP_OEMCP, std::string(name, name+20))); } +std::wstring + IO::getEnglishName()const + { + return text::trim(text::to_WideChar(CP_OEMCP, + std::string(english_name, english_name+20))); + } + +std::wstring + RigidBody::getName()const + { + return text::trim(text::to_WideChar(CP_OEMCP, + std::string(name, name+20))); + } + +std::wstring + Constraint::getName()const + { + return text::trim(text::to_WideChar(CP_OEMCP, + std::string(name, name+20))); + } + // 38bytes template void @@ -204,7 +232,7 @@ public: if(!parseFaceList()){ return false; } - if(!parseBoneNameList()){ + if(!parseBoneGroupList()){ return false; } if(!parseBoneList()){ @@ -292,9 +320,9 @@ private: bool parseEnglishBoneList() { - for(size_t i=0; i(bone_display_name_list.size()); - for(size_t i=0; i(bone_group_list.size()); + for(size_t i=0; i(bone_display_name_list[i].name, 50); + w.writeArray(bone_group_list[i].name, 50); } // bone list @@ -666,8 +694,8 @@ bool IO::write(binary::IWriter &w) w.writeArray(morph_list[i].english_name, 20); } - for(size_t i=0; i(bone_display_name_list[i].english_name, 50); + for(size_t i=0; i(bone_group_list[i].english_name, 50); } //////////////////////////////////////////////////////////// @@ -677,6 +705,69 @@ bool IO::write(binary::IWriter &w) w.writeArray(toon_textures[i].name, 100); } + //////////////////////////////////////////////////////////// + // rigid bodies + //////////////////////////////////////////////////////////// + w.writeValue(rigidbodies.size()); + for(size_t i=0; i(rb.name, 20); + w.writeValue(rb.boneIndex); + w.writeValue(rb.group); + w.writeValue(rb.target); + w.writeValue(rb.shapeType); + w.writeValue(rb.w); + w.writeValue(rb.h); + w.writeValue(rb.d); + w.writeValue(rb.position.x); + w.writeValue(rb.position.y); + w.writeValue(rb.position.z); + w.writeValue(rb.rotation.x); + w.writeValue(rb.rotation.y); + w.writeValue(rb.rotation.z); + w.writeValue(rb.weight); + w.writeValue(rb.linearDamping); + w.writeValue(rb.angularDamping); + w.writeValue(rb.restitution); + w.writeValue(rb.friction); + w.writeValue(rb.processType); + } + + //////////////////////////////////////////////////////////// + // constraints + //////////////////////////////////////////////////////////// + w.writeValue(constraints.size()); + for(size_t i=0; i(c.name, 20); + w.writeValue(c.rigidA); + w.writeValue(c.rigidB); + w.writeValue(c.pos.x); + w.writeValue(c.pos.y); + w.writeValue(c.pos.z); + w.writeValue(c.rot.x); + w.writeValue(c.rot.y); + w.writeValue(c.rot.z); + w.writeValue(c.constraintPosMin.x); + w.writeValue(c.constraintPosMin.y); + w.writeValue(c.constraintPosMin.z); + w.writeValue(c.constraintPosMax.x); + w.writeValue(c.constraintPosMax.y); + w.writeValue(c.constraintPosMax.z); + w.writeValue(c.constraintRotMin.x); + w.writeValue(c.constraintRotMin.y); + w.writeValue(c.constraintRotMin.z); + w.writeValue(c.constraintRotMax.x); + w.writeValue(c.constraintRotMax.y); + w.writeValue(c.constraintRotMax.z); + w.writeValue(c.springPos.x); + w.writeValue(c.springPos.y); + w.writeValue(c.springPos.z); + w.writeValue(c.springRot.x); + w.writeValue(c.springRot.y); + w.writeValue(c.springRot.z); + } + return true; } @@ -686,11 +777,58 @@ bool IO::write(const char *path) return write(w); } +bool IO::write(const wchar_t *path) +{ + binary::FileWriter w(path); + return write(w); +} + const Vector2* IO::getUV(int index)const { return &vertices[index].uv; } +void Bone::setName(const char *src) +{ + strncpy(name, src, 20); +} + +void BoneGroup::setName(const char *src) +{ + strncpy(name, src, 20); +} + +void BoneGroup::setEnglishName(const char *src) +{ + strncpy(english_name, src, 20); +} + +void Morph::setName(const char *src) +{ + strncpy(name, src, 20); +} + +void Morph::setEnglishName(const char *src) +{ + strncpy(english_name, src, 20); +} + +void RigidBody::setName(const char *src) +{ + strncpy(name, src, 20); +} + +void Constraint::setName(const char *src) +{ + strncpy(name, src, 20); +} + +void Material::setTexture(const char *src) +{ + strncpy(texture, src, 20); +} + + } // namespace } // namespace