X-Git-Url: http://git.osdn.jp/view?a=blobdiff_plain;f=gtk%2Fsrc%2Fghb.ui;h=32ccd3b1e4c246b3f2ea5482d1825319929544e0;hb=47f681558afcfa3032c64a73f605b1d73812bfc7;hp=a9a9c3255578377d6d9d86ff961739a70317d3d0;hpb=42cbe304214124b99339f7a6c614bf7f5244992c;p=handbrake-jp%2Fhandbrake-jp-git.git
diff --git a/gtk/src/ghb.ui b/gtk/src/ghb.ui
index a9a9c325..32ccd3b1 100644
--- a/gtk/src/ghb.ui
+++ b/gtk/src/ghb.ui
@@ -2562,132 +2562,116 @@ audio-volume-medium
12
2
-
@@ -2746,7 +2732,7 @@ audio-volume-medium
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
- out
+ none
True
@@ -2756,10 +2742,17 @@ audio-volume-medium
12
2
-
+
True
True
- Your selected options will appear here.
+ GTK_POLICY_AUTOMATIC
+ GTK_POLICY_AUTOMATIC
+ etched-in
+
+
+ True
+ True
+ Your selected options will appear here.
You can edit these and add additional options.
Default values will not be shown. The defaults are:
@@ -2767,9 +2760,11 @@ ref=1:mixed-refs=0:bframes=0:direct=spatial:b-pyramid=0:
weightb=0:me=hex:merange=16:subme=6:analyse=some:8x8dct=0:
deblock=0,0:trellis=0:psy-rd=1,0:no-fast-pskip=0:
no-dct-decimate=0:cabac=1
- GTK_WRAP_CHAR
- False
-
+ GTK_WRAP_CHAR
+ False
+
+
+
@@ -2823,127 +2818,149 @@ no-dct-decimate=0:cabac=1
12
2
-
+
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
- 2
+ 4
+ 2
+ 2
+ 4
-
+
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
-
-
- True
- GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
- 0
- Method:
- 14
-
-
- False
-
-
-
-
- True
- GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
- 0
- 0
-
-
- True
- GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
- This sets the shape of the area x264 searches when estimating motion. Your choices are a diamond, a hexagon, a more complex hexagonal shape, or searching the entire frame. You are best off using Uneven Multi-Hexagonal searching.
-
-
-
-
-
- 1
-
-
+ 0
+ Method:
+
+ GTK_FILL
+ GTK_FILL
+ 0
+ 1
+ 0
+ 1
+
-
+
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
+ 0
+ 0
-
- True
- GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
- 0
- Range:
- 14
-
-
- False
-
-
-
-
+
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
- 0
- 0
-
-
- True
- True
- GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
- This range is the radius, in pixels, x264 should use for motion estimation searches. It only has an effect when you use Uneven Multi-Hexagonal or Exhaustive searching. 24, 32, and 64 are good values.
- adjustment10
-
-
-
+ This sets the shape of the area x264 searches when estimating motion. Your choices are a diamond, a hexagon, a more complex hexagonal shape, or searching the entire frame. You are best off using Uneven Multi-Hexagonal searching.
+
-
- 1
-
- 1
+ GTK_FILL
+ GTK_FILL
+ 1
+ 2
+ 0
+ 1
-
+
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
+ 0
+ Range:
+
+
+ GTK_FILL
+ GTK_FILL
+ 0
+ 1
+ 1
+ 2
+
+
+
+
+ True
+ GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
+ 0
+ 0
-
+
True
+ True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
- 0
- Subpixel Method:
- 14
+ This range is the radius, in pixels, x264 should use for motion estimation searches. It only has an effect when you use Uneven Multi-Hexagonal or Exhaustive searching. 24, 32, and 64 are good values.
+ adjustment10
+
-
- False
-
+
+
+ GTK_FILL
+ GTK_FILL
+ 1
+ 2
+ 1
+ 2
+
+
+
+
+ True
+ GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
+ 0
+ Subpixel Method:
+
+
+ GTK_FILL
+ GTK_FILL
+ 0
+ 1
+ 2
+ 3
+
+
+
+
+ True
+ GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
+ 0
+ 0.05000000074505806
-
+
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
- 0
- 0.05000000074505806
-
-
- True
- GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
- Determines how motion estimation decisions are made. 1 is lowest quality and fastest. 9 is highest quality and slowest. 5 or 6 are commonly used values.
-
-
-
+ Determines how motion estimation decisions are made. 1 is lowest quality and fastest. 9 is highest quality and slowest. 5 or 6 are commonly used values.
+
-
- 1
-
- 2
+ GTK_FILL
+ GTK_FILL
+ 1
+ 2
+ 2
+ 3
+
+
+
+
+ True
+ GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
+ 0
+ Analysis:
+
+
+ GTK_FILL
+ GTK_FILL
+ 0
+ 1
+ 3
+ 4
@@ -2951,18 +2968,6 @@ no-dct-decimate=0:cabac=1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
-
- True
- GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
- 0
- Analysis:
- 14
-
-
- False
-
-
-
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
@@ -2980,7 +2985,7 @@ no-dct-decimate=0:cabac=1
False
- 1
+ 0
@@ -3003,12 +3008,17 @@ no-dct-decimate=0:cabac=1
- 2
+ 1
- 3
+ GTK_FILL
+ GTK_FILL
+ 1
+ 2
+ 3
+ 4
@@ -3258,7 +3268,7 @@ no-dct-decimate=0:cabac=1
- False
+ True
2
@@ -3659,7 +3669,6 @@ no-dct-decimate=0:cabac=1
True
- vertical
True
@@ -3748,7 +3757,6 @@ no-dct-decimate=0:cabac=1
True
- vertical
Use automatic naming (uses DVD name)
@@ -3770,7 +3778,6 @@ no-dct-decimate=0:cabac=1
True
- vertical
Add chapters to destination name
@@ -3912,7 +3919,6 @@ no-dct-decimate=0:cabac=1
True
- vertical
True
@@ -3924,7 +3930,6 @@ no-dct-decimate=0:cabac=1
True
- vertical
True
@@ -3967,7 +3972,6 @@ no-dct-decimate=0:cabac=1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
- vertical
DUB Foreign language audio
@@ -4048,7 +4052,6 @@ no-dct-decimate=0:cabac=1
True
- vertical
True
@@ -4058,7 +4061,6 @@ no-dct-decimate=0:cabac=1
True
- vertical
Use CRF (Instead of CQP) for Constant Quality encodes
@@ -4151,7 +4153,6 @@ no-dct-decimate=0:cabac=1
True
- vertical
Put individual encode logs in same location as movie
@@ -4278,7 +4279,6 @@ no-dct-decimate=0:cabac=1
True
- vertical
Allow Tweaks