X-Git-Url: http://git.osdn.jp/view?a=blobdiff_plain;f=gtk%2Fsrc%2Fghb.ui;h=53174bf195713462991e19731d8d65b68c2f8da0;hb=fa148e2e3a3d2e89bcc482999f3442b2dc454bf5;hp=72da565492a58bcc2d6a8d9e0f8a130adc4a9039;hpb=722be02e829ad969250d1604e57ec8b9846dc060;p=handbrake-jp%2Fhandbrake-jp-git.git diff --git a/gtk/src/ghb.ui b/gtk/src/ghb.ui index 72da5654..53174bf1 100644 --- a/gtk/src/ghb.ui +++ b/gtk/src/ghb.ui @@ -121,25 +121,9 @@ 0 20.25 - - 4 - 0 - 1 - 0.2 - 0 - 2.6 - - - 4 - 1 - 0.20000000000000001 - 0.20000000000000001 - 0 - 2.3999999999999999 - 16 - 0 + 1 1 1 0 @@ -170,7 +154,7 @@ 0 - 1 + 2 0 0.5 0.1 @@ -181,7 +165,7 @@ 1 0 0.5 - 0.1 + 0.05 0 0 @@ -227,20 +211,36 @@ 2000 - 0 + 1 16 1 0 0 - 1200 - 0 + 2000 + 1 16 1 0 0 + + 30000 + -30000 + 100 + 10 + 0 + 0 + + + 2 + 0 + 0.5 + 0.1 + 0 + 1 + 100 0 @@ -256,6 +256,16 @@ 0 10 + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + gtk-add + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + gtk-add + @@ -266,17 +276,17 @@ - + gtk-open - source1 + source_action _Source - + gtk-open - source_single + source_single_action Single _Title @@ -337,15 +347,6 @@ - - False - hb-stop - queue_stop_menu - S_top Queue - - - - menuitem3 _View @@ -417,8 +418,8 @@ - - + + @@ -429,7 +430,6 @@ - @@ -451,8 +451,63 @@ + + + + + _Make Default + image12 + True + True + True + + + + + + New _Folder + True + True + True + image11 + + + + + + _Export + True + True + image13 + False + + + + + + _Import + True + True + image14 + False + + + + + + _Update Built-in Presets + image15 + True + True + True + + + + + True + False HandBrake 500 400 @@ -463,6 +518,7 @@ + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -479,8 +535,9 @@ True 5 - + True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Choose Video Source Source @@ -494,6 +551,7 @@ True + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Start Encoding @@ -508,6 +566,7 @@ True + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Pause Encoding @@ -522,6 +581,7 @@ True + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Add to Queue @@ -536,6 +596,7 @@ True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Show Queue Show Queue @@ -549,8 +610,9 @@ True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Open Picture Settings + Open Picture Settings and Preview window. Here you can adjust cropping, resolution, aspect ratio, and filters. Picture Settings hb-picture @@ -562,6 +624,7 @@ True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Show Activity Window Activity Window @@ -585,144 +648,136 @@ GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + vertical True + vertical True - + True - 0 - GTK_SHADOW_NONE + 6 + 12 + 12 + 6 + 0 + 1 - + + vertical True - 12 - 6 - 6 + 2 - + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 6 + + + True + <b>Source:</b> + True + + + False + 0 + + - + + 240 True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 5 + 0 + None + + + False + 1 + + + + + True + 1 + 0 - - True + + 10 + False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - + - - - - - - + + 2 + + + + False + 0 + + + + + True + 2 + 2 + 5 - + True - 4 + 6 + 6 True - Title + 0.1 + Title: - - False - False - + + + 0 + 1 + 0 + 1 + GTK_FILL + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 5 + + + + True + 0 + 0 + 0 - 150 True False + Set the title to encode. By default the longest title is chosen. This is often the feature title of a DVD. - - False - 1 - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0 - 16 - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - Chapters - - - False - False - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - adjustment1 - - - - False - 1 - - - - - True - through - - - False - False - 2 - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - adjustment2 - - - - False - 3 - - - - + - - False - 2 - + - + True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 + 1 0 - 16 + 0 True @@ -736,7 +791,7 @@ False False - 4 + 0 @@ -744,87 +799,143 @@ True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + For multi-angle DVD's, select the desired angle to encode. adjustment27 False - 5 + 1 - - False - 3 - + + + 1 + 2 + 0 + 1 + + + + + + True + 0 + 0 + 0 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0 - 16 + 5 + + + + True + Range of title to encode. Can be chapters, seconds, or frames. + + + + False + 0 + + - + True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 7 - - - True - 0.10000000149011612 - Duration: - - - False - False - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - hh:mm:ss - 10 - - - False - 1 - - + Set the first chapter to encode. + adjustment1 + + + False + 1 + - - - False - 4 - + + + True + through + + + False + 2 + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Set the last chapter to encode. + adjustment2 + + + + False + 3 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 7 + + + True + 0.1 + Duration: + + + False + 0 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + hh:mm:ss + 8 + + + False + 1 + + + + + False + 4 + + + - 1 + 1 + 2 + 1 + 2 + + False + 1 + - - - True - <b>Source</b> - True - - - - False - 0 - @@ -842,7 +953,7 @@ True 12 - + True 2 2 @@ -852,8 +963,10 @@ True + False GTK_FILE_CHOOSER_ACTION_SELECT_FOLDER Destination Directory + Destination directory for your encode. @@ -869,6 +982,7 @@ True True 40 + Destination filename for your encode. @@ -917,6 +1031,7 @@ True + Format to mux encoded tracks to. @@ -937,6 +1052,7 @@ True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Add iPod Atom needed by some older iPods. 0 True @@ -954,6 +1070,7 @@ True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Optimize the layout of the MP4 file for progressive download. This allows a player to initiate playback before downloading the entire file. 0 True @@ -966,11 +1083,14 @@ - Large file size (>4GB) + Large file (>4GB) True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Allow 64 bit MP4 file which can be over 4GB. + +<b>Caution:</b> This option may break device compatibility. 0 True @@ -1012,6 +1132,14 @@ + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + 12 + 12 + + True True @@ -1029,9 +1157,10 @@ + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 14 + 14 True @@ -1047,6 +1176,7 @@ 12 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -1174,6 +1304,7 @@ 2 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -1281,6 +1412,7 @@ + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -1299,6 +1431,7 @@ 2 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -1417,26 +1550,20 @@ True - 10 + 12 + 12 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - - - 0 - - True 0 - etched-in + none True @@ -1445,8 +1572,8 @@ 4 - 240 - 120 + 400 + 200 True hb-icon 6 @@ -1455,13 +1582,6 @@ - - - True - True - - - False @@ -1470,6 +1590,11 @@ + + + True + 0 + 0 True @@ -1481,7 +1606,7 @@ right - True + False 0 @@ -1494,26 +1619,22 @@ -- - True + False 1 - - False - False - 2 - - - - - True - - - 3 - + + + + False + False + 2 + + + @@ -1550,6 +1671,7 @@ 24 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 4 @@ -1577,6 +1699,7 @@ True + Avaliable video encoders. @@ -1617,6 +1740,7 @@ True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Output framerate. 'Same as source' is recomended. If your source video has a variable framerate, 'Same as source' will preserve it. @@ -1633,17 +1757,33 @@ + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Enables variable framerate output with a peak rate determined by the framerate setting + Peak Framerate (VFR) + True + + + + False + 2 + + + True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Perform 2 Pass Encoding. 'Bitrate' or 'Target Size' options are prerequisites. During the 1st pass, statistics about the video are collected. Then in the second pass, those statistics are used to make bitrate allocation decisions. 2-Pass Encoding True False - 2 + 3 @@ -1656,6 +1796,7 @@ True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + During the 1st pass of a 2 pass encode, use settings that speed things along. Turbo First Pass True True @@ -1665,7 +1806,7 @@ False - 3 + 4 @@ -1683,6 +1824,7 @@ 24 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -1694,6 +1836,7 @@ True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Set the average bitrate. The instantaneous bitrate can be much higher or lower at any point in time. But the average over a long duration will be the value set here. If you need to limit instantaneous bitrate, look into x264's vbv-bufsize and vbv-maxrate settings. Bitrate (kbps): True @@ -1713,6 +1856,7 @@ True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Set the average bitrate. The instantaneous bitrate can be much higher or lower at any point in time. But the average over a long duration will be the value set here. If you need to limit instantaneous bitrate, look into x264 vbv-bufsize and vbv-maxrate. adjustment3 @@ -1737,6 +1881,7 @@ True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Set the desired final size of the output file. This uses the known duration of the video to calculate the bitrate that will be required to achieve the desired size. Target Size (MB): True vquality_type_bitrate @@ -1757,6 +1902,7 @@ True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Set the desired final size of the output file. This uses the known duration of the video to calculate the bitrate that will be required to achieve the desired size. adjustment4 @@ -1781,6 +1927,11 @@ True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Set the desired quality factor. The encoder targets a certain quality. The scale used by each video encoder is different. + +x264's scale is logarithmic and lower values coorespond to higher quality. So small decreases in value will result in progressively larger increases in the resulting file size. A value of 0 means lossless and will result in a file size that is larger than the original source, unless the source was also lossless. + +FFmpeg's and Theora's scale is more linear. These encoders do not have a lossless mode. Constant Quality: True True @@ -1802,6 +1953,11 @@ True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Set the desired quality factor. The encoder targets a certain quality. The scale used by each video encoder is different. + +x264's scale is logarithmic and lower values coorespond to higher quality. So small decreases in value will result in progressively larger increases in the resulting file size. A value of 0 means lossless and will result in a file size that is larger than the original source, unless the source was also lossless. + +FFmpeg's and Theora's scale is more linear. These encoders do not have a lossless mode. adjustment5 3 GTK_POS_BOTTOM @@ -1835,6 +1991,7 @@ + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -1847,6 +2004,7 @@ 2 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 @@ -1911,9 +2069,10 @@ 7 - 215 + 180 True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + List of audio tracks available from your source. @@ -1925,6 +2084,7 @@ True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Set the audio codec to encode this track with. @@ -1939,6 +2099,7 @@ True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Set the sample rate of the output audio track. @@ -2027,6 +2188,7 @@ True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Set the mixdown of the output audio track. @@ -2047,6 +2209,9 @@ audio-volume-low audio-volume-medium adjustment28 GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + <b>Dynamic Range Compression:</b> Adjust the dynamic range of the output audio track. + +For source audio that has a wide dynamic range (very loud and very soft sequences), DRC allows you to 'compress' the range by making loud sections softer and soft sections louder. @@ -2076,6 +2241,7 @@ audio-volume-medium True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Set the bitrate to encode this track with. @@ -2083,6 +2249,7 @@ audio-volume-medium 3 1 2 + GTK_FILL @@ -2129,6 +2296,7 @@ audio-volume-medium + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -2141,6 +2309,7 @@ audio-volume-medium 2 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 @@ -2155,37 +2324,27 @@ audio-volume-medium True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Add new audio settings to the list + Add new subtitle to the list GTK_RELIEF_NONE + Subtitle + subtitle_add_image - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - gtk-add - - False - + True True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Remove the selected audio settings + Add new SRT subtitle to the list GTK_RELIEF_NONE - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - gtk-remove - - + Import SRT + srt_add_image + False @@ -2193,23 +2352,24 @@ audio-volume-medium - + True + True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0 - 1 + Remove the selected subtitle settings + GTK_RELIEF_NONE + - - 215 + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - + gtk-remove - True + False 2 @@ -2219,219 +2379,329 @@ audio-volume-medium - + True - True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - GTK_POLICY_AUTOMATIC - GTK_POLICY_AUTOMATIC + 2 + 5 + 4 - + True - True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - True + Track + + GTK_FILL + GTK_FILL + 0 + 1 + 0 + 1 + - - - 1 - - - - - - - - - - - True - Subtitles - - - 3 - False - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 2 - - - True - 10 - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - none - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 6 - 12 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 4 - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Number: - - - False - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Selects the number of reference frames that can be used. Slows down encoding. Good typical values are 3 to 5. Animation can benefit from more (8 to 10). - adjustment8 - - - - False - 1 - - - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - This option allows x264 to have greater control over reference frames. Improves quality, but slows down encoding. - Mixed References - True - True - - - - False - 1 - - + Language - - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - <b>Reference Frames</b> - True + + GTK_FILL + GTK_FILL + 1 + 2 + 0 + 1 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Character Code + + + GTK_FILL + GTK_FILL + 2 + 3 + 0 + 1 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + File + + + GTK_FILL + GTK_FILL + 3 + 4 + 0 + 1 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Offset (ms) + + + GTK_FILL + GTK_FILL + 4 + 5 + 0 + 1 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + List of subtitle tracks available from your source. + + + + GTK_FILL + + 0 + 1 + 1 + 2 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Set the language of this subtitle. This value will be used by players in subtitle menus. + + + + GTK_FILL + + 1 + 2 + 1 + 2 + + + + + 150 + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Set the character code used by the SRT file you are importing. SRTs come in all flavours of character sets. We translate the character set to UTF-8. The source's character code is needed in order to perform this translation. + + + + GTK_FILL + + 2 + 3 + 1 + 2 + + + + + True + False + GTK_FILE_CHOOSER_ACTION_OPEN + Srt File + Select the SRT file to import. + + + + GTK_FILL|GTK_EXPAND + + 3 + 4 + 1 + 2 + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Adjust the offset in milliseconds between video and SRT timestamps + adjustment31 + + + + GTK_FILL + + 4 + 5 + 1 + 2 + + + + + False + 1 + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + GTK_POLICY_AUTOMATIC + GTK_POLICY_AUTOMATIC + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + True + + + + 2 + - - False - 2 - + + + + + + + True + Subtitles + + + 3 + False + + + + + vertical + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 2 - + + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - none - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 6 - 2 - 12 - 2 + 0 + none - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 6 + 2 + 12 + 2 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 3 + 4 2 4 + 2 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 - Number: + <small>Reference Frames:</small> + True GTK_FILL + 0 + 1 + 0 + 1 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 - 0 - + True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Sane values are 1-6. B-Frames are smaller than other frames, so they let you pack in more quality at the same bitrate. Use more of them with animated material: 9-16. - adjustment9 + Sane values are ~1-6. The more you add, the better the compression, but the slower the encode. Cel animation tends to benefit from more reference frames a lot more than film content. Note that many hardware devices have limitations on the number of supported reference frames, so if you're encoding for a handheld or standalone player, don't touch this unless you're absolutely sure you know what you're doing! + adjustment8 + + + GTK_FILL + GTK_FILL + 0 + 1 1 2 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 - Direct Prediction: + <small>Maximum B-Frames:</small> + True + GTK_FILL 1 2 - GTK_FILL + 0 + 1 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 - 0 - + True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - This option can improve compression efficiency. - + Sane values are ~2-5. This specifies the maximum number of sequential B-frames that the encoder can use. Large numbers generally won't help significantly unless Adaptive B-frames is set to Optimal. Cel-animated source material and B-pyramid also significantly increase the usefulness of larger values. Baseline profile, as required for iPods and similar devices, requires B-frames to be set to 0 (off). + adjustment9 + + GTK_FILL + GTK_FILL 1 2 1 @@ -2439,628 +2709,777 @@ audio-volume-medium - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 - Adaptive B-Frames: + <small>Pyramidal B-Frames:</small> + True + GTK_FILL + 2 + 3 + 0 + 1 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + B-pyramid improves compression by creating a pyramidal structure (hence the name) of B-frames, allowing B-frames to reference each other to improve compression. Requires Max B-frames greater than 1; optimal adaptive B-frames is strongly recommended for full compression benefit. + + + 2 3 + 1 + 2 GTK_FILL - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 - 0 - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - This option can improve compression efficiency. - - - + <small>Weighted P-Frames:</small> + True - 2 - 3 + GTK_FILL + 3 + 4 + 0 + 1 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Performs extra analysis to decide upon weighting parameters for each frame. This improves overall compression slightly and improves the quality of fades greatly. Baseline profile, as required for iPods and similar devices, requires weighted P-frame prediction to be disabled. Note that some devices and players, even those that support Main Profile, may have problems with Weighted P-frame prediction: the Apple TV is completely incompatible with it, for example. + + + + 3 + 4 1 2 + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + The 8x8 transform is the single most useful feature of x264 in terms of compression-per-speed. It improves compression by at least 5% at a very small speed cost and may provide an unusually high visual quality benefit compared to its compression gain. However, it requires High Profile, which many devices may not support. + 8x8 Transform + True + True + + + + 4 + 5 + 0 + 2 + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + After the encoder has done its work, it has a bunch of data that needs to be compressed losslessly, similar to ZIP or RAR. H.264 provides two options for this: CAVLC and CABAC. CABAC decodes a lot slower but compresses significantly better (10-30%), especially at lower bitrates. If you're looking to minimize CPU requirements for video playback, disable this option. Baseline profile, as required for iPods and similar devices, requires CABAC to be disabled. + CABAC Entropy Encoding + True + True + + + + 5 + 6 + 0 + 2 + + - - 0 - - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 2 - 2 - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Allows B-Frames to be used as references for other B-Frames. Improves encoding efficiency with little speed penalty - Pyramidal B-Frames - True - True - - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Turn on weighted prediction for B-Frames. Improves compression efficiency and has little speed penalty. - Weighted B-Frames - True - True - - - - 1 - 2 - - - - - 1 - - - - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - <b>B-Frames</b> - True - - - - - False - 1 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - out - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 6 - 2 - 12 - 2 - - + + True - True - Your selected options will appear here. -You can edit these and add additional options. - -Default values will not be shown. The defaults are: -ref=1:mixed-refs=0:bframes=0:direct=spatial:b-pyramid=0: -weightb=0:me=hex:merange=16:subme=6:analyse=some:8x8dct=0: -deblock=0,0:trellis=0:psy-rd=1,0:no-fast-pskip=0: -no-dct-decimate=0:cabac=1 - GTK_WRAP_CHAR - False - + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + <small><b>Encoding Features</b></small> + True - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - <b>Manual Options String</b> - True - + + False + 1 + True - 2 - 2 - - - True - - - - - True - - - False - 1 - - - - - True - 10 - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - + + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - none - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 6 - 2 - 12 - 2 + 0 + none - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 2 + - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 6 + 2 + 12 + 2 - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Method: - 14 - - - False - - - - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0 + 4 + 2 + 2 + 4 + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Motion Est. Method:</small> + True + + + GTK_FILL + GTK_FILL + 0 + 1 + 0 + 1 + + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - This sets the shape of the area x264 searches when estimating motion. Your choices are a diamond, a hexagon, a more complex hexagonal shape, or searching the entire frame. You are best off using Uneven Multi-Hexagonal searching. + Controls the motion estimation method. Motion estimation is how the encoder estimates how each block of pixels in a frame has moved. A better motion search method improves compression at the cost of speed. + +Diamond: performs an extremely fast and simple search using a diamond pattern. + +Hexagon: performs a somewhat more effective but slightly slower search using a hexagon pattern. + +Uneven Multi-Hex: performs a very wide search using a variety of patterns, more accurately capturing complex motion. + +Exhaustive: performs a "dumb" search of every pixel in a wide area. Significantly slower for only a small compression gain. + +Transformed Exhaustive: Like exhaustive, but makes even more accurate decisions. Accordingly, somewhat slower, also for only a small improvement. + + GTK_FILL + GTK_FILL + 0 + 1 + 1 + 2 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Subpel ME &amp; Mode:</small> + True + + + GTK_FILL + GTK_FILL + 1 + 2 + 0 + 1 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + This setting controls both subpixel-precision motion estimation and mode decision methods. + +Subpixel motion estimation is used for refining motion estimates beyond mere pixel accuracy, improving compression. + +Mode decision is the method used to choose how to encode each block of the frame: a very important decision. + +SAD is the fastest method, followed by SATD, RD, RD refinement, and the slowest, QPRD. + +6 or higher is strongly recommended: Psy-RD, a very powerful psy optimization that helps retain detail, requires RD. + +10, the most powerful and slowest option, requires trellis=2. + + + + GTK_FILL + GTK_FILL + 1 + 2 + 1 + 2 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Motion Est. Range:</small> + True + + + GTK_FILL + GTK_FILL + 2 + 3 + 0 + 1 + - - - 1 - - - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Range: - 14 - - - False - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - This range is the radius, in pixels, x264 should use for motion estimation searches. It only has an effect when you use Uneven Multi-Hexagonal or Exhaustive searching. 24, 32, and 64 are good values. + This is the distance x264 searches from its best guess at the motion of a block in order to try to find its actual motion. The default is fine for most content, but extremely high motion video, especially at HD resolutions, may benefit from higher ranges, albeit at a high speed cost. adjustment10 + + GTK_FILL + GTK_FILL + 2 + 3 + 1 + 2 + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Adaptive Direct Mode:</small> + True + + + 3 + 4 + 0 + 1 + GTK_FILL + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + H.264 allows for two different prediction modes, spatial and temporal, in B-frames. + +Spatial, the default, is almost always better, but temporal is sometimes useful too. + +x264 can, at the cost of a small amount of speed (and accordingly for a small compression gain), adaptively select which is better for each particular frame. + + + + + + GTK_FILL + GTK_FILL + 3 + 4 + 1 + 2 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Adaptive B-Frames:</small> + True + + + 4 + 5 + 0 + 1 + GTK_FILL + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + x264 has a variety of algorithms to decide when to use B-frames and how many to use. + +Fast mode takes roughly the same amount of time no matter how many B-frames you specify. However, while fast, its decisions are often suboptimal. + +Optimal mode gets slower as the maximum number of B-Frames increases, but makes much more accurate decisions, especially when used with B-pyramid. + + + + + + GTK_FILL + GTK_FILL + 4 + 5 + 1 + 2 + + - - 1 - - 1 + 0 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 6 + 2 + 12 + 2 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Subpixel Method: - 14 - - - False - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0.05000000074505806 + 4 + 2 + 2 + 4 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Determines how motion estimation decisions are made. 1 is lowest quality and fastest. 9 is highest quality and slowest. 5 or 6 are commonly used values. - + 0 + <small>Partitions:</small> + True + + GTK_FILL + GTK_FILL + 0 + 1 + 0 + 1 + - - - 1 - - - - - 2 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Analysis: - 14 - - - False - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0 True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Determines which macroblock partitions are analyzed. -"Some" is p8x8, b8x8, i8x8, i4x4. + Mode decision picks from a variety of options to make its decision: this option chooses what options those are. Fewer partitions to check means faster encoding, at the cost of worse decisions, since the best option might have been one that was turned off. + + GTK_FILL + GTK_FILL + 1 + 2 + 0 + 1 + - - - False - 1 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0 - + True - True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - High profile feature. Breaks picture into 8x8 blocks for analysis. Improves coding efficiency. - 8x8dct - True - True - + 0 + <small>Trellis:</small> + True + + GTK_FILL + GTK_FILL + 0 + 1 + 1 + 2 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Trellis fine-tunes the rounding of transform coefficients to squeeze out 3-5% more compression at the cost of some speed. "Always" uses trellis not only during the main encoding process, but also during analysis, which improves compression even more, albeit at great speed cost. Trellis costs more speed at higher bitrates and requires CABAC. + + + + GTK_FILL + GTK_FILL + 1 + 2 + 1 + 2 + - - 2 - - 3 + 1 + + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + <small><b>Analysis</b></small> + True + + + False + 2 + - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - <b>Motion Estimation</b> - True - - - - - False - 2 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - none - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 6 - 2 - 12 - 2 + 0 + none - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 2 - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Deblocking: - - - False - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Deblocking filter. Alpha: determines the strength of the deblocking action. - adjustment11 - - - - False - 1 - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Deblocking filter. Beta: determines when something is a block. Higher values increase sensitivity and will flag more blocks. - adjustment12 - - - - False - 2 - - - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Trellis: - - - False - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Trellis fine-tunes how bitrate is doled out, so it can reduce file size/bitrate or increase quality. "All" forces it to be used more often than "Final Macro Block". - - - - False - 1 - - - - - 1 - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - This can help with blocking on solid colors like blue skies, but it also slows down the encode. - No Fast P-Skip - True - True - - - - 2 - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Only use this with constant quality encoding. It increases quality but also bitrate/file size. - No DCT Decimate - True - True - - - - 3 - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Context Adaptive Binary Arithmetic Coding. Improves encoding efficiency at the expense of playback/decoding efficiency. - CABAC Entropy Encoding - True - True - - - - 4 - - + 6 + 2 + 12 + 2 - + + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 2 - 2 - True - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 1 - Psychovisual Rate Distortion: - - - GTK_FILL - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - adjustment22 - False - GTK_POS_RIGHT - - - - 1 - 2 - - - - + 2 + 2 True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 1 - Psychovisual Trellis: + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Adaptive Quantization Strength:</small> + True + + + GTK_FILL + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Adaptive quantization controls how the encoder distributes bits across the frame. Higher values take more bits away from edges and complex areas to improve areas with finer detail. + adjustment34 + False + GTK_POS_RIGHT + + + + + 1 + 2 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Psychovisual Rate Distortion:</small> + True + + + GTK_FILL + 1 + 2 + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Psychovisual rate-distortion optimization takes advantage of the characteristics of human vision to dramatically improve apparent detail and sharpness. The effect can be made weaker or stronger by adjusting the strength. Being an RD algorithm, it requires mode decision to be at least "6". + adjustment22 + False + GTK_POS_RIGHT + + + + + 1 + 2 + 1 + 2 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Psychovisual Trellis:</small> + True + + + 2 + 3 + GTK_FILL + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Psychovisual trellis is an experimental algorithm to further improve sharpness and detail retention beyond what Psychovisual RD does. Recommended values are around 0.2, though higher values may help for very grainy video or lower bitrate encodes. Not recommended for cel animation and other sharp-edged graphics. + adjustment23 + 2 + False + GTK_POS_RIGHT + + + + + 2 + 3 + 1 + 2 + + - 1 - 2 - GTK_FILL + 0 - + True - True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - adjustment23 - False - GTK_POS_RIGHT - + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + Deblocking: + + + False + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + H.264 has a built-in deblocking filter that smooths out blocking artifacts after decoding each frame. This not only improves visual quality, but also helps compression significantly. The deblocking filter takes a lot of CPU power, so if you're looking to minimize CPU requirements for video playback, disable it. + +The deblocking filter has two adjustable parameters, "strength" (Alpha) and "threshold" (Beta). The former controls how strong (or weak) the deblocker is, while the latter controls how many (or few) edges it applies to. Lower values mean less deblocking, higher values mean more deblocking. The default is 0 (normal strength) for both parameters. + adjustment11 + + + + False + 1 + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + H.264 has a built-in deblocking filter that smooths out blocking artifacts after decoding each frame. This not only improves visual quality, but also helps compression significantly. The deblocking filter takes a lot of CPU power, so if you're looking to minimize CPU requirements for video playback, disable it. + +The deblocking filter has two adjustable parameters, "strength" (Alpha) and "threshold" (Beta). The former controls how strong (or weak) the deblocker is, while the latter controls how many (or few) edges it applies to. Lower values mean less deblocking, higher values mean more deblocking. The default is 0 (normal strength) for both parameters. + adjustment12 + + + + False + 2 + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + x264 normally zeroes out nearly-empty data blocks to save bits to be better used for some other purpose in the video. However, this can sometimes have slight negative effects on retention of subtle grain and dither. Don't touch this unless you're having banding issues or other such cases where you are having trouble keeping fine noise. + No DCT Decimate + True + True + + + + 20 + 3 + + - 1 - 2 - 1 - 2 + 1 - - 5 - + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + <small><b>Psychovisual</b></small> + True + + + + False + 1 + - - + + + True + 2 + + + + + True + 0 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 2 + + + True + 1 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + none + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 6 + 2 + 12 + 2 + + + 40 True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - <b>Miscellaneous</b> - True + True + GTK_POLICY_AUTOMATIC + GTK_POLICY_AUTOMATIC + etched-in + + + True + True + Your selected options will appear here. +You can edit these and add additional options. + +Default values will not be shown. The defaults are: +ref=3:bframes=3:b-adapt=fast:direct=spatial: +b-pyramid=normal:weightp=2:me=hex:merange=16: +subme=7:partitions=p8x8,b8x8,i8x8,i4x4:8x8dct=1: +deblock=0,0:trellis=1:psy-rd=1,0:aq-strength=1.0: +no-fast-pskip=0:no-dct-decimate=0:cabac=1 + GTK_WRAP_CHAR + False + + + - - False - 1 - + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + <small><b>Current x264 Advanced Option String</b></small> + True + False + True + 2 2 + + @@ -3074,6 +3493,7 @@ no-dct-decimate=0:cabac=1 + vertical True @@ -3083,6 +3503,7 @@ no-dct-decimate=0:cabac=1 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Add chapter markers to output file. Chapter Markers True @@ -3138,27 +3559,72 @@ no-dct-decimate=0:cabac=1 + + + False 1 + - - 1 + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 4 + 4 + 12 + 12 + 0.0 + 1.0 + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + + + True + 0 + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + + + 0 + + + + + True + 1 + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + + + False + 1 + + + + 2 - - 20 + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - + 12 + 12 + 6 + + + 10 + False + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + + + False @@ -3170,12 +3636,20 @@ no-dct-decimate=0:cabac=1 False + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 6 + 6 + False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 - out + none @@ -3185,126 +3659,88 @@ no-dct-decimate=0:cabac=1 8 - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - True - GTK_POLICY_AUTOMATIC - GTK_POLICY_AUTOMATIC - - - 206 - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - False - True - - - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Save current settings as new preset - GTK_RELIEF_NONE - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - gtk-add - - - - - False - - - - - True - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Remove the selected preset - GTK_RELIEF_NONE - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - gtk-remove - - - - - False - 1 - - - - - 41 - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - 2 - - - - - True - True - True - Make the current preset the default. - GTK_RELIEF_NONE - - - - True - gtk-apply - - - - - 3 - - - - - True - True - True - Reload HandBrakes standard presets - GTK_RELIEF_NONE - - - - True - gtk-refresh - - - - - 4 - - + vertical + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + + + True + True + GTK_POLICY_AUTOMATIC + GTK_POLICY_AUTOMATIC + etched-in + + + 206 + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + False + True + + + + + + + 2 + True + False + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + + + True + True + False + _Save + True + Save current settings to new preset. + gtk-save + + + + False + + + + + True + True + False + _Delete + True + Delete the currently selected preset. + gtk-delete + + + False + + + + + True + + + True + True + + + + + True + True + True + _Options + True + Preset Options + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + gtk-execute + + + + False + @@ -3325,10 +3761,14 @@ no-dct-decimate=0:cabac=1 + + + 1 + 2 @@ -3351,6 +3791,7 @@ no-dct-decimate=0:cabac=1 + vertical True 2 @@ -3358,6 +3799,7 @@ no-dct-decimate=0:cabac=1 True + vertical True @@ -3398,10 +3840,10 @@ no-dct-decimate=0:cabac=1 False - True vertical + True - + True 12 6 @@ -3487,8 +3929,8 @@ no-dct-decimate=0:cabac=1 6 - True vertical + True Use automatic naming (uses DVD name) @@ -3509,8 +3951,8 @@ no-dct-decimate=0:cabac=1 18 - True vertical + True Add chapters to destination name @@ -3651,8 +4093,8 @@ no-dct-decimate=0:cabac=1 - True vertical + True True @@ -3663,8 +4105,8 @@ no-dct-decimate=0:cabac=1 12 - True vertical + True True @@ -3705,9 +4147,9 @@ no-dct-decimate=0:cabac=1 17 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - vertical DUB Foreign language audio @@ -3754,15 +4196,23 @@ no-dct-decimate=0:cabac=1 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 4 - - - + 0 + 12 + 6 + 6 - + + Add Closed Captions when available + True + True + False + False + True + + @@ -3778,7 +4228,7 @@ no-dct-decimate=0:cabac=1 True - Audio + Audio/Subtitles 1 @@ -3787,8 +4237,8 @@ no-dct-decimate=0:cabac=1 - True vertical + True True @@ -3797,60 +4247,34 @@ no-dct-decimate=0:cabac=1 12 - True vertical + True - - Use CRF (Instead of CQP) for Constant Quality encodes - True - True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - True - True - - - - False - 0 - - - - + True - 22 + 4 - + + 55 True - 4 - - - 55 - True - - - - False - 0 - - - - - True - 0 - Constant Quality fractional granularity - - - 1 - - + + + + False + 0 + + + + + True + 0 + Constant Quality fractional granularity + + 1 + - - False - 1 - @@ -3890,8 +4314,8 @@ no-dct-decimate=0:cabac=1 12 - True vertical + True Put individual encode logs in same location as movie @@ -4010,6 +4434,29 @@ no-dct-decimate=0:cabac=1 + + True + 6 + 6 + 12 + + + Automatically Scan DVD when loaded + Scans the DVD whenever a new disc is loaded + True + True + False + True + + + + + + False + 4 + + + True 6 @@ -4017,8 +4464,8 @@ no-dct-decimate=0:cabac=1 12 - True vertical + True Allow Tweaks @@ -4050,7 +4497,7 @@ no-dct-decimate=0:cabac=1 False - 4 + 5 @@ -4121,6 +4568,7 @@ no-dct-decimate=0:cabac=1 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 @@ -4212,11 +4660,13 @@ no-dct-decimate=0:cabac=1 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -4242,7 +4692,6 @@ no-dct-decimate=0:cabac=1 True 30 True - 1 @@ -4293,43 +4742,6 @@ no-dct-decimate=0:cabac=1 1 - - - True - - - True - True - Folder - True - True - - - - False - - - - - True - True - Preset - True - True - preset_type_folder - - - - False - 1 - - - - - False - 2 - - 1 @@ -4382,9 +4794,11 @@ no-dct-decimate=0:cabac=1 GDK_WINDOW_TYPE_HINT_DIALOG True True + hb_window + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -4396,6 +4810,7 @@ no-dct-decimate=0:cabac=1 True + 5 False 1 @@ -4409,8 +4824,8 @@ no-dct-decimate=0:cabac=1 GTK_SHADOW_IN - 400 - 500 + 600 + 600 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -4438,9 +4853,11 @@ no-dct-decimate=0:cabac=1 GDK_WINDOW_TYPE_HINT_DIALOG True True + hb_window + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -4451,6 +4868,7 @@ no-dct-decimate=0:cabac=1 True False + True Start hb-play @@ -4462,6 +4880,7 @@ no-dct-decimate=0:cabac=1 True + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Pause @@ -4473,21 +4892,9 @@ no-dct-decimate=0:cabac=1 - - True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Stop - hb-stop - - - - False - - - True + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Edit @@ -4505,6 +4912,7 @@ no-dct-decimate=0:cabac=1 + vertical True @@ -4587,6 +4995,7 @@ no-dct-decimate=0:cabac=1 + vertical True 5 @@ -4632,6 +5041,7 @@ no-dct-decimate=0:cabac=1 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -4645,6 +5055,7 @@ no-dct-decimate=0:cabac=1 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Left Crop adjustment13 @@ -4661,6 +5072,7 @@ no-dct-decimate=0:cabac=1 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Top Crop adjustment14 @@ -4677,6 +5089,7 @@ no-dct-decimate=0:cabac=1 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Bottom Crop adjustment15 @@ -4693,6 +5106,7 @@ no-dct-decimate=0:cabac=1 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Right Crop adjustment16 @@ -4711,6 +5125,7 @@ no-dct-decimate=0:cabac=1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Automatically crop black borders around edges of the video. True @@ -4729,9 +5144,9 @@ no-dct-decimate=0:cabac=1 When picture settings require that the image dimensions be rounded to some multiple number of pixels. This setting will crop a few extra pixels -instead of doing exact cropping and scaling to +instead of doing exact cropping and then scaling to the required multiple. - Loose crop + Loose Crop True @@ -4861,6 +5276,7 @@ the required multiple. 2 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 @@ -4885,6 +5301,7 @@ the required multiple. True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + This is the width that the video will be stored at. The actual display dimensions will differ if the pixel aspect ratio is not 1:1. adjustment17 True @@ -4910,6 +5327,7 @@ the required multiple. True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + This is the height that the video will be stored at. The actual display dimensions will differ if the pixel aspect ratio is not 1:1. adjustment18 @@ -4934,6 +5352,7 @@ the required multiple. True True False + If enabled, select the 'optimal' storage resolution. This will be the resolution that most closely matches the source resolution after cropping. True @@ -4967,6 +5386,14 @@ the required multiple. True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + <b>Anamorphic Modes:</b> +<small><tt> +None - Force pixel aspect ration to 1:1. +Loose - Align dimensions to chosen 'Alignment' value + and pick pixel aspect ratio that preserves the + original display aspect ratio +Strict - Keep original source dimensions and pixel + aspect ratio</tt></small> @@ -5000,6 +5427,9 @@ the required multiple. True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Align storage dimensions to multiples of this value. + +Encoders are most effecient when the video dimensions are aligned to some specific value (usually 16). Setting this to some other value will result in slightly larger file size. @@ -5048,6 +5478,7 @@ the required multiple. 2 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 @@ -5072,6 +5503,7 @@ the required multiple. True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + This is the display width. It is the result of scaling the storage dimensions by the pixel aspect. adjustment25 True @@ -5132,6 +5564,7 @@ the required multiple. True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Pixel aspect defines the shape of the pixels. A 1:1 ratio defines a square pixel. Other values define rectangular shapes. Players will scale the image in order to achieve the specified aspect. adjustment29 True @@ -5157,6 +5590,7 @@ the required multiple. True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Pixel aspect defines the shape of the pixels. A 1:1 ratio defines a square pixel. Other values define rectangular shapes. Players will scale the image in order to achieve the specified aspect. adjustment30 @@ -5178,6 +5612,7 @@ the required multiple. True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + If enabled, the original display aspect of the source will be maintained. True True @@ -5268,6 +5703,7 @@ the required multiple. 16 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -5277,6 +5713,7 @@ the required multiple. True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + If enabled, filter colour components out of video. True @@ -5312,6 +5749,7 @@ the required multiple. adjustment20 0 right + The deblocking filter removes a common type of compression artifact. If your source exhibits 'blockiness', this filter may help clean it up. @@ -5336,6 +5774,7 @@ the required multiple. 100 True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + The denoise filter is a low pass filter that removes noise. Film grain and other types of high frequency noise are difficult to compress. Using this filter on such sources can result in smaller file sizes. @@ -5352,7 +5791,7 @@ the required multiple. 8 Custom denoise filter string format - SpatialLuma:SpatialChroma:TemporalLuma:TemporalChroma + SpatialLuma:SpatialChroma:TemporalLuma:TemporalChroma @@ -5380,6 +5819,7 @@ the required multiple. + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -5393,7 +5833,7 @@ the required multiple. True - 6 + 7 2 5 @@ -5409,6 +5849,7 @@ the required multiple. 100 True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + This filter removes 'combing' artifacts that are the result of telecining. Telecining is a process that adjusts film framerates that are 24fps to NTSC video frame rates which are 30fps. @@ -5425,7 +5866,7 @@ the required multiple. 8 Custom detelecine filter string format - JunkLeft:JunkRight:JunkTop:JunkBottom:StrictBreaks:MetricPlane + JunkLeft:JunkRight:JunkTop:JunkBottom:StrictBreaks:MetricPlane:Parity @@ -5437,14 +5878,55 @@ the required multiple. - + + Decomb True - 0 - Decomb: + True + False + Choose decomb or deinterlace filter options. + +The decomb filter selectively deinterlaces frames that appear to be interlaced. This will preserve quality in frames that are not interlaced. + +The classic deinterlace filter is applied to all frames. Frames that are not interlaced will suffer some quality degradation. + True + True + + + + 2 + 3 + + + + + Deinterlace + True + True + False + Choose decomb or deinterlace filter options. + +The decomb filter selectively deinterlaces frames that appear to be interlaced. This will preserve quality in frames that are not interlaced. + +The classic deinterlace filter is applied to all frames. Frames that are not interlaced will suffer some quality degradation. + True + PictureDecombDeinterlace 2 3 + 1 + 2 + + + + + True + 0 + Decomb: + + + 3 + 4 @@ -5452,11 +5934,12 @@ the required multiple. 100 True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + The decomb filter selectively deinterlaces frames that appear to be interlaced. This will preserve quality in frames that are not interlaced. - 2 - 3 + 3 + 4 1 2 @@ -5468,26 +5951,26 @@ the required multiple. 8 Custom decomb filter string format - Mode:SpatialMetric:MotionThresh:SpatialThresh:BlockThresh:BlockWidth:BlockHeight + Mode:SpatialMetric:MotionThresh:SpatialThresh:BlockThresh:BlockWidth:BlockHeight:MagnitudeThres:VarianceThres:LaplacianThresh:DilationThresh:ErosionThresh:NoiseThresh:MaxSearchDistance:PostProcessing:Parity - 3 - 4 + 4 + 5 1 2 - + True 0 Deinterlace: - 4 - 5 + 5 + 6 @@ -5495,11 +5978,12 @@ the required multiple. 100 True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + The classic deinterlace filter is applied to all frames. Frames that are not interlaced will suffer some quality degradation. - 4 - 5 + 5 + 6 1 2 @@ -5511,12 +5995,12 @@ the required multiple. 8 Custom deinterlace filter string format - YadifMode:YadifParity:McdintMode:McdeintOp + YadifMode:YadifParity:McdintMode:McdeintQp - 5 - 6 + 6 + 7 1 2 @@ -5588,7 +6072,6 @@ the required multiple. True - 500 True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_ENTER_NOTIFY_MASK @@ -5603,6 +6086,7 @@ the required multiple. 5 + vertical True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -5612,6 +6096,7 @@ the required multiple. adjustment19 0 bottom + Select preview frames. @@ -5620,7 +6105,7 @@ the required multiple. - + True 5 @@ -5630,6 +6115,7 @@ the required multiple. True True none + Encode and play a short sequence of video starting from the current preview position. @@ -5657,6 +6143,7 @@ the required multiple. + vertical True @@ -5702,7 +6189,7 @@ the required multiple. True 10 - + True 2 @@ -5722,6 +6209,7 @@ the required multiple. True adjustment21 True + Set the duration of the live preview in seconds. @@ -5761,11 +6249,11 @@ the required multiple. - + True True - Open Picture Settings - Settings + Hide the picture settings window while leaving the preview visible. + Hide Settings @@ -5794,6 +6282,7 @@ the required multiple. True True False + hb_window GDK_STRUCTURE_MASK | GDK_POINTER_MOTION_MASK @@ -6001,6 +6490,7 @@ libx264 authors: + vertical True 2 @@ -6034,6 +6524,7 @@ libx264 authors: False + vertical True 2 @@ -6041,6 +6532,7 @@ libx264 authors: True + vertical True @@ -6073,6 +6565,7 @@ libx264 authors: + vertical True @@ -6187,7 +6680,9 @@ libx264 authors: 5 + False True + GTK_FILE_CHOOSER_ACTION_OPEN dialog True True @@ -6195,10 +6690,12 @@ libx264 authors: + vertical True 2 + vertical True @@ -6240,7 +6737,7 @@ libx264 authors: - Open VIDEO_TS folder + Open folder (DVD or batch) True True False @@ -6347,4 +6844,24 @@ libx264 authors: source_ok + + True + gtk-new + + + True + gtk-apply + + + True + gtk-save-as + + + True + gtk-open + + + True + gtk-refresh +