X-Git-Url: http://git.osdn.jp/view?a=blobdiff_plain;f=gtk%2Fsrc%2Fghb.ui;h=32ccd3b1e4c246b3f2ea5482d1825319929544e0;hb=47f681558afcfa3032c64a73f605b1d73812bfc7;hp=77d989922a09ea538406eee8ef5630284051d83f;hpb=5e5b2b38317ee28f64baa0443b541d8f9c40d4e8;p=handbrake-jp%2Fhandbrake-jp-git.git diff --git a/gtk/src/ghb.ui b/gtk/src/ghb.ui index 77d98992..32ccd3b1 100644 --- a/gtk/src/ghb.ui +++ b/gtk/src/ghb.ui @@ -2562,132 +2562,116 @@ audio-volume-medium 12 2 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 4 + 2 + 4 + 2 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 3 - 2 - 4 - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Number: - - - GTK_FILL - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0 - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Sane values are 1-6. B-Frames are smaller than other frames, so they let you pack in more quality at the same bitrate. Use more of them with animated material: 9-16. - adjustment9 - - - - - - 1 - 2 - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Direct Prediction: - - - 1 - 2 - GTK_FILL - - + 0 + Number: + + + GTK_FILL + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + 0 - + True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0 - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - This option can improve compression efficiency. - - - + Sane values are 1-6. B-Frames are smaller than other frames, so they let you pack in more quality at the same bitrate. Use more of them with animated material: 9-16. + adjustment9 + - - 1 - 2 - 1 - 2 - + + + 1 + 2 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + Direct Prediction: + + + 1 + 2 + GTK_FILL + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + 0 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Adaptive B-Frames: + This option can improve compression efficiency. + - - 2 - 3 - GTK_FILL - + + + 1 + 2 + 1 + 2 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + Adaptive B-Frames: + + + 2 + 3 + GTK_FILL + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + 0 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0 - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - This option can improve compression efficiency. - - - + This option can improve compression efficiency. + - - 2 - 3 - 1 - 2 - - 0 + 2 + 3 + 1 + 2 - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 2 - 2 - True @@ -2699,6 +2683,13 @@ audio-volume-medium True + + 3 + 4 + 0 + 1 + GTK_FILL + @@ -2712,17 +2703,12 @@ audio-volume-medium + 3 + 4 1 2 - - - - 1 - - - @@ -2746,7 +2732,7 @@ audio-volume-medium True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 - out + none True @@ -2756,10 +2742,17 @@ audio-volume-medium 12 2 - + True True - Your selected options will appear here. + GTK_POLICY_AUTOMATIC + GTK_POLICY_AUTOMATIC + etched-in + + + True + True + Your selected options will appear here. You can edit these and add additional options. Default values will not be shown. The defaults are: @@ -2767,9 +2760,11 @@ ref=1:mixed-refs=0:bframes=0:direct=spatial:b-pyramid=0: weightb=0:me=hex:merange=16:subme=6:analyse=some:8x8dct=0: deblock=0,0:trellis=0:psy-rd=1,0:no-fast-pskip=0: no-dct-decimate=0:cabac=1 - GTK_WRAP_CHAR - False - + GTK_WRAP_CHAR + False + + + @@ -2823,127 +2818,149 @@ no-dct-decimate=0:cabac=1 12 2 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 2 + 4 + 2 + 2 + 4 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Method: - 14 - - - False - - - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0 - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - This sets the shape of the area x264 searches when estimating motion. Your choices are a diamond, a hexagon, a more complex hexagonal shape, or searching the entire frame. You are best off using Uneven Multi-Hexagonal searching. - - - - - - 1 - - + 0 + Method: + + GTK_FILL + GTK_FILL + 0 + 1 + 0 + 1 + - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + 0 - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Range: - 14 - - - False - - - - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0 - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - This range is the radius, in pixels, x264 should use for motion estimation searches. It only has an effect when you use Uneven Multi-Hexagonal or Exhaustive searching. 24, 32, and 64 are good values. - adjustment10 - - - + This sets the shape of the area x264 searches when estimating motion. Your choices are a diamond, a hexagon, a more complex hexagonal shape, or searching the entire frame. You are best off using Uneven Multi-Hexagonal searching. + - - 1 - - 1 + GTK_FILL + GTK_FILL + 1 + 2 + 0 + 1 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + Range: + + + GTK_FILL + GTK_FILL + 0 + 1 + 1 + 2 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + 0 - + True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Subpixel Method: - 14 + This range is the radius, in pixels, x264 should use for motion estimation searches. It only has an effect when you use Uneven Multi-Hexagonal or Exhaustive searching. 24, 32, and 64 are good values. + adjustment10 + - - False - + + + GTK_FILL + GTK_FILL + 1 + 2 + 1 + 2 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + Subpixel Method: + + + GTK_FILL + GTK_FILL + 0 + 1 + 2 + 3 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + 0.05000000074505806 - + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 0.05000000074505806 - - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Determines how motion estimation decisions are made. 1 is lowest quality and fastest. 9 is highest quality and slowest. 5 or 6 are commonly used values. - - - + Determines how motion estimation decisions are made. 1 is lowest quality and fastest. 9 is highest quality and slowest. 5 or 6 are commonly used values. + - - 1 - - 2 + GTK_FILL + GTK_FILL + 1 + 2 + 2 + 3 + + + + + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + Analysis: + + + GTK_FILL + GTK_FILL + 0 + 1 + 3 + 4 @@ -2951,18 +2968,6 @@ no-dct-decimate=0:cabac=1 True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - Analysis: - 14 - - - False - - - True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -2980,7 +2985,7 @@ no-dct-decimate=0:cabac=1 False - 1 + 0 @@ -3003,12 +3008,17 @@ no-dct-decimate=0:cabac=1 - 2 + 1 - 3 + GTK_FILL + GTK_FILL + 1 + 2 + 3 + 4 @@ -3258,7 +3268,7 @@ no-dct-decimate=0:cabac=1 - False + True 2