X-Git-Url: http://git.osdn.jp/view?a=blobdiff_plain;f=libhb%2Fsync.c;h=1ceeee9c39e72a2d97721d6391882fc3a3c677b0;hb=44946a6f8be82a70e65ca534541183a26fdb804b;hp=61e567bbc80546283937591ed1a1de0f0d5a13e7;hpb=84a869069dd966bbbc62fa3763bf5aeb9076d812;p=handbrake-jp%2Fhandbrake-jp-git.git
diff --git a/libhb/sync.c b/libhb/sync.c
index 61e567bb..1ceeee9c 100644
--- a/libhb/sync.c
+++ b/libhb/sync.c
@@ -1,13 +1,13 @@
/* $Id: sync.c,v 1.38 2005/04/14 21:57:58 titer Exp $
This file is part of the HandBrake source code.
- Homepage: .
+ Homepage: .
It may be used under the terms of the GNU General Public License. */
#include "hb.h"
-
+#include "hbffmpeg.h"
+#include
#include "samplerate.h"
-#include "ffmpeg/avcodec.h"
#ifdef INT64_MIN
#undef INT64_MIN /* Because it isn't defined correctly in Zeta */
@@ -19,8 +19,12 @@
typedef struct
{
hb_audio_t * audio;
- int64_t count_frames;
-
+
+ int64_t next_start; /* start time of next output frame */
+ int64_t next_pts; /* start time of next input frame */
+ int64_t first_drop; /* PTS of first 'went backwards' frame dropped */
+ int drop_count; /* count of 'time went backwards' drops */
+
/* Raw */
SRC_STATE * state;
SRC_DATA data;
@@ -31,23 +35,32 @@ typedef struct
} hb_sync_audio_t;
-struct hb_work_object_s
+struct hb_work_private_s
{
- HB_WORK_COMMON;
-
hb_job_t * job;
- int done;
-
+ int busy; // bitmask with one bit for each active input
+ // (bit 0 = video; 1 = audio 0, 2 = audio 1, ...
+ // appropriate bit is cleared when input gets
+ // an eof buf. syncWork returns done when all
+ // bits are clear.
/* Video */
- hb_subtitle_t * subtitle;
int64_t pts_offset;
- int64_t pts_offset_old;
- int64_t count_frames;
- int64_t count_frames_max;
+ int64_t next_start; /* start time of next output frame */
+ int64_t next_pts; /* start time of next input frame */
+ int64_t first_drop; /* PTS of first 'went backwards' frame dropped */
+ int drop_count; /* count of 'time went backwards' drops */
+ int drops; /* frames dropped to make a cbr video stream */
+ int dups; /* frames duplicated to make a cbr video stream */
+ int video_sequence;
+ int count_frames;
+ int count_frames_max;
+ int chap_mark; /* to propagate chapter mark across a drop */
hb_buffer_t * cur; /* The next picture to process */
/* Audio */
hb_sync_audio_t sync_audio[8];
+ int64_t audio_passthru_slip;
+ int64_t video_pts_slip;
/* Statistics */
uint64_t st_counts[4];
@@ -59,13 +72,9 @@ struct hb_work_object_s
* Local prototypes
**********************************************************************/
static void InitAudio( hb_work_object_t * w, int i );
-static void Close( hb_work_object_t ** _w );
-static int Work( hb_work_object_t * w, hb_buffer_t ** unused1,
- hb_buffer_t ** unused2 );
-static int SyncVideo( hb_work_object_t * w );
+static void SyncVideo( hb_work_object_t * w );
static void SyncAudio( hb_work_object_t * w, int i );
-static int NeedSilence( hb_work_object_t * w, hb_audio_t * );
-static void InsertSilence( hb_work_object_t * w, int i );
+static void InsertSilence( hb_work_object_t * w, int i, int64_t d );
static void UpdateState( hb_work_object_t * w );
/***********************************************************************
@@ -73,59 +82,169 @@ static void UpdateState( hb_work_object_t * w );
***********************************************************************
* Initialize the work object
**********************************************************************/
-hb_work_object_t * hb_work_sync_init( hb_job_t * job )
+int syncInit( hb_work_object_t * w, hb_job_t * job )
{
- hb_work_object_t * w;
hb_title_t * title = job->title;
hb_chapter_t * chapter;
int i;
uint64_t duration;
+ hb_work_private_t * pv;
- w = calloc( sizeof( hb_work_object_t ), 1 );
- w->name = strdup( "Synchronization" );
- w->work = Work;
- w->close = Close;
+ pv = calloc( 1, sizeof( hb_work_private_t ) );
+ w->private_data = pv;
- w->job = job;
- w->pts_offset = INT64_MIN;
- w->pts_offset_old = INT64_MIN;
- w->count_frames = 0;
+ pv->job = job;
+ pv->pts_offset = INT64_MIN;
- /* Calculate how many video frames we are expecting */
- duration = 0;
- for( i = job->chapter_start; i <= job->chapter_end; i++ )
+ if( job->pass == 2 )
+ {
+ /* We already have an accurate frame count from pass 1 */
+ hb_interjob_t * interjob = hb_interjob_get( job->h );
+ pv->count_frames_max = interjob->frame_count;
+ }
+ else
{
- chapter = hb_list_item( title->list_chapter, i - 1 );
- duration += chapter->duration;
- }
- duration += 90000;
- /* 1 second safety so we're sure we won't miss anything */
- w->count_frames_max = duration * job->vrate / job->vrate_base / 90000;
+ /* Calculate how many video frames we are expecting */
+ if ( job->pts_to_stop )
+ {
+ duration = job->pts_to_stop + 90000;
+ }
+ else if( job->frame_to_stop )
+ {
+ /* Set the duration to a rough estimate */
+ duration = ( job->frame_to_stop / ( title->rate / title->rate_base ) ) * 90000;
+ }
+ else
+ {
+ duration = 0;
+ for( i = job->chapter_start; i <= job->chapter_end; i++ )
+ {
+ chapter = hb_list_item( title->list_chapter, i - 1 );
+ duration += chapter->duration;
+ }
+ duration += 90000;
+ /* 1 second safety so we're sure we won't miss anything */
+ }
+ pv->count_frames_max = duration * title->rate / title->rate_base / 90000;
+ }
- hb_log( "sync: expecting %lld video frames", w->count_frames_max );
+ hb_log( "sync: expecting %d video frames", pv->count_frames_max );
+ pv->busy |= 1;
/* Initialize libsamplerate for every audio track we have */
+ if ( ! job->indepth_scan )
+ {
+ for( i = 0; i < hb_list_count( title->list_audio ) && i < 8; i++ )
+ {
+ pv->busy |= ( 1 << (i + 1) );
+ InitAudio( w, i );
+ }
+ }
+
+ return 0;
+}
+
+/***********************************************************************
+ * Close
+ ***********************************************************************
+ *
+ **********************************************************************/
+void syncClose( hb_work_object_t * w )
+{
+ hb_work_private_t * pv = w->private_data;
+ hb_job_t * job = pv->job;
+ hb_title_t * title = job->title;
+ hb_audio_t * audio = NULL;
+ int i;
+
+ if( pv->cur )
+ {
+ hb_buffer_close( &pv->cur );
+ }
+
+ hb_log( "sync: got %d frames, %d expected",
+ pv->count_frames, pv->count_frames_max );
+
+ /* save data for second pass */
+ if( job->pass == 1 )
+ {
+ /* Preserve frame count for better accuracy in pass 2 */
+ hb_interjob_t * interjob = hb_interjob_get( job->h );
+ interjob->frame_count = pv->count_frames;
+ interjob->last_job = job->sequence_id;
+ interjob->total_time = pv->next_start;
+ }
+
+ if (pv->drops || pv->dups )
+ {
+ hb_log( "sync: %d frames dropped, %d duplicated", pv->drops, pv->dups );
+ }
+
for( i = 0; i < hb_list_count( title->list_audio ); i++ )
{
- InitAudio( w, i );
+ audio = hb_list_item( title->list_audio, i );
+ if( audio->config.out.codec == HB_ACODEC_AC3 )
+ {
+ free( pv->sync_audio[i].ac3_buf );
+ }
+ else
+ {
+ src_delete( pv->sync_audio[i].state );
+ }
}
- /* Get subtitle info, if any */
- w->subtitle = hb_list_item( title->list_subtitle, 0 );
+ free( pv );
+ w->private_data = NULL;
+}
+
+/***********************************************************************
+ * Work
+ ***********************************************************************
+ * The root routine of this work abject
+ *
+ * The way this works is that we are syncing the audio to the PTS of
+ * the last video that we processed. That's why we skip the audio sync
+ * if we haven't got a valid PTS from the video yet.
+ *
+ **********************************************************************/
+int syncWork( hb_work_object_t * w, hb_buffer_t ** unused1,
+ hb_buffer_t ** unused2 )
+{
+ hb_work_private_t * pv = w->private_data;
+ int i;
+
+ if ( pv->busy & 1 )
+ SyncVideo( w );
- return w;
+ for( i = 0; i < hb_list_count( pv->job->title->list_audio ); i++ )
+ {
+ if ( pv->busy & ( 1 << (i + 1) ) )
+ SyncAudio( w, i );
+ }
+
+ return ( pv->busy? HB_WORK_OK : HB_WORK_DONE );
}
+hb_work_object_t hb_sync =
+{
+ WORK_SYNC,
+ "Synchronization",
+ syncInit,
+ syncWork,
+ syncClose
+};
+
static void InitAudio( hb_work_object_t * w, int i )
{
- hb_job_t * job = w->job;
+ hb_work_private_t * pv = w->private_data;
+ hb_job_t * job = pv->job;
hb_title_t * title = job->title;
hb_sync_audio_t * sync;
- sync = &w->sync_audio[i];
+ sync = &pv->sync_audio[i];
sync->audio = hb_list_item( title->list_audio, i );
- if( job->acodec & HB_ACODEC_AC3 )
+ if( sync->audio->config.out.codec == HB_ACODEC_AC3 )
{
/* Have a silent AC-3 frame ready in case we have to fill a
gap */
@@ -136,11 +255,11 @@ static void InitAudio( hb_work_object_t * w, int i )
codec = avcodec_find_encoder( CODEC_ID_AC3 );
c = avcodec_alloc_context();
- c->bit_rate = sync->audio->bitrate;
- c->sample_rate = sync->audio->rate;
- c->channels = sync->audio->channels;
+ c->bit_rate = sync->audio->config.in.bitrate;
+ c->sample_rate = sync->audio->config.in.samplerate;
+ c->channels = HB_INPUT_CH_LAYOUT_GET_DISCRETE_COUNT( sync->audio->config.in.channel_layout );
- if( avcodec_open( c, codec ) < 0 )
+ if( hb_avcodec_open( c, codec ) < 0 )
{
hb_log( "sync: avcodec_open failed" );
return;
@@ -148,8 +267,8 @@ static void InitAudio( hb_work_object_t * w, int i )
zeros = calloc( AC3_SAMPLES_PER_FRAME *
sizeof( short ) * c->channels, 1 );
- sync->ac3_size = sync->audio->bitrate * AC3_SAMPLES_PER_FRAME /
- sync->audio->rate / 8;
+ sync->ac3_size = sync->audio->config.in.bitrate * AC3_SAMPLES_PER_FRAME /
+ sync->audio->config.in.samplerate / 8;
sync->ac3_buf = malloc( sync->ac3_size );
if( avcodec_encode_audio( c, sync->ac3_buf, sync->ac3_size,
@@ -157,229 +276,458 @@ static void InitAudio( hb_work_object_t * w, int i )
{
hb_log( "sync: avcodec_encode_audio failed" );
}
-
+
free( zeros );
- avcodec_close( c );
+ hb_avcodec_close( c );
av_free( c );
}
else
{
/* Initialize libsamplerate */
int error;
- sync->state = src_new( SRC_LINEAR, 2, &error );
+ sync->state = src_new( SRC_SINC_MEDIUM_QUALITY, HB_AMIXDOWN_GET_DISCRETE_CHANNEL_COUNT(sync->audio->config.out.mixdown), &error );
sync->data.end_of_input = 0;
}
}
/***********************************************************************
- * Close
+ * SyncVideo
***********************************************************************
*
**********************************************************************/
-static void Close( hb_work_object_t ** _w )
+static void SyncVideo( hb_work_object_t * w )
{
- hb_work_object_t * w = *_w;
- hb_job_t * job = w->job;
- hb_title_t * title = job->title;
-
+ hb_work_private_t * pv = w->private_data;
+ hb_buffer_t * cur, * next, * sub = NULL;
+ hb_job_t * job = pv->job;
+ hb_subtitle_t *subtitle;
int i;
+ int64_t pts_skip;
- if( w->cur ) hb_buffer_close( &w->cur );
-
- for( i = 0; i < hb_list_count( title->list_audio ); i++ )
+ if( !pv->cur && !( pv->cur = hb_fifo_get( job->fifo_raw ) ) )
{
- if( job->acodec & HB_ACODEC_AC3 )
- {
- free( w->sync_audio[i].ac3_buf );
- }
- else
- {
- src_delete( w->sync_audio[i].state );
- }
+ /* We haven't even got a frame yet */
+ return;
}
-
- free( w->name );
- free( w );
- *_w = NULL;
-}
-
-/***********************************************************************
- * Work
- ***********************************************************************
- * The root routine of this work abject
- **********************************************************************/
-static int Work( hb_work_object_t * w, hb_buffer_t ** unused1,
- hb_buffer_t ** unused2 )
-{
- int i;
-
- /* If we ever got a video frame, handle audio now */
- if( w->pts_offset != INT64_MIN )
+ cur = pv->cur;
+ pts_skip = 0;
+ if( cur->size == 0 )
{
- for( i = 0; i < hb_list_count( w->job->title->list_audio ); i++ )
+ /* we got an end-of-stream. Feed it downstream & signal that we're done. */
+ hb_fifo_push( job->fifo_sync, hb_buffer_init( 0 ) );
+
+ /*
+ * Push through any subtitle EOFs in case they were not synced through.
+ */
+ for( i = 0; i < hb_list_count( job->list_subtitle ); i++)
{
- SyncAudio( w, i );
+ subtitle = hb_list_item( job->list_subtitle, i );
+ if( subtitle->config.dest == PASSTHRUSUB )
+ {
+ hb_fifo_push( subtitle->fifo_out, hb_buffer_init( 0 ) );
+ }
}
- }
-
- /* Handle video */
- return SyncVideo( w );
-}
-
-#define PTS_DISCONTINUITY_TOLERANCE 90000
-
-/***********************************************************************
- * SyncVideo
- ***********************************************************************
- *
- **********************************************************************/
-static int SyncVideo( hb_work_object_t * w )
-{
- hb_buffer_t * cur, * next, * sub = NULL;
- hb_job_t * job = w->job;
- int64_t pts_expected;
-
- if( w->done )
- {
- return HB_WORK_DONE;
- }
- if( hb_thread_has_exited( job->reader ) &&
- !hb_fifo_size( job->fifo_mpeg2 ) &&
- !hb_fifo_size( job->fifo_raw ) )
- {
- /* All video data has been processed already, we won't get
- more */
- hb_log( "sync: got %lld frames, %lld expected",
- w->count_frames, w->count_frames_max );
- w->done = 1;
- return HB_WORK_DONE;
+ pv->busy &=~ 1;
+ return;
}
- if( !w->cur && !( w->cur = hb_fifo_get( job->fifo_raw ) ) )
- {
- /* We haven't even got a frame yet */
- return HB_WORK_OK;
- }
- cur = w->cur;
-
/* At this point we have a frame to process. Let's check
1) if we will be able to push into the fifo ahead
2) if the next frame is there already, since we need it to
- know whether we'll have to repeat the current frame or not */
+ compute the duration of the current frame*/
while( !hb_fifo_is_full( job->fifo_sync ) &&
( next = hb_fifo_see( job->fifo_raw ) ) )
{
hb_buffer_t * buf_tmp;
- if( w->pts_offset == INT64_MIN )
+ if( next->size == 0 )
{
- /* This is our first frame */
- hb_log( "sync: first pts is %lld", cur->start );
- w->pts_offset = cur->start;
- }
-
- /* Check for PTS jumps over 0.5 second */
- if( next->start < cur->start - PTS_DISCONTINUITY_TOLERANCE ||
- next->start > cur->start + PTS_DISCONTINUITY_TOLERANCE )
- {
- hb_log( "PTS discontinuity (%lld, %lld)",
- cur->start, next->start );
-
- /* Trash all subtitles */
- if( w->subtitle )
+ /* we got an end-of-stream. Feed it downstream & signal that
+ * we're done. Note that this means we drop the final frame of
+ * video (we don't know its duration). On DVDs the final frame
+ * is often strange and dropping it seems to be a good idea. */
+ hb_fifo_push( job->fifo_sync, hb_buffer_init( 0 ) );
+
+ /*
+ * Push through any subtitle EOFs in case they were not synced through.
+ */
+ for( i = 0; i < hb_list_count( job->list_subtitle ); i++)
{
- while( ( sub = hb_fifo_get( w->subtitle->fifo_raw ) ) )
+ subtitle = hb_list_item( job->list_subtitle, i );
+ if( subtitle->config.dest == PASSTHRUSUB )
{
- hb_buffer_close( &sub );
+ hb_fifo_push( subtitle->fifo_out, hb_buffer_init( 0 ) );
}
}
-
- /* Trash current picture */
- hb_buffer_close( &cur );
- w->cur = cur = hb_fifo_get( job->fifo_raw );
-
- /* Calculate new offset */
- w->pts_offset_old = w->pts_offset;
- w->pts_offset = cur->start -
- w->count_frames * w->job->vrate_base / 300;
- continue;
+ pv->busy &=~ 1;
+ return;
}
-
- /* Look for a subtitle for this frame */
- if( w->subtitle )
+ if( pv->pts_offset == INT64_MIN )
{
- hb_buffer_t * sub2;
- while( ( sub = hb_fifo_see( w->subtitle->fifo_raw ) ) )
+ /* This is our first frame */
+ pv->pts_offset = 0;
+ if ( cur->start != 0 )
{
- /* If two subtitles overlap, make the first one stop
- when the second one starts */
- sub2 = hb_fifo_see2( w->subtitle->fifo_raw );
- if( sub2 && sub->stop > sub2->start )
- sub->stop = sub2->start;
-
- if( sub->stop > cur->start )
- break;
-
- /* The subtitle is older than this picture, trash it */
- sub = hb_fifo_get( w->subtitle->fifo_raw );
- hb_buffer_close( &sub );
+ /*
+ * The first pts from a dvd should always be zero but
+ * can be non-zero with a transport or program stream since
+ * we're not guaranteed to start on an IDR frame. If we get
+ * a non-zero initial PTS extend its duration so it behaves
+ * as if it started at zero so that our audio timing will
+ * be in sync.
+ */
+ hb_log( "sync: first pts is %"PRId64, cur->start );
+ cur->start = 0;
}
+ }
- /* If we have subtitles left in the fifo, check if we should
- apply the first one to the current frame or if we should
- keep it for later */
- if( sub && sub->start > cur->start )
+ /*
+ * since the first frame is always 0 and the upstream reader code
+ * is taking care of adjusting for pts discontinuities, we just have
+ * to deal with the next frame's start being in the past. This can
+ * happen when the PTS is adjusted after data loss but video frame
+ * reordering causes some frames with the old clock to appear after
+ * the clock change. This creates frames that overlap in time which
+ * looks to us like time going backward. The downstream muxing code
+ * can deal with overlaps of up to a frame time but anything larger
+ * we handle by dropping frames here.
+ */
+ if ( (int64_t)( next->start - pv->video_pts_slip - cur->start ) <= 0 )
+ {
+ if ( pv->first_drop == 0 )
+ {
+ pv->first_drop = next->start;
+ }
+ ++pv->drop_count;
+ if (next->start - cur->start > 0)
+ {
+ pts_skip += next->start - cur->start;
+ pv->video_pts_slip -= next->start - cur->start;
+ }
+ buf_tmp = hb_fifo_get( job->fifo_raw );
+ if ( buf_tmp->new_chap )
{
- sub = NULL;
+ // don't drop a chapter mark when we drop the buffer
+ pv->chap_mark = buf_tmp->new_chap;
}
+ hb_buffer_close( &buf_tmp );
+ continue;
}
-
- /* The PTS of the frame we are expecting now */
- pts_expected = w->pts_offset +
- w->count_frames * w->job->vrate_base / 300;
-
- if( cur->start < pts_expected - w->job->vrate_base / 300 / 2 &&
- next->start < pts_expected + w->job->vrate_base / 300 / 2 )
+ if ( pv->first_drop )
{
- /* The current frame is too old but the next one matches,
- let's trash */
- hb_buffer_close( &cur );
- w->cur = cur = hb_fifo_get( job->fifo_raw );
- continue;
+ hb_log( "sync: video time didn't advance - dropped %d frames "
+ "(delta %d ms, current %"PRId64", next %"PRId64", dur %d)",
+ pv->drop_count, (int)( cur->start - pv->first_drop ) / 90,
+ cur->start, next->start, (int)( next->start - cur->start ) );
+ pv->first_drop = 0;
+ pv->drop_count = 0;
}
- if( next->start > pts_expected + 3 * w->job->vrate_base / 300 / 2 )
+ /*
+ * Track the video sequence number localy so that we can sync the audio
+ * to it using the sequence number as well as the PTS.
+ */
+ pv->video_sequence = cur->sequence;
+
+ /*
+ * Look for a subtitle for this frame.
+ *
+ * If found then it will be tagged onto a video buffer of the correct time and
+ * sent in to the render pipeline. This only needs to be done for VOBSUBs which
+ * get rendered, other types of subtitles can just sit in their raw_queue until
+ * delt with at muxing.
+ */
+ for( i = 0; i < hb_list_count( job->list_subtitle ); i++)
{
- /* We'll need the current frame more than one time. Make a
- copy of it and keep it */
- buf_tmp = hb_buffer_init( cur->size );
- memcpy( buf_tmp->data, cur->data, cur->size );
- }
- else
+ subtitle = hb_list_item( job->list_subtitle, i );
+
+ /*
+ * Rewrite timestamps on subtitles that need it (on raw queue).
+ */
+ if( subtitle->source == CC608SUB ||
+ subtitle->source == CC708SUB ||
+ subtitle->source == SRTSUB )
+ {
+ /*
+ * Rewrite timestamps on subtitles that came from Closed Captions
+ * since they are using the MPEG2 timestamps.
+ */
+ while( ( sub = hb_fifo_see( subtitle->fifo_raw ) ) )
+ {
+ /*
+ * Rewrite the timestamps as and when the video
+ * (cur->start) reaches the same timestamp as a
+ * closed caption (sub->start).
+ *
+ * What about discontinuity boundaries - not delt
+ * with here - Van?
+ *
+ * Bypass the sync fifo altogether.
+ */
+ if( sub->size <= 0 )
+ {
+ sub = hb_fifo_get( subtitle->fifo_raw );
+ hb_fifo_push( subtitle->fifo_out, sub );
+ sub = NULL;
+ break;
+ } else {
+ /*
+ * Sync the subtitles to the incoming video, and use
+ * the matching converted video timestamp.
+ *
+ * Note that it doesn't appear that we need to convert
+ * timestamps, I guess that they were already correct,
+ * so just push them through for rendering.
+ *
+ */
+ if( sub->start < cur->start )
+ {
+ uint64_t duration;
+ duration = sub->stop - sub->start;
+ sub = hb_fifo_get( subtitle->fifo_raw );
+ hb_fifo_push( subtitle->fifo_out, sub );
+ } else {
+ sub = NULL;
+ break;
+ }
+ }
+ }
+ }
+
+ if( subtitle->source == VOBSUB )
+ {
+ hb_buffer_t * sub2;
+ while( ( sub = hb_fifo_see( subtitle->fifo_raw ) ) )
+ {
+ if( sub->size == 0 )
+ {
+ /*
+ * EOF, pass it through immediately.
+ */
+ break;
+ }
+
+ /* If two subtitles overlap, make the first one stop
+ when the second one starts */
+ sub2 = hb_fifo_see2( subtitle->fifo_raw );
+ if( sub2 && sub->stop > sub2->start )
+ {
+ sub->stop = sub2->start;
+ }
+
+ // hb_log("0x%x: video seq: %lld subtitle sequence: %lld",
+ // sub, cur->sequence, sub->sequence);
+
+ if( sub->sequence > cur->sequence )
+ {
+ /*
+ * The video is behind where we are, so wait until
+ * it catches up to the same reader point on the
+ * DVD. Then our PTS should be in the same region
+ * as the video.
+ */
+ sub = NULL;
+ break;
+ }
+
+ if( sub->stop > cur->start ) {
+ /*
+ * The stop time is in the future, so fall through
+ * and we'll deal with it in the next block of
+ * code.
+ */
+
+ /*
+ * There is a valid subtitle, is it time to display it?
+ */
+ if( sub->stop > sub->start)
+ {
+ /*
+ * Normal subtitle which ends after it starts,
+ * check to see that the current video is between
+ * the start and end.
+ */
+ if( cur->start > sub->start &&
+ cur->start < sub->stop )
+ {
+ /*
+ * We should be playing this, so leave the
+ * subtitle in place.
+ *
+ * fall through to display
+ */
+ if( ( sub->stop - sub->start ) < ( 2 * 90000 ) )
+ {
+ /*
+ * Subtitle is on for less than three
+ * seconds, extend the time that it is
+ * displayed to make it easier to read.
+ * Make it 3 seconds or until the next
+ * subtitle is displayed.
+ *
+ * This is in response to Indochine which
+ * only displays subs for 1 second -
+ * too fast to read.
+ */
+ sub->stop = sub->start + ( 2 * 90000 );
+
+ sub2 = hb_fifo_see2( subtitle->fifo_raw );
+
+ if( sub2 && sub->stop > sub2->start )
+ {
+ sub->stop = sub2->start;
+ }
+ }
+ }
+ else
+ {
+ /*
+ * Defer until the play point is within
+ * the subtitle
+ */
+ sub = NULL;
+ }
+ }
+ else
+ {
+ /*
+ * The end of the subtitle is less than the start,
+ * this is a sign of a PTS discontinuity.
+ */
+ if( sub->start > cur->start )
+ {
+ /*
+ * we haven't reached the start time yet, or
+ * we have jumped backwards after having
+ * already started this subtitle.
+ */
+ if( cur->start < sub->stop )
+ {
+ /*
+ * We have jumped backwards and so should
+ * continue displaying this subtitle.
+ *
+ * fall through to display.
+ */
+ }
+ else
+ {
+ /*
+ * Defer until the play point is
+ * within the subtitle
+ */
+ sub = NULL;
+ }
+ } else {
+ /*
+ * Play this subtitle as the start is
+ * greater than our video point.
+ *
+ * fall through to display/
+ */
+ }
+ }
+ break;
+ }
+ else
+ {
+
+ /*
+ * The subtitle is older than this picture, trash it
+ */
+ sub = hb_fifo_get( subtitle->fifo_raw );
+ hb_buffer_close( &sub );
+ }
+ }
+
+ /* If we have a subtitle for this picture, copy it */
+ /* FIXME: we should avoid this memcpy */
+ if( sub )
+ {
+ if( sub->size > 0 )
+ {
+ if( subtitle->config.dest == RENDERSUB )
+ {
+ if ( cur->sub == NULL )
+ {
+ /*
+ * Tack onto the video buffer for rendering
+ */
+ cur->sub = hb_buffer_init( sub->size );
+ cur->sub->x = sub->x;
+ cur->sub->y = sub->y;
+ cur->sub->width = sub->width;
+ cur->sub->height = sub->height;
+ memcpy( cur->sub->data, sub->data, sub->size );
+ }
+ } else {
+ /*
+ * Pass-Through, pop it off of the raw queue,
+ * rewrite times and make it available to be
+ * reencoded.
+ */
+ uint64_t sub_duration;
+ sub = hb_fifo_get( subtitle->fifo_raw );
+ sub_duration = sub->stop - sub->start;
+ sub->start = cur->start;
+ buf_tmp = hb_fifo_see( job->fifo_raw );
+ int64_t duration = buf_tmp->start - cur->start;
+ sub->stop = sub->start + duration;
+ hb_fifo_push( subtitle->fifo_sync, sub );
+ }
+ } else {
+ /*
+ * EOF - consume for rendered, else pass through
+ */
+ if( subtitle->config.dest == RENDERSUB )
+ {
+ sub = hb_fifo_get( subtitle->fifo_raw );
+ hb_buffer_close( &sub );
+ } else {
+ sub = hb_fifo_get( subtitle->fifo_raw );
+ hb_fifo_push( subtitle->fifo_out, sub );
+ }
+ }
+ }
+ }
+ } // end subtitles
+
+ /*
+ * Adjust the pts of the current frame so that it's contiguous
+ * with the previous frame. The start time of the current frame
+ * has to be the end time of the previous frame and the stop
+ * time has to be the start of the next frame. We don't
+ * make any adjustments to the source timestamps other than removing
+ * the clock offsets (which also removes pts discontinuities).
+ * This means we automatically encode at the source's frame rate.
+ * MP2 uses an implicit duration (frames end when the next frame
+ * starts) but more advanced containers like MP4 use an explicit
+ * duration. Since we're looking ahead one frame we set the
+ * explicit stop time from the start time of the next frame.
+ */
+ buf_tmp = cur;
+ pv->cur = cur = hb_fifo_get( job->fifo_raw );
+ cur->sub = NULL;
+ pv->next_pts = cur->start;
+ int64_t duration = cur->start - pts_skip - buf_tmp->start;
+ pts_skip = 0;
+ if ( duration <= 0 )
{
- /* The frame has the expected date and won't have to be
- duplicated, just put it through */
- buf_tmp = cur;
- w->cur = cur = hb_fifo_get( job->fifo_raw );
+ hb_log( "sync: invalid video duration %"PRId64", start %"PRId64", next %"PRId64"",
+ duration, buf_tmp->start, next->start );
}
- /* Replace those MPEG-2 dates with our dates */
- buf_tmp->start = (uint64_t) w->count_frames *
- w->job->vrate_base / 300;
- buf_tmp->stop = (uint64_t) ( w->count_frames + 1 ) *
- w->job->vrate_base / 300;
+ buf_tmp->start = pv->next_start;
+ pv->next_start += duration;
+ buf_tmp->stop = pv->next_start;
- /* If we have a subtitle for this picture, copy it */
- /* FIXME: we should avoid this memcpy */
- if( sub )
+ if ( pv->chap_mark )
{
- buf_tmp->sub = hb_buffer_init( sub->size );
- buf_tmp->sub->x = sub->x;
- buf_tmp->sub->y = sub->y;
- buf_tmp->sub->width = sub->width;
- buf_tmp->sub->height = sub->height;
- memcpy( buf_tmp->sub->data, sub->data, sub->size );
+ // we have a pending chapter mark from a recent drop - put it on this
+ // buffer (this may make it one frame late but we can't do any better).
+ buf_tmp->new_chap = pv->chap_mark;
+ pv->chap_mark = 0;
}
/* Push the frame to the renderer */
@@ -387,269 +735,283 @@ static int SyncVideo( hb_work_object_t * w )
/* Update UI */
UpdateState( w );
-
- /* Make sure we won't get more frames then expected */
- if( w->count_frames >= w->count_frames_max )
+
+ if( job->frame_to_stop && pv->count_frames > job->frame_to_stop )
{
- hb_log( "sync: got %lld frames", w->count_frames );
- w->done = 1;
- break;
+ // Drop an empty buffer into our output to ensure that things
+ // get flushed all the way out.
+ hb_fifo_push( job->fifo_sync, hb_buffer_init( 0 ) );
+ pv->busy &=~ 1;
+ hb_log( "sync: reached %d frames, exiting early (%i busy)",
+ pv->count_frames, pv->busy );
+ return;
}
}
+}
+
+static void OutputAudioFrame( hb_job_t *job, hb_audio_t *audio, hb_buffer_t *buf,
+ hb_sync_audio_t *sync, hb_fifo_t *fifo, int i )
+{
+ int64_t start = sync->next_start;
+ int64_t duration = buf->stop - buf->start;
+
+ sync->next_pts += duration;
- return HB_WORK_OK;
+ if( audio->config.in.samplerate == audio->config.out.samplerate ||
+ audio->config.out.codec == HB_ACODEC_AC3 ||
+ audio->config.out.codec == HB_ACODEC_DCA )
+ {
+ /*
+ * If we don't have to do sample rate conversion or this audio is
+ * pass-thru just send the input buffer downstream after adjusting
+ * its timestamps to make the output stream continuous.
+ */
+ }
+ else
+ {
+ /* Not pass-thru - do sample rate conversion */
+ int count_in, count_out;
+ hb_buffer_t * buf_raw = buf;
+ int channel_count = HB_AMIXDOWN_GET_DISCRETE_CHANNEL_COUNT(audio->config.out.mixdown) *
+ sizeof( float );
+
+ count_in = buf_raw->size / channel_count;
+ /*
+ * When using stupid rates like 44.1 there will always be some
+ * truncation error. E.g., a 1536 sample AC3 frame will turn into a
+ * 1536*44.1/48.0 = 1411.2 sample frame. If we just truncate the .2
+ * the error will build up over time and eventually the audio will
+ * substantially lag the video. libsamplerate will keep track of the
+ * fractional sample & give it to us when appropriate if we give it
+ * an extra sample of space in the output buffer.
+ */
+ count_out = ( duration * audio->config.out.samplerate ) / 90000 + 1;
+
+ sync->data.input_frames = count_in;
+ sync->data.output_frames = count_out;
+ sync->data.src_ratio = (double)audio->config.out.samplerate /
+ (double)audio->config.in.samplerate;
+
+ buf = hb_buffer_init( count_out * channel_count );
+ sync->data.data_in = (float *) buf_raw->data;
+ sync->data.data_out = (float *) buf->data;
+ if( src_process( sync->state, &sync->data ) )
+ {
+ /* XXX If this happens, we're screwed */
+ hb_log( "sync: audio %d src_process failed", i );
+ }
+ hb_buffer_close( &buf_raw );
+
+ buf->size = sync->data.output_frames_gen * channel_count;
+ duration = ( sync->data.output_frames_gen * 90000 ) /
+ audio->config.out.samplerate;
+ }
+ buf->frametype = HB_FRAME_AUDIO;
+ buf->start = start;
+ buf->stop = start + duration;
+ sync->next_start = start + duration;
+ hb_fifo_push( fifo, buf );
}
/***********************************************************************
* SyncAudio
***********************************************************************
- *
+ *
**********************************************************************/
static void SyncAudio( hb_work_object_t * w, int i )
{
- hb_job_t * job;
- hb_audio_t * audio;
+ hb_work_private_t * pv = w->private_data;
+ hb_job_t * job = pv->job;
+ hb_sync_audio_t * sync = &pv->sync_audio[i];
+ hb_audio_t * audio = sync->audio;
hb_buffer_t * buf;
- hb_sync_audio_t * sync;
-
hb_fifo_t * fifo;
- int rate;
+ int64_t start;
- int64_t pts_expected;
- int64_t start;
-
- job = w->job;
- sync = &w->sync_audio[i];
- audio = sync->audio;
-
- if( job->acodec & HB_ACODEC_AC3 )
+ if( audio->config.out.codec == HB_ACODEC_AC3 ||
+ audio->config.out.codec == HB_ACODEC_DCA )
{
- fifo = audio->fifo_out;
- rate = audio->rate;
+ fifo = audio->priv.fifo_out;
}
else
{
- fifo = audio->fifo_sync;
- rate = job->arate;
+ fifo = audio->priv.fifo_sync;
}
- while( !hb_fifo_is_full( fifo ) &&
- ( buf = hb_fifo_see( audio->fifo_raw ) ) )
+ while( !hb_fifo_is_full( fifo ) && ( buf = hb_fifo_see( audio->priv.fifo_raw ) ) )
{
- /* The PTS of the samples we are expecting now */
- pts_expected = w->pts_offset + sync->count_frames * 90000 / rate;
-
- if( ( buf->start > pts_expected + PTS_DISCONTINUITY_TOLERANCE ||
- buf->start < pts_expected - PTS_DISCONTINUITY_TOLERANCE ) &&
- w->pts_offset_old > INT64_MIN )
+ start = buf->start - pv->audio_passthru_slip;
+ /* if the next buffer is an eof send it downstream */
+ if ( buf->size <= 0 )
{
- /* There has been a PTS discontinuity, and this frame might
- be from before the discontinuity */
- pts_expected = w->pts_offset_old + sync->count_frames *
- 90000 / rate;
-
- if( buf->start > pts_expected + PTS_DISCONTINUITY_TOLERANCE ||
- buf->start < pts_expected - PTS_DISCONTINUITY_TOLERANCE )
- {
- /* There is really nothing we can do with it */
- buf = hb_fifo_get( audio->fifo_raw );
- hb_buffer_close( &buf );
- continue;
- }
-
- /* Use the older offset */
- start = pts_expected - w->pts_offset_old;
- }
- else
- {
- start = pts_expected - w->pts_offset;
+ buf = hb_fifo_get( audio->priv.fifo_raw );
+ hb_fifo_push( fifo, buf );
+ pv->busy &=~ (1 << (i + 1) );
+ return;
}
-
- /* Tolerance: 100 ms */
- if( buf->start < pts_expected - 9000 )
+ if( job->frame_to_stop && pv->count_frames >= job->frame_to_stop )
{
- /* Late audio, trash it */
- hb_log( "sync: trashing late audio" );
- buf = hb_fifo_get( audio->fifo_raw );
- hb_buffer_close( &buf );
- continue;
+ hb_fifo_push( fifo, hb_buffer_init(0) );
+ pv->busy &=~ (1 << (i + 1) );
+ return;
}
- else if( buf->start > pts_expected + 9000 )
+ if ( (int64_t)( start - sync->next_pts ) < 0 )
{
- /* Missing audio, send a frame of silence */
- InsertSilence( w, i );
- continue;
+ // audio time went backwards.
+ // If our output clock is more than a half frame ahead of the
+ // input clock drop this frame to move closer to sync.
+ // Otherwise drop frames until the input clock matches the output clock.
+ if ( sync->first_drop || sync->next_start - start > 90*15 )
+ {
+ // Discard data that's in the past.
+ if ( sync->first_drop == 0 )
+ {
+ sync->first_drop = sync->next_pts;
+ }
+ ++sync->drop_count;
+ buf = hb_fifo_get( audio->priv.fifo_raw );
+ hb_buffer_close( &buf );
+ continue;
+ }
+ sync->next_pts = start;
}
-
- if( job->acodec & HB_ACODEC_AC3 )
+ if ( sync->first_drop )
{
- buf = hb_fifo_get( audio->fifo_raw );
- buf->start = start;
- buf->stop = start + 90000 * AC3_SAMPLES_PER_FRAME / rate;
-
- sync->count_frames += AC3_SAMPLES_PER_FRAME;
+ // we were dropping old data but input buf time is now current
+ hb_log( "sync: audio %d time went backwards %d ms, dropped %d frames "
+ "(next %"PRId64", current %"PRId64")", i,
+ (int)( sync->next_pts - sync->first_drop ) / 90,
+ sync->drop_count, sync->first_drop, sync->next_pts );
+ sync->first_drop = 0;
+ sync->drop_count = 0;
+ sync->next_pts = start;
}
- else
+ if ( start - sync->next_pts >= (90 * 70) )
{
- hb_buffer_t * buf_raw = hb_fifo_get( audio->fifo_raw );
-
- int count_in, count_out;
-
- count_in = buf_raw->size / 2 / sizeof( float );
- count_out = ( buf_raw->stop - buf_raw->start ) * job->arate / 90000;
- if( buf->start < pts_expected - 1500 )
- count_out--;
- else if( buf->start > pts_expected + 1500 )
- count_out++;
-
- sync->data.data_in = (float *) buf_raw->data;
- sync->data.input_frames = count_in;
- sync->data.output_frames = count_out;
-
- sync->data.src_ratio = (double) sync->data.output_frames /
- (double) sync->data.input_frames;
-
- buf = hb_buffer_init( sync->data.output_frames * 2 *
- sizeof( float ) );
- sync->data.data_out = (float *) buf->data;
- if( src_process( sync->state, &sync->data ) )
+ if ( start - sync->next_pts > (90000LL * 60) )
{
- /* XXX If this happens, we're screwed */
- hb_log( "sync: src_process failed" );
+ // there's a gap of more than a minute between the last
+ // frame and this. assume we got a corrupted timestamp
+ // and just drop the next buf.
+ hb_log( "sync: %d minute time gap in audio %d - dropping buf"
+ " start %"PRId64", next %"PRId64,
+ (int)((start - sync->next_pts) / (90000*60)),
+ i, start, sync->next_pts );
+ buf = hb_fifo_get( audio->priv.fifo_raw );
+ hb_buffer_close( &buf );
+ continue;
}
- hb_buffer_close( &buf_raw );
-
- buf->size = sync->data.output_frames_gen * 2 * sizeof( float );
-
- /* Set dates for resampled data */
- buf->start = start;
- buf->stop = start + sync->data.output_frames_gen *
- 90000 / job->arate;
-
- sync->count_frames += sync->data.output_frames_gen;
+ /*
+ * there's a gap of at least 70ms between the last
+ * frame we processed & the next. Fill it with silence.
+ * Or in the case of DCA, skip some frames from the
+ * other streams.
+ */
+ if( sync->audio->config.out.codec == HB_ACODEC_DCA )
+ {
+ hb_log( "sync: audio gap %d ms. Skipping frames. Audio %d"
+ " start %"PRId64", next %"PRId64,
+ (int)((start - sync->next_pts) / 90),
+ i, start, sync->next_pts );
+ pv->audio_passthru_slip += (start - sync->next_pts);
+ pv->video_pts_slip += (start - sync->next_pts);
+ return;
+ }
+ hb_log( "sync: adding %d ms of silence to audio %d"
+ " start %"PRId64", next %"PRId64,
+ (int)((start - sync->next_pts) / 90),
+ i, start, sync->next_pts );
+ InsertSilence( w, i, start - sync->next_pts );
+ return;
}
- buf->key = 1;
- hb_fifo_push( fifo, buf );
- }
-
- if( NeedSilence( w, audio ) )
- {
- InsertSilence( w, i );
- }
-}
-
-static int NeedSilence( hb_work_object_t * w, hb_audio_t * audio )
-{
- hb_job_t * job = w->job;
-
- if( hb_fifo_size( audio->fifo_in ) ||
- hb_fifo_size( audio->fifo_raw ) ||
- hb_fifo_size( audio->fifo_sync ) ||
- hb_fifo_size( audio->fifo_out ) )
- {
- /* We have some audio, we are fine */
- return 0;
- }
-
- /* No audio left in fifos */
-
- if( hb_thread_has_exited( job->reader ) )
- {
- /* We might miss some audio to complete encoding and muxing
- the video track */
- return 1;
+ /*
+ * When we get here we've taken care of all the dups and gaps in the
+ * audio stream and are ready to inject the next input frame into
+ * the output stream.
+ */
+ buf = hb_fifo_get( audio->priv.fifo_raw );
+ OutputAudioFrame( job, audio, buf, sync, fifo, i );
}
-
- if( hb_fifo_is_full( job->fifo_mpeg2 ) &&
- hb_fifo_is_full( job->fifo_raw ) &&
- hb_fifo_is_full( job->fifo_sync ) &&
- hb_fifo_is_full( job->fifo_render ) &&
- hb_fifo_is_full( job->fifo_mpeg4 ) )
- {
- /* Too much video and no audio, oh-oh */
- return 1;
- }
-
- return 0;
}
-static void InsertSilence( hb_work_object_t * w, int i )
+static void InsertSilence( hb_work_object_t * w, int i, int64_t duration )
{
- hb_job_t * job;
- hb_sync_audio_t * sync;
- hb_buffer_t * buf;
-
- job = w->job;
- sync = &w->sync_audio[i];
-
- if( job->acodec & HB_ACODEC_AC3 )
- {
- buf = hb_buffer_init( sync->ac3_size );
- buf->start = sync->count_frames * 90000 / sync->audio->rate;
- buf->stop = buf->start + 90000 * AC3_SAMPLES_PER_FRAME /
- sync->audio->rate;
- memcpy( buf->data, sync->ac3_buf, buf->size );
-
- hb_log( "sync: adding a silent AC-3 frame for track %x",
- sync->audio->id );
- hb_fifo_push( sync->audio->fifo_out, buf );
-
- sync->count_frames += AC3_SAMPLES_PER_FRAME;
-
- }
- else
+ hb_work_private_t * pv = w->private_data;
+ hb_job_t *job = pv->job;
+ hb_sync_audio_t *sync = &pv->sync_audio[i];
+ hb_buffer_t *buf;
+ hb_fifo_t *fifo;
+
+ // to keep pass-thru and regular audio in sync we generate silence in
+ // AC3 frame-sized units. If the silence duration isn't an integer multiple
+ // of the AC3 frame duration we will truncate or round up depending on
+ // which minimizes the timing error.
+ const int frame_dur = ( 90000 * AC3_SAMPLES_PER_FRAME ) /
+ sync->audio->config.in.samplerate;
+ int frame_count = ( duration + (frame_dur >> 1) ) / frame_dur;
+
+ while ( --frame_count >= 0 )
{
- buf = hb_buffer_init( 2 * job->arate / 20 *
- sizeof( float ) );
- buf->start = sync->count_frames * 90000 / job->arate;
- buf->stop = buf->start + 90000 / 20;
- memset( buf->data, 0, buf->size );
-
- hb_log( "sync: adding 50 ms of silence for track %x",
- sync->audio->id );
- hb_fifo_push( sync->audio->fifo_sync, buf );
-
- sync->count_frames += job->arate / 20;
+ if( sync->audio->config.out.codec == HB_ACODEC_AC3 )
+ {
+ buf = hb_buffer_init( sync->ac3_size );
+ buf->start = sync->next_pts;
+ buf->stop = buf->start + frame_dur;
+ memcpy( buf->data, sync->ac3_buf, buf->size );
+ fifo = sync->audio->priv.fifo_out;
+ }
+ else
+ {
+ buf = hb_buffer_init( AC3_SAMPLES_PER_FRAME * sizeof( float ) *
+ HB_AMIXDOWN_GET_DISCRETE_CHANNEL_COUNT(
+ sync->audio->config.out.mixdown) );
+ buf->start = sync->next_pts;
+ buf->stop = buf->start + frame_dur;
+ memset( buf->data, 0, buf->size );
+ fifo = sync->audio->priv.fifo_sync;
+ }
+ OutputAudioFrame( job, sync->audio, buf, sync, fifo, i );
}
}
static void UpdateState( hb_work_object_t * w )
{
+ hb_work_private_t * pv = w->private_data;
hb_state_t state;
- if( !w->count_frames )
+ if( !pv->count_frames )
{
- w->st_first = hb_get_date();
+ pv->st_first = hb_get_date();
}
- w->count_frames++;
+ pv->count_frames++;
- if( hb_get_date() > w->st_dates[3] + 1000 )
+ if( hb_get_date() > pv->st_dates[3] + 1000 )
{
- memmove( &w->st_dates[0], &w->st_dates[1],
+ memmove( &pv->st_dates[0], &pv->st_dates[1],
3 * sizeof( uint64_t ) );
- memmove( &w->st_counts[0], &w->st_counts[1],
+ memmove( &pv->st_counts[0], &pv->st_counts[1],
3 * sizeof( uint64_t ) );
- w->st_dates[3] = hb_get_date();
- w->st_counts[3] = w->count_frames;
- }
+ pv->st_dates[3] = hb_get_date();
+ pv->st_counts[3] = pv->count_frames;
+ }
#define p state.param.working
state.state = HB_STATE_WORKING;
- p.progress = (float) w->count_frames / (float) w->count_frames_max;
+ p.progress = (float) pv->count_frames / (float) pv->count_frames_max;
if( p.progress > 1.0 )
{
- p.progress = 1.0;
+ p.progress = 1.0;
}
p.rate_cur = 1000.0 *
- (float) ( w->st_counts[3] - w->st_counts[0] ) /
- (float) ( w->st_dates[3] - w->st_dates[0] );
- if( hb_get_date() > w->st_first + 4000 )
+ (float) ( pv->st_counts[3] - pv->st_counts[0] ) /
+ (float) ( pv->st_dates[3] - pv->st_dates[0] );
+ if( hb_get_date() > pv->st_first + 4000 )
{
int eta;
- p.rate_avg = 1000.0 * (float) w->st_counts[3] /
- (float) ( w->st_dates[3] - w->st_first );
- eta = (float) ( w->count_frames_max - w->st_counts[3] ) /
+ p.rate_avg = 1000.0 * (float) pv->st_counts[3] /
+ (float) ( pv->st_dates[3] - pv->st_first );
+ eta = (float) ( pv->count_frames_max - pv->st_counts[3] ) /
p.rate_avg;
p.hours = eta / 3600;
p.minutes = ( eta % 3600 ) / 60;
@@ -664,5 +1026,5 @@ static void UpdateState( hb_work_object_t * w )
}
#undef p
- hb_set_state( w->job->h, &state );
+ hb_set_state( pv->job->h, &state );
}