X-Git-Url: http://git.osdn.jp/view?a=blobdiff_plain;f=src%2Fltj-compat.lua;h=bd798545f3f30386b4478f014df771c60c9863a9;hb=f078ac2f7998a102c7ec765e725f2269eed9f872;hp=af5da70c41c03aacc5796c538a58d7afbc956616;hpb=1664271cd29e52a9e40de133aa611908e4a6415c;p=luatex-ja%2Fluatexja.git diff --git a/src/ltj-compat.lua b/src/ltj-compat.lua index af5da70..bd79854 100644 --- a/src/ltj-compat.lua +++ b/src/ltj-compat.lua @@ -18,14 +18,15 @@ end -- \kuten, \jis, \euc, \sjis, \ucs, \kansuji +local utfchar=utf.char local function to_kansuji(num) if not num then num=0; return - elseif num<0 then + elseif num<0 then num = -num; tex.write('-') end local s = "" while num~=0 do - s = utf.char( + s = utfchar( ltjs.get_stack_table(luatexja.stack_table_index.KSJ + num%10, '', tex.getcount('ltj@@stack'))) .. s num=math.floor(num/10) @@ -35,34 +36,34 @@ end -- \ucs: 単なる identity local function from_ucs(i) - if type(i)~='number' then + if type(i)~='number' then ltjb.package_error('luatexja', "invalid character code (".. tostring(i) .. ")", "I'm going to use 0 instead of that illegal character code.") - i=0 + i=0 end tex.write(i) end -- \kuten: 面区点 (それぞれで16進2桁を使用)=> Unicode 符号位置 local function from_kuten(i) - if type(i)~='number' then + if type(i)~='number' then ltjb.package_error('luatexja', "invalid character code (".. tostring(i) .. ")", "I'm going to use 0 instead of that illegal character code.") - i=0 + i=0 end tex.write(tostring(jisx0208.table_jisx0208_uptex[i] or 0)) end -- \euc: EUC-JP による符号位置 => Unicode 符号位置 local function from_euc(i) - if type(i)~='number' then + if type(i)~='number' then ltjb.package_error('luatexja', "invalid character code (".. tostring(i) .. ")", "I'm going to use 0 instead of that illegal character code.") i=0 - elseif i>=0x10000 or i<0xa0a0 then + elseif i>=0x10000 or i<0xa0a0 then i=0 end from_kuten(i-0xa0a0) @@ -70,7 +71,7 @@ end -- \jis: ISO-2022-JP による符号位置 => Unicode 符号位置 local function from_jis(i) - if (type(i)~='number') or i>=0x10000 or i<0 then + if (type(i)~='number') or i>=0x10000 or i<0 then ltjb.package_error('luatexja', "invalid character code (".. tostring(i) .. ")", "I'm going to use 0 instead of that illegal character code.") @@ -81,19 +82,19 @@ end -- \sjis: Shift_JIS による符号位置 => Unicode 符号位置 local function from_sjis(i) - if (type(i)~='number') or i>=0x10000 or i<0 then + if (type(i)~='number') or i>=0x10000 or i<0 then ltjb.package_error('luatexja', "invalid character code (".. tostring(i) .. ")", "I'm going to use 0 instead of that illegal character code.") - tex.write('0'); return + tex.write('0'); return end local c2 = math.floor(i/256) local c1 = i%256 local shift_jisx0213_s1a3_table = { - { [false]= 1, [true]= 8}, - { [false]= 3, [true]= 4}, - { [false]= 5, [true]=12}, - { [false]=13, [true]=14}, + { [false]= 1, [true]= 8}, + { [false]= 3, [true]= 4}, + { [false]= 5, [true]=12}, + { [false]=13, [true]=14}, { [false]=15 } } if c2 >= 0x81 then if c2 >= 0xF0 then -- this if block won't be true @@ -110,7 +111,7 @@ local function from_sjis(i) if c1>0x7f then i=0x40 else i=0x3f end c1 = c1 - i else - c1 = c1 - 0x7e + c1 = c1 - 0x9e end from_kuten(c2*256+c1) end