X-Git-Url: http://git.osdn.jp/view?a=blobdiff_plain;f=libhb%2Fdecavcodec.c;h=8b09afcf77dac79aaf135d80368e1b44661037b2;hb=c593146bf3fab6290c71cbbb974e0a756e43f5e0;hp=4d74fc68f5269d7fdeaa99c51dee0ccd2b976c13;hpb=68e3a3c68e1af09f9547b2deca6bc4716e7ee10d;p=handbrake-jp%2Fhandbrake-jp-git.git diff --git a/libhb/decavcodec.c b/libhb/decavcodec.c index 4d74fc68..8b09afcf 100644 --- a/libhb/decavcodec.c +++ b/libhb/decavcodec.c @@ -1,16 +1,73 @@ /* $Id: decavcodec.c,v 1.6 2005/03/06 04:08:54 titer Exp $ This file is part of the HandBrake source code. - Homepage: . + Homepage: . It may be used under the terms of the GNU General Public License. */ -#include "hb.h" +/* This module is Handbrake's interface to the ffmpeg decoder library + (libavcodec & small parts of libavformat). It contains four Handbrake + "work objects": + + decavcodec connects HB to an ffmpeg audio decoder + decavcodecv connects HB to an ffmpeg video decoder + + (Two different routines are needed because the ffmpeg library + has different decoder calling conventions for audio & video. + The audio decoder should have had its name changed to "decavcodeca" + but I got lazy.) These work objects are self-contained & follow all + of HB's conventions for a decoder module. They can be used like + any other HB decoder (deca52, decmpeg2, etc.). + + decavcodecai "internal" (incestuous?) version of decavcodec + decavcodecvi "internal" (incestuous?) version of decavcodecv + + These routine are functionally equivalent to the routines above but + can only be used by the ffmpeg-based stream reader in libhb/stream.c. + The reason they exist is because the ffmpeg library leaves some of + the information needed by the decoder in the AVStream (the data + structure used by the stream reader) and we need to retrieve it + to successfully decode frames. But in HB the reader and decoder + modules are in completely separate threads and nothing goes between + them but hb_buffers containing frames to be decoded. I.e., there's + no easy way for the ffmpeg stream reader to pass a pointer to its + AVStream over to the ffmpeg video or audio decoder. So the *i work + objects use a private back door to the stream reader to get access + to the AVStream (routines hb_ffmpeg_avstream and hb_ffmpeg_context) + and the codec_param passed to these work objects is the key to this + back door (it's basically an index that allows the correct AVStream + to be retrieved). + + The normal & *i objects share a lot of code (the basic frame decoding + and bitstream info code is factored out into subroutines that can be + called by either) but the top level routines of the *i objects + (decavcodecviWork, decavcodecviInfo, etc.) are different because: + 1) they *have* to use the AVCodecContext that's contained in the + reader's AVStream rather than just allocating & using their own, + 2) the Info routines have access to stuff kept in the AVStream in addition + to stuff kept in the AVCodecContext. This shouldn't be necessary but + crucial information like video frame rate that should be in the + AVCodecContext is either missing or wrong in the version of ffmpeg + we're currently using. -#include "ffmpeg/avcodec.h" + A consequence of the above is that the non-i work objects *can't* use + information from the AVStream because there isn't one - they get their + data from either the dvd reader or the mpeg reader, not the ffmpeg stream + reader. That means that they have to make up for deficiencies in the + AVCodecContext info by using stuff kept in the HB "title" struct. It + also means that ffmpeg codecs that randomly scatter state needed by + the decoder across both the AVCodecContext & the AVStream (e.g., the + VC1 decoder) can't easily be used by the HB mpeg stream reader. + */ -int decavcodecInit( hb_work_object_t *, hb_job_t * ); -int decavcodecWork( hb_work_object_t *, hb_buffer_t **, hb_buffer_t ** ); -void decavcodecClose( hb_work_object_t * ); +#include "hb.h" +#include "hbffmpeg.h" +#include "libavcodec/audioconvert.h" + +static int decavcodecInit( hb_work_object_t *, hb_job_t * ); +static int decavcodecWork( hb_work_object_t *, hb_buffer_t **, hb_buffer_t ** ); +static void decavcodecClose( hb_work_object_t * ); +static int decavcodecInfo( hb_work_object_t *, hb_work_info_t * ); +static int decavcodecBSInfo( hb_work_object_t *, const hb_buffer_t *, hb_work_info_t * ); hb_work_object_t hb_decavcodec = { @@ -18,35 +75,125 @@ hb_work_object_t hb_decavcodec = "MPGA decoder (libavcodec)", decavcodecInit, decavcodecWork, - decavcodecClose + decavcodecClose, + decavcodecInfo, + decavcodecBSInfo }; +#define HEAP_SIZE 8 +typedef struct { + // there are nheap items on the heap indexed 1..nheap (i.e., top of + // heap is 1). The 0th slot is unused - a marker is put there to check + // for overwrite errs. + int64_t h[HEAP_SIZE+1]; + int nheap; +} pts_heap_t; + struct hb_work_private_s { - hb_job_t * job; - - AVCodecContext * context; - int64_t pts_last; + hb_job_t *job; + AVCodecContext *context; + AVCodecParserContext *parser; + hb_list_t *list; + double duration; // frame duration (for video) + double pts_next; // next pts we expect to generate + int64_t pts; // (video) pts passing from parser to decoder + int64_t chap_time; // time of next chap mark (if new_chap != 0) + int new_chap; // output chapter mark pending + uint32_t nframes; + uint32_t ndrops; + uint32_t decode_errors; + int brokenByMicrosoft; // video stream may contain packed b-frames + hb_buffer_t* delayq[HEAP_SIZE]; + pts_heap_t pts_heap; + void* buffer; + struct SwsContext *sws_context; // if we have to rescale or convert color space }; +static int64_t heap_pop( pts_heap_t *heap ) +{ + int64_t result; + + if ( heap->nheap <= 0 ) + { + return -1; + } + + // return the top of the heap then put the bottom element on top, + // decrease the heap size by one & rebalence the heap. + result = heap->h[1]; + + int64_t v = heap->h[heap->nheap--]; + int parent = 1; + int child = parent << 1; + while ( child <= heap->nheap ) + { + // find the smallest of the two children of parent + if (child < heap->nheap && heap->h[child] > heap->h[child+1] ) + ++child; + + if (v <= heap->h[child]) + // new item is smaller than either child so it's the new parent. + break; + + // smallest child is smaller than new item so move it up then + // check its children. + int64_t hp = heap->h[child]; + heap->h[parent] = hp; + parent = child; + child = parent << 1; + } + heap->h[parent] = v; + return result; +} + +static void heap_push( pts_heap_t *heap, int64_t v ) +{ + if ( heap->nheap < HEAP_SIZE ) + { + ++heap->nheap; + } + + // stick the new value on the bottom of the heap then bubble it + // up to its correct spot. + int child = heap->nheap; + while (child > 1) { + int parent = child >> 1; + if (heap->h[parent] <= v) + break; + // move parent down + int64_t hp = heap->h[parent]; + heap->h[child] = hp; + child = parent; + } + heap->h[child] = v; +} + /*********************************************************************** * hb_work_decavcodec_init *********************************************************************** * **********************************************************************/ -int decavcodecInit( hb_work_object_t * w, hb_job_t * job ) +static int decavcodecInit( hb_work_object_t * w, hb_job_t * job ) { AVCodec * codec; + hb_work_private_t * pv = calloc( 1, sizeof( hb_work_private_t ) ); w->private_data = pv; pv->job = job; - codec = avcodec_find_decoder( CODEC_ID_MP2 ); + int codec_id = w->codec_param; + /*XXX*/ + if ( codec_id == 0 ) + codec_id = CODEC_ID_MP2; + + codec = avcodec_find_decoder( codec_id ); + pv->parser = av_parser_init( codec_id ); + pv->context = avcodec_alloc_context(); - avcodec_open( pv->context, codec ); - pv->pts_last = -1; + hb_avcodec_open( pv->context, codec ); return 0; } @@ -56,10 +203,42 @@ int decavcodecInit( hb_work_object_t * w, hb_job_t * job ) *********************************************************************** * **********************************************************************/ -void decavcodecClose( hb_work_object_t * w ) +static void decavcodecClose( hb_work_object_t * w ) { hb_work_private_t * pv = w->private_data; - avcodec_close( pv->context ); + + if ( pv ) + { + if ( pv->job && pv->context && pv->context->codec ) + { + hb_log( "%s-decoder done: %u frames, %u decoder errors, %u drops", + pv->context->codec->name, pv->nframes, pv->decode_errors, + pv->ndrops ); + } + if ( pv->sws_context ) + { + sws_freeContext( pv->sws_context ); + } + if ( pv->parser ) + { + av_parser_close(pv->parser); + } + if ( pv->context && pv->context->codec ) + { + hb_avcodec_close( pv->context ); + } + if ( pv->list ) + { + hb_list_close( &pv->list ); + } + if ( pv->buffer ) + { + free( pv->buffer ); + pv->buffer = NULL; + } + free( pv ); + w->private_data = NULL; + } } /*********************************************************************** @@ -67,34 +246,51 @@ void decavcodecClose( hb_work_object_t * w ) *********************************************************************** * **********************************************************************/ -int decavcodecWork( hb_work_object_t * w, hb_buffer_t ** buf_in, +static int decavcodecWork( hb_work_object_t * w, hb_buffer_t ** buf_in, hb_buffer_t ** buf_out ) { hb_work_private_t * pv = w->private_data; hb_buffer_t * in = *buf_in, * buf, * last = NULL; - int pos, len, out_size, i; + int pos, len, out_size, i, uncompressed_len; short buffer[AVCODEC_MAX_AUDIO_FRAME_SIZE]; uint64_t cur; + unsigned char *parser_output_buffer; + int parser_output_buffer_len; - *buf_out = NULL; - - if( in->start < 0 || - ( pv->pts_last > 0 && - in->start > pv->pts_last && - in->start - pv->pts_last < 5000 ) ) /* Hacky */ + if ( (*buf_in)->size <= 0 ) { - cur = pv->pts_last; + /* EOF on input stream - send it downstream & say that we're done */ + *buf_out = *buf_in; + *buf_in = NULL; + return HB_WORK_DONE; } - else + + *buf_out = NULL; + + if ( in->start < -1 && pv->pts_next <= 0 ) { - cur = in->start; + // discard buffers that start before video time 0 + return HB_WORK_OK; } + cur = ( in->start < 0 )? pv->pts_next : in->start; + pos = 0; while( pos < in->size ) { - len = avcodec_decode_audio( pv->context, buffer, &out_size, - in->data + pos, in->size - pos ); + len = av_parser_parse( pv->parser, pv->context, + &parser_output_buffer, &parser_output_buffer_len, + in->data + pos, in->size - pos, cur, cur ); + out_size = 0; + uncompressed_len = 0; + if (parser_output_buffer_len) + { + out_size = sizeof(buffer); + uncompressed_len = avcodec_decode_audio2( pv->context, buffer, + &out_size, + parser_output_buffer, + parser_output_buffer_len ); + } if( out_size ) { short * s16; @@ -102,8 +298,21 @@ int decavcodecWork( hb_work_object_t * w, hb_buffer_t ** buf_in, buf = hb_buffer_init( 2 * out_size ); + int sample_size_in_bytes = 2; // Default to 2 bytes + switch (pv->context->sample_fmt) + { + case SAMPLE_FMT_S16: + sample_size_in_bytes = 2; + break; + /* We should handle other formats here - but that needs additional format conversion work below */ + /* For now we'll just report the error and try to carry on */ + default: + hb_log("decavcodecWork - Unknown Sample Format from avcodec_decode_audio (%d) !", pv->context->sample_fmt); + break; + } + buf->start = cur; - buf->stop = cur + 90000 * ( out_size / 4 ) / + buf->stop = cur + 90000 * ( out_size / (sample_size_in_bytes * pv->context->channels) ) / pv->context->sample_rate; cur = buf->stop; @@ -127,8 +336,943 @@ int decavcodecWork( hb_work_object_t * w, hb_buffer_t ** buf_in, pos += len; } - pv->pts_last = cur; + pv->pts_next = cur; return HB_WORK_OK; } +static int decavcodecInfo( hb_work_object_t *w, hb_work_info_t *info ) +{ + hb_work_private_t *pv = w->private_data; + + memset( info, 0, sizeof(*info) ); + + if ( pv && pv->context ) + { + AVCodecContext *context = pv->context; + info->bitrate = context->bit_rate; + info->rate = context->time_base.num; + info->rate_base = context->time_base.den; + info->profile = context->profile; + info->level = context->level; + return 1; + } + return 0; +} + +static const int chan2layout[] = { + HB_INPUT_CH_LAYOUT_MONO, // We should allow no audio really. + HB_INPUT_CH_LAYOUT_MONO, + HB_INPUT_CH_LAYOUT_STEREO, + HB_INPUT_CH_LAYOUT_2F1R, + HB_INPUT_CH_LAYOUT_2F2R, + HB_INPUT_CH_LAYOUT_3F2R, + HB_INPUT_CH_LAYOUT_4F2R, + HB_INPUT_CH_LAYOUT_STEREO, + HB_INPUT_CH_LAYOUT_STEREO, +}; + +static int decavcodecBSInfo( hb_work_object_t *w, const hb_buffer_t *buf, + hb_work_info_t *info ) +{ + hb_work_private_t *pv = w->private_data; + int ret = 0; + + memset( info, 0, sizeof(*info) ); + + if ( pv && pv->context ) + { + return decavcodecInfo( w, info ); + } + // XXX + // We should parse the bitstream to find its parameters but for right + // now we just return dummy values if there's a codec that will handle it. + AVCodec *codec = avcodec_find_decoder( w->codec_param? w->codec_param : + CODEC_ID_MP2 ); + if ( ! codec ) + { + // there's no ffmpeg codec for this audio type - give up + return -1; + } + + static char codec_name[64]; + info->name = strncpy( codec_name, codec->name, sizeof(codec_name)-1 ); + + AVCodecParserContext *parser = av_parser_init( codec->id ); + AVCodecContext *context = avcodec_alloc_context(); + hb_avcodec_open( context, codec ); +#if defined( SYS_CYGWIN ) + uint8_t *buffer = memalign(16, AVCODEC_MAX_AUDIO_FRAME_SIZE); +#else + uint8_t *buffer = malloc( AVCODEC_MAX_AUDIO_FRAME_SIZE ); +#endif + int out_size = AVCODEC_MAX_AUDIO_FRAME_SIZE; + unsigned char *pbuffer; + int pos = 0, pbuffer_size; + + while ( pos < buf->size ) + { + int len = av_parser_parse( parser, context, &pbuffer, &pbuffer_size, + buf->data + pos, buf->size - pos, + buf->start, buf->start ); + pos += len; + if ( pbuffer_size > 0 ) + { + len = avcodec_decode_audio2( context, (int16_t*)buffer, &out_size, + pbuffer, pbuffer_size ); + if ( len > 0 && context->sample_rate > 0 ) + { + info->bitrate = context->bit_rate; + info->rate = context->sample_rate; + info->rate_base = 1; + info->channel_layout = chan2layout[context->channels & 7]; + ret = 1; + break; + } + } + } + free( buffer ); + av_parser_close( parser ); + hb_avcodec_close( context ); + return ret; +} + +/* ------------------------------------------------------------- + * General purpose video decoder using libavcodec + */ + +static uint8_t *copy_plane( uint8_t *dst, uint8_t* src, int dstride, int sstride, + int h ) +{ + if ( dstride == sstride ) + { + memcpy( dst, src, dstride * h ); + return dst + dstride * h; + } + int lbytes = dstride <= sstride? dstride : sstride; + while ( --h >= 0 ) + { + memcpy( dst, src, lbytes ); + src += sstride; + dst += dstride; + } + return dst; +} + +// copy one video frame into an HB buf. If the frame isn't in our color space +// or at least one of its dimensions is odd, use sws_scale to convert/rescale it. +// Otherwise just copy the bits. +static hb_buffer_t *copy_frame( hb_work_private_t *pv, AVFrame *frame ) +{ + AVCodecContext *context = pv->context; + int w, h; + if ( ! pv->job ) + { + // if the dimensions are odd, drop the lsb since h264 requires that + // both width and height be even. + w = ( context->width >> 1 ) << 1; + h = ( context->height >> 1 ) << 1; + } + else + { + w = pv->job->title->width; + h = pv->job->title->height; + } + hb_buffer_t *buf = hb_video_buffer_init( w, h ); + uint8_t *dst = buf->data; + + if ( context->pix_fmt != PIX_FMT_YUV420P || w != context->width || + h != context->height ) + { + // have to convert to our internal color space and/or rescale + AVPicture dstpic; + avpicture_fill( &dstpic, dst, PIX_FMT_YUV420P, w, h ); + + if ( ! pv->sws_context ) + { + pv->sws_context = sws_getContext( context->width, context->height, context->pix_fmt, + w, h, PIX_FMT_YUV420P, + SWS_LANCZOS|SWS_ACCURATE_RND, + NULL, NULL, NULL ); + } + sws_scale( pv->sws_context, frame->data, frame->linesize, 0, h, + dstpic.data, dstpic.linesize ); + } + else + { + dst = copy_plane( dst, frame->data[0], w, frame->linesize[0], h ); + w = (w + 1) >> 1; h = (h + 1) >> 1; + dst = copy_plane( dst, frame->data[1], w, frame->linesize[1], h ); + dst = copy_plane( dst, frame->data[2], w, frame->linesize[2], h ); + } + return buf; +} + +static int get_frame_buf( AVCodecContext *context, AVFrame *frame ) +{ + hb_work_private_t *pv = context->opaque; + frame->pts = pv->pts; + pv->pts = -1; + return avcodec_default_get_buffer( context, frame ); +} + +static void log_chapter( hb_work_private_t *pv, int chap_num, int64_t pts ) +{ + hb_chapter_t *c = hb_list_item( pv->job->title->list_chapter, chap_num - 1 ); + if ( c && c->title ) + { + hb_log( "%s: \"%s\" (%d) at frame %u time %lld", + pv->context->codec->name, c->title, chap_num, pv->nframes, pts ); + } + else + { + hb_log( "%s: Chapter %d at frame %u time %lld", + pv->context->codec->name, chap_num, pv->nframes, pts ); + } +} + +static void flushDelayQueue( hb_work_private_t *pv ) +{ + hb_buffer_t *buf; + int slot = pv->nframes & (HEAP_SIZE-1); + + // flush all the video packets left on our timestamp-reordering delay q + while ( ( buf = pv->delayq[slot] ) != NULL ) + { + buf->start = heap_pop( &pv->pts_heap ); + hb_list_add( pv->list, buf ); + pv->delayq[slot] = NULL; + slot = ( slot + 1 ) & (HEAP_SIZE-1); + } +} + +static int decodeFrame( hb_work_private_t *pv, uint8_t *data, int size ) +{ + int got_picture, oldlevel = 0; + AVFrame frame; + + if ( global_verbosity_level <= 1 ) + { + oldlevel = av_log_get_level(); + av_log_set_level( AV_LOG_QUIET ); + } + if ( avcodec_decode_video( pv->context, &frame, &got_picture, data, size ) < 0 ) + { + ++pv->decode_errors; + } + if ( global_verbosity_level <= 1 ) + { + av_log_set_level( oldlevel ); + } + if( got_picture ) + { + // ffmpeg makes it hard to attach a pts to a frame. if the MPEG ES + // packet had a pts we handed it to av_parser_parse (if the packet had + // no pts we set it to -1 but before the parse we can't distinguish between + // the start of a video frame with no pts & an intermediate packet of + // some frame which never has a pts). we hope that when parse returns + // the frame to us the pts we originally handed it will be in parser->pts. + // we put this pts into pv->pts so that when a avcodec_decode_video + // finally gets around to allocating an AVFrame to hold the decoded + // frame we can stuff that pts into the frame. if all of these relays + // worked at this point frame.pts should hold the frame's pts from the + // original data stream or -1 if it didn't have one. in the latter case + // we generate the next pts in sequence for it. + double frame_dur = pv->duration; + if ( frame_dur <= 0 ) + { + frame_dur = 90000. * (double)pv->context->time_base.num / + (double)pv->context->time_base.den; + pv->duration = frame_dur; + } + if ( frame.repeat_pict ) + { + frame_dur += frame.repeat_pict * frame_dur * 0.5; + } + // If there was no pts for this frame, assume constant frame rate + // video & estimate the next frame time from the last & duration. + double pts = frame.pts; + if ( pts < 0 ) + { + pts = pv->pts_next; + } + pv->pts_next = pts + frame_dur; + + hb_buffer_t *buf; + + // if we're doing a scan or this content couldn't have been broken + // by Microsoft we don't worry about timestamp reordering + if ( ! pv->job || ! pv->brokenByMicrosoft ) + { + buf = copy_frame( pv, &frame ); + buf->start = pts; + hb_list_add( pv->list, buf ); + ++pv->nframes; + return got_picture; + } + + // XXX This following probably addresses a libavcodec bug but I don't + // see an easy fix so we workaround it here. + // + // The M$ 'packed B-frames' atrocity results in decoded frames with + // the wrong timestamp. E.g., if there are 2 b-frames the timestamps + // we see here will be "2 3 1 5 6 4 ..." instead of "1 2 3 4 5 6". + // The frames are actually delivered in the right order but with + // the wrong timestamp. To get the correct timestamp attached to + // each frame we have a delay queue (longer than the max number of + // b-frames) & a sorting heap for the timestamps. As each frame + // comes out of the decoder the oldest frame in the queue is removed + // and associated with the smallest timestamp. Then the new frame is + // added to the queue & its timestamp is pushed on the heap. + // This does nothing if the timestamps are correct (i.e., the video + // uses a codec that Micro$oft hasn't broken yet) but the frames + // get timestamped correctly even when M$ has munged them. + + // remove the oldest picture from the frame queue (if any) & + // give it the smallest timestamp from our heap. The queue size + // is a power of two so we get the slot of the oldest by masking + // the frame count & this will become the slot of the newest + // once we've removed & processed the oldest. + int slot = pv->nframes & (HEAP_SIZE-1); + if ( ( buf = pv->delayq[slot] ) != NULL ) + { + buf->start = heap_pop( &pv->pts_heap ); + + if ( pv->new_chap && buf->start >= pv->chap_time ) + { + buf->new_chap = pv->new_chap; + pv->new_chap = 0; + pv->chap_time = 0; + log_chapter( pv, buf->new_chap, buf->start ); + } + else if ( pv->nframes == 0 ) + { + log_chapter( pv, pv->job->chapter_start, buf->start ); + } + hb_list_add( pv->list, buf ); + } + + // add the new frame to the delayq & push its timestamp on the heap + pv->delayq[slot] = copy_frame( pv, &frame ); + heap_push( &pv->pts_heap, pts ); + + ++pv->nframes; + } + + return got_picture; +} + +static void decodeVideo( hb_work_private_t *pv, uint8_t *data, int size, + int64_t pts, int64_t dts ) +{ + /* + * The following loop is a do..while because we need to handle both + * data & the flush at the end (signaled by size=0). At the end there's + * generally a frame in the parser & one or more frames in the decoder + * (depending on the bframes setting). + */ + int pos = 0; + do { + uint8_t *pout; + int pout_len; + int len = av_parser_parse( pv->parser, pv->context, &pout, &pout_len, + data + pos, size - pos, pts, dts ); + pos += len; + + if ( pout_len > 0 ) + { + pv->pts = pv->parser->pts; + decodeFrame( pv, pout, pout_len ); + } + } while ( pos < size ); + + /* the stuff above flushed the parser, now flush the decoder */ + if ( size <= 0 ) + { + while ( decodeFrame( pv, NULL, 0 ) ) + { + } + flushDelayQueue( pv ); + } +} + +static hb_buffer_t *link_buf_list( hb_work_private_t *pv ) +{ + hb_buffer_t *head = hb_list_item( pv->list, 0 ); + + if ( head ) + { + hb_list_rem( pv->list, head ); + + hb_buffer_t *last = head, *buf; + + while ( ( buf = hb_list_item( pv->list, 0 ) ) != NULL ) + { + hb_list_rem( pv->list, buf ); + last->next = buf; + last = buf; + } + } + return head; +} + + +static int decavcodecvInit( hb_work_object_t * w, hb_job_t * job ) +{ + + hb_work_private_t *pv = calloc( 1, sizeof( hb_work_private_t ) ); + w->private_data = pv; + pv->job = job; + pv->list = hb_list_init(); + + int codec_id = w->codec_param; + pv->parser = av_parser_init( codec_id ); + pv->context = avcodec_alloc_context2( CODEC_TYPE_VIDEO ); + + /* we have to wrap ffmpeg's get_buffer to be able to set the pts (?!) */ + pv->context->opaque = pv; + pv->context->get_buffer = get_frame_buf; + + return 0; +} + +static int next_hdr( hb_buffer_t *in, int offset ) +{ + uint8_t *dat = in->data; + uint16_t last2 = 0xffff; + for ( ; in->size - offset > 1; ++offset ) + { + if ( last2 == 0 && dat[offset] == 0x01 ) + // found an mpeg start code + return offset - 2; + + last2 = ( last2 << 8 ) | dat[offset]; + } + + return -1; +} + +static int find_hdr( hb_buffer_t *in, int offset, uint8_t hdr_type ) +{ + if ( in->size - offset < 4 ) + // not enough room for an mpeg start code + return -1; + + for ( ; ( offset = next_hdr( in, offset ) ) >= 0; ++offset ) + { + if ( in->data[offset+3] == hdr_type ) + // found it + break; + } + return offset; +} + +static int setup_extradata( hb_work_object_t *w, hb_buffer_t *in ) +{ + hb_work_private_t *pv = w->private_data; + + // we can't call the avstream funcs but the read_header func in the + // AVInputFormat may set up some state in the AVContext. In particular + // vc1t_read_header allocates 'extradata' to deal with header issues + // related to Microsoft's bizarre engineering notions. We alloc a chunk + // of space to make vc1 work then associate the codec with the context. + if ( w->codec_param != CODEC_ID_VC1 ) + { + // we haven't been inflicted with M$ - allocate a little space as + // a marker and return success. + pv->context->extradata_size = 16; + pv->context->extradata = av_malloc(pv->context->extradata_size); + return 0; + } + + // find the start and and of the sequence header + int shdr, shdr_end; + if ( ( shdr = find_hdr( in, 0, 0x0f ) ) < 0 ) + { + // didn't find start of seq hdr + return 1; + } + if ( ( shdr_end = next_hdr( in, shdr + 4 ) ) < 0 ) + { + shdr_end = in->size; + } + shdr_end -= shdr; + + // find the start and and of the entry point header + int ehdr, ehdr_end; + if ( ( ehdr = find_hdr( in, 0, 0x0e ) ) < 0 ) + { + // didn't find start of entry point hdr + return 1; + } + if ( ( ehdr_end = next_hdr( in, ehdr + 4 ) ) < 0 ) + { + ehdr_end = in->size; + } + ehdr_end -= ehdr; + + // found both headers - allocate an extradata big enough to hold both + // then copy them into it. + pv->context->extradata_size = shdr_end + ehdr_end; + pv->context->extradata = av_malloc(pv->context->extradata_size + 8); + memcpy( pv->context->extradata, in->data + shdr, shdr_end ); + memcpy( pv->context->extradata + shdr_end, in->data + ehdr, ehdr_end ); + memset( pv->context->extradata + shdr_end + ehdr_end, 0, 8); + return 0; +} + +static int decavcodecvWork( hb_work_object_t * w, hb_buffer_t ** buf_in, + hb_buffer_t ** buf_out ) +{ + hb_work_private_t *pv = w->private_data; + hb_buffer_t *in = *buf_in; + int64_t pts = AV_NOPTS_VALUE; + int64_t dts = pts; + + *buf_in = NULL; + + /* if we got an empty buffer signaling end-of-stream send it downstream */ + if ( in->size == 0 ) + { + decodeVideo( pv, in->data, in->size, pts, dts ); + hb_list_add( pv->list, in ); + *buf_out = link_buf_list( pv ); + return HB_WORK_DONE; + } + + // if this is the first frame open the codec (we have to wait for the + // first frame because of M$ VC1 braindamage). + if ( pv->context->extradata_size == 0 ) + { + if ( setup_extradata( w, in ) ) + { + // we didn't find the headers needed to set up extradata. + // the codec will abort if we open it so just free the buf + // and hope we eventually get the info we need. + hb_buffer_close( &in ); + return HB_WORK_OK; + } + AVCodec *codec = avcodec_find_decoder( w->codec_param ); + // There's a mis-feature in ffmpeg that causes the context to be + // incorrectly initialized the 1st time avcodec_open is called. + // If you close it and open a 2nd time, it finishes the job. + hb_avcodec_open( pv->context, codec ); + hb_avcodec_close( pv->context ); + hb_avcodec_open( pv->context, codec ); + } + + if( in->start >= 0 ) + { + pts = in->start; + dts = in->renderOffset; + } + if ( in->new_chap ) + { + pv->new_chap = in->new_chap; + pv->chap_time = pts >= 0? pts : pv->pts_next; + } + decodeVideo( pv, in->data, in->size, pts, dts ); + hb_buffer_close( &in ); + *buf_out = link_buf_list( pv ); + return HB_WORK_OK; +} + +static int decavcodecvInfo( hb_work_object_t *w, hb_work_info_t *info ) +{ + hb_work_private_t *pv = w->private_data; + + memset( info, 0, sizeof(*info) ); + + if ( pv && pv->context ) + { + AVCodecContext *context = pv->context; + info->bitrate = context->bit_rate; + info->width = context->width; + info->height = context->height; + + /* ffmpeg gives the frame rate in frames per second while HB wants + * it in units of the 27MHz MPEG clock. */ + info->rate = 27000000; + info->rate_base = (int64_t)context->time_base.num * 27000000LL / + context->time_base.den; + if ( context->ticks_per_frame > 1 ) + { + // for ffmpeg 0.5 & later, the H.264 & MPEG-2 time base is + // field rate rather than frame rate so convert back to frames. + info->rate_base *= context->ticks_per_frame; + } + + /* Sometimes there's no pixel aspect set in the source. In that case, + assume a 1:1 PAR. Otherwise, preserve the source PAR. */ + info->pixel_aspect_width = context->sample_aspect_ratio.num ? + context->sample_aspect_ratio.num : 1; + info->pixel_aspect_height = context->sample_aspect_ratio.den ? + context->sample_aspect_ratio.den : 1; + + /* ffmpeg returns the Pixel Aspect Ratio (PAR). Handbrake wants the + * Display Aspect Ratio so we convert by scaling by the Storage + * Aspect Ratio (w/h). We do the calc in floating point to get the + * rounding right. */ + info->aspect = (double)info->pixel_aspect_width * + (double)context->width / + (double)info->pixel_aspect_height / + (double)context->height; + + info->profile = context->profile; + info->level = context->level; + info->name = context->codec->name; + return 1; + } + return 0; +} + +static int decavcodecvBSInfo( hb_work_object_t *w, const hb_buffer_t *buf, + hb_work_info_t *info ) +{ + return 0; +} + +hb_work_object_t hb_decavcodecv = +{ + WORK_DECAVCODECV, + "Video decoder (libavcodec)", + decavcodecvInit, + decavcodecvWork, + decavcodecClose, + decavcodecvInfo, + decavcodecvBSInfo +}; + + +// This is a special decoder for ffmpeg streams. The ffmpeg stream reader +// includes a parser and passes information from the parser to the decoder +// via a codec context kept in the AVStream of the reader's AVFormatContext. +// We *have* to use that codec context to decode the stream or we'll get +// garbage. ffmpeg_title_scan put a cookie that can be used to get to that +// codec context in our codec_param. + +// this routine gets the appropriate context pointer from the ffmpeg +// stream reader. it can't be called until we get the first buffer because +// we can't guarantee that reader will be called before the our init +// routine and if our init is called first we'll get a pointer to the +// old scan stream (which has already been closed). +static void init_ffmpeg_context( hb_work_object_t *w ) +{ + hb_work_private_t *pv = w->private_data; + pv->context = hb_ffmpeg_context( w->codec_param ); + + // during scan the decoder gets closed & reopened which will + // close the codec so reopen it if it's not there + if ( ! pv->context->codec ) + { + AVCodec *codec = avcodec_find_decoder( pv->context->codec_id ); + hb_avcodec_open( pv->context, codec ); + } + // set up our best guess at the frame duration. + // the frame rate in the codec is usually bogus but it's sometimes + // ok in the stream. + AVStream *st = hb_ffmpeg_avstream( w->codec_param ); + + if ( st->nb_frames && st->duration ) + { + // compute the average frame duration from the total number + // of frames & the total duration. + pv->duration = ( (double)st->duration * (double)st->time_base.num ) / + ( (double)st->nb_frames * (double)st->time_base.den ); + } + else + { + // XXX We don't have a frame count or duration so try to use the + // far less reliable time base info in the stream. + // Because the time bases are so screwed up, we only take values + // in the range 8fps - 64fps. + AVRational tb; + if ( st->time_base.num * 64 > st->time_base.den && + st->time_base.den > st->time_base.num * 8 ) + { + tb = st->time_base; + } + else if ( st->r_frame_rate.den * 64 > st->r_frame_rate.num && + st->r_frame_rate.num > st->r_frame_rate.den * 8 ) + { + tb.num = st->r_frame_rate.den; + tb.den = st->r_frame_rate.num; + } + else + { + tb.num = 1001; /*XXX*/ + tb.den = 24000; /*XXX*/ + } + pv->duration = (double)tb.num / (double)tb.den; + } + pv->duration *= 90000.; + + // we have to wrap ffmpeg's get_buffer to be able to set the pts (?!) + pv->context->opaque = pv; + pv->context->get_buffer = get_frame_buf; + + // avi, mkv and possibly mp4 containers can contain the M$ VFW packed + // b-frames abortion that messes up frame ordering and timestamps. + // XXX ffmpeg knows which streams are broken but doesn't expose the + // info externally. We should patch ffmpeg to add a flag to the + // codec context for this but until then we mark all ffmpeg streams + // as suspicious. + pv->brokenByMicrosoft = 1; +} + +static void prepare_ffmpeg_buffer( hb_buffer_t * in ) +{ + // ffmpeg requires an extra 8 bytes of zero at the end of the buffer and + // will seg fault in odd, data dependent ways if it's not there. (my guess + // is this is a case of a local performance optimization creating a global + // performance degradation since all the time wasted by extraneous data + // copies & memory zeroing has to be huge compared to the minor reduction + // in inner-loop instructions this affords - modern cpus bottleneck on + // memory bandwidth not instruction bandwidth). + if ( in->size + FF_INPUT_BUFFER_PADDING_SIZE > in->alloc ) + { + // have to realloc to add the padding + hb_buffer_realloc( in, in->size + FF_INPUT_BUFFER_PADDING_SIZE ); + } + memset( in->data + in->size, 0, FF_INPUT_BUFFER_PADDING_SIZE ); +} + +static int decavcodecviInit( hb_work_object_t * w, hb_job_t * job ) +{ + + hb_work_private_t *pv = calloc( 1, sizeof( hb_work_private_t ) ); + w->private_data = pv; + pv->job = job; + pv->list = hb_list_init(); + pv->pts_next = -1; + pv->pts = -1; + return 0; +} + +static int decavcodecviWork( hb_work_object_t * w, hb_buffer_t ** buf_in, + hb_buffer_t ** buf_out ) +{ + hb_work_private_t *pv = w->private_data; + if ( ! pv->context ) + { + init_ffmpeg_context( w ); + } + hb_buffer_t *in = *buf_in; + *buf_in = NULL; + + /* if we got an empty buffer signaling end-of-stream send it downstream */ + if ( in->size == 0 ) + { + /* flush any frames left in the decoder */ + while ( decodeFrame( pv, NULL, 0 ) ) + { + } + flushDelayQueue( pv ); + hb_list_add( pv->list, in ); + *buf_out = link_buf_list( pv ); + return HB_WORK_DONE; + } + + int64_t pts = in->start; + if( pts >= 0 ) + { + // use the first timestamp as our 'next expected' pts + if ( pv->pts_next < 0 ) + { + pv->pts_next = pts; + } + pv->pts = pts; + } + + if ( in->new_chap ) + { + pv->new_chap = in->new_chap; + pv->chap_time = pts >= 0? pts : pv->pts_next; + } + prepare_ffmpeg_buffer( in ); + decodeFrame( pv, in->data, in->size ); + hb_buffer_close( &in ); + *buf_out = link_buf_list( pv ); + return HB_WORK_OK; +} + +static int decavcodecviInfo( hb_work_object_t *w, hb_work_info_t *info ) +{ + if ( decavcodecvInfo( w, info ) ) + { + hb_work_private_t *pv = w->private_data; + if ( ! pv->context ) + { + init_ffmpeg_context( w ); + } + // we have the frame duration in units of the 90KHz pts clock but + // need it in units of the 27MHz MPEG clock. */ + info->rate = 27000000; + info->rate_base = pv->duration * 300.; + return 1; + } + return 0; +} + +static void decodeAudio( hb_work_private_t *pv, uint8_t *data, int size ) +{ + AVCodecContext *context = pv->context; + int pos = 0; + + while ( pos < size ) + { + int16_t *buffer = pv->buffer; + if ( buffer == NULL ) + { + // XXX ffmpeg bug workaround + // malloc a buffer for the audio decode. On an x86, ffmpeg + // uses mmx/sse instructions on this buffer without checking + // that it's 16 byte aligned and this will cause an abort if + // the buffer is allocated on our stack. Rather than doing + // complicated, machine dependent alignment here we use the + // fact that malloc returns an aligned pointer on most architectures. + + #if defined( SYS_CYGWIN ) + // Cygwin's malloc doesn't appear to return 16-byte aligned memory so use memalign instead. + pv->buffer = memalign(16, AVCODEC_MAX_AUDIO_FRAME_SIZE); + #else + pv->buffer = malloc( AVCODEC_MAX_AUDIO_FRAME_SIZE ); + #endif + + buffer = pv->buffer; + } + int out_size = AVCODEC_MAX_AUDIO_FRAME_SIZE; + int len = avcodec_decode_audio2( context, buffer, &out_size, + data + pos, size - pos ); + if ( len <= 0 ) + { + return; + } + pos += len; + if( out_size > 0 ) + { + // We require signed 16-bit ints for the output format. If + // we got something different convert it. + if ( context->sample_fmt != SAMPLE_FMT_S16 ) + { + // Note: av_audio_convert seems to be a work-in-progress but + // looks like it will eventually handle general audio + // mixdowns which would allow us much more flexibility + // in handling multichannel audio in HB. If we were doing + // anything more complicated than a one-for-one format + // conversion we'd probably want to cache the converter + // context in the pv. + int isamp = av_get_bits_per_sample_format( context->sample_fmt ) / 8; + AVAudioConvert *ctx = av_audio_convert_alloc( SAMPLE_FMT_S16, 1, + context->sample_fmt, 1, + NULL, 0 ); + // get output buffer size (in 2-byte samples) then malloc a buffer + out_size = ( out_size * 2 ) / isamp; + buffer = malloc( out_size ); + + // we're doing straight sample format conversion which behaves as if + // there were only one channel. + const void * const ibuf[6] = { pv->buffer }; + void * const obuf[6] = { buffer }; + const int istride[6] = { isamp }; + const int ostride[6] = { 2 }; + + av_audio_convert( ctx, obuf, ostride, ibuf, istride, out_size >> 1 ); + av_audio_convert_free( ctx ); + } + hb_buffer_t *buf = hb_buffer_init( 2 * out_size ); + + // convert from bytes to total samples + out_size >>= 1; + + double pts = pv->pts_next; + buf->start = pts; + pts += out_size * pv->duration; + buf->stop = pts; + pv->pts_next = pts; + + float *fl32 = (float *)buf->data; + int i; + for( i = 0; i < out_size; ++i ) + { + fl32[i] = buffer[i]; + } + hb_list_add( pv->list, buf ); + + // if we allocated a buffer for sample format conversion, free it + if ( buffer != pv->buffer ) + { + free( buffer ); + } + } + } +} + +static int decavcodecaiWork( hb_work_object_t *w, hb_buffer_t **buf_in, + hb_buffer_t **buf_out ) +{ + if ( (*buf_in)->size <= 0 ) + { + /* EOF on input stream - send it downstream & say that we're done */ + *buf_out = *buf_in; + *buf_in = NULL; + return HB_WORK_DONE; + } + + hb_work_private_t *pv = w->private_data; + + if ( (*buf_in)->start < -1 && pv->pts_next <= 0 ) + { + // discard buffers that start before video time 0 + *buf_out = NULL; + return HB_WORK_OK; + } + + if ( ! pv->context ) + { + init_ffmpeg_context( w ); + // duration is a scaling factor to go from #bytes in the decoded + // frame to frame time (in 90KHz mpeg ticks). 'channels' converts + // total samples to per-channel samples. 'sample_rate' converts + // per-channel samples to seconds per sample and the 90000 + // is mpeg ticks per second. + pv->duration = 90000. / + (double)( pv->context->sample_rate * pv->context->channels ); + } + hb_buffer_t *in = *buf_in; + + // if the packet has a timestamp use it if we don't have a timestamp yet + // or if there's been a timing discontinuity of more than 100ms. + if ( in->start >= 0 && + ( pv->pts_next < 0 || ( in->start - pv->pts_next ) > 90*100 ) ) + { + pv->pts_next = in->start; + } + prepare_ffmpeg_buffer( in ); + decodeAudio( pv, in->data, in->size ); + *buf_out = link_buf_list( pv ); + + return HB_WORK_OK; +} + +hb_work_object_t hb_decavcodecvi = +{ + WORK_DECAVCODECVI, + "Video decoder (ffmpeg streams)", + decavcodecviInit, + decavcodecviWork, + decavcodecClose, + decavcodecviInfo, + decavcodecvBSInfo +}; + +hb_work_object_t hb_decavcodecai = +{ + WORK_DECAVCODECAI, + "Audio decoder (ffmpeg streams)", + decavcodecviInit, + decavcodecaiWork, + decavcodecClose, + decavcodecInfo, + decavcodecBSInfo +};