X-Git-Url: http://git.osdn.jp/view?a=blobdiff_plain;f=macosx%2FHBQueueController.mm;h=3e1b1f59b8188076e50f8be333a8195a70b0b0e2;hb=2ad710f12ee7e326aaff037ff8939c8adfd22514;hp=d9d62e4632e040018a8bc227707229cf1281487f;hpb=15f95bc2af61e8a7b754a8e0115ef2445d2db5d6;p=handbrake-jp%2Fhandbrake-jp-git.git diff --git a/macosx/HBQueueController.mm b/macosx/HBQueueController.mm index d9d62e46..3e1b1f59 100644 --- a/macosx/HBQueueController.mm +++ b/macosx/HBQueueController.mm @@ -1,23 +1,21 @@ /* HBQueueController This file is part of the HandBrake source code. - Homepage: . + Homepage: . It may be used under the terms of the GNU General Public License. */ -#include "HBQueueController.h" -#include "Controller.h" +#import "HBQueueController.h" +#import "Controller.h" #import "HBImageAndTextCell.h" -// UNI_QUEUE turns on the feature where the first item in the queue NSTableView is the -// current job followed by the jobs in hblib's queue. In this scheme, fCurrentJobPane -// disappers. -#define HB_UNI_QUEUE 0 // <--- NOT COMPLETELY FUNCTIONAL YET - #define HB_ROW_HEIGHT_TITLE_ONLY 17.0 - +#define HB_ROW_HEIGHT_FULL_DESCRIPTION 200.0 // Pasteboard type for or drag operations -#define HBQueuePboardType @"HBQueuePboardType" +#define DragDropSimplePboardType @"MyCustomOutlineViewPboardType" +//------------------------------------------------------------------------------------ +#pragma mark - +//------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------ // NSMutableAttributedString (HBAdditions) @@ -37,9 +35,6 @@ } @end -//------------------------------------------------------------------------------------ -#pragma mark - -//------------------------------------------------------------------------------------ @implementation HBQueueOutlineView @@ -52,661 +47,45 @@ [super viewDidEndLiveResize]; } -@end - -//------------------------------------------------------------------------------------ -#pragma mark - -#pragma mark Job group functions -//------------------------------------------------------------------------------------ -// These could be part of hblib if we think hblib should have knowledge of groups. -// For now, I see groups as a metaphor that HBQueueController provides. - -/** - * Returns the number of jobs groups in the queue. - * @param h Handle to hb_handle_t. - * @return Number of job groups. - */ -static int hb_group_count(hb_handle_t * h) -{ - hb_job_t * job; - int count = 0; - int index = 0; - while( ( job = hb_job( h, index++ ) ) ) - { - if (job->sequence_id == 0) - count++; - } - return count; -} - -/** - * Returns handle to the first job in the i-th group within the job list. - * @param h Handle to hb_handle_t. - * @param i Index of group. - * @returns Handle to hb_job_t of desired job. - */ -static hb_job_t * hb_group(hb_handle_t * h, int i) -{ - hb_job_t * job; - int count = 0; - int index = 0; - while( ( job = hb_job( h, index++ ) ) ) - { - if (job->sequence_id == 0) - { - if (count == i) - return job; - count++; - } - } - return NULL; -} - -/** - * Removes a groups of jobs from the job list. - * @param h Handle to hb_handle_t. - * @param job Handle to the first job in the group. - */ -static void hb_rem_group( hb_handle_t * h, hb_job_t * job ) -{ - // Find job in list - hb_job_t * j; - int index = 0; - while( ( j = hb_job( h, index ) ) ) - { - if (j == job) - { - // Delete this job plus the following ones in the sequence - hb_rem( h, job ); - while( ( j = hb_job( h, index ) ) && (j->sequence_id != 0) ) - hb_rem( h, j ); - return; - } - else - index++; - } -} - -/** - * Returns handle to the next job after the given job. - * @param h Handle to hb_handle_t. - * @param job Handle to the a job in the group. - * @returns Handle to hb_job_t of desired job or NULL if no such job. - */ -static hb_job_t * hb_next_job( hb_handle_t * h, hb_job_t * job ) -{ - hb_job_t * j = NULL; - int index = 0; - while( ( j = hb_job( h, index++ ) ) ) - { - if (j == job) - return hb_job( h, index ); - } - return NULL; -} - -#pragma mark - - -//------------------------------------------------------------------------------------ -// HBJob -//------------------------------------------------------------------------------------ - -@implementation HBJob - -+ (HBJob*) jobWithJob: (hb_job_t *) job -{ - return [[[HBJob alloc] initWithJob:job] autorelease]; -} - -- (id) initWithJob: (hb_job_t *) job -{ - if (self = [super init]) - { - // job is not owned by HBJob. It does not get dealloacted when HBJob is released. - hbJob = job; - } - return self; -} - -- (hb_job_t*) job -{ - return hbJob; -} - -//------------------------------------------------------------------------------------ -// Generate string to display in UI. -//------------------------------------------------------------------------------------ - -- (NSMutableAttributedString *) attributedDescriptionWithHBHandle: (hb_handle_t *)handle - withIcon: (BOOL)withIcon - withTitle: (BOOL)withTitle - withPassName: (BOOL)withPassName - withFormatInfo: (BOOL)withFormatInfo - withDestination: (BOOL)withDestination - withPictureInfo: (BOOL)withPictureInfo - withVideoInfo: (BOOL)withVideoInfo - withx264Info: (BOOL)withx264Info - withAudioInfo: (BOOL)withAudioInfo - withSubtitleInfo: (BOOL)withSubtitleInfo - -{ - NSMutableAttributedString * finalString = [[[NSMutableAttributedString alloc] initWithString: @""] autorelease]; - - hb_title_t * title = hbJob->title; - - // Attributes - static NSMutableParagraphStyle * ps = NULL; - if (!ps) - { - ps = [[[NSParagraphStyle defaultParagraphStyle] mutableCopy] retain]; - [ps setHeadIndent: 40.0]; - [ps setParagraphSpacing: 1.0]; - [ps setTabStops:[NSArray array]]; // clear all tabs - [ps addTabStop: [[[NSTextTab alloc] initWithType: NSLeftTabStopType location: 20.0] autorelease]]; - } - - static NSDictionary* detailAttribute = [[NSDictionary dictionaryWithObjectsAndKeys: - [NSFont systemFontOfSize:10.0], NSFontAttributeName, - ps, NSParagraphStyleAttributeName, - nil] retain]; - static NSDictionary* detailBoldAttribute = [[NSDictionary dictionaryWithObjectsAndKeys: - [NSFont boldSystemFontOfSize:10.0], NSFontAttributeName, - ps, NSParagraphStyleAttributeName, - nil] retain]; - static NSDictionary* titleAttribute = [[NSDictionary dictionaryWithObjectsAndKeys: - [NSFont systemFontOfSize:[NSFont systemFontSize]], NSFontAttributeName, - ps, NSParagraphStyleAttributeName, - nil] retain]; - static NSDictionary* shortHeightAttribute = [[NSDictionary dictionaryWithObjectsAndKeys: - [NSFont systemFontOfSize:2.0], NSFontAttributeName, - nil] retain]; - - // Title with summary - if (withTitle) - { - if (withIcon) - { - NSFileWrapper * wrapper = [[[NSFileWrapper alloc] initWithPath:[[NSBundle mainBundle] pathForImageResource: @"JobSmall"]] autorelease]; - NSTextAttachment * imageAttachment = [[[NSTextAttachment alloc] initWithFileWrapper:wrapper] autorelease]; - - NSDictionary* imageAttributes = [NSDictionary dictionaryWithObjectsAndKeys: - [NSNumber numberWithFloat: -2.0], NSBaselineOffsetAttributeName, - imageAttachment, NSAttachmentAttributeName, - ps, NSParagraphStyleAttributeName, - nil]; - - NSAttributedString * imageAsString = [[[NSAttributedString alloc] - initWithString: [NSString stringWithFormat:@"%C%C", NSAttachmentCharacter, NSTabCharacter] - attributes: imageAttributes] autorelease]; - - [finalString appendAttributedString:imageAsString]; - } - - // Note: use title->name instead of title->dvd since name is just the chosen - // folder, instead of dvd which is the full path - [finalString appendString:[NSString stringWithUTF8String:title->name] withAttributes:titleAttribute]; - - NSString * summaryInfo; - - NSString * chapterString = (hbJob->chapter_start == hbJob->chapter_end) ? - [NSString stringWithFormat:@"Chapter %d", hbJob->chapter_start] : - [NSString stringWithFormat:@"Chapters %d through %d", hbJob->chapter_start, hbJob->chapter_end]; - - BOOL hasIndepthScan = (hbJob->pass == -1); - int numVideoPasses = 0; - - // To determine number of video passes, we need to skip past the subtitle scan. - if (hasIndepthScan) - { - // When job is the one currently being processed, then the next in its group - // is the the first job in the queue. - hb_job_t * nextjob; - if (hbJob == hb_current_job(handle)) - nextjob = hb_job(handle, 0); - else - nextjob = hb_next_job(handle, hbJob); - if (nextjob) // Overly cautious in case there is no next job! - numVideoPasses = MIN( 2, nextjob->pass + 1 ); - } - else - numVideoPasses = MIN( 2, hbJob->pass + 1 ); - - if (hasIndepthScan && numVideoPasses == 1) - summaryInfo = [NSString stringWithFormat: @" (Title %d, %@, Deep Scan, Single Video Pass)", title->index, chapterString]; - else if (hasIndepthScan && numVideoPasses > 1) - summaryInfo = [NSString stringWithFormat: @" (Title %d, %@, Deep Scan, %d Video Passes)", title->index, chapterString, numVideoPasses]; - else if (numVideoPasses == 1) - summaryInfo = [NSString stringWithFormat: @" (Title %d, %@, Single Video Pass)", title->index, chapterString]; - else - summaryInfo = [NSString stringWithFormat: @" (Title %d, %@, %d Video Passes)", title->index, chapterString, numVideoPasses]; - - [finalString appendString:[NSString stringWithFormat:@"%@\n", summaryInfo] withAttributes:detailAttribute]; - - // Insert a short-in-height line to put some white space after the title - [finalString appendString:@"\n" withAttributes:shortHeightAttribute]; - } - - // End of title stuff - - - // Pass Name - if (withPassName) - { - if (withIcon) - { - NSString * imageName; - switch (hbJob->pass) - { - case -1: imageName = @"JobPassSubtitleSmall"; break; - case 0: imageName = @"JobPassFirstSmall"; break; - case 1: imageName = @"JobPassFirstSmall"; break; - case 2: imageName = @"JobPassSecondSmall"; break; - default: imageName = @"JobPassUnknownSmall"; break; - } - - NSFileWrapper * wrapper = [[[NSFileWrapper alloc] initWithPath:[[NSBundle mainBundle] pathForImageResource: imageName]] autorelease]; - NSTextAttachment * imageAttachment = [[[NSTextAttachment alloc] initWithFileWrapper:wrapper] autorelease]; - - NSDictionary* imageAttributes = [NSDictionary dictionaryWithObjectsAndKeys: - [NSNumber numberWithFloat: -2.0], NSBaselineOffsetAttributeName, - imageAttachment, NSAttachmentAttributeName, - ps, NSParagraphStyleAttributeName, - nil]; - - NSAttributedString * imageAsString = [[[NSAttributedString alloc] - initWithString: [NSString stringWithFormat:@"%C%C", NSAttachmentCharacter, NSTabCharacter] - attributes: imageAttributes] autorelease]; - - [finalString appendAttributedString:imageAsString]; - } - - NSString * jobPassName; - if (hbJob->pass == -1) - jobPassName = NSLocalizedString (@"Deep Scan", nil); - else - { - int passNum = MAX( 1, hbJob->pass ); - if (passNum == 0) - jobPassName = NSLocalizedString (@"1st Pass", nil); - else if (passNum == 1) - jobPassName = NSLocalizedString (@"1st Pass", nil); - else if (passNum == 2) - jobPassName = NSLocalizedString (@"2nd Pass", nil); - else - jobPassName = [NSString stringWithFormat: NSLocalizedString(@"Pass %d", nil), passNum]; - } - [finalString appendString:[NSString stringWithFormat:@"%@\n", jobPassName] withAttributes:detailBoldAttribute]; - } - - // Video Codec needed by FormatInfo and withVideoInfo - NSString * jobVideoCodec = nil; - if (withFormatInfo || withVideoInfo) - { - // 2097152 - /* Video Codec settings (Encoder in the gui) */ - if (hbJob->vcodec == HB_VCODEC_FFMPEG) - jobVideoCodec = @"FFmpeg"; // HB_VCODEC_FFMPEG - else if (hbJob->vcodec == HB_VCODEC_XVID) - jobVideoCodec = @"XviD"; // HB_VCODEC_XVID - else if (hbJob->vcodec == HB_VCODEC_X264) - { - /* Deterimine for sure how we are now setting iPod uuid atom */ - if (hbJob->h264_level) // We are encoding for iPod - jobVideoCodec = @"x264 (H.264 iPod)"; // HB_VCODEC_X264 - else - jobVideoCodec = @"x264 (H.264 Main)"; // HB_VCODEC_X264 - } - } - if (jobVideoCodec == nil) - jobVideoCodec = @"unknown"; - - // Audio Codec needed by FormatInfo and AudioInfo - NSString * jobAudioCodec = nil; - if (withFormatInfo || withAudioInfo) - { - if (hbJob->acodec == 256) - jobAudioCodec = @"AAC"; // HB_ACODEC_FAAC - else if (hbJob->acodec == 512) - jobAudioCodec = @"MP3"; // HB_ACODEC_LAME - else if (hbJob->acodec == 1024) - jobAudioCodec = @"Vorbis"; // HB_ACODEC_VORBIS - else if (hbJob->acodec == 2048) - jobAudioCodec = @"AC3"; // HB_ACODEC_AC3 - } - if (jobAudioCodec == nil) - jobAudioCodec = @"unknown"; - - - if (withFormatInfo) - { - NSString * jobFormatInfo; - // Muxer settings (File Format in the gui) - if (hbJob->mux == 65536 || hbJob->mux == 131072 || hbJob->mux == 1048576) - jobFormatInfo = @"MP4"; // HB_MUX_MP4,HB_MUX_PSP,HB_MUX_IPOD - else if (hbJob->mux == 262144) - jobFormatInfo = @"AVI"; // HB_MUX_AVI - else if (hbJob->mux == 524288) - jobFormatInfo = @"OGM"; // HB_MUX_OGM - else if (hbJob->mux == 2097152) - jobFormatInfo = @"MKV"; // HB_MUX_MKV - else - jobFormatInfo = @"unknown"; - - if (hbJob->chapter_markers == 1) - jobFormatInfo = [NSString stringWithFormat:@"%@ Container, %@ Video + %@ Audio, Chapter Markers\n", jobFormatInfo, jobVideoCodec, jobAudioCodec]; - else - jobFormatInfo = [NSString stringWithFormat:@"%@ Container, %@ Video + %@ Audio\n", jobFormatInfo, jobVideoCodec, jobAudioCodec]; - - [finalString appendString: @"Format: " withAttributes:detailBoldAttribute]; - [finalString appendString: jobFormatInfo withAttributes:detailAttribute]; - } - - if (withDestination) - { - [finalString appendString: @"Destination: " withAttributes:detailBoldAttribute]; - [finalString appendString:[NSString stringWithFormat:@"%@\n", [NSString stringWithUTF8String:hbJob->file]] withAttributes:detailAttribute]; - } - - - if (withPictureInfo) - { - NSString * jobPictureInfo; - /*integers for picture values deinterlace, crop[4], keep_ratio, grayscale, pixel_ratio, pixel_aspect_width, pixel_aspect_height, - maxWidth, maxHeight */ - if (hbJob->pixel_ratio == 1) - { - int titlewidth = title->width - hbJob->crop[2] - hbJob->crop[3]; - int displayparwidth = titlewidth * hbJob->pixel_aspect_width / hbJob->pixel_aspect_height; - int displayparheight = title->height - hbJob->crop[0] - hbJob->crop[1]; - jobPictureInfo = [NSString stringWithFormat:@"%dx%d (%dx%d Anamorphic)", displayparwidth, displayparheight, hbJob->width, displayparheight]; - } - else - jobPictureInfo = [NSString stringWithFormat:@"%dx%d", hbJob->width, hbJob->height]; - if (hbJob->keep_ratio == 1) - jobPictureInfo = [jobPictureInfo stringByAppendingString:@" Keep Aspect Ratio"]; - - if (hbJob->grayscale == 1) - jobPictureInfo = [jobPictureInfo stringByAppendingString:@", Grayscale"]; - - if (hbJob->deinterlace == 1) - jobPictureInfo = [jobPictureInfo stringByAppendingString:@", Deinterlace"]; - if (withIcon) // implies indent the info - [finalString appendString: @"\t" withAttributes:detailBoldAttribute]; - [finalString appendString: @"Picture: " withAttributes:detailBoldAttribute]; - [finalString appendString:[NSString stringWithFormat:@"%@\n", jobPictureInfo] withAttributes:detailAttribute]; - } - - if (withVideoInfo) - { - NSString * jobVideoQuality; - NSString * jobVideoDetail; - - if (hbJob->vquality <= 0 || hbJob->vquality >= 1) - jobVideoQuality = [NSString stringWithFormat:@"%d kbps", hbJob->vbitrate]; - else - { - NSNumber * vidQuality; - vidQuality = [NSNumber numberWithInt:hbJob->vquality * 100]; - // this is screwed up kind of. Needs to be formatted properly. - if (hbJob->crf == 1) - jobVideoQuality = [NSString stringWithFormat:@"%@%% CRF", vidQuality]; - else - jobVideoQuality = [NSString stringWithFormat:@"%@%% CQP", vidQuality]; - } - - if (hbJob->vrate_base == 1126125) - { - /* NTSC FILM 23.976 */ - jobVideoDetail = [NSString stringWithFormat:@"%@, %@, 23.976 fps", jobVideoCodec, jobVideoQuality]; - } - else if (hbJob->vrate_base == 900900) - { - /* NTSC 29.97 */ - jobVideoDetail = [NSString stringWithFormat:@"%@, %@, 29.97 fps", jobVideoCodec, jobVideoQuality]; - } - else - { - /* Everything else */ - jobVideoDetail = [NSString stringWithFormat:@"%@, %@, %d fps", jobVideoCodec, jobVideoQuality, hbJob->vrate / hbJob->vrate_base]; - } - if (withIcon) // implies indent the info - [finalString appendString: @"\t" withAttributes:detailBoldAttribute]; - [finalString appendString: @"Video: " withAttributes:detailBoldAttribute]; - [finalString appendString:[NSString stringWithFormat:@"%@\n", jobVideoDetail] withAttributes:detailAttribute]; - } - - if (withx264Info) - { - if (hbJob->vcodec == HB_VCODEC_X264 && hbJob->x264opts) - { - if (withIcon) // implies indent the info - [finalString appendString: @"\t" withAttributes:detailBoldAttribute]; - [finalString appendString: @"x264 Options: " withAttributes:detailBoldAttribute]; - [finalString appendString:[NSString stringWithFormat:@"%@\n", [NSString stringWithUTF8String:hbJob->x264opts]] withAttributes:detailAttribute]; - } - } - - if (withAudioInfo) - { - NSString * jobAudioInfo; - if ([jobAudioCodec isEqualToString: @"AC3"]) - jobAudioInfo = [NSString stringWithFormat:@"%@, Pass-Through", jobAudioCodec]; - else - jobAudioInfo = [NSString stringWithFormat:@"%@, %d kbps, %d Hz", jobAudioCodec, hbJob->abitrate, hbJob->arate]; - - /* we now get the audio mixdown info for each of the two gui audio tracks */ - /* lets do it the long way here to get a handle on things. - Hardcoded for two tracks for gui: audio_mixdowns[i] audio_mixdowns[i] */ - int ai; // counter for each audios [] , macgui only allows for two audio tracks currently - for( ai = 0; ai < 2; ai++ ) - { - if (hbJob->audio_mixdowns[ai] == HB_AMIXDOWN_MONO) - jobAudioInfo = [jobAudioInfo stringByAppendingString:[NSString stringWithFormat:@", Track %d: Mono", ai + 1]]; - if (hbJob->audio_mixdowns[ai] == HB_AMIXDOWN_STEREO) - jobAudioInfo = [jobAudioInfo stringByAppendingString:[NSString stringWithFormat:@", Track %d: Stereo", ai + 1]]; - if (hbJob->audio_mixdowns[ai] == HB_AMIXDOWN_DOLBY) - jobAudioInfo = [jobAudioInfo stringByAppendingString:[NSString stringWithFormat:@", Track %d: Dolby Surround", ai + 1]]; - if (hbJob->audio_mixdowns[ai] == HB_AMIXDOWN_DOLBYPLII) - jobAudioInfo = [jobAudioInfo stringByAppendingString:[NSString stringWithFormat:@", Track %d: Dolby Pro Logic II", ai + 1]]; - if (hbJob->audio_mixdowns[ai] == HB_AMIXDOWN_6CH) - jobAudioInfo = [jobAudioInfo stringByAppendingString:[NSString stringWithFormat:@", Track %d: 6-channel discreet", ai + 1]]; - } - if (withIcon) // implies indent the info - [finalString appendString: @"\t" withAttributes:detailBoldAttribute]; - [finalString appendString: @"Audio: " withAttributes:detailBoldAttribute]; - [finalString appendString:[NSString stringWithFormat:@"%@\n", jobAudioInfo] withAttributes:detailAttribute]; - } - - if (withSubtitleInfo) - { - // hbJob->subtitle can == -1 in two cases: - // autoselect: when pass == -1 - // none: when pass != -1 - if ((hbJob->subtitle == -1) && (hbJob->pass == -1)) - { - if (withIcon) // implies indent the info - [finalString appendString: @"\t" withAttributes:detailBoldAttribute]; - [finalString appendString: @"Subtitles: " withAttributes:detailBoldAttribute]; - [finalString appendString: @"Autoselect " withAttributes:detailAttribute]; - } - else if (hbJob->subtitle >= 0) - { - hb_subtitle_t * subtitle = (hb_subtitle_t *) hb_list_item( title->list_subtitle, 0 ); - if (subtitle) - { - if (withIcon) // implies indent the info - [finalString appendString: @"\t" withAttributes:detailBoldAttribute]; - [finalString appendString: @"Subtitles: " withAttributes:detailBoldAttribute]; - [finalString appendString: [NSString stringWithCString: subtitle->lang] withAttributes:detailAttribute]; - } - } - } - - - if ([[finalString string] hasSuffix: @"\n"]) - [finalString deleteCharactersInRange: NSMakeRange([[finalString string] length]-1, 1)]; - - return finalString; -} - -@end - -#pragma mark - - -//------------------------------------------------------------------------------------ -// HBJobGroup -//------------------------------------------------------------------------------------ - -@implementation HBJobGroup - -+ (HBJobGroup *) jobGroup; -{ - return [[[HBJobGroup alloc] init] autorelease]; -} - -- (id) init -{ - if (self = [super init]) - { - fJobs = [[NSMutableArray arrayWithCapacity:0] retain]; - fDescription = [[NSMutableAttributedString alloc] initWithString: @""]; - [self setNeedsDescription: NO]; - } - return self; -} - -- (void) dealloc -{ - [fJobs release]; - [super dealloc]; -} -- (unsigned int) count -{ - return [fJobs count]; -} -- (void) addJob: (HBJob *)aJob +/* This should be for dragging, we take this info from the presets right now */ +- (NSImage *)dragImageForRowsWithIndexes:(NSIndexSet *)dragRows tableColumns:(NSArray *)tableColumns event:(NSEvent*)dragEvent offset:(NSPointPointer)dragImageOffset { - [fJobs addObject: aJob]; - [self setNeedsDescription: YES]; - fLastDescriptionHeight = 0; - fLastDescriptionWidth = 0; -} + fIsDragging = YES; -- (HBJob *) jobAtIndex: (unsigned)index -{ - return [fJobs objectAtIndex: index]; + // By default, NSTableView only drags an image of the first column. Change this to + // drag an image of the queue's icon and desc and action columns. + NSArray * cols = [NSArray arrayWithObjects: [self tableColumnWithIdentifier:@"desc"], [self tableColumnWithIdentifier:@"icon"],[self tableColumnWithIdentifier:@"action"], nil]; + return [super dragImageForRowsWithIndexes:dragRows tableColumns:cols event:dragEvent offset:dragImageOffset]; } -- (unsigned) indexOfJob: (HBJob *)aJob; -{ - return [fJobs indexOfObject: aJob]; -} -- (NSEnumerator *) jobEnumerator -{ - return [fJobs objectEnumerator]; -} -- (void) setNeedsDescription: (BOOL)flag +- (void) mouseDown:(NSEvent *)theEvent { - fNeedsDescription = flag; + [super mouseDown:theEvent]; + fIsDragging = NO; } -- (void) updateDescriptionWithHBHandle: (hb_handle_t *)handle -{ - [fDescription deleteCharactersInRange: NSMakeRange(0, [fDescription length])]; - HBJob * job = [self jobAtIndex:0]; - - [fDescription appendAttributedString: [job attributedDescriptionWithHBHandle: handle - withIcon: NO - withTitle: YES - withPassName: NO - withFormatInfo: YES - withDestination: YES - withPictureInfo: NO - withVideoInfo: NO - withx264Info: NO - withAudioInfo: NO - withSubtitleInfo: NO]]; - - static NSAttributedString * carriageReturn = [[NSAttributedString alloc] initWithString:@"\n"]; - - NSEnumerator * e = [self jobEnumerator]; - while ( (job = [e nextObject]) ) - { - int pass = [job job]->pass; - [fDescription appendAttributedString:carriageReturn]; - [fDescription appendAttributedString: - [job attributedDescriptionWithHBHandle: handle - withIcon: YES - withTitle: NO - withPassName: YES - withFormatInfo: NO - withDestination: NO - withPictureInfo: pass != -1 - withVideoInfo: pass != -1 - withx264Info: pass != -1 - withAudioInfo: pass == 0 || pass == 2 - withSubtitleInfo: YES]]; - } - - fNeedsDescription = NO; -} -- (NSMutableAttributedString *) attributedDescriptionWithHBHandle: (hb_handle_t *)handle +- (BOOL) isDragging; { - if (fNeedsDescription) - [self updateDescriptionWithHBHandle: handle]; - return fDescription; + return fIsDragging; } -- (float) heightOfDescriptionForWidth:(float)width withHBHandle: (hb_handle_t *)handle -{ - // Try to return the cached value if no changes have happened since the last time - if ((width == fLastDescriptionWidth) && (fLastDescriptionHeight != 0) && !fNeedsDescription) - return fLastDescriptionHeight; - - if (fNeedsDescription) - [self updateDescriptionWithHBHandle: handle]; - // Calculate the height - NSRect bounds = [fDescription boundingRectWithSize:NSMakeSize(width, 10000) options:NSStringDrawingUsesLineFragmentOrigin]; - fLastDescriptionHeight = bounds.size.height + 6.0; // add some border to bottom - fLastDescriptionWidth = width; - return fLastDescriptionHeight; - -/* supposedly another way to do this, in case boundingRectWithSize isn't working - NSTextView* tmpView = [[NSTextView alloc] initWithFrame:NSMakeRect(0, 0, width, 1)]; - [[tmpView textStorage] setAttributedString:aString]; - [tmpView setHorizontallyResizable:NO]; - [tmpView setVerticallyResizable:YES]; -// [[tmpView textContainer] setHeightTracksTextView: YES]; -// [[tmpView textContainer] setContainerSize: NSMakeSize(width, 10000)]; - [tmpView sizeToFit]; - float height = [tmpView frame].size.height; - [tmpView release]; - return height; -*/ -} - -- (float) lastDescriptionHeight -{ - return fLastDescriptionHeight; -} @end - -#pragma mark - - +#pragma mark Toolbar Identifiers // Toolbar identifiers static NSString* HBQueueToolbar = @"HBQueueToolbar1"; static NSString* HBQueueStartCancelToolbarIdentifier = @"HBQueueStartCancelToolbarIdentifier"; static NSString* HBQueuePauseResumeToolbarIdentifier = @"HBQueuePauseResumeToolbarIdentifier"; +#pragma mark - @implementation HBQueueController @@ -715,600 +94,203 @@ static NSString* HBQueuePauseResumeToolbarIdentifier = @"HBQueuePauseRe //------------------------------------------------------------------------------------ - (id)init { - if (self = [super init]) + if (self = [super initWithWindowNibName:@"Queue"]) { - // Our defaults - [[NSUserDefaults standardUserDefaults] registerDefaults:[NSDictionary dictionaryWithObjectsAndKeys: - @"NO", @"QueueWindowIsOpen", - @"NO", @"QueueShowsDetail", - @"YES", @"QueueShowsJobsAsGroups", - nil]]; + // NSWindowController likes to lazily load its window nib. Since this + // controller tries to touch the outlets before accessing the window, we + // need to force it to load immadiately by invoking its accessor. + // + // If/when we switch to using bindings, this can probably go away. + [self window]; - fJobGroups = [[NSMutableArray arrayWithCapacity:0] retain]; - } - return self; -} - -//------------------------------------------------------------------------------------ -// dealloc -//------------------------------------------------------------------------------------ -- (void)dealloc -{ - [fAnimation release]; - - // clear the delegate so that windowWillClose is not attempted - if ([fQueueWindow delegate] == self) - [fQueueWindow setDelegate:nil]; - - [fJobGroups release]; - [fSavedExpandedItems release]; - - [super dealloc]; -} - -//------------------------------------------------------------------------------------ -// Receive HB handle -//------------------------------------------------------------------------------------ -- (void)setHandle: (hb_handle_t *)handle -{ - fHandle = handle; -} - -//------------------------------------------------------------------------------------ -// Receive HBController -//------------------------------------------------------------------------------------ -- (void)setHBController: (HBController *)controller -{ - fHBController = controller; -} - -//------------------------------------------------------------------------------------ -// Displays and brings the queue window to the front -//------------------------------------------------------------------------------------ -- (IBAction) showQueueWindow: (id)sender -{ - if (!fQueueWindow) - { - BOOL loadSucceeded = [NSBundle loadNibNamed:@"Queue" owner:self] && fQueueWindow; - NSAssert(loadSucceeded, @"Could not open Queue nib file"); - } - - [self updateQueueUI]; - [self updateCurrentJobUI]; - - [fQueueWindow makeKeyAndOrderFront: self]; - - [[NSUserDefaults standardUserDefaults] setBool:YES forKey:@"QueueWindowIsOpen"]; -} -//------------------------------------------------------------------------------------ -// Show or hide the current job pane (fCurrentJobPane). -//------------------------------------------------------------------------------------ -- (void) showCurrentJobPane: (BOOL)showPane -{ - if (showPane == fCurrentJobPaneShown) - return; - - // Things to keep in mind: - // - When the current job pane is shown, it occupies the upper portion of the - // window with the queue occupying the bottom portion of the window. - // - When the current job pane is hidden, it slides up and out of view. - // NSView setHidden is NOT used. The queue pane is resized to occupy the full - // window. - - NSRect windowFrame = [[fCurrentJobPane superview] frame]; - NSRect queueFrame, jobFrame; - if (showPane) - NSDivideRect(windowFrame, &jobFrame, &queueFrame, NSHeight([fCurrentJobPane frame]), NSMaxYEdge); - else - { - queueFrame = windowFrame; - jobFrame = [fCurrentJobPane frame]; - jobFrame.origin.y = NSHeight(windowFrame); - } - - // Move fCurrentJobPane - NSDictionary * dict1 = [NSDictionary dictionaryWithObjectsAndKeys: - fCurrentJobPane, NSViewAnimationTargetKey, - [NSValue valueWithRect:jobFrame], NSViewAnimationEndFrameKey, - nil]; - - // Resize fQueuePane - NSDictionary * dict2 = [NSDictionary dictionaryWithObjectsAndKeys: - fQueuePane, NSViewAnimationTargetKey, - [NSValue valueWithRect:queueFrame], NSViewAnimationEndFrameKey, - nil]; - - if (!fAnimation) - fAnimation = [[NSViewAnimation alloc] initWithViewAnimations:nil]; - - [fAnimation setViewAnimations:[NSArray arrayWithObjects:dict1, dict2, nil]]; - [fAnimation setDuration:0.25]; - [fAnimation setAnimationBlockingMode:NSAnimationBlocking]; // prevent user from resizing the window during an animation - [fAnimation startAnimation]; - fCurrentJobPaneShown = showPane; -} - -//------------------------------------------------------------------------------------ -// Rebuilds the contents of fJobGroups which is a hierarchy of HBJobGroup and HBJobs. -//------------------------------------------------------------------------------------ -- (void)rebuildJobGroups -{ - [fJobGroups autorelease]; - fJobGroups = [[NSMutableArray arrayWithCapacity:0] retain]; - - HBJobGroup * aJobGroup = [HBJobGroup jobGroup]; - - hb_job_t * nextJob = hb_group( fHandle, 0 ); - while( nextJob ) - { - if (nextJob->sequence_id == 0) - { - // Encountered a new group. Add the current one to fJobGroups and then start a new one. - if ([aJobGroup count] > 0) - { - [fJobGroups addObject: aJobGroup]; - aJobGroup = [HBJobGroup jobGroup]; - } - } - [aJobGroup addJob: [HBJob jobWithJob:nextJob]]; - nextJob = hb_next_job (fHandle, nextJob); - } - if ([aJobGroup count] > 0) - { - [fJobGroups addObject:aJobGroup]; - } -} - -//------------------------------------------------------------------------------------ -// Saves the state of the items that are currently expanded. Calling restoreOutlineViewState -// will restore the state of all items to match what was saved by saveOutlineViewState. -//------------------------------------------------------------------------------------ -- (void) saveOutlineViewState -{ - if (!fSavedExpandedItems) - fSavedExpandedItems = [[NSMutableIndexSet alloc] init]; - else - [fSavedExpandedItems removeAllIndexes]; - - // NB: This code is stuffing the address of each job into an index set. While it - // works 99.9% of the time, it's not the ideal solution. We need unique ids in - // each job, possibly using the existing sequence_id field. Could use the high - // word as a unique encode id and the low word the sequence number. - - HBJobGroup * aJobGroup; - NSEnumerator * e = [fJobGroups objectEnumerator]; - while ( (aJobGroup = [e nextObject]) ) - { - if ([fOutlineView isItemExpanded: aJobGroup]) - [fSavedExpandedItems addIndex: (unsigned int)[[aJobGroup jobAtIndex:0] job]]; - } - - // Save the selection also. This is really UGLY code. Since I have to rebuild the - // entire outline hierachy every time hblib changes its job list, there's no easy - // way for me to remember the selection state other than saving off the first - // hb_job_t item in each selected group. This is done by saving the object's - // address. This could go away if I'd save a unique id in each job object. - - int selection = [fOutlineView selectedRow]; - if (selection == -1) - fSavedSelectedItem = 0; - else - { - HBJobGroup * jobGroup = [fOutlineView itemAtRow: selection]; - fSavedSelectedItem = (unsigned int)[[jobGroup jobAtIndex:0] job]; - } - -} - -//------------------------------------------------------------------------------------ -// Restores the expanded state of items in the outline view to match those saved by a -// previous call to saveOutlineViewState. -//------------------------------------------------------------------------------------ -- (void) restoreOutlineViewState -{ - if (fSavedExpandedItems) - { - HBJobGroup * aJobGroup; - NSEnumerator * e = [fJobGroups objectEnumerator]; - while ( (aJobGroup = [e nextObject]) ) - { - hb_job_t * j = [[aJobGroup jobAtIndex:0] job]; - if ([fSavedExpandedItems containsIndex: (unsigned int)j]) - [fOutlineView expandItem: aJobGroup]; - } - } - - if (fSavedSelectedItem) - { - // Ugh. Have to cycle through each row looking for the previously selected job. - // See the explanation in saveExpandedItems about the logic here. - - // Find out what hb_job_t was selected - hb_job_t * j = (hb_job_t *)fSavedSelectedItem; - - int rowToSelect = -1; - for (int i = 0; i < [fOutlineView numberOfRows]; i++) - { - HBJobGroup * jobGroup = [fOutlineView itemAtRow: i]; - // Test to see if the group's first job is a match - if ([[jobGroup jobAtIndex:0] job] == j) - { - rowToSelect = i; - break; - } - } - if (rowToSelect == -1) - [fOutlineView deselectAll: nil]; - else - [fOutlineView selectRow:rowToSelect byExtendingSelection:NO]; - } -} - -//------------------------------------------------------------------------------------ -// Generate string to display in UI. -//------------------------------------------------------------------------------------ -- (NSString *) progressStatusStringForJob: (hb_job_t *)job state: (hb_state_t *)s -{ - if (s->state == HB_STATE_WORKING) - { - NSString * msg; - if (job->pass == -1) - msg = NSLocalizedString( @"Deep Scan", nil ); - else if (job->pass == 1) - msg = NSLocalizedString( @"Analyzing video", nil ); - else if ((job->pass == 0) || (job->pass == 2)) - msg = NSLocalizedString( @"Encoding movie", nil ); - else - return @""; // unknown condition! - - if( s->param.working.seconds > -1 ) - { - return [NSString stringWithFormat: - NSLocalizedString( @"%@ (%.2f fps, avg %.2f fps)", nil ), - msg, s->param.working.rate_cur, s->param.working.rate_avg]; - } - else - return msg; - - } - - else if (s->state == HB_STATE_MUXING) - return NSLocalizedString( @"Muxing", nil ); - - else if (s->state == HB_STATE_PAUSED) - return NSLocalizedString( @"Paused", nil ); - - else if (s->state == HB_STATE_WORKDONE) - return NSLocalizedString( @"Done", nil ); - - return @""; -} - -//------------------------------------------------------------------------------------ -// Generate string to display in UI. -//------------------------------------------------------------------------------------ -- (NSString *) progressTimeRemainingStringForJob: (hb_job_t *)job state: (hb_state_t *)s -{ - if (s->state == HB_STATE_WORKING) - { - #define p s->param.working - if (p.seconds < 0) - return @""; - - // Minutes always needed - NSString * minutes; - if (p.minutes > 1) - minutes = [NSString stringWithFormat:NSLocalizedString( @"%d minutes ", nil ), p.minutes]; - else if (p.minutes == 1) - minutes = NSLocalizedString( @"1 minute ", nil ); - else - minutes = @""; - - if (p.hours >= 1) - { - NSString * hours; - if (p.hours > 1) - hours = [NSString stringWithFormat:NSLocalizedString( @"%d hours ", nil ), p.hours]; - else - hours = NSLocalizedString( @"1 hour ", nil ); - - return [NSString stringWithFormat:NSLocalizedString( @"%@%@remaining", nil ), hours, minutes]; - } - - else - { - NSString * seconds; - if (p.seconds > 1) - seconds = [NSString stringWithFormat:NSLocalizedString( @"%d seconds ", nil ), p.seconds]; - else - seconds = NSLocalizedString( @"1 second ", nil ); - - return [NSString stringWithFormat:NSLocalizedString( @"%@%@remaining", nil ), minutes, seconds]; - } - -/* here is code that does it more like the Finder - if( p.seconds > -1 ) - { - float estHours = (p.hours + (p.minutes / 60.0)); - float estMinutes = (p.minutes + (p.seconds / 60.0)); - - if (estHours > 1.5) - return [NSString stringWithFormat:NSLocalizedString( @"Time remaining: About %d hours", nil ), lrintf(estHours)]; - else if (estHours > 0.983) // 59 minutes - return NSLocalizedString( @"Time remaining: About 1 hour", nil ); - else if (estMinutes > 1.5) - return [NSString stringWithFormat:NSLocalizedString( @"Time remaining: About %d minutes", nil ), lrintf(estMinutes)]; - else if (estMinutes > 0.983) // 59 seconds - return NSLocalizedString( @"Time remaining: About 1 minute", nil ); - else if (p.seconds <= 5) - return NSLocalizedString( @"Time remaining: Less than 5 seconds", nil ); - else if (p.seconds <= 10) - return NSLocalizedString( @"Time remaining: Less than 10 seconds", nil ); - else - return NSLocalizedString( @"Time remaining: Less than 1 minute", nil ); - } - else - return NSLocalizedString( @"Time remaining: Calculating...", nil ); -*/ - #undef p - } - - return @""; + // Our defaults + [[NSUserDefaults standardUserDefaults] registerDefaults:[NSDictionary dictionaryWithObjectsAndKeys: + @"NO", @"QueueWindowIsOpen", + @"NO", @"QueueShowsDetail", + @"YES", @"QueueShowsJobsAsGroups", + nil]]; + + fJobGroups = [[NSMutableArray arrayWithCapacity:0] retain]; + } + return self; } -//------------------------------------------------------------------------------------ -// Refresh progress bar (fProgressBar) from current state. -//------------------------------------------------------------------------------------ -- (void) updateProgressBarWithState: (hb_state_t *)s +- (void)setQueueArray: (NSMutableArray *)QueueFileArray { - if (s->state == HB_STATE_WORKING) + [fJobGroups setArray:QueueFileArray]; + fIsDragging = NO; + /* First stop any timer working now */ + [self stopAnimatingCurrentJobGroupInQueue]; + [fOutlineView reloadData]; + + + + /* lets get the stats on the status of the queue array */ + + fEncodingQueueItem = 0; + fPendingCount = 0; + fCompletedCount = 0; + fCanceledCount = 0; + fWorkingCount = 0; + + /* We use a number system to set the encode status of the queue item + * in controller.mm + * 0 == already encoded + * 1 == is being encoded + * 2 == is yet to be encoded + * 3 == cancelled + */ + + int i = 0; + NSEnumerator *enumerator = [fJobGroups objectEnumerator]; + id tempObject; + while (tempObject = [enumerator nextObject]) + { + NSDictionary *thisQueueDict = tempObject; + if ([[thisQueueDict objectForKey:@"Status"] intValue] == 0) // Completed + { + fCompletedCount++; + } + if ([[thisQueueDict objectForKey:@"Status"] intValue] == 1) // being encoded + { + fWorkingCount++; + fEncodingQueueItem = i; + } + if ([[thisQueueDict objectForKey:@"Status"] intValue] == 2) // pending + { + fPendingCount++; + } + if ([[thisQueueDict objectForKey:@"Status"] intValue] == 3) // cancelled + { + fCanceledCount++; + } + i++; + } + + /* We should fire up the encoding timer here based on fWorkingCount */ + + if (fWorkingCount > 0) { - #define p s->param.working - [fProgressBar setIndeterminate:NO]; - float progress_total = 100.0 * ( p.progress + p.job_cur - 1 ) / p.job_count; - [fProgressBar setDoubleValue:progress_total]; - #undef p + /* we have an encoding job so, lets start the animation timer */ + [self startAnimatingCurrentWorkingEncodeInQueue]; } - else if (s->state == HB_STATE_MUXING) + /* Set the queue status field in the queue window */ + NSMutableString * string; + if (fPendingCount == 1) { - #define p s->param.muxing - [fProgressBar setIndeterminate:YES]; - [fProgressBar startAnimation:nil]; - #undef p + string = [NSMutableString stringWithFormat: NSLocalizedString( @"%d encode pending", @"" ), fPendingCount]; } - - else if (s->state == HB_STATE_WORKDONE) + else { - [fProgressBar setIndeterminate:NO]; - [fProgressBar setDoubleValue:0.0]; + string = [NSMutableString stringWithFormat: NSLocalizedString( @"%d encode(s) pending", @"" ), fPendingCount]; } + [fQueueCountField setStringValue:string]; + } - -//------------------------------------------------------------------------------------ -// Refresh queue count text field (fQueueCountField). -//------------------------------------------------------------------------------------ -- (void)updateQueueCountField +/* This method sets the status string in the queue window + * and is called from Controller.mm (fHBController) + * instead of running another timer here polling libhb + * for encoding status + */ +- (void)setQueueStatusString: (NSString *)statusString { - NSString * msg; - int jobCount; - - jobCount = fHandle ? hb_group_count(fHandle) : 0; - if (jobCount == 1) - msg = NSLocalizedString(@"1 pending encode", nil); - else - msg = [NSString stringWithFormat:NSLocalizedString(@"%d pending encodes", nil), jobCount]; - - [fQueueCountField setStringValue:msg]; +[fProgressTextField setStringValue:statusString]; } //------------------------------------------------------------------------------------ -// Refresh the UI in the current job pane. Should be called whenever the current job -// being processed has changed or when progress has changed. +// dealloc //------------------------------------------------------------------------------------ -- (void)updateCurrentJobUI +- (void)dealloc { - hb_state_t s; - hb_job_t * job = nil; - - if (fHandle) - { - hb_get_state2( fHandle, &s ); - job = hb_current_job(fHandle); - } + // clear the delegate so that windowWillClose is not attempted + if( [[self window] delegate] == self ) + [[self window] setDelegate:nil]; - if (job) - { - if (fLastKnownCurrentJob != job) - { - HBJob * currentJob = [HBJob jobWithJob: job]; - - switch (job->pass) - { - case -1: // Subtitle scan - [fJobDescTextField setAttributedStringValue: - [currentJob attributedDescriptionWithHBHandle:fHandle - withIcon: NO - withTitle: YES - withPassName: YES - withFormatInfo: NO - withDestination: NO - withPictureInfo: NO - withVideoInfo: NO - withx264Info: NO - withAudioInfo: NO - withSubtitleInfo: YES]]; - break; - - case 1: // video 1st pass - [fJobDescTextField setAttributedStringValue: - [currentJob attributedDescriptionWithHBHandle:fHandle - withIcon: NO - withTitle: YES - withPassName: YES - withFormatInfo: NO - withDestination: NO - withPictureInfo: YES - withVideoInfo: YES - withx264Info: YES - withAudioInfo: NO - withSubtitleInfo: NO]]; - break; - - case 0: // single pass - case 2: // video 2nd pass + audio - [fJobDescTextField setAttributedStringValue: - [currentJob attributedDescriptionWithHBHandle:fHandle - withIcon: NO - withTitle: YES - withPassName: YES - withFormatInfo: NO - withDestination: NO - withPictureInfo: YES - withVideoInfo: YES - withx264Info: YES - withAudioInfo: YES - withSubtitleInfo: YES]]; - break; - - default: // unknown - [fJobDescTextField setAttributedStringValue: - [currentJob attributedDescriptionWithHBHandle:fHandle - withIcon: NO - withTitle: YES - withPassName: YES - withFormatInfo: NO - withDestination: NO - withPictureInfo: YES - withVideoInfo: YES - withx264Info: YES - withAudioInfo: YES - withSubtitleInfo: YES]]; - } + [fJobGroups release]; - [self showCurrentJobPane:YES]; - [fJobIconView setImage: [NSImage imageNamed:@"JobLarge"]]; - } + [fSavedExpandedItems release]; + [fSavedSelectedItems release]; - NSString * statusMsg = [self progressStatusStringForJob:job state:&s]; - NSString * timeMsg = [self progressTimeRemainingStringForJob:job state:&s]; - if ([timeMsg length] > 0) - statusMsg = [NSString stringWithFormat:@"%@ - %@", statusMsg, timeMsg]; - [fProgressTextField setStringValue:statusMsg]; - [self updateProgressBarWithState:&s]; - } - else - { - [fJobDescTextField setStringValue:NSLocalizedString(@"No job processing", nil)]; + [[NSNotificationCenter defaultCenter] removeObserver:self]; - [self showCurrentJobPane:NO]; - [fProgressBar stopAnimation:nil]; // just in case in was animating - } - - fLastKnownCurrentJob = job; + [super dealloc]; } //------------------------------------------------------------------------------------ -// Refresh the UI in the queue pane. Should be called whenever the content of HB's job -// list has changed so that HBQueueController can sync up. +// Receive HB handle //------------------------------------------------------------------------------------ -- (void)updateQueueUI +- (void)setHandle: (hb_handle_t *)handle { - [self saveOutlineViewState]; - [self rebuildJobGroups]; - [fOutlineView noteNumberOfRowsChanged]; - [fOutlineView reloadData]; - [self restoreOutlineViewState]; - [self updateQueueCountField]; + fQueueEncodeLibhb = handle; } //------------------------------------------------------------------------------------ -// Deletes the selected job from HB and the queue UI +// Receive HBController //------------------------------------------------------------------------------------ -- (IBAction)removeSelectedJob: (id)sender +- (void)setHBController: (HBController *)controller { - if (!fHandle) return; - - int row = [sender selectedRow]; - if (row != -1) - { -#if HB_UNI_QUEUE - if (row == 0) - { - [self cancelCurrentJob:sender]; - } - else - { - row--; - hb_rem_group( fHandle, hb_group( fHandle, row ) ); - } -#else - HBJobGroup * jobGroup = [fOutlineView itemAtRow: row]; - hb_job_t * job = [[jobGroup jobAtIndex: 0] job]; - hb_rem_group( fHandle, job ); -#endif - [self updateQueueUI]; - } + fHBController = controller; } +#pragma mark - + //------------------------------------------------------------------------------------ -// Prompts user if the want to cancel encoding of current job. If so, doCancelCurrentJob -// gets called. +// Displays and brings the queue window to the front //------------------------------------------------------------------------------------ -- (IBAction)cancelCurrentJob: (id)sender +- (IBAction) showQueueWindow: (id)sender { - [fHBController Cancel:sender]; + [self showWindow:sender]; + [[NSUserDefaults standardUserDefaults] setBool:YES forKey:@"QueueWindowIsOpen"]; } + + //------------------------------------------------------------------------------------ -// Starts or cancels the processing of jobs depending on the current state +// awakeFromNib //------------------------------------------------------------------------------------ -- (IBAction)toggleStartCancel: (id)sender +- (void)awakeFromNib { - if (!fHandle) return; - - hb_state_t s; - hb_get_state2 (fHandle, &s); + [self setupToolbar]; - if ((s.state == HB_STATE_PAUSED) || (s.state == HB_STATE_WORKING) || (s.state == HB_STATE_MUXING)) - [fHBController Cancel: fQueuePane]; // sender == fQueuePane so that warning alert shows up on queue window + if( ![[self window] setFrameUsingName:@"Queue"] ) + [[self window] center]; + [self setWindowFrameAutosaveName:@"Queue"]; + [[self window] setExcludedFromWindowsMenu:YES]; - else if (hb_group_count(fHandle) > 0) - [fHBController doRip]; -} + /* lets setup our queue list outline view for drag and drop here */ + [fOutlineView registerForDraggedTypes: [NSArray arrayWithObject:DragDropSimplePboardType] ]; + [fOutlineView setDraggingSourceOperationMask:NSDragOperationEvery forLocal:YES]; + [fOutlineView setVerticalMotionCanBeginDrag: YES]; -//------------------------------------------------------------------------------------ -// Toggles the pause/resume state of hblib -//------------------------------------------------------------------------------------ -- (IBAction)togglePauseResume: (id)sender -{ - if (!fHandle) return; - - hb_state_t s; - hb_get_state2 (fHandle, &s); - if (s.state == HB_STATE_PAUSED) - hb_resume (fHandle); - else if ((s.state == HB_STATE_WORKING) || (s.state == HB_STATE_MUXING)) - hb_pause (fHandle); -} + // Don't allow autoresizing of main column, else the "delete" column will get + // pushed out of view. + [fOutlineView setAutoresizesOutlineColumn: NO]; #if HB_OUTLINE_METRIC_CONTROLS -static float spacingWidth = 3.0; -- (IBAction)imageSpacingChanged: (id)sender; -{ - spacingWidth = [sender floatValue]; - [fOutlineView setNeedsDisplay: YES]; + [fIndentation setHidden: NO]; + [fSpacing setHidden: NO]; + [fIndentation setIntegerValue:[fOutlineView indentationPerLevel]]; // debug + [fSpacing setIntegerValue:3]; // debug +#endif + + // Show/hide UI elements + fCurrentJobPaneShown = NO; // it's shown in the nib + //[self showCurrentJobPane:NO]; + + //[self updateQueueCountField]; } -- (IBAction)indentChanged: (id)sender + + +//------------------------------------------------------------------------------------ +// windowWillClose +//------------------------------------------------------------------------------------ +- (void)windowWillClose:(NSNotification *)aNotification { - [fOutlineView setIndentationPerLevel: [sender floatValue]]; - [fOutlineView setNeedsDisplay: YES]; + [[NSUserDefaults standardUserDefaults] setBool:NO forKey:@"QueueWindowIsOpen"]; } -#endif - -#pragma mark - #pragma mark Toolbar //------------------------------------------------------------------------------------ @@ -1316,19 +298,19 @@ static float spacingWidth = 3.0; //------------------------------------------------------------------------------------ - (void)setupToolbar { - // Create a new toolbar instance, and attach it to our window + // Create a new toolbar instance, and attach it to our window NSToolbar *toolbar = [[[NSToolbar alloc] initWithIdentifier: HBQueueToolbar] autorelease]; - - // Set up toolbar properties: Allow customization, give a default display mode, and remember state in user defaults + + // Set up toolbar properties: Allow customization, give a default display mode, and remember state in user defaults [toolbar setAllowsUserCustomization: YES]; [toolbar setAutosavesConfiguration: YES]; [toolbar setDisplayMode: NSToolbarDisplayModeIconAndLabel]; - + // We are the delegate [toolbar setDelegate: self]; - - // Attach the toolbar to our window - [fQueueWindow setToolbar: toolbar]; + + // Attach the toolbar to our window + [[self window] setToolbar:toolbar]; } //------------------------------------------------------------------------------------ @@ -1341,43 +323,43 @@ static float spacingWidth = 3.0; // Required delegate method: Given an item identifier, this method returns an item. // The toolbar will use this method to obtain toolbar items that can be displayed // in the customization sheet, or in the toolbar itself. - + NSToolbarItem *toolbarItem = nil; - + if ([itemIdentifier isEqual: HBQueueStartCancelToolbarIdentifier]) { toolbarItem = [[[NSToolbarItem alloc] initWithItemIdentifier: itemIdentifier] autorelease]; - - // Set the text label to be displayed in the toolbar and customization palette - [toolbarItem setLabel: @"Start"]; - [toolbarItem setPaletteLabel: @"Start/Cancel"]; - - // Set up a reasonable tooltip, and image - [toolbarItem setToolTip: @"Start Encoding"]; - [toolbarItem setImage: [NSImage imageNamed: @"Play"]]; - - // Tell the item what message to send when it is clicked - [toolbarItem setTarget: self]; - [toolbarItem setAction: @selector(toggleStartCancel:)]; - } - + + // Set the text label to be displayed in the toolbar and customization palette + [toolbarItem setLabel: @"Start"]; + [toolbarItem setPaletteLabel: @"Start/Cancel"]; + + // Set up a reasonable tooltip, and image + [toolbarItem setToolTip: @"Start Encoding"]; + [toolbarItem setImage: [NSImage imageNamed: @"Play"]]; + + // Tell the item what message to send when it is clicked + [toolbarItem setTarget: self]; + [toolbarItem setAction: @selector(toggleStartCancel:)]; + } + if ([itemIdentifier isEqual: HBQueuePauseResumeToolbarIdentifier]) { toolbarItem = [[[NSToolbarItem alloc] initWithItemIdentifier: itemIdentifier] autorelease]; - - // Set the text label to be displayed in the toolbar and customization palette - [toolbarItem setLabel: @"Pause"]; - [toolbarItem setPaletteLabel: @"Pause/Resume"]; - - // Set up a reasonable tooltip, and image - [toolbarItem setToolTip: @"Pause Encoding"]; - [toolbarItem setImage: [NSImage imageNamed: @"Pause"]]; - - // Tell the item what message to send when it is clicked - [toolbarItem setTarget: self]; - [toolbarItem setAction: @selector(togglePauseResume:)]; - } - + + // Set the text label to be displayed in the toolbar and customization palette + [toolbarItem setLabel: @"Pause"]; + [toolbarItem setPaletteLabel: @"Pause/Resume"]; + + // Set up a reasonable tooltip, and image + [toolbarItem setToolTip: @"Pause Encoding"]; + [toolbarItem setImage: [NSImage imageNamed: @"Pause"]]; + + // Tell the item what message to send when it is clicked + [toolbarItem setTarget: self]; + [toolbarItem setAction: @selector(togglePauseResume:)]; + } + return toolbarItem; } @@ -1388,7 +370,7 @@ static float spacingWidth = 3.0; { // Required delegate method: Returns the ordered list of items to be shown in the // toolbar by default. - + return [NSArray arrayWithObjects: HBQueueStartCancelToolbarIdentifier, HBQueuePauseResumeToolbarIdentifier, @@ -1407,10 +389,10 @@ static float spacingWidth = 3.0; return [NSArray arrayWithObjects: HBQueueStartCancelToolbarIdentifier, HBQueuePauseResumeToolbarIdentifier, - NSToolbarCustomizeToolbarItemIdentifier, - NSToolbarFlexibleSpaceItemIdentifier, + NSToolbarCustomizeToolbarItemIdentifier, + NSToolbarFlexibleSpaceItemIdentifier, NSToolbarSpaceItemIdentifier, - NSToolbarSeparatorItemIdentifier, + NSToolbarSeparatorItemIdentifier, nil]; } @@ -1422,12 +404,12 @@ static float spacingWidth = 3.0; // Optional method: This message is sent to us since we are the target of some // toolbar item actions. - if (!fHandle) return NO; + if (!fQueueEncodeLibhb) return NO; BOOL enable = NO; hb_state_t s; - hb_get_state2 (fHandle, &s); + hb_get_state2 (fQueueEncodeLibhb, &s); if ([[toolbarItem itemIdentifier] isEqual: HBQueueStartCancelToolbarIdentifier]) { @@ -1435,123 +417,311 @@ static float spacingWidth = 3.0; { enable = YES; [toolbarItem setImage:[NSImage imageNamed: @"Stop"]]; - [toolbarItem setLabel: @"Stop"]; - [toolbarItem setToolTip: @"Stop Encoding"]; + [toolbarItem setLabel: @"Stop"]; + [toolbarItem setToolTip: @"Stop Encoding"]; } - else if (hb_count(fHandle) > 0) + else if (fPendingCount > 0) { enable = YES; [toolbarItem setImage:[NSImage imageNamed: @"Play"]]; - [toolbarItem setLabel: @"Start"]; - [toolbarItem setToolTip: @"Start Encoding"]; + [toolbarItem setLabel: @"Start"]; + [toolbarItem setToolTip: @"Start Encoding"]; } else { enable = NO; [toolbarItem setImage:[NSImage imageNamed: @"Play"]]; - [toolbarItem setLabel: @"Start"]; - [toolbarItem setToolTip: @"Start Encoding"]; + [toolbarItem setLabel: @"Start"]; + [toolbarItem setToolTip: @"Start Encoding"]; } - } - + } + if ([[toolbarItem itemIdentifier] isEqual: HBQueuePauseResumeToolbarIdentifier]) { if (s.state == HB_STATE_PAUSED) { enable = YES; [toolbarItem setImage:[NSImage imageNamed: @"Play"]]; - [toolbarItem setLabel: @"Resume"]; - [toolbarItem setToolTip: @"Resume Encoding"]; + [toolbarItem setLabel: @"Resume"]; + [toolbarItem setToolTip: @"Resume Encoding"]; } - + else if ((s.state == HB_STATE_WORKING) || (s.state == HB_STATE_MUXING)) { enable = YES; [toolbarItem setImage:[NSImage imageNamed: @"Pause"]]; - [toolbarItem setLabel: @"Pause"]; - [toolbarItem setToolTip: @"Pause Encoding"]; + [toolbarItem setLabel: @"Pause"]; + [toolbarItem setToolTip: @"Pause Encoding"]; } else { enable = NO; [toolbarItem setImage:[NSImage imageNamed: @"Pause"]]; - [toolbarItem setLabel: @"Pause"]; - [toolbarItem setToolTip: @"Pause Encoding"]; + [toolbarItem setLabel: @"Pause"]; + [toolbarItem setToolTip: @"Pause Encoding"]; } - } - - return enable; + } + + return enable; } #pragma mark - + +#pragma mark Queue Item Controls //------------------------------------------------------------------------------------ -// awakeFromNib +// Delete encodes from the queue window and accompanying array +// Also handling first cancelling the encode if in fact its currently encoding. //------------------------------------------------------------------------------------ -- (void)awakeFromNib +- (IBAction)removeSelectedQueueItem: (id)sender { - [self setupToolbar]; + NSIndexSet * selectedRows = [fOutlineView selectedRowIndexes]; + int row = [selectedRows firstIndex]; + /* if this is a currently encoding job, we need to be sure to alert the user, + * to let them decide to cancel it first, then if they do, we can come back and + * remove it */ + + if ([[[fJobGroups objectAtIndex:row] objectForKey:@"Status"] intValue] == 1) + { + /* We pause the encode here so that it doesn't finish right after and then + * screw up the sync while the window is open + */ + [fHBController Pause:NULL]; + NSString * alertTitle = [NSString stringWithFormat:NSLocalizedString(@"Stop This Encode and Remove It ?", nil)]; + // Which window to attach the sheet to? + NSWindow * docWindow = nil; + if ([sender respondsToSelector: @selector(window)]) + docWindow = [sender window]; + + + NSBeginCriticalAlertSheet( + alertTitle, + NSLocalizedString(@"Keep Encoding", nil), + nil, + NSLocalizedString(@"Stop Encoding and Delete", nil), + docWindow, self, + nil, @selector(didDimissCancelCurrentJob:returnCode:contextInfo:), nil, + NSLocalizedString(@"Your movie will be lost if you don't continue encoding.", nil)); + + // didDimissCancelCurrentJob:returnCode:contextInfo: will be called when the dialog is dismissed + } + else + { + /* since we are not a currently encoding item, we can just be cancelled */ + [fHBController removeQueueFileItem:row]; + } +} + +- (void) didDimissCancelCurrentJob: (NSWindow *)sheet returnCode: (int)returnCode contextInfo: (void *)contextInfo +{ + /* We resume encoding and perform the appropriate actions + * Note: Pause: is a toggle type method based on hb's current + * state, if it paused, it will resume encoding and vice versa. + * In this case, we are paused from the calling window, so calling + * [fHBController Pause:NULL]; Again will resume encoding + */ + [fHBController Pause:NULL]; + if (returnCode == NSAlertOtherReturn) + { + /* We need to save the currently encoding item number first */ + int encodingItemToRemove = fEncodingQueueItem; + /* Since we are encoding, we need to let fHBController Cancel this job + * upon which it will move to the next one if there is one + */ + [fHBController doCancelCurrentJob]; + /* Now, we can go ahead and remove the job we just cancelled since + * we have its item number from above + */ + [fHBController removeQueueFileItem:encodingItemToRemove]; + } - if (![fQueueWindow setFrameUsingName:@"Queue"]) - [fQueueWindow center]; - [fQueueWindow setFrameAutosaveName: @"Queue"]; - [fQueueWindow setExcludedFromWindowsMenu:YES]; +} -#if HB_QUEUE_DRAGGING - [fOutlineView registerForDraggedTypes: [NSArray arrayWithObject:HBQueuePboardType] ]; - [fOutlineView setDraggingSourceOperationMask:NSDragOperationEvery forLocal:YES]; - [fOutlineView setVerticalMotionCanBeginDrag: YES]; -#endif +//------------------------------------------------------------------------------------ +// Show the finished encode in the finder +//------------------------------------------------------------------------------------ +- (IBAction)revealSelectedQueueItem: (id)sender +{ + NSIndexSet * selectedRows = [fOutlineView selectedRowIndexes]; + NSInteger row = [selectedRows firstIndex]; + if (row != NSNotFound) + { + while (row != NSNotFound) + { + NSMutableDictionary *queueItemToOpen = [fOutlineView itemAtRow: row]; + [[NSWorkspace sharedWorkspace] selectFile:[queueItemToOpen objectForKey:@"DestinationPath"] inFileViewerRootedAtPath:nil]; - // Don't allow autoresizing of main column, else the "delete" column will get - // pushed out of view. - [fOutlineView setAutoresizesOutlineColumn: NO]; - [fOutlineView setIndentationPerLevel:21]; + row = [selectedRows indexGreaterThanIndex: row]; + } + } +} -#if HB_OUTLINE_METRIC_CONTROLS - [fIndentation setHidden: NO]; - [fSpacing setHidden: NO]; - [fIndentation setIntValue:[fOutlineView indentationPerLevel]]; // debug - [fSpacing setIntValue:3]; // debug -#endif - // Show/hide UI elements - fCurrentJobPaneShown = YES; // it's shown in the nib - [self showCurrentJobPane:NO]; +//------------------------------------------------------------------------------------ +// Starts or cancels the processing of jobs depending on the current state +//------------------------------------------------------------------------------------ +- (IBAction)toggleStartCancel: (id)sender +{ + if (!fQueueEncodeLibhb) return; + + hb_state_t s; + hb_get_state2 (fQueueEncodeLibhb, &s); + + if ((s.state == HB_STATE_PAUSED) || (s.state == HB_STATE_WORKING) || (s.state == HB_STATE_MUXING)) + [fHBController Cancel: fQueuePane]; // sender == fQueuePane so that warning alert shows up on queue window + + else if (fPendingCount > 0) + [fHBController Rip: NULL]; +} + +//------------------------------------------------------------------------------------ +// Toggles the pause/resume state of libhb +//------------------------------------------------------------------------------------ +- (IBAction)togglePauseResume: (id)sender +{ + if (!fQueueEncodeLibhb) return; + + hb_state_t s; + hb_get_state2 (fQueueEncodeLibhb, &s); + + if (s.state == HB_STATE_PAUSED) + { + hb_resume (fQueueEncodeLibhb); + [self startAnimatingCurrentWorkingEncodeInQueue]; + } + else if ((s.state == HB_STATE_WORKING) || (s.state == HB_STATE_MUXING)) + { + hb_pause (fQueueEncodeLibhb); + [self stopAnimatingCurrentJobGroupInQueue]; + } } +#pragma mark - + + +#pragma mark Animate Endcoding Item + + + //------------------------------------------------------------------------------------ -// windowWillClose +// Starts animating the job icon of the currently processing job in the queue outline +// view. //------------------------------------------------------------------------------------ -- (void)windowWillClose:(NSNotification *)aNotification +- (void) startAnimatingCurrentWorkingEncodeInQueue { - [[NSUserDefaults standardUserDefaults] setBool:NO forKey:@"QueueWindowIsOpen"]; + if (!fAnimationTimer) + fAnimationTimer = [[NSTimer scheduledTimerWithTimeInterval:1.0/12.0 // 1/12 because there are 6 images in the animation cycle + target:self + selector:@selector(animateWorkingEncodeInQueue:) + userInfo:nil + repeats:YES] retain]; +} + +//------------------------------------------------------------------------------------ +// If a job is currently processing, its job icon in the queue outline view is +// animated to its next state. +//------------------------------------------------------------------------------------ +- (void) animateWorkingEncodeInQueue:(NSTimer*)theTimer +{ + if (fWorkingCount > 0) + { + fAnimationIndex++; + fAnimationIndex %= 6; // there are 6 animation images; see outlineView:objectValueForTableColumn:byItem: below. + [self animateWorkingEncodeIconInQueue]; + } +} + + +- (void) animateWorkingEncodeIconInQueue +{ + NSInteger row = fEncodingQueueItem; /// need to set to fEncodingQueueItem + NSInteger col = [fOutlineView columnWithIdentifier: @"icon"]; + if (row != -1 && col != -1) + { + NSRect frame = [fOutlineView frameOfCellAtColumn:col row:row]; + [fOutlineView setNeedsDisplayInRect: frame]; + } +} + +//------------------------------------------------------------------------------------ +// Stops animating the job icon of the currently processing job in the queue outline +// view. +//------------------------------------------------------------------------------------ +- (void) stopAnimatingCurrentJobGroupInQueue +{ + if (fAnimationTimer && [fAnimationTimer isValid]) + { + [fAnimationTimer invalidate]; + [fAnimationTimer release]; + fAnimationTimer = nil; + } +} + + +#pragma mark - + +- (void)moveObjectsInArray:(NSMutableArray *)array fromIndexes:(NSIndexSet *)indexSet toIndex:(NSUInteger)insertIndex +{ + NSUInteger index = [indexSet lastIndex]; + NSUInteger aboveInsertIndexCount = 0; + + while (index != NSNotFound) + { + NSUInteger removeIndex; + + if (index >= insertIndex) + { + removeIndex = index + aboveInsertIndexCount; + aboveInsertIndexCount++; + } + else + { + removeIndex = index; + insertIndex--; + } + + id object = [[array objectAtIndex:removeIndex] retain]; + [array removeObjectAtIndex:removeIndex]; + [array insertObject:object atIndex:insertIndex]; + [object release]; + + index = [indexSet indexLessThanIndex:index]; + } } + #pragma mark - #pragma mark NSOutlineView delegate -- (id)outlineView:(NSOutlineView *)outlineView child:(int)index ofItem:(id)item + +- (id)outlineView:(NSOutlineView *)fOutlineView child:(NSInteger)index ofItem:(id)item { if (item == nil) return [fJobGroups objectAtIndex:index]; - + // We are only one level deep, so we can't be asked about children NSAssert (NO, @"HBQueueController outlineView:child:ofItem: can't handle nested items."); return nil; } -- (BOOL)outlineView:(NSOutlineView *)outlineView isItemExpandable:(id)item +- (BOOL)outlineView:(NSOutlineView *)fOutlineView isItemExpandable:(id)item { // Our outline view has no levels, but we can still expand every item. Doing so // just makes the row taller. See heightOfRowByItem below. return YES; } -- (int)outlineView:(NSOutlineView *)outlineView numberOfChildrenOfItem:(id)item +- (BOOL)outlineView:(NSOutlineView *)outlineView shouldExpandItem:(id)item +{ + // Our outline view has no levels, but we can still expand every item. Doing so + // just makes the row taller. See heightOfRowByItem below. +return ![(HBQueueOutlineView*)outlineView isDragging]; +} + +- (NSInteger)outlineView:(NSOutlineView *)fOutlineView numberOfChildrenOfItem:(id)item { // Our outline view has no levels, so number of children will be zero for all // top-level items. @@ -1564,18 +734,18 @@ static float spacingWidth = 3.0; - (void)outlineViewItemDidCollapse:(NSNotification *)notification { id item = [[notification userInfo] objectForKey:@"NSObject"]; - int row = [fOutlineView rowForItem:item]; + NSInteger row = [fOutlineView rowForItem:item]; [fOutlineView noteHeightOfRowsWithIndexesChanged:[NSIndexSet indexSetWithIndexesInRange:NSMakeRange(row,1)]]; } - (void)outlineViewItemDidExpand:(NSNotification *)notification { id item = [[notification userInfo] objectForKey:@"NSObject"]; - int row = [fOutlineView rowForItem:item]; + NSInteger row = [fOutlineView rowForItem:item]; [fOutlineView noteHeightOfRowsWithIndexesChanged:[NSIndexSet indexSetWithIndexesInRange:NSMakeRange(row,1)]]; } -- (float)outlineView:(NSOutlineView *)outlineView heightOfRowByItem:(id)item +- (CGFloat)outlineView:(NSOutlineView *)outlineView heightOfRowByItem:(id)item { if ([outlineView isItemExpanded: item]) { @@ -1585,54 +755,520 @@ static float spacingWidth = 3.0; // resize. So if in a live resize, simply return the previously calculated // height. The row heights will get fixed up after the resize because we have // implemented viewDidEndLiveResize to force all of them to be recalculated. - if ([outlineView inLiveResize] && [item lastDescriptionHeight] > 0) - return [item lastDescriptionHeight]; - - float width = [[outlineView tableColumnWithIdentifier: @"desc"] width]; - // Column width is NOT what is ultimately used - width -= 47; // 26 pixels for disclosure triangle, 20 for icon, 1 for intercell spacing + // if ([outlineView inLiveResize] && [item lastDescriptionHeight] > 0) + // return [item lastDescriptionHeight]; + + // CGFloat width = [[outlineView tableColumnWithIdentifier: @"desc"] width]; + // Column width is NOT what is ultimately used. I can't quite figure out what + // width to use for calculating text metrics. No matter how I tweak this value, + // there are a few conditions in which the drawn text extends below the bounds + // of the row cell. In previous versions, which ran under Tiger, I was + // reducing width by 47 pixles. + // width -= 2; // (?) for intercell spacing + + // CGFloat height = [item heightOfDescriptionForWidth: width]; + // return height; - float height = [item heightOfDescriptionForWidth: width withHBHandle: fHandle]; - return height; + return HB_ROW_HEIGHT_FULL_DESCRIPTION; } else return HB_ROW_HEIGHT_TITLE_ONLY; } -- (id)outlineView:(NSOutlineView *)outlineView objectValueForTableColumn:(NSTableColumn *)tableColumn byItem:(id)item +- (CGFloat) heightOfDescriptionForWidth:(CGFloat)width +{ + // Try to return the cached value if no changes have happened since the last time + //if ((width == fLastDescriptionWidth) && (fLastDescriptionHeight != 0) && !fNeedsDescription) + // return fLastDescriptionHeight; + + //if (fNeedsDescription) + // [self updateDescription]; + + // Calculate the height + //NSRect bounds = [fDescription boundingRectWithSize:NSMakeSize(width, 10000) options:NSStringDrawingUsesLineFragmentOrigin]; + //fLastDescriptionHeight = bounds.size.height + 6.0; // add some border to bottom + //fLastDescriptionWidth = width; + return HB_ROW_HEIGHT_FULL_DESCRIPTION; + +/* supposedly another way to do this, in case boundingRectWithSize isn't working + NSTextView* tmpView = [[NSTextView alloc] initWithFrame:NSMakeRect(0, 0, width, 1)]; + [[tmpView textStorage] setAttributedString:aString]; + [tmpView setHorizontallyResizable:NO]; + [tmpView setVerticallyResizable:YES]; +// [[tmpView textContainer] setHeightTracksTextView: YES]; +// [[tmpView textContainer] setContainerSize: NSMakeSize(width, 10000)]; + [tmpView sizeToFit]; + float height = [tmpView frame].size.height; + [tmpView release]; + return height; +*/ +} + +- (CGFloat) lastDescriptionHeight +{ + return HB_ROW_HEIGHT_FULL_DESCRIPTION; +} + +- (id)outlineView:(NSOutlineView *)fOutlineView objectValueForTableColumn:(NSTableColumn *)tableColumn byItem:(id)item { + // nb: The "desc" column is currently an HBImageAndTextCell. However, we are longer + // using the image portion of the cell so we could switch back to a regular NSTextFieldCell. + if ([[tableColumn identifier] isEqualToString:@"desc"]) - return [item attributedDescriptionWithHBHandle: fHandle]; + { + /* This should have caused the description we wanted to show*/ + //return [item objectForKey:@"SourceName"]; + + /* code to build the description as per old queue */ + //return [self formatEncodeItemDescription:item]; + + /* Below should be put into a separate method but I am way too f'ing lazy right now */ + NSMutableAttributedString * finalString = [[[NSMutableAttributedString alloc] initWithString: @""] autorelease]; + // Attributes + NSMutableParagraphStyle * ps = [[[NSParagraphStyle defaultParagraphStyle] mutableCopy] retain]; + [ps setHeadIndent: 40.0]; + [ps setParagraphSpacing: 1.0]; + [ps setTabStops:[NSArray array]]; // clear all tabs + [ps addTabStop: [[[NSTextTab alloc] initWithType: NSLeftTabStopType location: 20.0] autorelease]]; + + + NSDictionary* detailAttr = [NSDictionary dictionaryWithObjectsAndKeys: + [NSFont systemFontOfSize:10.0], NSFontAttributeName, + ps, NSParagraphStyleAttributeName, + nil]; + + NSDictionary* detailBoldAttr = [NSDictionary dictionaryWithObjectsAndKeys: + [NSFont boldSystemFontOfSize:10.0], NSFontAttributeName, + ps, NSParagraphStyleAttributeName, + nil]; + + NSDictionary* titleAttr = [NSDictionary dictionaryWithObjectsAndKeys: + [NSFont systemFontOfSize:[NSFont systemFontSize]], NSFontAttributeName, + ps, NSParagraphStyleAttributeName, + nil]; + + NSDictionary* shortHeightAttr = [NSDictionary dictionaryWithObjectsAndKeys: + [NSFont systemFontOfSize:2.0], NSFontAttributeName, + nil]; + + /* First line, we should strip the destination path and just show the file name and add the title num and chapters (if any) */ + //finalDescription = [finalDescription stringByAppendingString:[NSString stringWithFormat:@"Source: %@ Output: %@\n", [item objectForKey:@"SourceName"],[item objectForKey:@"DestinationPath"]]]; + NSString * summaryInfo; + + NSString * titleString = [NSString stringWithFormat:@"Title %d", [[item objectForKey:@"TitleNumber"] intValue]]; + + NSString * chapterString = ([[item objectForKey:@"ChapterStart"] intValue] == [[item objectForKey:@"ChapterEnd"] intValue]) ? + [NSString stringWithFormat:@"Chapter %d", [[item objectForKey:@"ChapterStart"] intValue]] : + [NSString stringWithFormat:@"Chapters %d through %d", [[item objectForKey:@"ChapterStart"] intValue], [[item objectForKey:@"ChapterEnd"] intValue]]; + + NSString * passesString; + if ([[item objectForKey:@"VideoTwoPass"] intValue] == 0) + { + passesString = [NSString stringWithFormat:@"1 Video Pass"]; + } + else + { + if ([[item objectForKey:@"VideoTurboTwoPass"] intValue] == 1) + { + passesString = [NSString stringWithFormat:@"2 Video Passes Turbo"]; + } + else + { + passesString = [NSString stringWithFormat:@"2 Video Passes"]; + } + } + + [finalString appendString:[NSString stringWithFormat:@"%@", [item objectForKey:@"SourceName"]] withAttributes:titleAttr]; + + /* lets add the output file name to the title string here */ + NSString * outputFilenameString = [[item objectForKey:@"DestinationPath"] lastPathComponent]; + + summaryInfo = [NSString stringWithFormat: @" (%@, %@, %@) -> %@", titleString, chapterString, passesString, outputFilenameString]; + + [finalString appendString:[NSString stringWithFormat:@"%@\n", summaryInfo] withAttributes:detailAttr]; + + // Insert a short-in-height line to put some white space after the title + [finalString appendString:@"\n" withAttributes:shortHeightAttr]; + // End of Title Stuff + + /* Second Line (Preset Name)*/ + [finalString appendString: @"Preset: " withAttributes:detailBoldAttr]; + [finalString appendString:[NSString stringWithFormat:@"%@\n", [item objectForKey:@"PresetName"]] withAttributes:detailAttr]; + + /* Third Line (Format Summary) */ + NSString * audioCodecSummary = @""; + /* Lets also get our audio track detail since we are going through the logic for use later */ + NSString * audioDetail1 = @"None"; + NSString * audioDetail2 = @"None"; + NSString * audioDetail3 = @"None"; + NSString * audioDetail4 = @"None"; + if ([[item objectForKey:@"Audio1Track"] intValue] > 0) + { + audioCodecSummary = [NSString stringWithFormat:@"%@", [item objectForKey:@"Audio1Encoder"]]; + audioDetail1 = [NSString stringWithFormat:@"%@ Encoder: %@ Mixdown: %@ SampleRate: %@(khz) Bitrate: %@(kbps)", + [item objectForKey:@"Audio1TrackDescription"] , + [item objectForKey:@"Audio1Encoder"], + [item objectForKey:@"Audio1Mixdown"] , + [item objectForKey:@"Audio1Samplerate"], + [item objectForKey:@"Audio1Bitrate"]]; + + if ([[item objectForKey:@"Audio1TrackDRCSlider"] floatValue] > 1.00) + { + audioDetail1 = [NSString stringWithFormat:@"%@, DRC: %@",audioDetail1,[item objectForKey:@"Audio1TrackDRCSlider"]]; + } + else + { + audioDetail1 = [NSString stringWithFormat:@"%@, DRC: Off",audioDetail1]; + } + } + + if ([[item objectForKey:@"Audio2Track"] intValue] > 0) + { + audioCodecSummary = [NSString stringWithFormat:@"%@, %@",audioCodecSummary ,[item objectForKey:@"Audio2Encoder"]]; + audioDetail2 = [NSString stringWithFormat:@"%@ Encoder: %@ Mixdown: %@ SampleRate: %@(khz) Bitrate: %@(kbps)", + [item objectForKey:@"Audio2TrackDescription"] , + [item objectForKey:@"Audio2Encoder"], + [item objectForKey:@"Audio2Mixdown"] , + [item objectForKey:@"Audio2Samplerate"], + [item objectForKey:@"Audio2Bitrate"]]; + + if ([[item objectForKey:@"Audio2TrackDRCSlider"] floatValue] > 1.00) + { + audioDetail2 = [NSString stringWithFormat:@"%@, DRC: %@",audioDetail2,[item objectForKey:@"Audio2TrackDRCSlider"]]; + } + else + { + audioDetail2 = [NSString stringWithFormat:@"%@, DRC: Off",audioDetail2]; + } + } + + if ([[item objectForKey:@"Audio3Track"] intValue] > 0) + { + audioCodecSummary = [NSString stringWithFormat:@"%@, %@",audioCodecSummary ,[item objectForKey:@"Audio3Encoder"]]; + audioDetail3 = [NSString stringWithFormat:@"%@ Encoder: %@ Mixdown: %@ SampleRate: %@(khz) Bitrate: %@(kbps)", + [item objectForKey:@"Audio3TrackDescription"] , + [item objectForKey:@"Audio3Encoder"], + [item objectForKey:@"Audio3Mixdown"] , + [item objectForKey:@"Audio3Samplerate"], + [item objectForKey:@"Audio3Bitrate"]]; + + if ([[item objectForKey:@"Audio3TrackDRCSlider"] floatValue] > 1.00) + { + audioDetail3 = [NSString stringWithFormat:@"%@, DRC: %@",audioDetail3,[item objectForKey:@"Audio3TrackDRCSlider"]]; + } + else + { + audioDetail3 = [NSString stringWithFormat:@"%@, DRC: Off",audioDetail3]; + } + } + + if ([[item objectForKey:@"Audio4Track"] intValue] > 0) + { + audioCodecSummary = [NSString stringWithFormat:@"%@, %@",audioCodecSummary ,[item objectForKey:@"Audio3Encoder"]]; + audioDetail4 = [NSString stringWithFormat:@"%@ Encoder: %@ Mixdown: %@ SampleRate: %@(khz) Bitrate: %@(kbps)", + [item objectForKey:@"Audio4TrackDescription"] , + [item objectForKey:@"Audio4Encoder"], + [item objectForKey:@"Audio4Mixdown"] , + [item objectForKey:@"Audio4Samplerate"], + [item objectForKey:@"Audio4Bitrate"]]; + + if ([[item objectForKey:@"Audio4TrackDRCSlider"] floatValue] > 1.00) + { + audioDetail4 = [NSString stringWithFormat:@"%@, DRC: %@",audioDetail4,[item objectForKey:@"Audio4TrackDRCSlider"]]; + } + else + { + audioDetail4 = [NSString stringWithFormat:@"%@, DRC: Off",audioDetail4]; + } + } + + NSString * jobFormatInfo; + if ([[item objectForKey:@"ChapterMarkers"] intValue] == 1) + jobFormatInfo = [NSString stringWithFormat:@"%@ Container, %@ Video %@ Audio, Chapter Markers\n", [item objectForKey:@"FileFormat"], [item objectForKey:@"VideoEncoder"], audioCodecSummary]; + else + jobFormatInfo = [NSString stringWithFormat:@"%@ Container, %@ Video %@ Audio\n", [item objectForKey:@"FileFormat"], [item objectForKey:@"VideoEncoder"], audioCodecSummary]; + + + [finalString appendString: @"Format: " withAttributes:detailBoldAttr]; + [finalString appendString: jobFormatInfo withAttributes:detailAttr]; + + /* Optional String for mp4 options */ + if ([[item objectForKey:@"FileFormat"] isEqualToString: @"MP4 file"]) + { + NSString * MP4Opts = @""; + BOOL mp4OptsPresent = NO; + if( [[item objectForKey:@"Mp4LargeFile"] intValue] == 1) + { + mp4OptsPresent = YES; + MP4Opts = [MP4Opts stringByAppendingString:@" - Large file size"]; + } + if( [[item objectForKey:@"Mp4HttpOptimize"] intValue] == 1) + { + mp4OptsPresent = YES; + MP4Opts = [MP4Opts stringByAppendingString:@" - Web optimized"]; + } + + if( [[item objectForKey:@"Mp4iPodCompatible"] intValue] == 1) + { + mp4OptsPresent = YES; + MP4Opts = [MP4Opts stringByAppendingString:@" - iPod 5G support "]; + } + if (mp4OptsPresent == YES) + { + [finalString appendString: @"MP4 Options: " withAttributes:detailBoldAttr]; + [finalString appendString: MP4Opts withAttributes:detailAttr]; + [finalString appendString:@"\n" withAttributes:detailAttr]; + } + } + + /* Fourth Line (Destination Path)*/ + [finalString appendString: @"Destination: " withAttributes:detailBoldAttr]; + [finalString appendString: [item objectForKey:@"DestinationPath"] withAttributes:detailAttr]; + [finalString appendString:@"\n" withAttributes:detailAttr]; + /* Fifth Line Picture Details*/ + NSString * pictureInfo; + pictureInfo = [NSString stringWithFormat:@"%@", [item objectForKey:@"PictureSizingSummary"]]; + if ([[item objectForKey:@"PictureKeepRatio"] intValue] == 1) + { + pictureInfo = [pictureInfo stringByAppendingString:@" Keep Aspect Ratio"]; + } + if ([[item objectForKey:@"VideoGrayScale"] intValue] == 1) + { + pictureInfo = [pictureInfo stringByAppendingString:@", Grayscale"]; + } + + [finalString appendString: @"Picture: " withAttributes:detailBoldAttr]; + [finalString appendString: pictureInfo withAttributes:detailAttr]; + [finalString appendString:@"\n" withAttributes:detailAttr]; + + /* Optional String for Picture Filters */ + + NSString * pictureFilters = @""; + BOOL pictureFiltersPresent = NO; + + if( [[item objectForKey:@"PictureDetelecine"] intValue] == 1) + { + pictureFiltersPresent = YES; + pictureFilters = [pictureFilters stringByAppendingString:@" - Detelecine (Default)"]; + } + else if( [[item objectForKey:@"PictureDetelecine"] intValue] == 2) + { + pictureFiltersPresent = YES; + pictureFilters = [pictureFilters stringByAppendingString:[NSString stringWithFormat:@" - Detelecine (%@)",[item objectForKey:@"PictureDetelecineCustom"]]]; + } + + if( [[item objectForKey:@"PictureDecombDeinterlace"] intValue] == 1) + { + if ([[item objectForKey:@"PictureDecomb"] intValue] != 0) + { + pictureFiltersPresent = YES; + if( [[item objectForKey:@"PictureDecomb"] intValue] == 1) + { + pictureFiltersPresent = YES; + pictureFilters = [pictureFilters stringByAppendingString:@" - Decomb (Default)"]; + } + if( [[item objectForKey:@"PictureDecomb"] intValue] == 2) + { + pictureFiltersPresent = YES; + pictureFilters = [pictureFilters stringByAppendingString:[NSString stringWithFormat:@" - Decomb (%@)",[item objectForKey:@"PictureDecombCustom"]]]; + } + } + } + else + { + if ([[item objectForKey:@"PictureDeinterlace"] intValue] != 0) + { + pictureFiltersPresent = YES; + if ([[item objectForKey:@"PictureDeinterlace"] intValue] == 1) + { + pictureFilters = [pictureFilters stringByAppendingString:@" - Deinterlace (Fast)"]; + } + else if ([[item objectForKey:@"PictureDeinterlace"] intValue] == 2) + { + pictureFilters = [pictureFilters stringByAppendingString:@" - Deinterlace (Slow)"]; + } + else if ([[item objectForKey:@"PictureDeinterlace"] intValue] == 3) + { + pictureFilters = [pictureFilters stringByAppendingString:@" - Deinterlace (Slower)"]; + } + else if ([[item objectForKey:@"PictureDeinterlace"] intValue] == 4) + { + pictureFilters = [pictureFilters stringByAppendingString:[NSString stringWithFormat:@" - Deinterlace (%@)",[item objectForKey:@"PictureDeinterlaceCustom"]]]; + } + + } + } + if ([[item objectForKey:@"PictureDenoise"] intValue] != 0) + { + pictureFiltersPresent = YES; + if ([[item objectForKey:@"PictureDenoise"] intValue] == 1) + { + pictureFilters = [pictureFilters stringByAppendingString:@" - Denoise (Weak)"]; + } + else if ([[item objectForKey:@"PictureDenoise"] intValue] == 2) + { + pictureFilters = [pictureFilters stringByAppendingString:@" - Denoise (Medium)"]; + } + else if ([[item objectForKey:@"PictureDenoise"] intValue] == 3) + { + pictureFilters = [pictureFilters stringByAppendingString:@" - Denoise (Strong)"]; + } + else if ([[item objectForKey:@"PictureDenoise"] intValue] == 4) + { + pictureFilters = [pictureFilters stringByAppendingString:[NSString stringWithFormat:@" - Denoise (%@)",[item objectForKey:@"PictureDenoiseCustom"]]]; + } + + } + if ([[item objectForKey:@"PictureDeblock"] intValue] != 0) + { + pictureFiltersPresent = YES; + pictureFilters = [pictureFilters stringByAppendingString: [NSString stringWithFormat:@" - Deblock (pp7) (%d)",[[item objectForKey:@"PictureDeblock"] intValue]]]; + } + + if ([[item objectForKey:@"VideoGrayScale"] intValue] == 1) + { + pictureFiltersPresent = YES; + pictureFilters = [pictureFilters stringByAppendingString:@" - Grayscale"]; + } + + if (pictureFiltersPresent == YES) + { + [finalString appendString: @"Filters: " withAttributes:detailBoldAttr]; + [finalString appendString: pictureFilters withAttributes:detailAttr]; + [finalString appendString:@"\n" withAttributes:detailAttr]; + } + + /* Sixth Line Video Details*/ + NSString * videoInfo; + videoInfo = [NSString stringWithFormat:@"Encoder: %@", [item objectForKey:@"VideoEncoder"]]; + + /* for framerate look to see if we are using vfr detelecine */ + if ([[item objectForKey:@"JobIndexVideoFramerate"] intValue] == 0) + { + if ([[item objectForKey:@"PictureDetelecine"] intValue] == 1) + { + /* we are using same as source with vfr detelecine */ + videoInfo = [NSString stringWithFormat:@"%@ Framerate: Same as source (vfr detelecine)", videoInfo]; + } + else + { + /* we are using a variable framerate without dropping frames */ + videoInfo = [NSString stringWithFormat:@"%@ Framerate: Same as source (variable)", videoInfo]; + } + } + else + { + /* we have a specified, constant framerate */ + videoInfo = [NSString stringWithFormat:@"%@ Framerate: %@ (constant framerate)", videoInfo ,[item objectForKey:@"VideoFramerate"]]; + } + + if ([[item objectForKey:@"VideoQualityType"] intValue] == 0)// Target Size MB + { + videoInfo = [NSString stringWithFormat:@"%@ Target Size: %@(MB) (%d(kbps) abr)", videoInfo ,[item objectForKey:@"VideoTargetSize"],[[item objectForKey:@"VideoAvgBitrate"] intValue]]; + } + else if ([[item objectForKey:@"VideoQualityType"] intValue] == 1) // ABR + { + videoInfo = [NSString stringWithFormat:@"%@ Bitrate: %d(kbps)", videoInfo ,[[item objectForKey:@"VideoAvgBitrate"] intValue]]; + } + else // CRF + { + videoInfo = [NSString stringWithFormat:@"%@ Constant Quality: %.2f", videoInfo ,[[item objectForKey:@"VideoQualitySlider"] floatValue]]; + } + + [finalString appendString: @"Video: " withAttributes:detailBoldAttr]; + [finalString appendString: videoInfo withAttributes:detailAttr]; + [finalString appendString:@"\n" withAttributes:detailAttr]; + + if ([[item objectForKey:@"VideoEncoder"] isEqualToString: @"H.264 (x264)"]) + { + [finalString appendString: @"x264 Options: " withAttributes:detailBoldAttr]; + [finalString appendString: [item objectForKey:@"x264Option"] withAttributes:detailAttr]; + [finalString appendString:@"\n" withAttributes:detailAttr]; + } + + + /* Seventh Line Audio Details*/ + [finalString appendString: @"Audio Track 1: " withAttributes:detailBoldAttr]; + [finalString appendString: audioDetail1 withAttributes:detailAttr]; + [finalString appendString:@"\n" withAttributes:detailAttr]; + + [finalString appendString: @"Audio Track 2: " withAttributes:detailBoldAttr]; + [finalString appendString: audioDetail2 withAttributes:detailAttr]; + [finalString appendString:@"\n" withAttributes:detailAttr]; + + [finalString appendString: @"Audio Track 3: " withAttributes:detailBoldAttr]; + [finalString appendString: audioDetail3 withAttributes:detailAttr]; + [finalString appendString:@"\n" withAttributes:detailAttr]; + + [finalString appendString: @"Audio Track 4: " withAttributes:detailBoldAttr]; + [finalString appendString: audioDetail4 withAttributes:detailAttr]; + + return finalString; + } + else if ([[tableColumn identifier] isEqualToString:@"icon"]) + { + if ([[item objectForKey:@"Status"] intValue] == 0) + { + return [NSImage imageNamed:@"EncodeComplete"]; + } + else if ([[item objectForKey:@"Status"] intValue] == 1) + { + return [NSImage imageNamed: [NSString stringWithFormat: @"EncodeWorking%d", fAnimationIndex]]; + } + else if ([[item objectForKey:@"Status"] intValue] == 3) + { + return [NSImage imageNamed:@"EncodeCanceled"]; + } + else + { + return [NSImage imageNamed:@"JobSmall"]; + } + + } else + { return @""; + } } - (void)outlineView:(NSOutlineView *)outlineView willDisplayCell:(id)cell forTableColumn:(NSTableColumn *)tableColumn item:(id)item { if ([[tableColumn identifier] isEqualToString:@"desc"]) { -#if HB_OUTLINE_METRIC_CONTROLS - NSSize theSize = [cell imageSpacing]; - theSize.width = spacingWidth; - [cell setImageSpacing: theSize]; -#endif - + + + // nb: The "desc" column is currently an HBImageAndTextCell. However, we are longer + // using the image portion of the cell so we could switch back to a regular NSTextFieldCell. + // Set the image here since the value returned from outlineView:objectValueForTableColumn: didn't specify the image part - [cell setImage:[NSImage imageNamed:@"JobSmall"]]; + [cell setImage:nil]; } - - else if ([[tableColumn identifier] isEqualToString:@"delete"]) + else if ([[tableColumn identifier] isEqualToString:@"action"]) { - // The Delete action can only be applied for group items, not indivdual jobs. [cell setEnabled: YES]; BOOL highlighted = [outlineView isRowSelected:[outlineView rowForItem: item]] && [[outlineView window] isKeyWindow] && ([[outlineView window] firstResponder] == outlineView); - if (highlighted) + if ([[item objectForKey:@"Status"] intValue] == 0) { - [cell setImage:[NSImage imageNamed:@"DeleteHighlight"]]; - [cell setAlternateImage:[NSImage imageNamed:@"DeleteHighlightPressed"]]; + [cell setAction: @selector(revealSelectedQueueItem:)]; + if (highlighted) + { + [cell setImage:[NSImage imageNamed:@"RevealHighlight"]]; + [cell setAlternateImage:[NSImage imageNamed:@"RevealHighlightPressed"]]; + } + else + [cell setImage:[NSImage imageNamed:@"Reveal"]]; } else - [cell setImage:[NSImage imageNamed:@"Delete"]]; + { + [cell setAction: @selector(removeSelectedQueueItem:)]; + if (highlighted) + { + [cell setImage:[NSImage imageNamed:@"DeleteHighlight"]]; + [cell setAlternateImage:[NSImage imageNamed:@"DeleteHighlightPressed"]]; + } + else + [cell setImage:[NSImage imageNamed:@"Delete"]]; + } } } @@ -1653,50 +1289,79 @@ static float spacingWidth = 3.0; // NSTableView delegate //------------------------------------------------------------------------------------ -#if HB_QUEUE_DRAGGING + - (BOOL)outlineView:(NSOutlineView *)outlineView writeItems:(NSArray *)items toPasteboard:(NSPasteboard *)pboard { - fDraggedNodes = items; // Don't retain since this is just holding temporaral drag information, and it is only used during a drag! We could put this in the pboard actually. + // Dragging is only allowed of the pending items. + if ([[[fJobGroups objectAtIndex:[outlineView selectedRow]] objectForKey:@"Status"] intValue] != 2) // 2 is pending + { + return NO; + } + + // Don't retain since this is just holding temporaral drag information, and it is + //only used during a drag! We could put this in the pboard actually. + fDraggedNodes = items; // Provide data for our custom type, and simple NSStrings. - [pboard declareTypes:[NSArray arrayWithObjects: HBQueuePboardType, nil] owner:self]; - + [pboard declareTypes:[NSArray arrayWithObjects: DragDropSimplePboardType, nil] owner:self]; + // the actual data doesn't matter since DragDropSimplePboardType drags aren't recognized by anyone but us!. - [pboard setData:[NSData data] forType:HBQueuePboardType]; - + [pboard setData:[NSData data] forType:DragDropSimplePboardType]; + return YES; } -#endif -#if HB_QUEUE_DRAGGING -- (NSDragOperation)outlineView:(NSOutlineView *)outlineView validateDrop:(id )info proposedItem:(id)item proposedChildIndex:(int)index + +/* This method is used to validate the drops. */ +- (NSDragOperation)outlineView:(NSOutlineView *)outlineView validateDrop:(id )info proposedItem:(id)item proposedChildIndex:(NSInteger)index { - // Add code here to validate the drop - BOOL isOnDropTypeProposal = index == NSOutlineViewDropOnItemIndex; + // Don't allow dropping ONTO an item since they can't really contain any children. + BOOL isOnDropTypeProposal = index == NSOutlineViewDropOnItemIndex; if (isOnDropTypeProposal) + { return NSDragOperationNone; - + } + + // Don't allow dropping INTO an item since they can't really contain any children. + if (item != nil) + { + index = [fOutlineView rowForItem: item] + 1; + item = nil; + } + + // NOTE: Should we allow dropping a pending job *above* the + // finished or already encoded jobs ? + // We do not let the user drop a pending job before or *above* + // already finished or currently encoding jobs. + if (index <= fEncodingQueueItem) + { + return NSDragOperationNone; + index = MAX (index, fEncodingQueueItem); + } + + [outlineView setDropItem:item dropChildIndex:index]; return NSDragOperationGeneric; } -#endif -#if HB_QUEUE_DRAGGING -- (BOOL)outlineView:(NSOutlineView *)outlineView acceptDrop:(id )info item:(id)item childIndex:(int)index + + +- (BOOL)outlineView:(NSOutlineView *)outlineView acceptDrop:(id )info item:(id)item childIndex:(NSInteger)index { -// NSPasteboard* pboard = [info draggingPasteboard]; -// NSData* rowData = [pboard dataForType:HBQueuePboardType]; -// NSIndexSet* rowIndexes = [NSKeyedUnarchiver unarchiveObjectWithData:rowData]; -// int dragRow = [rowIndexes firstIndex]; - - // Move the specified row to its new location... - HBJob * draggedJob = [fDraggedNodes objectAtIndex: 0]; - NSLog(@"dragged job = %@", draggedJob); - NSLog(@"drag from location = %d", [fJobGroups indexOfObject: draggedJob]); - NSLog(@"drag to location = %d", index); - NSLog(@"acceptDrop"); + NSMutableIndexSet *moveItems = [NSMutableIndexSet indexSet]; + id obj; + NSEnumerator *enumerator = [fDraggedNodes objectEnumerator]; + while (obj = [enumerator nextObject]) + { + [moveItems addIndex:[fJobGroups indexOfObject:obj]]; + } + // Successful drop, we use moveObjectsInQueueArray:... in fHBController + // to properly rearrange the queue array, save it to plist and then send it back here. + // since Controller.mm is handling all queue array manipulation. + // We *could do this here, but I think we are better served keeping that code together. + [fHBController moveObjectsInQueueArray:fJobGroups fromIndexes:moveItems toIndex: index]; return YES; } -#endif + @end