X-Git-Url: http://git.osdn.jp/view?a=blobdiff_plain;f=libhb%2Fdeca52.c;h=0958a9139beb00b871a7c30e36b5ae7e02f5de22;hb=53540a2eb047671341ba18d82331c1352908279c;hp=94bf8a5405d7e2602e21fea4a096ffb1f91f3ec2;hpb=6e499d70fd7147fec222062679e24550a4881892;p=handbrake-jp%2Fhandbrake-jp-git.git diff --git a/libhb/deca52.c b/libhb/deca52.c index 94bf8a54..0958a913 100644 --- a/libhb/deca52.c +++ b/libhb/deca52.c @@ -1,12 +1,13 @@ /* $Id: deca52.c,v 1.14 2005/03/03 17:21:57 titer Exp $ This file is part of the HandBrake source code. - Homepage: . + Homepage: . It may be used under the terms of the GNU General Public License. */ #include "hb.h" #include "a52dec/a52.h" +#include "libavutil/crc.h" struct hb_work_private_s { @@ -19,27 +20,25 @@ struct hb_work_private_s int flags_out; int rate; int bitrate; - float level; - + int out_discrete_channels; int error; - int sync; - int size; - - int64_t next_expected_pts; - - int64_t sequence; - + int frames; // number of good frames decoded + int crc_errors; // number of frames with crc errors + int bytes_dropped; // total bytes dropped while resyncing + float level; + float dynamic_range_compression; + double next_expected_pts; + int64_t last_buf_pts; + hb_list_t *list; + const AVCRC *crc_table; uint8_t frame[3840]; - - hb_list_t * list; - - int out_discrete_channels; - }; -int deca52Init( hb_work_object_t *, hb_job_t * ); -int deca52Work( hb_work_object_t *, hb_buffer_t **, hb_buffer_t ** ); -void deca52Close( hb_work_object_t * ); +static int deca52Init( hb_work_object_t *, hb_job_t * ); +static int deca52Work( hb_work_object_t *, hb_buffer_t **, hb_buffer_t ** ); +static void deca52Close( hb_work_object_t * ); +static int deca52BSInfo( hb_work_object_t * , const hb_buffer_t *, + hb_work_info_t * ); hb_work_object_t hb_deca52 = { @@ -47,7 +46,9 @@ hb_work_object_t hb_deca52 = "AC3 decoder", deca52Init, deca52Work, - deca52Close + deca52Close, + 0, + deca52BSInfo }; /*********************************************************************** @@ -56,33 +57,58 @@ hb_work_object_t hb_deca52 = static hb_buffer_t * Decode( hb_work_object_t * w ); /*********************************************************************** + * dynrng_call + *********************************************************************** + * Boosts soft audio -- taken from gbooker's work in A52Decoder, comment and all.. + * Two cases + * 1) The user requested a compression of 1 or less, return the typical power rule + * 2) The user requested a compression of more than 1 (decompression): + * If the stream's requested compression is less than 1.0 (loud sound), return the normal compression + * If the stream's requested compression is more than 1.0 (soft sound), use power rule (which will make + * it louder in this case). + * + **********************************************************************/ +static sample_t dynrng_call (sample_t c, void *data) +{ + float *level = (float *)data; + float levelToUse = (float)*level; + if(c > 1.0 || levelToUse <= 1.0) + { + return powf(c, levelToUse); + } + else + return c; +} + +/*********************************************************************** * hb_work_deca52_init *********************************************************************** * Allocate the work object, initialize liba52 **********************************************************************/ -int deca52Init( hb_work_object_t * w, hb_job_t * job ) +static int deca52Init( hb_work_object_t * w, hb_job_t * job ) { hb_work_private_t * pv = calloc( 1, sizeof( hb_work_private_t ) ); + hb_audio_t * audio = w->audio; w->private_data = pv; pv->job = job; + pv->crc_table = av_crc_get_table( AV_CRC_16_ANSI ); pv->list = hb_list_init(); pv->state = a52_init( 0 ); - /* Decide what format we want out of a52dec - work.c has already done some of this deduction for us in do_job() */ - - pv->flags_out = HB_AMIXDOWN_GET_A52_FORMAT(w->amixdown); + /* Decide what format we want out of a52dec + work.c has already done some of this deduction for us in do_job() */ - /* pass the number of channels used into the private work data */ - /* will only be actually used if we're not doing AC3 passthru */ - pv->out_discrete_channels = HB_AMIXDOWN_GET_DISCRETE_CHANNEL_COUNT(w->amixdown); + pv->flags_out = HB_AMIXDOWN_GET_A52_FORMAT(audio->config.out.mixdown); + + /* pass the number of channels used into the private work data */ + /* will only be actually used if we're not doing AC3 passthru */ + pv->out_discrete_channels = HB_AMIXDOWN_GET_DISCRETE_CHANNEL_COUNT(audio->config.out.mixdown); pv->level = 32768.0; - pv->next_expected_pts = 0; - pv->sequence = 0; - + pv->dynamic_range_compression = audio->config.out.dynamic_range_compression; + return 0; } @@ -91,9 +117,15 @@ int deca52Init( hb_work_object_t * w, hb_job_t * job ) *********************************************************************** * Free memory **********************************************************************/ -void deca52Close( hb_work_object_t * w ) +static void deca52Close( hb_work_object_t * w ) { hb_work_private_t * pv = w->private_data; + + if ( pv->crc_errors ) + { + hb_log( "deca52: %d frames decoded, %d crc errors, %d bytes dropped", + pv->frames, pv->crc_errors, pv->bytes_dropped ); + } a52_free( pv->state ); hb_list_empty( &pv->list ); free( pv ); @@ -106,15 +138,25 @@ void deca52Close( hb_work_object_t * w ) * Add the given buffer to the data we already have, and decode as much * as we can **********************************************************************/ -int deca52Work( hb_work_object_t * w, hb_buffer_t ** buf_in, +static int deca52Work( hb_work_object_t * w, hb_buffer_t ** buf_in, hb_buffer_t ** buf_out ) { hb_work_private_t * pv = w->private_data; hb_buffer_t * buf; - if( buf_in && *buf_in ) + if ( (*buf_in)->size <= 0 ) + { + /* EOF on input stream - send it downstream & say that we're done */ + *buf_out = *buf_in; + *buf_in = NULL; + return HB_WORK_DONE; + } + + if ( (*buf_in)->start < -1 && pv->next_expected_pts == 0 ) { - pv->sequence = (*buf_in)->sequence; + // discard buffers that start before video time 0 + *buf_out = NULL; + return HB_WORK_OK; } hb_list_add( pv->list, *buf_in ); @@ -123,8 +165,7 @@ int deca52Work( hb_work_object_t * w, hb_buffer_t ** buf_in, /* If we got more than a frame, chain raw buffers */ *buf_out = buf = Decode( w ); while( buf ) - { - buf->sequence = pv->sequence; + { buf->next = Decode( w ); buf = buf->next; } @@ -135,88 +176,122 @@ int deca52Work( hb_work_object_t * w, hb_buffer_t ** buf_in, /*********************************************************************** * Decode *********************************************************************** - * + * **********************************************************************/ static hb_buffer_t * Decode( hb_work_object_t * w ) { hb_work_private_t * pv = w->private_data; hb_buffer_t * buf; + hb_audio_t * audio = w->audio; int i, j, k; - uint64_t pts, pos; + int size = 0; - /* Get a frame header if don't have one yet */ - if( !pv->sync ) + // check that we're at the start of a valid frame and align to the + // start of a valid frame if we're not. + // we have to check the header & crc so we need at least + // 7 (the header size) + 128 (the minimum frame size) bytes + while( hb_list_bytes( pv->list ) >= 7+128 ) { - while( hb_list_bytes( pv->list ) >= 7 ) + /* check if this is a valid header */ + hb_list_seebytes( pv->list, pv->frame, 7 ); + size = a52_syncinfo( pv->frame, &pv->flags_in, &pv->rate, &pv->bitrate ); + if ( size > 0 ) { - /* We have 7 bytes, check if this is a correct header */ - hb_list_seebytes( pv->list, pv->frame, 7 ); - pv->size = a52_syncinfo( pv->frame, &pv->flags_in, &pv->rate, - &pv->bitrate ); - if( pv->size ) + // header looks valid - check the crc1 + if( size > hb_list_bytes( pv->list ) ) + { + // don't have all the frame's data yet + return NULL; + } + int crc1size = (size >> 1) + (size >> 3); + hb_list_seebytes( pv->list, pv->frame, crc1size ); + if ( av_crc( pv->crc_table, 0, pv->frame + 2, crc1size - 2 ) == 0 ) { - /* It is. W00t. */ + // crc1 is ok - say we have valid frame sync if( pv->error ) { - hb_log( "a52_syncinfo ok" ); + hb_log( "output track %d: ac3 in sync after skipping %d bytes", + audio->config.out.track, pv->error ); + pv->bytes_dropped += pv->error; + pv->error = 0; } - pv->error = 0; - pv->sync = 1; break; } - - /* It is not */ - if( !pv->error ) - { - hb_log( "a52_syncinfo failed" ); - pv->error = 1; - } - - /* Try one byte later */ - hb_list_getbytes( pv->list, pv->frame, 1, NULL, NULL ); } + // no sync - discard one byte then try again + hb_list_getbytes( pv->list, pv->frame, 1, NULL, NULL ); + ++pv->error; } - if( !pv->sync || - hb_list_bytes( pv->list ) < pv->size ) + // we exit the above loop either in error state (we didn't find sync + // or don't have enough data yet to validate sync) or in sync. If we're + // not in sync we need more data so just return. + if( pv->error || size <= 0 || hb_list_bytes( pv->list ) < size ) { /* Need more data */ return NULL; } - /* Get the whole frame */ - hb_list_getbytes( pv->list, pv->frame, pv->size, &pts, &pos ); + // Get the whole frame and check its CRC. If the CRC is wrong + // discard the frame - we'll resync on the next call. + + uint64_t ipts; + hb_list_getbytes( pv->list, pv->frame, size, &ipts, NULL ); + if ( av_crc( pv->crc_table, 0, pv->frame + 2, size - 2 ) != 0 ) + { + ++pv->crc_errors; + return NULL; + } + ++pv->frames; + if ( ipts != pv->last_buf_pts ) + { + pv->last_buf_pts = ipts; + } + else + { + // spec says that the PTS is the start time of the first frame + // that starts in the PES frame so we only use the PTS once then + // get the following frames' PTS from the frame length. + ipts = -1; + } + + double pts = ( ipts != -1 ) ? ipts : pv->next_expected_pts; + double frame_dur = (6. * 256. * 90000.) / pv->rate; /* AC3 passthrough: don't decode the AC3 frame */ - if( pv->job->acodec & HB_ACODEC_AC3 ) + if( audio->config.out.codec == HB_ACODEC_AC3_PASS ) { - buf = hb_buffer_init( pv->size ); - memcpy( buf->data, pv->frame, pv->size ); - buf->start = pts + ( pos / pv->size ) * 6 * 256 * 90000 / pv->rate; - buf->stop = buf->start + 6 * 256 * 90000 / pv->rate; - pv->sync = 0; + buf = hb_buffer_init( size ); + memcpy( buf->data, pv->frame, size ); + buf->start = pts; + pts += frame_dur; + buf->stop = pts; + pv->next_expected_pts = pts; return buf; } /* Feed liba52 */ a52_frame( pv->state, pv->frame, &pv->flags_out, &pv->level, 0 ); - /* 6 blocks per frame, 256 samples per block, channelsused channels */ - buf = hb_buffer_init( 6 * 256 * pv->out_discrete_channels * sizeof( float ) ); - if (pts == -1) + /* If a user specifies strong dynamic range compression (>1), adjust it. + If a user specifies default dynamic range compression (1), leave it alone. + If a user specifies no dynamic range compression (0), call a null function. */ + if( pv->dynamic_range_compression > 1.0 ) + { + a52_dynrng( pv->state, dynrng_call, &pv->dynamic_range_compression ); + } + else if( !pv->dynamic_range_compression ) { - pts = pv->next_expected_pts; + a52_dynrng( pv->state, NULL, NULL ); } - buf->start = pts + ( pos / pv->size ) * 6 * 256 * 90000 / pv->rate; - buf->stop = buf->start + 6 * 256 * 90000 / pv->rate; - /* - * To track AC3 PTS add this back in again. - *hb_log("AC3: pts is %lld, buf->start %lld buf->stop %lld", pts, buf->start, buf->stop); - */ - - pv->next_expected_pts = buf->stop; - + /* 6 blocks per frame, 256 samples per block, channelsused channels */ + buf = hb_buffer_init( 6 * 256 * pv->out_discrete_channels * sizeof( float ) ); + buf->start = pts; + pts += frame_dur; + buf->stop = pts; + pv->next_expected_pts = pts; + for( i = 0; i < 6; i++ ) { sample_t * samples_in; @@ -229,15 +304,165 @@ static hb_buffer_t * Decode( hb_work_object_t * w ) /* Interleave */ for( j = 0; j < 256; j++ ) { - for ( k = 0; k < pv->out_discrete_channels; k++ ) - { - samples_out[(pv->out_discrete_channels*j)+k] = samples_in[(256*k)+j]; - } + for ( k = 0; k < pv->out_discrete_channels; k++ ) + { + samples_out[(pv->out_discrete_channels*j)+k] = samples_in[(256*k)+j]; + } } } - - pv->sync = 0; return buf; } +static int find_sync( const uint8_t *buf, int len ) +{ + int i; + + // since AC3 frames don't line up with MPEG ES frames scan the + // frame for an AC3 sync pattern. + for ( i = 0; i < len - 16; ++i ) + { + int rate, bitrate, flags; + int size = a52_syncinfo( (uint8_t *)buf + i, &flags, &rate, &bitrate ); + if( size > 0 ) + { + // we have a plausible sync header - see if crc1 checks + int crc1size = (size >> 1) + (size >> 3); + if ( i + crc1size > len ) + { + // don't have enough data to check crc1 + break; + } + if ( av_crc( av_crc_get_table( AV_CRC_16_ANSI ), 0, + buf + i + 2, crc1size - 2 ) == 0 ) + { + // crc checks - we've got sync + return i; + } + } + } + return -1; +} + +static int deca52BSInfo( hb_work_object_t *w, const hb_buffer_t *b, + hb_work_info_t *info ) +{ + memset( info, 0, sizeof(*info) ); + + // We don't know if the way that AC3 frames are fragmented into whatever + // packetization the container uses will give us enough bytes per fragment + // to check the CRC (we need at least 5/8 of the the frame). So we + // copy the fragment we got into an accumulation buffer in the audio object + // then look for sync over all the frags we've accumulated so far. + uint8_t *buf = w->audio->priv.config.a52.buf; + int len = w->audio->priv.config.a52.len, blen = b->size; + if ( len + blen > sizeof(w->audio->priv.config.a52.buf) ) + { + // we don't have enough empty space in the accumulation buffer to + // hold the new frag - make room for it by discarding the oldest data. + if ( blen >= sizeof(w->audio->priv.config.a52.buf) ) + { + // the frag is bigger than our accumulation buffer - copy all + // that will fit (the excess doesn't matter since the buffer + // is many times the size of a max length ac3 frame). + blen = sizeof(w->audio->priv.config.a52.buf); + len = 0; + } + else + { + // discard enough bytes from the front of the buffer to make + // room for the new stuff + int newlen = sizeof(w->audio->priv.config.a52.buf) - blen; + memcpy( buf, buf + len - newlen, newlen ); + len = newlen; + } + } + // add the new frag to the buffer + memcpy( buf+len, b->data, blen ); + len += blen; + + int i; + if ( ( i = find_sync( buf, len ) ) < 0 ) + { + // didn't find sync - wait for more data + w->audio->priv.config.a52.len = len; + return 0; + } + + // got sync - extract and canoncalize the bitstream parameters + int rate = 0, bitrate = 0, flags = 0; + uint8_t raw = buf[i + 5]; + a52_syncinfo( buf + i, &flags, &rate, &bitrate ); + + if ( rate == 0 || bitrate == 0 ) + { + // invalid AC-3 parameters - toss what we have so we'll start over + // with the next buf otherwise we'll keep syncing on this junk. + w->audio->priv.config.a52.len = 0; + return 0; + } + + // bsid | bsmod | acmod | cmixlv | surmixlv | dsurmod | lfeon | dialnorm | compre + // 5 3 3 2 2 2 1 5 1 + // byte1 | byte2 | byte3 + + info->name = "AC-3"; + info->rate = rate; + info->rate_base = 1; + info->bitrate = bitrate; + info->flags = flags; + info->version = raw >> 3; /* bsid is the first 5 bits */ + info->mode = raw & 0x7; /* bsmod is the following 3 bits */ + + if ( (flags & A52_CHANNEL_MASK) == A52_DOLBY ) + { + info->flags |= AUDIO_F_DOLBY; + } + + switch( flags & A52_CHANNEL_MASK ) + { + /* mono sources */ + case A52_MONO: + case A52_CHANNEL1: + case A52_CHANNEL2: + info->channel_layout = HB_INPUT_CH_LAYOUT_MONO; + break; + /* stereo input */ + case A52_CHANNEL: + case A52_STEREO: + info->channel_layout = HB_INPUT_CH_LAYOUT_STEREO; + break; + /* dolby (DPL1 aka Dolby Surround = 4.0 matrix-encoded) input */ + case A52_DOLBY: + info->channel_layout = HB_INPUT_CH_LAYOUT_DOLBY; + break; + /* 3F/2R input */ + case A52_3F2R: + info->channel_layout = HB_INPUT_CH_LAYOUT_3F2R; + break; + /* 3F/1R input */ + case A52_3F1R: + info->channel_layout = HB_INPUT_CH_LAYOUT_3F1R; + break; + /* other inputs */ + case A52_3F: + info->channel_layout = HB_INPUT_CH_LAYOUT_3F; + break; + case A52_2F1R: + info->channel_layout = HB_INPUT_CH_LAYOUT_2F1R; + break; + case A52_2F2R: + info->channel_layout = HB_INPUT_CH_LAYOUT_2F2R; + break; + /* unknown */ + default: + info->channel_layout = HB_INPUT_CH_LAYOUT_STEREO; + } + + if (flags & A52_LFE) + { + info->channel_layout |= HB_INPUT_CH_LAYOUT_HAS_LFE; + } + + return 1; +}