X-Git-Url: http://git.osdn.jp/view?a=blobdiff_plain;ds=sidebyside;f=psychlops%2Fplatform%2Fgl%2Fextension%2Fpsychlops_g_shader_gl.cpp;fp=psychlops%2Fplatform%2Fgl%2Fextension%2Fpsychlops_g_shader_gl.cpp;h=adb5feff7fb822d5340b83c6e50518fd6f96772c;hb=027a6c9c0b8bc066ae5494a0ca1689ab2a767a61;hp=a040e1ccac2389a7a868c98e9f7fe3acb0fe81f2;hpb=06c3c01470b14e12023c2583f9df049069a3b432;p=psychlops%2Fcpp.git diff --git a/psychlops/platform/gl/extension/psychlops_g_shader_gl.cpp b/psychlops/platform/gl/extension/psychlops_g_shader_gl.cpp index a040e1c..adb5fef 100644 --- a/psychlops/platform/gl/extension/psychlops_g_shader_gl.cpp +++ b/psychlops/platform/gl/extension/psychlops_g_shader_gl.cpp @@ -204,8 +204,7 @@ namespace Psychlops { errormsg = logbuf; delete [] logbuf; throw new Exception(typeid(*this), "Shader compile failed", errormsg); - } -std::cout << final_source << std::endl; + } if(gl2Program==0) gl2Program = glCreateProgram(); glAttachShader(gl2Program, fragShader);