X-Git-Url: http://git.osdn.jp/view?a=blobdiff_plain;ds=sidebyside;f=macosx%2FHBQueueController.mm;h=bcc6adaf6ea76cf12d9e4c3566d9a3f41ade5886;hb=1c9c75d452c8d15ee972b4c4612763f9b95b1790;hp=dab66d362108f4097abe2ca2bd0b6b17882cfbc1;hpb=598ee19d05d1fe9b19fcb4886a81542b360867f1;p=handbrake-jp%2Fhandbrake-jp-git.git
diff --git a/macosx/HBQueueController.mm b/macosx/HBQueueController.mm
index dab66d36..bcc6adaf 100644
--- a/macosx/HBQueueController.mm
+++ b/macosx/HBQueueController.mm
@@ -1,23 +1,21 @@
/* HBQueueController
This file is part of the HandBrake source code.
- Homepage: .
+ Homepage: .
It may be used under the terms of the GNU General Public License. */
-#include "HBQueueController.h"
-#include "Controller.h"
+#import "HBQueueController.h"
+#import "Controller.h"
#import "HBImageAndTextCell.h"
-// UNI_QUEUE turns on the feature where the first item in the queue NSTableView is the
-// current job followed by the jobs in hblib's queue. In this scheme, fCurrentJobPane
-// disappers.
-#define HB_UNI_QUEUE 0 // <--- NOT COMPLETELY FUNCTIONAL YET
-
#define HB_ROW_HEIGHT_TITLE_ONLY 17.0
-
+#define HB_ROW_HEIGHT_FULL_DESCRIPTION 200.0
// Pasteboard type for or drag operations
-#define HBQueuePboardType @"HBQueuePboardType"
+#define DragDropSimplePboardType @"MyCustomOutlineViewPboardType"
+//------------------------------------------------------------------------------------
+#pragma mark -
+//------------------------------------------------------------------------------------
//------------------------------------------------------------------------------------
// NSMutableAttributedString (HBAdditions)
@@ -37,9 +35,6 @@
}
@end
-//------------------------------------------------------------------------------------
-#pragma mark -
-//------------------------------------------------------------------------------------
@implementation HBQueueOutlineView
@@ -52,1622 +47,1384 @@
[super viewDidEndLiveResize];
}
-@end
-//------------------------------------------------------------------------------------
-#pragma mark -
-#pragma mark Job group functions
-//------------------------------------------------------------------------------------
-// These could be part of hblib if we think hblib should have knowledge of groups.
-// For now, I see groups as a metaphor that HBQueueController provides.
-/**
- * Returns the number of jobs groups in the queue.
- * @param h Handle to hb_handle_t.
- * @return Number of job groups.
- */
-static int hb_group_count(hb_handle_t * h)
+/* This should be for dragging, we take this info from the presets right now */
+- (NSImage *)dragImageForRowsWithIndexes:(NSIndexSet *)dragRows tableColumns:(NSArray *)tableColumns event:(NSEvent*)dragEvent offset:(NSPointPointer)dragImageOffset
{
- hb_job_t * job;
- int count = 0;
- int index = 0;
- while( ( job = hb_job( h, index++ ) ) )
- {
- if (job->sequence_id == 0)
- count++;
- }
- return count;
-}
+ fIsDragging = YES;
-/**
- * Returns handle to the first job in the i-th group within the job list.
- * @param h Handle to hb_handle_t.
- * @param i Index of group.
- * @returns Handle to hb_job_t of desired job.
- */
-static hb_job_t * hb_group(hb_handle_t * h, int i)
-{
- hb_job_t * job;
- int count = 0;
- int index = 0;
- while( ( job = hb_job( h, index++ ) ) )
- {
- if (job->sequence_id == 0)
- {
- if (count == i)
- return job;
- count++;
- }
- }
- return NULL;
+ // By default, NSTableView only drags an image of the first column. Change this to
+ // drag an image of the queue's icon and desc and action columns.
+ NSArray * cols = [NSArray arrayWithObjects: [self tableColumnWithIdentifier:@"desc"], [self tableColumnWithIdentifier:@"icon"],[self tableColumnWithIdentifier:@"action"], nil];
+ return [super dragImageForRowsWithIndexes:dragRows tableColumns:cols event:dragEvent offset:dragImageOffset];
}
-/**
- * Removes a groups of jobs from the job list.
- * @param h Handle to hb_handle_t.
- * @param job Handle to the first job in the group.
- */
-static void hb_rem_group( hb_handle_t * h, hb_job_t * job )
+
+
+- (void) mouseDown:(NSEvent *)theEvent
{
- // Find job in list
- hb_job_t * j;
- int index = 0;
- while( ( j = hb_job( h, index ) ) )
- {
- if (j == job)
- {
- // Delete this job plus the following ones in the sequence
- hb_rem( h, job );
- while( ( j = hb_job( h, index ) ) && (j->sequence_id != 0) )
- hb_rem( h, j );
- return;
- }
- else
- index++;
- }
+ [super mouseDown:theEvent];
+ fIsDragging = NO;
}
-/**
- * Returns handle to the next job after the given job.
- * @param h Handle to hb_handle_t.
- * @param job Handle to the a job in the group.
- * @returns Handle to hb_job_t of desired job or NULL if no such job.
- */
-static hb_job_t * hb_next_job( hb_handle_t * h, hb_job_t * job )
+
+
+- (BOOL) isDragging;
{
- hb_job_t * j = NULL;
- int index = 0;
- while( ( j = hb_job( h, index++ ) ) )
- {
- if (j == job)
- return hb_job( h, index );
- }
- return NULL;
+ return fIsDragging;
}
-#pragma mark -
-//------------------------------------------------------------------------------------
-// HBJob
-//------------------------------------------------------------------------------------
-@implementation HBJob
+@end
-+ (HBJob*) jobWithJob: (hb_job_t *) job
-{
- return [[[HBJob alloc] initWithJob:job] autorelease];
-}
+#pragma mark Toolbar Identifiers
+// Toolbar identifiers
+static NSString* HBQueueToolbar = @"HBQueueToolbar1";
+static NSString* HBQueueStartCancelToolbarIdentifier = @"HBQueueStartCancelToolbarIdentifier";
+static NSString* HBQueuePauseResumeToolbarIdentifier = @"HBQueuePauseResumeToolbarIdentifier";
-- (id) initWithJob: (hb_job_t *) job
-{
- if (self = [super init])
- {
- // job is not owned by HBJob. It does not get dealloacted when HBJob is released.
- hbJob = job;
- }
- return self;
-}
+#pragma mark -
-- (hb_job_t*) job
-{
- return hbJob;
-}
+@implementation HBQueueController
//------------------------------------------------------------------------------------
-// Generate string to display in UI.
+// init
//------------------------------------------------------------------------------------
-
-- (NSMutableAttributedString *) attributedDescriptionWithHBHandle: (hb_handle_t *)handle
- withIcon: (BOOL)withIcon
- withTitle: (BOOL)withTitle
- withPassName: (BOOL)withPassName
- withFormatInfo: (BOOL)withFormatInfo
- withDestination: (BOOL)withDestination
- withPictureInfo: (BOOL)withPictureInfo
- withVideoInfo: (BOOL)withVideoInfo
- withx264Info: (BOOL)withx264Info
- withAudioInfo: (BOOL)withAudioInfo
- withSubtitleInfo: (BOOL)withSubtitleInfo
-
+- (id)init
{
- NSMutableAttributedString * finalString = [[[NSMutableAttributedString alloc] initWithString: @""] autorelease];
-
- hb_title_t * title = hbJob->title;
-
- // Attributes
- static NSMutableParagraphStyle * ps = NULL;
- if (!ps)
- {
- ps = [[[NSParagraphStyle defaultParagraphStyle] mutableCopy] retain];
- [ps setHeadIndent: 40.0];
- [ps setParagraphSpacing: 1.0];
- [ps setTabStops:[NSArray array]]; // clear all tabs
- [ps addTabStop: [[[NSTextTab alloc] initWithType: NSLeftTabStopType location: 20.0] autorelease]];
- }
-
- static NSDictionary* detailAttribute = [[NSDictionary dictionaryWithObjectsAndKeys:
- [NSFont systemFontOfSize:10.0], NSFontAttributeName,
- ps, NSParagraphStyleAttributeName,
- nil] retain];
- static NSDictionary* detailBoldAttribute = [[NSDictionary dictionaryWithObjectsAndKeys:
- [NSFont boldSystemFontOfSize:10.0], NSFontAttributeName,
- ps, NSParagraphStyleAttributeName,
- nil] retain];
- static NSDictionary* titleAttribute = [[NSDictionary dictionaryWithObjectsAndKeys:
- [NSFont systemFontOfSize:[NSFont systemFontSize]], NSFontAttributeName,
- ps, NSParagraphStyleAttributeName,
- nil] retain];
- static NSDictionary* shortHeightAttribute = [[NSDictionary dictionaryWithObjectsAndKeys:
- [NSFont systemFontOfSize:2.0], NSFontAttributeName,
- nil] retain];
-
- // Title with summary
- if (withTitle)
+ if (self = [super initWithWindowNibName:@"Queue"])
{
- if (withIcon)
- {
- NSFileWrapper * wrapper = [[[NSFileWrapper alloc] initWithPath:[[NSBundle mainBundle] pathForImageResource: @"JobSmall"]] autorelease];
- NSTextAttachment * imageAttachment = [[[NSTextAttachment alloc] initWithFileWrapper:wrapper] autorelease];
+ // NSWindowController likes to lazily load its window nib. Since this
+ // controller tries to touch the outlets before accessing the window, we
+ // need to force it to load immadiately by invoking its accessor.
+ //
+ // If/when we switch to using bindings, this can probably go away.
+ [self window];
- NSDictionary* imageAttributes = [NSDictionary dictionaryWithObjectsAndKeys:
- [NSNumber numberWithFloat: -2.0], NSBaselineOffsetAttributeName,
- imageAttachment, NSAttachmentAttributeName,
- ps, NSParagraphStyleAttributeName,
- nil];
+ // Our defaults
+ [[NSUserDefaults standardUserDefaults] registerDefaults:[NSDictionary dictionaryWithObjectsAndKeys:
+ @"NO", @"QueueWindowIsOpen",
+ @"NO", @"QueueShowsDetail",
+ @"YES", @"QueueShowsJobsAsGroups",
+ nil]];
- NSAttributedString * imageAsString = [[[NSAttributedString alloc]
- initWithString: [NSString stringWithFormat:@"%C%C", NSAttachmentCharacter, NSTabCharacter]
- attributes: imageAttributes] autorelease];
+ fJobGroups = [[NSMutableArray arrayWithCapacity:0] retain];
+ }
+ return self;
+}
- [finalString appendAttributedString:imageAsString];
- }
+- (void)setQueueArray: (NSMutableArray *)QueueFileArray
+{
+ [fJobGroups setArray:QueueFileArray];
+ fIsDragging = NO;
+ /* First stop any timer working now */
+ [self stopAnimatingCurrentJobGroupInQueue];
+ [fOutlineView reloadData];
- // Note: use title->name instead of title->dvd since name is just the chosen
- // folder, instead of dvd which is the full path
- [finalString appendString:[NSString stringWithUTF8String:title->name] withAttributes:titleAttribute];
-
- NSString * summaryInfo;
- NSString * chapterString = (hbJob->chapter_start == hbJob->chapter_end) ?
- [NSString stringWithFormat:@"Chapter %d", hbJob->chapter_start] :
- [NSString stringWithFormat:@"Chapters %d through %d", hbJob->chapter_start, hbJob->chapter_end];
-
- BOOL hasIndepthScan = (hbJob->pass == -1);
- int numVideoPasses = 0;
-
- // To determine number of video passes, we need to skip past the subtitle scan.
- if (hasIndepthScan)
- {
- // When job is the one currently being processed, then the next in its group
- // is the the first job in the queue.
- hb_job_t * nextjob;
- if (hbJob == hb_current_job(handle))
- nextjob = hb_job(handle, 0);
- else
- nextjob = hb_next_job(handle, hbJob);
- if (nextjob) // Overly cautious in case there is no next job!
- numVideoPasses = MIN( 2, nextjob->pass + 1 );
- }
- else
- numVideoPasses = MIN( 2, hbJob->pass + 1 );
-
- if (hasIndepthScan && numVideoPasses == 1)
- summaryInfo = [NSString stringWithFormat: @" (Title %d, %@, Deep Scan, Single Video Pass)", title->index, chapterString];
- else if (hasIndepthScan && numVideoPasses > 1)
- summaryInfo = [NSString stringWithFormat: @" (Title %d, %@, Deep Scan, %d Video Passes)", title->index, chapterString, numVideoPasses];
- else if (numVideoPasses == 1)
- summaryInfo = [NSString stringWithFormat: @" (Title %d, %@, Single Video Pass)", title->index, chapterString];
- else
- summaryInfo = [NSString stringWithFormat: @" (Title %d, %@, %d Video Passes)", title->index, chapterString, numVideoPasses];
-
- [finalString appendString:[NSString stringWithFormat:@"%@\n", summaryInfo] withAttributes:detailAttribute];
-
- // Insert a short-in-height line to put some white space after the title
- [finalString appendString:@"\n" withAttributes:shortHeightAttribute];
- }
- // End of title stuff
+ /* lets get the stats on the status of the queue array */
-
- // Pass Name
- if (withPassName)
- {
- if (withIcon)
- {
- NSString * imageName;
- switch (hbJob->pass)
- {
- case -1: imageName = @"JobPassSubtitleSmall"; break;
- case 0: imageName = @"JobPassFirstSmall"; break;
- case 1: imageName = @"JobPassFirstSmall"; break;
- case 2: imageName = @"JobPassSecondSmall"; break;
- default: imageName = @"JobPassUnknownSmall"; break;
- }
-
- NSFileWrapper * wrapper = [[[NSFileWrapper alloc] initWithPath:[[NSBundle mainBundle] pathForImageResource: imageName]] autorelease];
- NSTextAttachment * imageAttachment = [[[NSTextAttachment alloc] initWithFileWrapper:wrapper] autorelease];
-
- NSDictionary* imageAttributes = [NSDictionary dictionaryWithObjectsAndKeys:
- [NSNumber numberWithFloat: -2.0], NSBaselineOffsetAttributeName,
- imageAttachment, NSAttachmentAttributeName,
- ps, NSParagraphStyleAttributeName,
- nil];
-
- NSAttributedString * imageAsString = [[[NSAttributedString alloc]
- initWithString: [NSString stringWithFormat:@"%C%C", NSAttachmentCharacter, NSTabCharacter]
- attributes: imageAttributes] autorelease];
-
- [finalString appendAttributedString:imageAsString];
- }
+ fEncodingQueueItem = 0;
+ fPendingCount = 0;
+ fCompletedCount = 0;
+ fCanceledCount = 0;
+ fWorkingCount = 0;
- NSString * jobPassName;
- if (hbJob->pass == -1)
- jobPassName = NSLocalizedString (@"Deep Scan", nil);
- else
+ /* We use a number system to set the encode status of the queue item
+ * in controller.mm
+ * 0 == already encoded
+ * 1 == is being encoded
+ * 2 == is yet to be encoded
+ * 3 == cancelled
+ */
+
+ int i = 0;
+ for(id tempObject in fJobGroups)
+ {
+ NSDictionary *thisQueueDict = tempObject;
+ if ([[thisQueueDict objectForKey:@"Status"] intValue] == 0) // Completed
+ {
+ fCompletedCount++;
+ }
+ if ([[thisQueueDict objectForKey:@"Status"] intValue] == 1) // being encoded
+ {
+ fWorkingCount++;
+ fEncodingQueueItem = i;
+ }
+ if ([[thisQueueDict objectForKey:@"Status"] intValue] == 2) // pending
{
- int passNum = MAX( 1, hbJob->pass );
- if (passNum == 0)
- jobPassName = NSLocalizedString (@"1st Pass", nil);
- else if (passNum == 1)
- jobPassName = NSLocalizedString (@"1st Pass", nil);
- else if (passNum == 2)
- jobPassName = NSLocalizedString (@"2nd Pass", nil);
- else
- jobPassName = [NSString stringWithFormat: NSLocalizedString(@"Pass %d", nil), passNum];
- }
- [finalString appendString:[NSString stringWithFormat:@"%@\n", jobPassName] withAttributes:detailBoldAttribute];
- }
-
- // Video Codec needed by FormatInfo and withVideoInfo
- NSString * jobVideoCodec = nil;
- if (withFormatInfo || withVideoInfo)
- {
- // 2097152
- /* Video Codec settings (Encoder in the gui) */
- if (hbJob->vcodec == HB_VCODEC_FFMPEG)
- jobVideoCodec = @"FFmpeg"; // HB_VCODEC_FFMPEG
- else if (hbJob->vcodec == HB_VCODEC_XVID)
- jobVideoCodec = @"XviD"; // HB_VCODEC_XVID
- else if (hbJob->vcodec == HB_VCODEC_X264)
+ fPendingCount++;
+ }
+ if ([[thisQueueDict objectForKey:@"Status"] intValue] == 3) // cancelled
{
- /* Deterimine for sure how we are now setting iPod uuid atom */
- if (hbJob->h264_level) // We are encoding for iPod
- jobVideoCodec = @"x264 (H.264 iPod)"; // HB_VCODEC_X264
- else
- jobVideoCodec = @"x264 (H.264 Main)"; // HB_VCODEC_X264
- }
- }
- if (jobVideoCodec == nil)
- jobVideoCodec = @"unknown";
+ fCanceledCount++;
+ }
+ i++;
+ }
- // Audio Codec needed by FormatInfo and AudioInfo
- NSString * jobAudioCodec = nil;
- if (withFormatInfo || withAudioInfo)
- {
- if (hbJob->acodec == 256)
- jobAudioCodec = @"AAC"; // HB_ACODEC_FAAC
- else if (hbJob->acodec == 512)
- jobAudioCodec = @"MP3"; // HB_ACODEC_LAME
- else if (hbJob->acodec == 1024)
- jobAudioCodec = @"Vorbis"; // HB_ACODEC_VORBIS
- else if (hbJob->acodec == 2048)
- jobAudioCodec = @"AC3"; // HB_ACODEC_AC3
- }
- if (jobAudioCodec == nil)
- jobAudioCodec = @"unknown";
-
-
- if (withFormatInfo)
- {
- NSString * jobFormatInfo;
- // Muxer settings (File Format in the gui)
- if (hbJob->mux == 65536 || hbJob->mux == 131072 || hbJob->mux == 1048576)
- jobFormatInfo = @"MP4"; // HB_MUX_MP4,HB_MUX_PSP,HB_MUX_IPOD
- else if (hbJob->mux == 262144)
- jobFormatInfo = @"AVI"; // HB_MUX_AVI
- else if (hbJob->mux == 524288)
- jobFormatInfo = @"OGM"; // HB_MUX_OGM
- else if (hbJob->mux == 2097152)
- jobFormatInfo = @"MKV"; // HB_MUX_MKV
- else
- jobFormatInfo = @"unknown";
-
- if (hbJob->chapter_markers == 1)
- jobFormatInfo = [NSString stringWithFormat:@"%@ Container, %@ Video + %@ Audio, Chapter Markers\n", jobFormatInfo, jobVideoCodec, jobAudioCodec];
- else
- jobFormatInfo = [NSString stringWithFormat:@"%@ Container, %@ Video + %@ Audio\n", jobFormatInfo, jobVideoCodec, jobAudioCodec];
-
- [finalString appendString: @"Format: " withAttributes:detailBoldAttribute];
- [finalString appendString: jobFormatInfo withAttributes:detailAttribute];
- }
-
- if (withDestination)
- {
- [finalString appendString: @"Destination: " withAttributes:detailBoldAttribute];
- [finalString appendString:[NSString stringWithFormat:@"%@\n", [NSString stringWithUTF8String:hbJob->file]] withAttributes:detailAttribute];
- }
-
-
- if (withPictureInfo)
- {
- NSString * jobPictureInfo;
- /*integers for picture values deinterlace, crop[4], keep_ratio, grayscale, pixel_ratio, pixel_aspect_width, pixel_aspect_height,
- maxWidth, maxHeight */
- if (hbJob->pixel_ratio == 1)
- {
- int titlewidth = title->width - hbJob->crop[2] - hbJob->crop[3];
- int displayparwidth = titlewidth * hbJob->pixel_aspect_width / hbJob->pixel_aspect_height;
- int displayparheight = title->height - hbJob->crop[0] - hbJob->crop[1];
- jobPictureInfo = [NSString stringWithFormat:@"%dx%d (%dx%d Anamorphic)", displayparwidth, displayparheight, hbJob->width, displayparheight];
- }
- else
- jobPictureInfo = [NSString stringWithFormat:@"%dx%d", hbJob->width, hbJob->height];
- if (hbJob->keep_ratio == 1)
- jobPictureInfo = [jobPictureInfo stringByAppendingString:@" Keep Aspect Ratio"];
-
- if (hbJob->grayscale == 1)
- jobPictureInfo = [jobPictureInfo stringByAppendingString:@", Grayscale"];
-
- if (hbJob->deinterlace == 1)
- jobPictureInfo = [jobPictureInfo stringByAppendingString:@", Deinterlace"];
- if (withIcon) // implies indent the info
- [finalString appendString: @"\t" withAttributes:detailBoldAttribute];
- [finalString appendString: @"Picture: " withAttributes:detailBoldAttribute];
- [finalString appendString:[NSString stringWithFormat:@"%@\n", jobPictureInfo] withAttributes:detailAttribute];
- }
+ /* We should fire up the encoding timer here based on fWorkingCount */
- if (withVideoInfo)
+ if (fWorkingCount > 0)
{
- NSString * jobVideoQuality;
- NSString * jobVideoDetail;
-
- if (hbJob->vquality <= 0 || hbJob->vquality >= 1)
- jobVideoQuality = [NSString stringWithFormat:@"%d kbps", hbJob->vbitrate];
- else
- {
- NSNumber * vidQuality;
- vidQuality = [NSNumber numberWithInt:hbJob->vquality * 100];
- // this is screwed up kind of. Needs to be formatted properly.
- if (hbJob->crf == 1)
- jobVideoQuality = [NSString stringWithFormat:@"%@%% CRF", vidQuality];
- else
- jobVideoQuality = [NSString stringWithFormat:@"%@%% CQP", vidQuality];
- }
-
- if (hbJob->vrate_base == 1126125)
- {
- /* NTSC FILM 23.976 */
- jobVideoDetail = [NSString stringWithFormat:@"%@, %@, 23.976 fps", jobVideoCodec, jobVideoQuality];
- }
- else if (hbJob->vrate_base == 900900)
- {
- /* NTSC 29.97 */
- jobVideoDetail = [NSString stringWithFormat:@"%@, %@, 29.97 fps", jobVideoCodec, jobVideoQuality];
- }
- else
- {
- /* Everything else */
- jobVideoDetail = [NSString stringWithFormat:@"%@, %@, %d fps", jobVideoCodec, jobVideoQuality, hbJob->vrate / hbJob->vrate_base];
- }
- if (withIcon) // implies indent the info
- [finalString appendString: @"\t" withAttributes:detailBoldAttribute];
- [finalString appendString: @"Video: " withAttributes:detailBoldAttribute];
- [finalString appendString:[NSString stringWithFormat:@"%@\n", jobVideoDetail] withAttributes:detailAttribute];
+ /* we have an encoding job so, lets start the animation timer */
+ [self startAnimatingCurrentWorkingEncodeInQueue];
}
- if (withx264Info)
- {
- if (hbJob->vcodec == HB_VCODEC_X264 && hbJob->x264opts)
- {
- if (withIcon) // implies indent the info
- [finalString appendString: @"\t" withAttributes:detailBoldAttribute];
- [finalString appendString: @"x264 Options: " withAttributes:detailBoldAttribute];
- [finalString appendString:[NSString stringWithFormat:@"%@\n", [NSString stringWithUTF8String:hbJob->x264opts]] withAttributes:detailAttribute];
- }
- }
-
- if (withAudioInfo)
+ /* Set the queue status field in the queue window */
+ NSMutableString * string;
+ if (fPendingCount == 1)
{
- NSString * jobAudioInfo;
- if ([jobAudioCodec isEqualToString: @"AC3"])
- jobAudioInfo = [NSString stringWithFormat:@"%@, Pass-Through", jobAudioCodec];
- else
- jobAudioInfo = [NSString stringWithFormat:@"%@, %d kbps, %d Hz", jobAudioCodec, hbJob->abitrate, hbJob->arate];
-
- /* we now get the audio mixdown info for each of the two gui audio tracks */
- /* lets do it the long way here to get a handle on things.
- Hardcoded for two tracks for gui: audio_mixdowns[i] audio_mixdowns[i] */
- int ai; // counter for each audios [] , macgui only allows for two audio tracks currently
- for( ai = 0; ai < 2; ai++ )
- {
- if (hbJob->audio_mixdowns[ai] == HB_AMIXDOWN_MONO)
- jobAudioInfo = [jobAudioInfo stringByAppendingString:[NSString stringWithFormat:@", Track %d: Mono", ai + 1]];
- if (hbJob->audio_mixdowns[ai] == HB_AMIXDOWN_STEREO)
- jobAudioInfo = [jobAudioInfo stringByAppendingString:[NSString stringWithFormat:@", Track %d: Stereo", ai + 1]];
- if (hbJob->audio_mixdowns[ai] == HB_AMIXDOWN_DOLBY)
- jobAudioInfo = [jobAudioInfo stringByAppendingString:[NSString stringWithFormat:@", Track %d: Dolby Surround", ai + 1]];
- if (hbJob->audio_mixdowns[ai] == HB_AMIXDOWN_DOLBYPLII)
- jobAudioInfo = [jobAudioInfo stringByAppendingString:[NSString stringWithFormat:@", Track %d: Dolby Pro Logic II", ai + 1]];
- if (hbJob->audio_mixdowns[ai] == HB_AMIXDOWN_6CH)
- jobAudioInfo = [jobAudioInfo stringByAppendingString:[NSString stringWithFormat:@", Track %d: 6-channel discreet", ai + 1]];
- }
- if (withIcon) // implies indent the info
- [finalString appendString: @"\t" withAttributes:detailBoldAttribute];
- [finalString appendString: @"Audio: " withAttributes:detailBoldAttribute];
- [finalString appendString:[NSString stringWithFormat:@"%@\n", jobAudioInfo] withAttributes:detailAttribute];
+ string = [NSMutableString stringWithFormat: NSLocalizedString( @"%d encode pending", @"" ), fPendingCount];
}
-
- if (withSubtitleInfo)
+ else
{
- // hbJob->subtitle can == -1 in two cases:
- // autoselect: when pass == -1
- // none: when pass != -1
- if ((hbJob->subtitle == -1) && (hbJob->pass == -1))
- {
- if (withIcon) // implies indent the info
- [finalString appendString: @"\t" withAttributes:detailBoldAttribute];
- [finalString appendString: @"Subtitles: " withAttributes:detailBoldAttribute];
- [finalString appendString: @"Autoselect " withAttributes:detailAttribute];
- }
- else if (hbJob->subtitle >= 0)
- {
- hb_subtitle_t * subtitle = (hb_subtitle_t *) hb_list_item( title->list_subtitle, 0 );
- if (subtitle)
- {
- if (withIcon) // implies indent the info
- [finalString appendString: @"\t" withAttributes:detailBoldAttribute];
- [finalString appendString: @"Subtitles: " withAttributes:detailBoldAttribute];
- [finalString appendString: [NSString stringWithCString: subtitle->lang] withAttributes:detailAttribute];
- }
- }
+ string = [NSMutableString stringWithFormat: NSLocalizedString( @"%d encode(s) pending", @"" ), fPendingCount];
}
+ [fQueueCountField setStringValue:string];
-
- if ([[finalString string] hasSuffix: @"\n"])
- [finalString deleteCharactersInRange: NSMakeRange([[finalString string] length]-1, 1)];
-
- return finalString;
}
-
-@end
-
-#pragma mark -
+/* This method sets the status string in the queue window
+ * and is called from Controller.mm (fHBController)
+ * instead of running another timer here polling libhb
+ * for encoding status
+ */
+- (void)setQueueStatusString: (NSString *)statusString
+{
+[fProgressTextField setStringValue:statusString];
+}
//------------------------------------------------------------------------------------
-// HBJobGroup
+// dealloc
//------------------------------------------------------------------------------------
+- (void)dealloc
+{
+ // clear the delegate so that windowWillClose is not attempted
+ if( [[self window] delegate] == self )
+ [[self window] setDelegate:nil];
-@implementation HBJobGroup
+ [fJobGroups release];
-+ (HBJobGroup *) jobGroup;
-{
- return [[[HBJobGroup alloc] init] autorelease];
-}
+ [fSavedExpandedItems release];
+ [fSavedSelectedItems release];
-- (id) init
-{
- if (self = [super init])
- {
- fJobs = [[NSMutableArray arrayWithCapacity:0] retain];
- fDescription = [[NSMutableAttributedString alloc] initWithString: @""];
- [self setNeedsDescription: NO];
- }
- return self;
-}
+ [[NSNotificationCenter defaultCenter] removeObserver:self];
-- (void) dealloc
-{
- [fJobs release];
[super dealloc];
}
-- (unsigned int) count
+//------------------------------------------------------------------------------------
+// Receive HB handle
+//------------------------------------------------------------------------------------
+- (void)setHandle: (hb_handle_t *)handle
{
- return [fJobs count];
+ fQueueEncodeLibhb = handle;
}
-- (void) addJob: (HBJob *)aJob
+//------------------------------------------------------------------------------------
+// Receive HBController
+//------------------------------------------------------------------------------------
+- (void)setHBController: (HBController *)controller
{
- [fJobs addObject: aJob];
- [self setNeedsDescription: YES];
- fLastDescriptionHeight = 0;
- fLastDescriptionWidth = 0;
+ fHBController = controller;
}
-- (HBJob *) jobAtIndex: (unsigned)index
-{
- return [fJobs objectAtIndex: index];
-}
+#pragma mark -
-- (unsigned) indexOfJob: (HBJob *)aJob;
+//------------------------------------------------------------------------------------
+// Displays and brings the queue window to the front
+//------------------------------------------------------------------------------------
+- (IBAction) showQueueWindow: (id)sender
{
- return [fJobs indexOfObject: aJob];
+ [self showWindow:sender];
+ [[NSUserDefaults standardUserDefaults] setBool:YES forKey:@"QueueWindowIsOpen"];
}
-- (NSEnumerator *) jobEnumerator
-{
- return [fJobs objectEnumerator];
-}
-- (void) setNeedsDescription: (BOOL)flag
-{
- fNeedsDescription = flag;
-}
-- (void) updateDescriptionWithHBHandle: (hb_handle_t *)handle
+//------------------------------------------------------------------------------------
+// awakeFromNib
+//------------------------------------------------------------------------------------
+- (void)awakeFromNib
{
- [fDescription deleteCharactersInRange: NSMakeRange(0, [fDescription length])];
+ [self setupToolbar];
- if ([self count] == 0)
- {
- NSAssert(NO, @" jobgroup with no jobs");
- return;
- }
-
- HBJob * job = [self jobAtIndex:0];
-
- [fDescription appendAttributedString: [job attributedDescriptionWithHBHandle: handle
- withIcon: NO
- withTitle: YES
- withPassName: NO
- withFormatInfo: YES
- withDestination: YES
- withPictureInfo: NO
- withVideoInfo: NO
- withx264Info: NO
- withAudioInfo: NO
- withSubtitleInfo: NO]];
-
- static NSAttributedString * carriageReturn = [[NSAttributedString alloc] initWithString:@"\n"];
-
- NSEnumerator * e = [self jobEnumerator];
- while ( (job = [e nextObject]) )
- {
- int pass = [job job]->pass;
- [fDescription appendAttributedString:carriageReturn];
- [fDescription appendAttributedString:
- [job attributedDescriptionWithHBHandle: handle
- withIcon: YES
- withTitle: NO
- withPassName: YES
- withFormatInfo: NO
- withDestination: NO
- withPictureInfo: pass != -1
- withVideoInfo: pass != -1
- withx264Info: pass != -1
- withAudioInfo: pass == 0 || pass == 2
- withSubtitleInfo: YES]];
- }
-
- fNeedsDescription = NO;
-}
+ if( ![[self window] setFrameUsingName:@"Queue"] )
+ [[self window] center];
+ [self setWindowFrameAutosaveName:@"Queue"];
+ [[self window] setExcludedFromWindowsMenu:YES];
-- (NSMutableAttributedString *) attributedDescriptionWithHBHandle: (hb_handle_t *)handle
-{
- if (fNeedsDescription)
- [self updateDescriptionWithHBHandle: handle];
- return fDescription;
+ /* lets setup our queue list outline view for drag and drop here */
+ [fOutlineView registerForDraggedTypes: [NSArray arrayWithObject:DragDropSimplePboardType] ];
+ [fOutlineView setDraggingSourceOperationMask:NSDragOperationEvery forLocal:YES];
+ [fOutlineView setVerticalMotionCanBeginDrag: YES];
+
+
+ // Don't allow autoresizing of main column, else the "delete" column will get
+ // pushed out of view.
+ [fOutlineView setAutoresizesOutlineColumn: NO];
+
+#if HB_OUTLINE_METRIC_CONTROLS
+ [fIndentation setHidden: NO];
+ [fSpacing setHidden: NO];
+ [fIndentation setIntegerValue:[fOutlineView indentationPerLevel]]; // debug
+ [fSpacing setIntegerValue:3]; // debug
+#endif
+
+ // Show/hide UI elements
+ fCurrentJobPaneShown = NO; // it's shown in the nib
+ //[self showCurrentJobPane:NO];
+
+ //[self updateQueueCountField];
}
-- (float) heightOfDescriptionForWidth:(float)width withHBHandle: (hb_handle_t *)handle
+
+//------------------------------------------------------------------------------------
+// windowWillClose
+//------------------------------------------------------------------------------------
+- (void)windowWillClose:(NSNotification *)aNotification
{
- // Try to return the cached value if no changes have happened since the last time
- if ((width == fLastDescriptionWidth) && (fLastDescriptionHeight != 0) && !fNeedsDescription)
- return fLastDescriptionHeight;
-
- if (fNeedsDescription)
- [self updateDescriptionWithHBHandle: handle];
+ [[NSUserDefaults standardUserDefaults] setBool:NO forKey:@"QueueWindowIsOpen"];
+}
- // Calculate the height
- NSRect bounds = [fDescription boundingRectWithSize:NSMakeSize(width, 10000) options:NSStringDrawingUsesLineFragmentOrigin];
- fLastDescriptionHeight = bounds.size.height + 6.0; // add some border to bottom
- fLastDescriptionWidth = width;
- return fLastDescriptionHeight;
+#pragma mark Toolbar
-/* supposedly another way to do this, in case boundingRectWithSize isn't working
- NSTextView* tmpView = [[NSTextView alloc] initWithFrame:NSMakeRect(0, 0, width, 1)];
- [[tmpView textStorage] setAttributedString:aString];
- [tmpView setHorizontallyResizable:NO];
- [tmpView setVerticallyResizable:YES];
-// [[tmpView textContainer] setHeightTracksTextView: YES];
-// [[tmpView textContainer] setContainerSize: NSMakeSize(width, 10000)];
- [tmpView sizeToFit];
- float height = [tmpView frame].size.height;
- [tmpView release];
- return height;
-*/
-}
-
-- (float) lastDescriptionHeight
+//------------------------------------------------------------------------------------
+// setupToolbar
+//------------------------------------------------------------------------------------
+- (void)setupToolbar
{
- return fLastDescriptionHeight;
-}
-
-@end
-
-
-#pragma mark -
+ // Create a new toolbar instance, and attach it to our window
+ NSToolbar *toolbar = [[[NSToolbar alloc] initWithIdentifier: HBQueueToolbar] autorelease];
-// Toolbar identifiers
-static NSString* HBQueueToolbar = @"HBQueueToolbar1";
-static NSString* HBQueueStartCancelToolbarIdentifier = @"HBQueueStartCancelToolbarIdentifier";
-static NSString* HBQueuePauseResumeToolbarIdentifier = @"HBQueuePauseResumeToolbarIdentifier";
+ // Set up toolbar properties: Allow customization, give a default display mode, and remember state in user defaults
+ [toolbar setAllowsUserCustomization: YES];
+ [toolbar setAutosavesConfiguration: YES];
+ [toolbar setDisplayMode: NSToolbarDisplayModeIconAndLabel];
+ // We are the delegate
+ [toolbar setDelegate: self];
-@implementation HBQueueController
+ // Attach the toolbar to our window
+ [[self window] setToolbar:toolbar];
+}
//------------------------------------------------------------------------------------
-// init
+// toolbar:itemForItemIdentifier:willBeInsertedIntoToolbar:
//------------------------------------------------------------------------------------
-- (id)init
+- (NSToolbarItem *)toolbar:(NSToolbar *)toolbar
+ itemForItemIdentifier:(NSString *)itemIdentifier
+ willBeInsertedIntoToolbar:(BOOL)flag
{
- if (self = [super init])
+ // Required delegate method: Given an item identifier, this method returns an item.
+ // The toolbar will use this method to obtain toolbar items that can be displayed
+ // in the customization sheet, or in the toolbar itself.
+
+ NSToolbarItem *toolbarItem = nil;
+
+ if ([itemIdentifier isEqual: HBQueueStartCancelToolbarIdentifier])
{
- // Our defaults
- [[NSUserDefaults standardUserDefaults] registerDefaults:[NSDictionary dictionaryWithObjectsAndKeys:
- @"NO", @"QueueWindowIsOpen",
- @"NO", @"QueueShowsDetail",
- @"YES", @"QueueShowsJobsAsGroups",
- nil]];
+ toolbarItem = [[[NSToolbarItem alloc] initWithItemIdentifier: itemIdentifier] autorelease];
- fJobGroups = [[NSMutableArray arrayWithCapacity:0] retain];
+ // Set the text label to be displayed in the toolbar and customization palette
+ [toolbarItem setLabel: @"Start"];
+ [toolbarItem setPaletteLabel: @"Start/Cancel"];
+
+ // Set up a reasonable tooltip, and image
+ [toolbarItem setToolTip: @"Start Encoding"];
+ [toolbarItem setImage: [NSImage imageNamed: @"Play"]];
- BOOL loadSucceeded = [NSBundle loadNibNamed:@"Queue" owner:self] && fQueueWindow;
- NSAssert(loadSucceeded, @"Could not open Queue nib");
- NSAssert(fQueueWindow, @"fQueueWindow not found in Queue nib");
+ // Tell the item what message to send when it is clicked
+ [toolbarItem setTarget: self];
+ [toolbarItem setAction: @selector(toggleStartCancel:)];
}
- return self;
-}
-//------------------------------------------------------------------------------------
-// dealloc
-//------------------------------------------------------------------------------------
-- (void)dealloc
-{
- [fAnimation release];
-
- // clear the delegate so that windowWillClose is not attempted
- if ([fQueueWindow delegate] == self)
- [fQueueWindow setDelegate:nil];
-
- [fJobGroups release];
- [fSavedExpandedItems release];
+ if ([itemIdentifier isEqual: HBQueuePauseResumeToolbarIdentifier])
+ {
+ toolbarItem = [[[NSToolbarItem alloc] initWithItemIdentifier: itemIdentifier] autorelease];
- [super dealloc];
-}
+ // Set the text label to be displayed in the toolbar and customization palette
+ [toolbarItem setLabel: @"Pause"];
+ [toolbarItem setPaletteLabel: @"Pause/Resume"];
-//------------------------------------------------------------------------------------
-// Receive HB handle
-//------------------------------------------------------------------------------------
-- (void)setHandle: (hb_handle_t *)handle
-{
- fHandle = handle;
-}
+ // Set up a reasonable tooltip, and image
+ [toolbarItem setToolTip: @"Pause Encoding"];
+ [toolbarItem setImage: [NSImage imageNamed: @"Pause"]];
-//------------------------------------------------------------------------------------
-// Receive HBController
-//------------------------------------------------------------------------------------
-- (void)setHBController: (HBController *)controller
-{
- fHBController = controller;
+ // Tell the item what message to send when it is clicked
+ [toolbarItem setTarget: self];
+ [toolbarItem setAction: @selector(togglePauseResume:)];
+ }
+
+ return toolbarItem;
}
//------------------------------------------------------------------------------------
-// Displays and brings the queue window to the front
+// toolbarDefaultItemIdentifiers:
//------------------------------------------------------------------------------------
-- (IBAction) showQueueWindow: (id)sender
+- (NSArray *) toolbarDefaultItemIdentifiers: (NSToolbar *) toolbar
{
- [self updateQueueUI];
- [self updateCurrentJobUI];
-
- [fQueueWindow makeKeyAndOrderFront: self];
+ // Required delegate method: Returns the ordered list of items to be shown in the
+ // toolbar by default.
- [[NSUserDefaults standardUserDefaults] setBool:YES forKey:@"QueueWindowIsOpen"];
+ return [NSArray arrayWithObjects:
+ HBQueueStartCancelToolbarIdentifier,
+ HBQueuePauseResumeToolbarIdentifier,
+ nil];
}
+
//------------------------------------------------------------------------------------
-// Show or hide the current job pane (fCurrentJobPane).
+// toolbarAllowedItemIdentifiers:
//------------------------------------------------------------------------------------
-- (void) showCurrentJobPane: (BOOL)showPane
+- (NSArray *) toolbarAllowedItemIdentifiers: (NSToolbar *) toolbar
{
- if (showPane == fCurrentJobPaneShown)
- return;
-
- // Things to keep in mind:
- // - When the current job pane is shown, it occupies the upper portion of the
- // window with the queue occupying the bottom portion of the window.
- // - When the current job pane is hidden, it slides up and out of view.
- // NSView setHidden is NOT used. The queue pane is resized to occupy the full
- // window.
-
- NSRect windowFrame = [[fCurrentJobPane superview] frame];
- NSRect queueFrame, jobFrame;
- if (showPane)
- NSDivideRect(windowFrame, &jobFrame, &queueFrame, NSHeight([fCurrentJobPane frame]), NSMaxYEdge);
- else
- {
- queueFrame = windowFrame;
- jobFrame = [fCurrentJobPane frame];
- jobFrame.origin.y = NSHeight(windowFrame);
- }
-
- // Move fCurrentJobPane
- NSDictionary * dict1 = [NSDictionary dictionaryWithObjectsAndKeys:
- fCurrentJobPane, NSViewAnimationTargetKey,
- [NSValue valueWithRect:jobFrame], NSViewAnimationEndFrameKey,
- nil];
+ // Required delegate method: Returns the list of all allowed items by identifier.
+ // By default, the toolbar does not assume any items are allowed, even the
+ // separator. So, every allowed item must be explicitly listed.
- // Resize fQueuePane
- NSDictionary * dict2 = [NSDictionary dictionaryWithObjectsAndKeys:
- fQueuePane, NSViewAnimationTargetKey,
- [NSValue valueWithRect:queueFrame], NSViewAnimationEndFrameKey,
+ return [NSArray arrayWithObjects:
+ HBQueueStartCancelToolbarIdentifier,
+ HBQueuePauseResumeToolbarIdentifier,
+ NSToolbarCustomizeToolbarItemIdentifier,
+ NSToolbarFlexibleSpaceItemIdentifier,
+ NSToolbarSpaceItemIdentifier,
+ NSToolbarSeparatorItemIdentifier,
nil];
-
- if (!fAnimation)
- fAnimation = [[NSViewAnimation alloc] initWithViewAnimations:nil];
-
- [fAnimation setViewAnimations:[NSArray arrayWithObjects:dict1, dict2, nil]];
- [fAnimation setDuration:0.25];
- [fAnimation setAnimationBlockingMode:NSAnimationBlocking]; // prevent user from resizing the window during an animation
- [fAnimation startAnimation];
- fCurrentJobPaneShown = showPane;
}
//------------------------------------------------------------------------------------
-// Rebuilds the contents of fJobGroups which is a hierarchy of HBJobGroup and HBJobs.
+// validateToolbarItem:
//------------------------------------------------------------------------------------
-- (void)rebuildJobGroups
+- (BOOL) validateToolbarItem: (NSToolbarItem *) toolbarItem
{
- [fJobGroups autorelease];
- fJobGroups = [[NSMutableArray arrayWithCapacity:0] retain];
+ // Optional method: This message is sent to us since we are the target of some
+ // toolbar item actions.
+
+ if (!fQueueEncodeLibhb) return NO;
- HBJobGroup * aJobGroup = [HBJobGroup jobGroup];
+ BOOL enable = NO;
+
+ hb_state_t s;
+ hb_get_state2 (fQueueEncodeLibhb, &s);
- hb_job_t * nextJob = hb_group( fHandle, 0 );
- while( nextJob )
+ if ([[toolbarItem itemIdentifier] isEqual: HBQueueStartCancelToolbarIdentifier])
{
- if (nextJob->sequence_id == 0)
+ if ((s.state == HB_STATE_PAUSED) || (s.state == HB_STATE_WORKING) || (s.state == HB_STATE_MUXING))
{
- // Encountered a new group. Add the current one to fJobGroups and then start a new one.
- if ([aJobGroup count] > 0)
- {
- [fJobGroups addObject: aJobGroup];
- aJobGroup = [HBJobGroup jobGroup];
- }
+ enable = YES;
+ [toolbarItem setImage:[NSImage imageNamed: @"Stop"]];
+ [toolbarItem setLabel: @"Stop"];
+ [toolbarItem setToolTip: @"Stop Encoding"];
+ }
+
+ else if (fPendingCount > 0)
+ {
+ enable = YES;
+ [toolbarItem setImage:[NSImage imageNamed: @"Play"]];
+ [toolbarItem setLabel: @"Start"];
+ [toolbarItem setToolTip: @"Start Encoding"];
+ }
+
+ else
+ {
+ enable = NO;
+ [toolbarItem setImage:[NSImage imageNamed: @"Play"]];
+ [toolbarItem setLabel: @"Start"];
+ [toolbarItem setToolTip: @"Start Encoding"];
}
- [aJobGroup addJob: [HBJob jobWithJob:nextJob]];
- nextJob = hb_next_job (fHandle, nextJob);
}
- if ([aJobGroup count] > 0)
+
+ if ([[toolbarItem itemIdentifier] isEqual: HBQueuePauseResumeToolbarIdentifier])
{
- [fJobGroups addObject:aJobGroup];
+ if (s.state == HB_STATE_PAUSED)
+ {
+ enable = YES;
+ [toolbarItem setImage:[NSImage imageNamed: @"Play"]];
+ [toolbarItem setLabel: @"Resume"];
+ [toolbarItem setToolTip: @"Resume Encoding"];
+ }
+
+ else if ((s.state == HB_STATE_WORKING) || (s.state == HB_STATE_MUXING))
+ {
+ enable = YES;
+ [toolbarItem setImage:[NSImage imageNamed: @"Pause"]];
+ [toolbarItem setLabel: @"Pause"];
+ [toolbarItem setToolTip: @"Pause Encoding"];
+ }
+ else
+ {
+ enable = NO;
+ [toolbarItem setImage:[NSImage imageNamed: @"Pause"]];
+ [toolbarItem setLabel: @"Pause"];
+ [toolbarItem setToolTip: @"Pause Encoding"];
+ }
}
+
+ return enable;
}
+#pragma mark -
+
+
+#pragma mark Queue Item Controls
//------------------------------------------------------------------------------------
-// Saves the state of the items that are currently expanded. Calling restoreOutlineViewState
-// will restore the state of all items to match what was saved by saveOutlineViewState.
+// Delete encodes from the queue window and accompanying array
+// Also handling first cancelling the encode if in fact its currently encoding.
//------------------------------------------------------------------------------------
-- (void) saveOutlineViewState
+- (IBAction)removeSelectedQueueItem: (id)sender
{
- if (!fSavedExpandedItems)
- fSavedExpandedItems = [[NSMutableIndexSet alloc] init];
- else
- [fSavedExpandedItems removeAllIndexes];
-
- // NB: This code is stuffing the address of each job into an index set. While it
- // works 99.9% of the time, it's not the ideal solution. We need unique ids in
- // each job, possibly using the existing sequence_id field. Could use the high
- // word as a unique encode id and the low word the sequence number.
+ NSIndexSet * selectedRows = [fOutlineView selectedRowIndexes];
+ NSUInteger row = [selectedRows firstIndex];
+ if( row == NSNotFound )
+ return;
+ /* if this is a currently encoding job, we need to be sure to alert the user,
+ * to let them decide to cancel it first, then if they do, we can come back and
+ * remove it */
- HBJobGroup * aJobGroup;
- NSEnumerator * e = [fJobGroups objectEnumerator];
- while ( (aJobGroup = [e nextObject]) )
+ if ([[[fJobGroups objectAtIndex:row] objectForKey:@"Status"] integerValue] == 1)
{
- if ([fOutlineView isItemExpanded: aJobGroup])
- [fSavedExpandedItems addIndex: (unsigned int)[[aJobGroup jobAtIndex:0] job]];
+ /* We pause the encode here so that it doesn't finish right after and then
+ * screw up the sync while the window is open
+ */
+ [fHBController Pause:NULL];
+ NSString * alertTitle = [NSString stringWithFormat:NSLocalizedString(@"Stop This Encode and Remove It ?", nil)];
+ // Which window to attach the sheet to?
+ NSWindow * docWindow = nil;
+ if ([sender respondsToSelector: @selector(window)])
+ docWindow = [sender window];
+
+
+ NSBeginCriticalAlertSheet(
+ alertTitle,
+ NSLocalizedString(@"Keep Encoding", nil),
+ nil,
+ NSLocalizedString(@"Stop Encoding and Delete", nil),
+ docWindow, self,
+ nil, @selector(didDimissCancelCurrentJob:returnCode:contextInfo:), nil,
+ NSLocalizedString(@"Your movie will be lost if you don't continue encoding.", nil));
+
+ // didDimissCancelCurrentJob:returnCode:contextInfo: will be called when the dialog is dismissed
}
-
- // Save the selection also. This is really UGLY code. Since I have to rebuild the
- // entire outline hierachy every time hblib changes its job list, there's no easy
- // way for me to remember the selection state other than saving off the first
- // hb_job_t item in each selected group. This is done by saving the object's
- // address. This could go away if I'd save a unique id in each job object.
-
- int selection = [fOutlineView selectedRow];
- if (selection == -1)
- fSavedSelectedItem = 0;
else
- {
- HBJobGroup * jobGroup = [fOutlineView itemAtRow: selection];
- fSavedSelectedItem = (unsigned int)[[jobGroup jobAtIndex:0] job];
+ {
+ /* since we are not a currently encoding item, we can just be cancelled */
+ [fHBController removeQueueFileItem:row];
}
-
}
-//------------------------------------------------------------------------------------
-// Restores the expanded state of items in the outline view to match those saved by a
-// previous call to saveOutlineViewState.
-//------------------------------------------------------------------------------------
-- (void) restoreOutlineViewState
+- (void) didDimissCancelCurrentJob: (NSWindow *)sheet returnCode: (int)returnCode contextInfo: (void *)contextInfo
{
- if (fSavedExpandedItems)
+ /* We resume encoding and perform the appropriate actions
+ * Note: Pause: is a toggle type method based on hb's current
+ * state, if it paused, it will resume encoding and vice versa.
+ * In this case, we are paused from the calling window, so calling
+ * [fHBController Pause:NULL]; Again will resume encoding
+ */
+ [fHBController Pause:NULL];
+ if (returnCode == NSAlertOtherReturn)
{
- HBJobGroup * aJobGroup;
- NSEnumerator * e = [fJobGroups objectEnumerator];
- while ( (aJobGroup = [e nextObject]) )
- {
- hb_job_t * j = [[aJobGroup jobAtIndex:0] job];
- if ([fSavedExpandedItems containsIndex: (unsigned int)j])
- [fOutlineView expandItem: aJobGroup];
- }
+ /* We need to save the currently encoding item number first */
+ int encodingItemToRemove = fEncodingQueueItem;
+ /* Since we are encoding, we need to let fHBController Cancel this job
+ * upon which it will move to the next one if there is one
+ */
+ [fHBController doCancelCurrentJob];
+ /* Now, we can go ahead and remove the job we just cancelled since
+ * we have its item number from above
+ */
+ [fHBController removeQueueFileItem:encodingItemToRemove];
}
- if (fSavedSelectedItem)
- {
- // Ugh. Have to cycle through each row looking for the previously selected job.
- // See the explanation in saveExpandedItems about the logic here.
-
- // Find out what hb_job_t was selected
- hb_job_t * j = (hb_job_t *)fSavedSelectedItem;
-
- int rowToSelect = -1;
- for (int i = 0; i < [fOutlineView numberOfRows]; i++)
- {
- HBJobGroup * jobGroup = [fOutlineView itemAtRow: i];
- // Test to see if the group's first job is a match
- if ([[jobGroup jobAtIndex:0] job] == j)
- {
- rowToSelect = i;
- break;
- }
- }
- if (rowToSelect == -1)
- [fOutlineView deselectAll: nil];
- else
- [fOutlineView selectRow:rowToSelect byExtendingSelection:NO];
- }
}
//------------------------------------------------------------------------------------
-// Generate string to display in UI.
+// Show the finished encode in the finder
//------------------------------------------------------------------------------------
-- (NSString *) progressStatusStringForJob: (hb_job_t *)job state: (hb_state_t *)s
+- (IBAction)revealSelectedQueueItem: (id)sender
{
- if (s->state == HB_STATE_WORKING)
+ NSIndexSet * selectedRows = [fOutlineView selectedRowIndexes];
+ NSInteger row = [selectedRows firstIndex];
+ if (row != NSNotFound)
{
- NSString * msg;
- if (job->pass == -1)
- msg = NSLocalizedString( @"Deep Scan", nil );
- else if (job->pass == 1)
- msg = NSLocalizedString( @"Analyzing video", nil );
- else if ((job->pass == 0) || (job->pass == 2))
- msg = NSLocalizedString( @"Encoding movie", nil );
- else
- return @""; // unknown condition!
-
- if( s->param.working.seconds > -1 )
+ while (row != NSNotFound)
{
- return [NSString stringWithFormat:
- NSLocalizedString( @"%@ (%.2f fps, avg %.2f fps)", nil ),
- msg, s->param.working.rate_cur, s->param.working.rate_avg];
- }
- else
- return msg;
+ NSMutableDictionary *queueItemToOpen = [fOutlineView itemAtRow: row];
+ [[NSWorkspace sharedWorkspace] selectFile:[queueItemToOpen objectForKey:@"DestinationPath"] inFileViewerRootedAtPath:nil];
+ row = [selectedRows indexGreaterThanIndex: row];
+ }
}
-
- else if (s->state == HB_STATE_MUXING)
- return NSLocalizedString( @"Muxing", nil );
-
- else if (s->state == HB_STATE_PAUSED)
- return NSLocalizedString( @"Paused", nil );
-
- else if (s->state == HB_STATE_WORKDONE)
- return NSLocalizedString( @"Done", nil );
-
- return @"";
}
+
//------------------------------------------------------------------------------------
-// Generate string to display in UI.
+// Starts or cancels the processing of jobs depending on the current state
//------------------------------------------------------------------------------------
-- (NSString *) progressTimeRemainingStringForJob: (hb_job_t *)job state: (hb_state_t *)s
+- (IBAction)toggleStartCancel: (id)sender
{
- if (s->state == HB_STATE_WORKING)
- {
- #define p s->param.working
- if (p.seconds < 0)
- return @"";
-
- // Minutes always needed
- NSString * minutes;
- if (p.minutes > 1)
- minutes = [NSString stringWithFormat:NSLocalizedString( @"%d minutes ", nil ), p.minutes];
- else if (p.minutes == 1)
- minutes = NSLocalizedString( @"1 minute ", nil );
- else
- minutes = @"";
-
- if (p.hours >= 1)
- {
- NSString * hours;
- if (p.hours > 1)
- hours = [NSString stringWithFormat:NSLocalizedString( @"%d hours ", nil ), p.hours];
- else
- hours = NSLocalizedString( @"1 hour ", nil );
+ if (!fQueueEncodeLibhb) return;
- return [NSString stringWithFormat:NSLocalizedString( @"%@%@remaining", nil ), hours, minutes];
- }
-
- else
- {
- NSString * seconds;
- if (p.seconds > 1)
- seconds = [NSString stringWithFormat:NSLocalizedString( @"%d seconds ", nil ), p.seconds];
- else
- seconds = NSLocalizedString( @"1 second ", nil );
+ hb_state_t s;
+ hb_get_state2 (fQueueEncodeLibhb, &s);
- return [NSString stringWithFormat:NSLocalizedString( @"%@%@remaining", nil ), minutes, seconds];
- }
+ if ((s.state == HB_STATE_PAUSED) || (s.state == HB_STATE_WORKING) || (s.state == HB_STATE_MUXING))
+ [fHBController Cancel: fQueuePane]; // sender == fQueuePane so that warning alert shows up on queue window
-/* here is code that does it more like the Finder
- if( p.seconds > -1 )
- {
- float estHours = (p.hours + (p.minutes / 60.0));
- float estMinutes = (p.minutes + (p.seconds / 60.0));
-
- if (estHours > 1.5)
- return [NSString stringWithFormat:NSLocalizedString( @"Time remaining: About %d hours", nil ), lrintf(estHours)];
- else if (estHours > 0.983) // 59 minutes
- return NSLocalizedString( @"Time remaining: About 1 hour", nil );
- else if (estMinutes > 1.5)
- return [NSString stringWithFormat:NSLocalizedString( @"Time remaining: About %d minutes", nil ), lrintf(estMinutes)];
- else if (estMinutes > 0.983) // 59 seconds
- return NSLocalizedString( @"Time remaining: About 1 minute", nil );
- else if (p.seconds <= 5)
- return NSLocalizedString( @"Time remaining: Less than 5 seconds", nil );
- else if (p.seconds <= 10)
- return NSLocalizedString( @"Time remaining: Less than 10 seconds", nil );
- else
- return NSLocalizedString( @"Time remaining: Less than 1 minute", nil );
- }
- else
- return NSLocalizedString( @"Time remaining: Calculating...", nil );
-*/
- #undef p
- }
-
- return @"";
+ else if (fPendingCount > 0)
+ [fHBController Rip: NULL];
}
//------------------------------------------------------------------------------------
-// Refresh progress bar (fProgressBar) from current state.
+// Toggles the pause/resume state of libhb
//------------------------------------------------------------------------------------
-- (void) updateProgressBarWithState: (hb_state_t *)s
+- (IBAction)togglePauseResume: (id)sender
{
- if (s->state == HB_STATE_WORKING)
- {
- #define p s->param.working
- [fProgressBar setIndeterminate:NO];
- float progress_total = 100.0 * ( p.progress + p.job_cur - 1 ) / p.job_count;
- [fProgressBar setDoubleValue:progress_total];
- #undef p
- }
+ if (!fQueueEncodeLibhb) return;
- else if (s->state == HB_STATE_MUXING)
+ hb_state_t s;
+ hb_get_state2 (fQueueEncodeLibhb, &s);
+
+ if (s.state == HB_STATE_PAUSED)
{
- #define p s->param.muxing
- [fProgressBar setIndeterminate:YES];
- [fProgressBar startAnimation:nil];
- #undef p
+ hb_resume (fQueueEncodeLibhb);
+ [self startAnimatingCurrentWorkingEncodeInQueue];
}
-
- else if (s->state == HB_STATE_WORKDONE)
+ else if ((s.state == HB_STATE_WORKING) || (s.state == HB_STATE_MUXING))
{
- [fProgressBar setIndeterminate:NO];
- [fProgressBar setDoubleValue:0.0];
+ hb_pause (fQueueEncodeLibhb);
+ [self stopAnimatingCurrentJobGroupInQueue];
}
}
+#pragma mark -
+
+
+#pragma mark Animate Endcoding Item
+
+
+
+
//------------------------------------------------------------------------------------
-// Refresh queue count text field (fQueueCountField).
+// Starts animating the job icon of the currently processing job in the queue outline
+// view.
//------------------------------------------------------------------------------------
-- (void)updateQueueCountField
+- (void) startAnimatingCurrentWorkingEncodeInQueue
{
- NSString * msg;
- int jobCount;
-
- jobCount = fHandle ? hb_group_count(fHandle) : 0;
- if (jobCount == 1)
- msg = NSLocalizedString(@"1 pending encode", nil);
- else
- msg = [NSString stringWithFormat:NSLocalizedString(@"%d pending encodes", nil), jobCount];
-
- [fQueueCountField setStringValue:msg];
+ if (!fAnimationTimer)
+ fAnimationTimer = [[NSTimer scheduledTimerWithTimeInterval:1.0/12.0 // 1/12 because there are 6 images in the animation cycle
+ target:self
+ selector:@selector(animateWorkingEncodeInQueue:)
+ userInfo:nil
+ repeats:YES] retain];
}
//------------------------------------------------------------------------------------
-// Refresh the UI in the current job pane. Should be called whenever the current job
-// being processed has changed or when progress has changed.
+// If a job is currently processing, its job icon in the queue outline view is
+// animated to its next state.
//------------------------------------------------------------------------------------
-- (void)updateCurrentJobUI
+- (void) animateWorkingEncodeInQueue:(NSTimer*)theTimer
{
- hb_state_t s;
- hb_job_t * job = nil;
-
- if (fHandle)
+ if (fWorkingCount > 0)
{
- hb_get_state2( fHandle, &s );
- job = hb_current_job(fHandle);
+ fAnimationIndex++;
+ fAnimationIndex %= 6; // there are 6 animation images; see outlineView:objectValueForTableColumn:byItem: below.
+ [self animateWorkingEncodeIconInQueue];
}
+}
- if (job)
- {
- if (fLastKnownCurrentJob != job)
- {
- HBJob * currentJob = [HBJob jobWithJob: job];
-
- switch (job->pass)
- {
- case -1: // Subtitle scan
- [fJobDescTextField setAttributedStringValue:
- [currentJob attributedDescriptionWithHBHandle:fHandle
- withIcon: NO
- withTitle: YES
- withPassName: YES
- withFormatInfo: NO
- withDestination: NO
- withPictureInfo: NO
- withVideoInfo: NO
- withx264Info: NO
- withAudioInfo: NO
- withSubtitleInfo: YES]];
- break;
-
- case 1: // video 1st pass
- [fJobDescTextField setAttributedStringValue:
- [currentJob attributedDescriptionWithHBHandle:fHandle
- withIcon: NO
- withTitle: YES
- withPassName: YES
- withFormatInfo: NO
- withDestination: NO
- withPictureInfo: YES
- withVideoInfo: YES
- withx264Info: YES
- withAudioInfo: NO
- withSubtitleInfo: NO]];
- break;
-
- case 0: // single pass
- case 2: // video 2nd pass + audio
- [fJobDescTextField setAttributedStringValue:
- [currentJob attributedDescriptionWithHBHandle:fHandle
- withIcon: NO
- withTitle: YES
- withPassName: YES
- withFormatInfo: NO
- withDestination: NO
- withPictureInfo: YES
- withVideoInfo: YES
- withx264Info: YES
- withAudioInfo: YES
- withSubtitleInfo: YES]];
- break;
-
- default: // unknown
- [fJobDescTextField setAttributedStringValue:
- [currentJob attributedDescriptionWithHBHandle:fHandle
- withIcon: NO
- withTitle: YES
- withPassName: YES
- withFormatInfo: NO
- withDestination: NO
- withPictureInfo: YES
- withVideoInfo: YES
- withx264Info: YES
- withAudioInfo: YES
- withSubtitleInfo: YES]];
- }
-
- [self showCurrentJobPane:YES];
- [fJobIconView setImage: [NSImage imageNamed:@"JobLarge"]];
- }
- NSString * statusMsg = [self progressStatusStringForJob:job state:&s];
- NSString * timeMsg = [self progressTimeRemainingStringForJob:job state:&s];
- if ([timeMsg length] > 0)
- statusMsg = [NSString stringWithFormat:@"%@ - %@", statusMsg, timeMsg];
- [fProgressTextField setStringValue:statusMsg];
- [self updateProgressBarWithState:&s];
- }
- else
+- (void) animateWorkingEncodeIconInQueue
+{
+ NSInteger row = fEncodingQueueItem; /// need to set to fEncodingQueueItem
+ NSInteger col = [fOutlineView columnWithIdentifier: @"icon"];
+ if (row != -1 && col != -1)
{
- [fJobDescTextField setStringValue:NSLocalizedString(@"No job processing", nil)];
-
- [self showCurrentJobPane:NO];
- [fProgressBar stopAnimation:nil]; // just in case in was animating
+ NSRect frame = [fOutlineView frameOfCellAtColumn:col row:row];
+ [fOutlineView setNeedsDisplayInRect: frame];
}
-
- fLastKnownCurrentJob = job;
}
//------------------------------------------------------------------------------------
-// Refresh the UI in the queue pane. Should be called whenever the content of HB's job
-// list has changed so that HBQueueController can sync up.
+// Stops animating the job icon of the currently processing job in the queue outline
+// view.
//------------------------------------------------------------------------------------
-- (void)updateQueueUI
+- (void) stopAnimatingCurrentJobGroupInQueue
{
- [self saveOutlineViewState];
- [self rebuildJobGroups];
- [fOutlineView noteNumberOfRowsChanged];
- [fOutlineView reloadData];
- [self restoreOutlineViewState];
- [self updateQueueCountField];
+ if (fAnimationTimer && [fAnimationTimer isValid])
+ {
+ [fAnimationTimer invalidate];
+ [fAnimationTimer release];
+ fAnimationTimer = nil;
+ }
}
-//------------------------------------------------------------------------------------
-// Deletes the selected job from HB and the queue UI
-//------------------------------------------------------------------------------------
-- (IBAction)removeSelectedJob: (id)sender
+
+#pragma mark -
+
+- (void)moveObjectsInArray:(NSMutableArray *)array fromIndexes:(NSIndexSet *)indexSet toIndex:(NSUInteger)insertIndex
{
- if (!fHandle) return;
-
- int row = [sender selectedRow];
- if (row != -1)
+ NSUInteger index = [indexSet lastIndex];
+ NSUInteger aboveInsertIndexCount = 0;
+
+ while (index != NSNotFound)
{
-#if HB_UNI_QUEUE
- if (row == 0)
+ NSUInteger removeIndex;
+
+ if (index >= insertIndex)
{
- [self cancelCurrentJob:sender];
+ removeIndex = index + aboveInsertIndexCount;
+ aboveInsertIndexCount++;
}
else
{
- row--;
- hb_rem_group( fHandle, hb_group( fHandle, row ) );
+ removeIndex = index;
+ insertIndex--;
}
-#else
- HBJobGroup * jobGroup = [fOutlineView itemAtRow: row];
- hb_job_t * job = [[jobGroup jobAtIndex: 0] job];
- hb_rem_group( fHandle, job );
-#endif
- [self updateQueueUI];
- }
-}
-//------------------------------------------------------------------------------------
-// Prompts user if the want to cancel encoding of current job. If so, doCancelCurrentJob
-// gets called.
-//------------------------------------------------------------------------------------
-- (IBAction)cancelCurrentJob: (id)sender
-{
- [fHBController Cancel:sender];
+ id object = [[array objectAtIndex:removeIndex] retain];
+ [array removeObjectAtIndex:removeIndex];
+ [array insertObject:object atIndex:insertIndex];
+ [object release];
+
+ index = [indexSet indexLessThanIndex:index];
+ }
}
-//------------------------------------------------------------------------------------
-// Starts or cancels the processing of jobs depending on the current state
-//------------------------------------------------------------------------------------
-- (IBAction)toggleStartCancel: (id)sender
-{
- if (!fHandle) return;
-
- hb_state_t s;
- hb_get_state2 (fHandle, &s);
- if ((s.state == HB_STATE_PAUSED) || (s.state == HB_STATE_WORKING) || (s.state == HB_STATE_MUXING))
- [fHBController Cancel: fQueuePane]; // sender == fQueuePane so that warning alert shows up on queue window
+#pragma mark -
+#pragma mark NSOutlineView delegate
- else if (hb_group_count(fHandle) > 0)
- [fHBController doRip];
-}
-//------------------------------------------------------------------------------------
-// Toggles the pause/resume state of hblib
-//------------------------------------------------------------------------------------
-- (IBAction)togglePauseResume: (id)sender
+- (id)outlineView:(NSOutlineView *)fOutlineView child:(NSInteger)index ofItem:(id)item
{
- if (!fHandle) return;
-
- hb_state_t s;
- hb_get_state2 (fHandle, &s);
+ if (item == nil)
+ return [fJobGroups objectAtIndex:index];
- if (s.state == HB_STATE_PAUSED)
- hb_resume (fHandle);
- else if ((s.state == HB_STATE_WORKING) || (s.state == HB_STATE_MUXING))
- hb_pause (fHandle);
+ // We are only one level deep, so we can't be asked about children
+ NSAssert (NO, @"HBQueueController outlineView:child:ofItem: can't handle nested items.");
+ return nil;
}
-#if HB_OUTLINE_METRIC_CONTROLS
-static float spacingWidth = 3.0;
-- (IBAction)imageSpacingChanged: (id)sender;
+- (BOOL)outlineView:(NSOutlineView *)fOutlineView isItemExpandable:(id)item
{
- spacingWidth = [sender floatValue];
- [fOutlineView setNeedsDisplay: YES];
+ // Our outline view has no levels, but we can still expand every item. Doing so
+ // just makes the row taller. See heightOfRowByItem below.
+ return YES;
}
-- (IBAction)indentChanged: (id)sender
+
+- (BOOL)outlineView:(NSOutlineView *)outlineView shouldExpandItem:(id)item
{
- [fOutlineView setIndentationPerLevel: [sender floatValue]];
- [fOutlineView setNeedsDisplay: YES];
+ // Our outline view has no levels, but we can still expand every item. Doing so
+ // just makes the row taller. See heightOfRowByItem below.
+return ![(HBQueueOutlineView*)outlineView isDragging];
}
-#endif
-
-#pragma mark -
-#pragma mark Toolbar
-
-//------------------------------------------------------------------------------------
-// setupToolbar
-//------------------------------------------------------------------------------------
-- (void)setupToolbar
+- (NSInteger)outlineView:(NSOutlineView *)fOutlineView numberOfChildrenOfItem:(id)item
{
- // Create a new toolbar instance, and attach it to our window
- NSToolbar *toolbar = [[[NSToolbar alloc] initWithIdentifier: HBQueueToolbar] autorelease];
-
- // Set up toolbar properties: Allow customization, give a default display mode, and remember state in user defaults
- [toolbar setAllowsUserCustomization: YES];
- [toolbar setAutosavesConfiguration: YES];
- [toolbar setDisplayMode: NSToolbarDisplayModeIconAndLabel];
-
- // We are the delegate
- [toolbar setDelegate: self];
-
- // Attach the toolbar to our window
- [fQueueWindow setToolbar: toolbar];
+ // Our outline view has no levels, so number of children will be zero for all
+ // top-level items.
+ if (item == nil)
+ return [fJobGroups count];
+ else
+ return 0;
}
-//------------------------------------------------------------------------------------
-// toolbar:itemForItemIdentifier:willBeInsertedIntoToolbar:
-//------------------------------------------------------------------------------------
-- (NSToolbarItem *)toolbar:(NSToolbar *)toolbar
- itemForItemIdentifier:(NSString *)itemIdentifier
- willBeInsertedIntoToolbar:(BOOL)flag
+- (void)outlineViewItemDidCollapse:(NSNotification *)notification
{
- // Required delegate method: Given an item identifier, this method returns an item.
- // The toolbar will use this method to obtain toolbar items that can be displayed
- // in the customization sheet, or in the toolbar itself.
-
- NSToolbarItem *toolbarItem = nil;
-
- if ([itemIdentifier isEqual: HBQueueStartCancelToolbarIdentifier])
- {
- toolbarItem = [[[NSToolbarItem alloc] initWithItemIdentifier: itemIdentifier] autorelease];
-
- // Set the text label to be displayed in the toolbar and customization palette
- [toolbarItem setLabel: @"Start"];
- [toolbarItem setPaletteLabel: @"Start/Cancel"];
-
- // Set up a reasonable tooltip, and image
- [toolbarItem setToolTip: @"Start Encoding"];
- [toolbarItem setImage: [NSImage imageNamed: @"Play"]];
-
- // Tell the item what message to send when it is clicked
- [toolbarItem setTarget: self];
- [toolbarItem setAction: @selector(toggleStartCancel:)];
- }
-
- if ([itemIdentifier isEqual: HBQueuePauseResumeToolbarIdentifier])
- {
- toolbarItem = [[[NSToolbarItem alloc] initWithItemIdentifier: itemIdentifier] autorelease];
-
- // Set the text label to be displayed in the toolbar and customization palette
- [toolbarItem setLabel: @"Pause"];
- [toolbarItem setPaletteLabel: @"Pause/Resume"];
-
- // Set up a reasonable tooltip, and image
- [toolbarItem setToolTip: @"Pause Encoding"];
- [toolbarItem setImage: [NSImage imageNamed: @"Pause"]];
-
- // Tell the item what message to send when it is clicked
- [toolbarItem setTarget: self];
- [toolbarItem setAction: @selector(togglePauseResume:)];
- }
-
- return toolbarItem;
+ id item = [[notification userInfo] objectForKey:@"NSObject"];
+ NSInteger row = [fOutlineView rowForItem:item];
+ [fOutlineView noteHeightOfRowsWithIndexesChanged:[NSIndexSet indexSetWithIndexesInRange:NSMakeRange(row,1)]];
}
-//------------------------------------------------------------------------------------
-// toolbarDefaultItemIdentifiers:
-//------------------------------------------------------------------------------------
-- (NSArray *) toolbarDefaultItemIdentifiers: (NSToolbar *) toolbar
+- (void)outlineViewItemDidExpand:(NSNotification *)notification
{
- // Required delegate method: Returns the ordered list of items to be shown in the
- // toolbar by default.
-
- return [NSArray arrayWithObjects:
- HBQueueStartCancelToolbarIdentifier,
- HBQueuePauseResumeToolbarIdentifier,
- nil];
+ id item = [[notification userInfo] objectForKey:@"NSObject"];
+ NSInteger row = [fOutlineView rowForItem:item];
+ [fOutlineView noteHeightOfRowsWithIndexesChanged:[NSIndexSet indexSetWithIndexesInRange:NSMakeRange(row,1)]];
}
-//------------------------------------------------------------------------------------
-// toolbarAllowedItemIdentifiers:
-//------------------------------------------------------------------------------------
-- (NSArray *) toolbarAllowedItemIdentifiers: (NSToolbar *) toolbar
+- (CGFloat)outlineView:(NSOutlineView *)outlineView heightOfRowByItem:(id)item
{
- // Required delegate method: Returns the list of all allowed items by identifier.
- // By default, the toolbar does not assume any items are allowed, even the
- // separator. So, every allowed item must be explicitly listed.
-
- return [NSArray arrayWithObjects:
- HBQueueStartCancelToolbarIdentifier,
- HBQueuePauseResumeToolbarIdentifier,
- NSToolbarCustomizeToolbarItemIdentifier,
- NSToolbarFlexibleSpaceItemIdentifier,
- NSToolbarSpaceItemIdentifier,
- NSToolbarSeparatorItemIdentifier,
- nil];
+ if ([outlineView isItemExpanded: item])
+ {
+ /* Below is the original code to accommodate a live resize,
+ * however as stated in travistex's comments it's very buggy.
+ * For now I will leave it here ... commented out and use
+ * the code below to determine the row height based on each
+ * encodes optional parameters and how they are displayed. */
+
+ // Short-circuit here if in a live resize primarily to fix a bug but also to
+ // increase resposivness during a resize. There's a bug in NSTableView that
+ // causes row heights to get messed up if you try to change them during a live
+ // resize. So if in a live resize, simply return the previously calculated
+ // height. The row heights will get fixed up after the resize because we have
+ // implemented viewDidEndLiveResize to force all of them to be recalculated.
+ // if ([outlineView inLiveResize] && [item lastDescriptionHeight] > 0)
+ // return [item lastDescriptionHeight];
+
+ // CGFloat width = [[outlineView tableColumnWithIdentifier: @"desc"] width];
+ // Column width is NOT what is ultimately used. I can't quite figure out what
+ // width to use for calculating text metrics. No matter how I tweak this value,
+ // there are a few conditions in which the drawn text extends below the bounds
+ // of the row cell. In previous versions, which ran under Tiger, I was
+ // reducing width by 47 pixles.
+ // width -= 2; // (?) for intercell spacing
+
+ // CGFloat height = [item heightOfDescriptionForWidth: width];
+ // return height;
+
+ /* So, we know several rows of text that are in all queue items for display.
+ * These are the title line, Preset, Format, Destination, Picture, and Video Lines
+ */
+ CGFloat rowHeightNonTitle = 15.0;
+ /* Add the title line height, then the non title line height for Preset, Format, Destination
+ * Picture and Video
+ */
+ CGFloat itemHeightForDisplay = HB_ROW_HEIGHT_TITLE_ONLY + (rowHeightNonTitle * 5);
+
+ /* get our item row number so we an use it to calc how many lines we have to display based
+ * on MP4 Options, Filter Options, X264 Options, Audio Tracks and Subtitles from our queue array */
+ int itemRowNum = [outlineView rowForItem: item];
+ NSMutableDictionary *queueItemToCheck = [outlineView itemAtRow: itemRowNum];
+
+ /* Check to see if we need to allow for mp4 opts */
+ BOOL mp4OptsPresent = NO;
+ if ([[queueItemToCheck objectForKey:@"FileFormat"] isEqualToString: @"MP4 file"])
+ {
+
+ if( [[queueItemToCheck objectForKey:@"Mp4LargeFile"] intValue] == 1)
+ {
+ mp4OptsPresent = YES;
+ }
+ if( [[queueItemToCheck objectForKey:@"Mp4HttpOptimize"] intValue] == 1)
+ {
+ mp4OptsPresent = YES;
+ }
+ if( [[queueItemToCheck objectForKey:@"Mp4iPodCompatible"] intValue] == 1)
+ {
+ mp4OptsPresent = YES;
+ }
+ }
+
+ if (mp4OptsPresent == YES)
+ {
+ itemHeightForDisplay += rowHeightNonTitle;
+ }
+
+ /* check to see if we need to allow for the Picture Filters row */
+ BOOL pictureFiltersPresent = NO;
+ if( [[queueItemToCheck objectForKey:@"PictureDetelecine"] intValue] > 0)
+ {
+ pictureFiltersPresent = YES;
+ }
+ if( [[queueItemToCheck objectForKey:@"PictureDecomb"] intValue] > 0)
+ {
+ pictureFiltersPresent = YES;
+ }
+ if( [[queueItemToCheck objectForKey:@"PictureDeinterlace"] intValue] > 0)
+ {
+ pictureFiltersPresent = YES;
+ }
+ if( [[queueItemToCheck objectForKey:@"PictureDenoise"] intValue] > 0)
+ {
+ pictureFiltersPresent = YES;
+ }
+ if( [[queueItemToCheck objectForKey:@"PictureDeblock"] intValue] > 0)
+ {
+ pictureFiltersPresent = YES;
+ }
+ if( [[queueItemToCheck objectForKey:@"VideoGrayScale"] intValue] > 0)
+ {
+ pictureFiltersPresent = YES;
+ }
+
+ if (pictureFiltersPresent == YES)
+ {
+ itemHeightForDisplay += rowHeightNonTitle;
+ }
+
+ /* check to see if we need a line to display x264 options */
+ if ([[queueItemToCheck objectForKey:@"VideoEncoder"] isEqualToString: @"H.264 (x264)"])
+ {
+ itemHeightForDisplay += rowHeightNonTitle;
+ }
+
+ /* check to see how many audio track lines to allow for */
+ if ([[queueItemToCheck objectForKey:@"Audio1Track"] intValue] > 0)
+ {
+ itemHeightForDisplay += rowHeightNonTitle;
+ }
+ if ([[queueItemToCheck objectForKey:@"Audio2Track"] intValue] > 0)
+ {
+ itemHeightForDisplay += rowHeightNonTitle;
+ }
+ if ([[queueItemToCheck objectForKey:@"Audio3Track"] intValue] > 0)
+ {
+ itemHeightForDisplay += rowHeightNonTitle;
+ }
+ if ([[queueItemToCheck objectForKey:@"Audio4Track"] intValue] > 0)
+ {
+ itemHeightForDisplay += rowHeightNonTitle;
+ }
+
+ /* add in subtitle lines for each subtitle in the SubtitleList array */
+ itemHeightForDisplay += rowHeightNonTitle * [[queueItemToCheck objectForKey:@"SubtitleList"] count];
+
+ return itemHeightForDisplay;
+
+ }
+ else
+ {
+ return HB_ROW_HEIGHT_TITLE_ONLY;
+ }
}
-//------------------------------------------------------------------------------------
-// validateToolbarItem:
-//------------------------------------------------------------------------------------
-- (BOOL) validateToolbarItem: (NSToolbarItem *) toolbarItem
+- (CGFloat) heightOfDescriptionForWidth:(CGFloat)width
{
- // Optional method: This message is sent to us since we are the target of some
- // toolbar item actions.
+ // Try to return the cached value if no changes have happened since the last time
+ //if ((width == fLastDescriptionWidth) && (fLastDescriptionHeight != 0) && !fNeedsDescription)
+ // return fLastDescriptionHeight;
- if (!fHandle) return NO;
+ //if (fNeedsDescription)
+ // [self updateDescription];
- BOOL enable = NO;
+ // Calculate the height
+ //NSRect bounds = [fDescription boundingRectWithSize:NSMakeSize(width, 10000) options:NSStringDrawingUsesLineFragmentOrigin];
+ //fLastDescriptionHeight = bounds.size.height + 6.0; // add some border to bottom
+ //fLastDescriptionWidth = width;
+ return HB_ROW_HEIGHT_FULL_DESCRIPTION;
- hb_state_t s;
- hb_get_state2 (fHandle, &s);
+/* supposedly another way to do this, in case boundingRectWithSize isn't working
+ NSTextView* tmpView = [[NSTextView alloc] initWithFrame:NSMakeRect(0, 0, width, 1)];
+ [[tmpView textStorage] setAttributedString:aString];
+ [tmpView setHorizontallyResizable:NO];
+ [tmpView setVerticallyResizable:YES];
+// [[tmpView textContainer] setHeightTracksTextView: YES];
+// [[tmpView textContainer] setContainerSize: NSMakeSize(width, 10000)];
+ [tmpView sizeToFit];
+ float height = [tmpView frame].size.height;
+ [tmpView release];
+ return height;
+*/
+}
- if ([[toolbarItem itemIdentifier] isEqual: HBQueueStartCancelToolbarIdentifier])
+- (CGFloat) lastDescriptionHeight
+{
+ return HB_ROW_HEIGHT_FULL_DESCRIPTION;
+}
+
+- (id)outlineView:(NSOutlineView *)fOutlineView objectValueForTableColumn:(NSTableColumn *)tableColumn byItem:(id)item
+{
+ // nb: The "desc" column is currently an HBImageAndTextCell. However, we are longer
+ // using the image portion of the cell so we could switch back to a regular NSTextFieldCell.
+
+ if ([[tableColumn identifier] isEqualToString:@"desc"])
{
- if ((s.state == HB_STATE_PAUSED) || (s.state == HB_STATE_WORKING) || (s.state == HB_STATE_MUXING))
+ /* This should have caused the description we wanted to show*/
+ //return [item objectForKey:@"SourceName"];
+
+ /* code to build the description as per old queue */
+ //return [self formatEncodeItemDescription:item];
+
+ /* Below should be put into a separate method but I am way too f'ing lazy right now */
+ NSMutableAttributedString * finalString = [[[NSMutableAttributedString alloc] initWithString: @""] autorelease];
+ // Attributes
+ NSMutableParagraphStyle * ps = [[[NSParagraphStyle defaultParagraphStyle] mutableCopy] retain];
+ [ps setHeadIndent: 40.0];
+ [ps setParagraphSpacing: 1.0];
+ [ps setTabStops:[NSArray array]]; // clear all tabs
+ [ps addTabStop: [[[NSTextTab alloc] initWithType: NSLeftTabStopType location: 20.0] autorelease]];
+
+
+ NSDictionary* detailAttr = [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSFont systemFontOfSize:10.0], NSFontAttributeName,
+ ps, NSParagraphStyleAttributeName,
+ nil];
+
+ NSDictionary* detailBoldAttr = [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSFont boldSystemFontOfSize:10.0], NSFontAttributeName,
+ ps, NSParagraphStyleAttributeName,
+ nil];
+
+ NSDictionary* titleAttr = [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSFont systemFontOfSize:[NSFont systemFontSize]], NSFontAttributeName,
+ ps, NSParagraphStyleAttributeName,
+ nil];
+
+ NSDictionary* shortHeightAttr = [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSFont systemFontOfSize:2.0], NSFontAttributeName,
+ nil];
+
+ /* First line, we should strip the destination path and just show the file name and add the title num and chapters (if any) */
+ //finalDescription = [finalDescription stringByAppendingString:[NSString stringWithFormat:@"Source: %@ Output: %@\n", [item objectForKey:@"SourceName"],[item objectForKey:@"DestinationPath"]]];
+ NSString * summaryInfo;
+
+ NSString * titleString = [NSString stringWithFormat:@"Title %d", [[item objectForKey:@"TitleNumber"] intValue]];
+
+ NSString * chapterString = ([[item objectForKey:@"ChapterStart"] intValue] == [[item objectForKey:@"ChapterEnd"] intValue]) ?
+ [NSString stringWithFormat:@"Chapter %d", [[item objectForKey:@"ChapterStart"] intValue]] :
+ [NSString stringWithFormat:@"Chapters %d through %d", [[item objectForKey:@"ChapterStart"] intValue], [[item objectForKey:@"ChapterEnd"] intValue]];
+
+ NSString * passesString = @"";
+ /* check to see if our first subtitle track is Foreign Language Search, in which case there is an in depth scan */
+ if ([item objectForKey:@"SubtitleList"] && [[[[item objectForKey:@"SubtitleList"] objectAtIndex:0] objectForKey:@"subtitleSourceTrackNum"] intValue] == 1)
+ {
+ passesString = [passesString stringByAppendingString:@"1 Foreign Language Search Pass - "];
+ }
+ if ([[item objectForKey:@"VideoTwoPass"] intValue] == 0)
+ {
+ passesString = [passesString stringByAppendingString:@"1 Video Pass"];
+ }
+ else
+ {
+ if ([[item objectForKey:@"VideoTurboTwoPass"] intValue] == 1)
+ {
+ passesString = [passesString stringByAppendingString:@"2 Video Passes First Turbo"];
+ }
+ else
+ {
+ passesString = [passesString stringByAppendingString:@"2 Video Passes"];
+ }
+ }
+
+ [finalString appendString:[NSString stringWithFormat:@"%@", [item objectForKey:@"SourceName"]] withAttributes:titleAttr];
+
+ /* lets add the output file name to the title string here */
+ NSString * outputFilenameString = [[item objectForKey:@"DestinationPath"] lastPathComponent];
+
+ summaryInfo = [NSString stringWithFormat: @" (%@, %@, %@) -> %@", titleString, chapterString, passesString, outputFilenameString];
+
+ [finalString appendString:[NSString stringWithFormat:@"%@\n", summaryInfo] withAttributes:detailAttr];
+
+ // Insert a short-in-height line to put some white space after the title
+ [finalString appendString:@"\n" withAttributes:shortHeightAttr];
+ // End of Title Stuff
+
+ /* Second Line (Preset Name)*/
+ [finalString appendString: @"Preset: " withAttributes:detailBoldAttr];
+ [finalString appendString:[NSString stringWithFormat:@"%@\n", [item objectForKey:@"PresetName"]] withAttributes:detailAttr];
+
+ /* Third Line (Format Summary) */
+ NSString * audioCodecSummary = @"";
+ /* Lets also get our audio track detail since we are going through the logic for use later */
+ NSString * audioDetail1 = @"";
+ NSString * audioDetail2 = @"";
+ NSString * audioDetail3 = @"";
+ NSString * audioDetail4 = @"";
+ if ([[item objectForKey:@"Audio1Track"] intValue] > 0)
+ {
+ audioCodecSummary = [NSString stringWithFormat:@"%@", [item objectForKey:@"Audio1Encoder"]];
+ audioDetail1 = [NSString stringWithFormat:@"%@ Encoder: %@ Mixdown: %@ SampleRate: %@(khz) Bitrate: %@(kbps)",
+ [item objectForKey:@"Audio1TrackDescription"] ,
+ [item objectForKey:@"Audio1Encoder"],
+ [item objectForKey:@"Audio1Mixdown"] ,
+ [item objectForKey:@"Audio1Samplerate"],
+ [item objectForKey:@"Audio1Bitrate"]];
+
+ if ([[item objectForKey:@"Audio1TrackDRCSlider"] floatValue] > 1.00)
+ {
+ audioDetail1 = [NSString stringWithFormat:@"%@, DRC: %@",audioDetail1,[item objectForKey:@"Audio1TrackDRCSlider"]];
+ }
+ else
+ {
+ audioDetail1 = [NSString stringWithFormat:@"%@, DRC: Off",audioDetail1];
+ }
+ }
+
+ if ([[item objectForKey:@"Audio2Track"] intValue] > 0)
+ {
+ audioCodecSummary = [NSString stringWithFormat:@"%@, %@",audioCodecSummary ,[item objectForKey:@"Audio2Encoder"]];
+ audioDetail2 = [NSString stringWithFormat:@"%@ Encoder: %@ Mixdown: %@ SampleRate: %@(khz) Bitrate: %@(kbps)",
+ [item objectForKey:@"Audio2TrackDescription"] ,
+ [item objectForKey:@"Audio2Encoder"],
+ [item objectForKey:@"Audio2Mixdown"] ,
+ [item objectForKey:@"Audio2Samplerate"],
+ [item objectForKey:@"Audio2Bitrate"]];
+
+ if ([[item objectForKey:@"Audio2TrackDRCSlider"] floatValue] > 1.00)
+ {
+ audioDetail2 = [NSString stringWithFormat:@"%@, DRC: %@",audioDetail2,[item objectForKey:@"Audio2TrackDRCSlider"]];
+ }
+ else
+ {
+ audioDetail2 = [NSString stringWithFormat:@"%@, DRC: Off",audioDetail2];
+ }
+ }
+
+ if ([[item objectForKey:@"Audio3Track"] intValue] > 0)
+ {
+ audioCodecSummary = [NSString stringWithFormat:@"%@, %@",audioCodecSummary ,[item objectForKey:@"Audio3Encoder"]];
+ audioDetail3 = [NSString stringWithFormat:@"%@ Encoder: %@ Mixdown: %@ SampleRate: %@(khz) Bitrate: %@(kbps)",
+ [item objectForKey:@"Audio3TrackDescription"] ,
+ [item objectForKey:@"Audio3Encoder"],
+ [item objectForKey:@"Audio3Mixdown"] ,
+ [item objectForKey:@"Audio3Samplerate"],
+ [item objectForKey:@"Audio3Bitrate"]];
+
+ if ([[item objectForKey:@"Audio3TrackDRCSlider"] floatValue] > 1.00)
+ {
+ audioDetail3 = [NSString stringWithFormat:@"%@, DRC: %@",audioDetail3,[item objectForKey:@"Audio3TrackDRCSlider"]];
+ }
+ else
+ {
+ audioDetail3 = [NSString stringWithFormat:@"%@, DRC: Off",audioDetail3];
+ }
+ }
+
+ if ([[item objectForKey:@"Audio4Track"] intValue] > 0)
+ {
+ audioCodecSummary = [NSString stringWithFormat:@"%@, %@",audioCodecSummary ,[item objectForKey:@"Audio3Encoder"]];
+ audioDetail4 = [NSString stringWithFormat:@"%@ Encoder: %@ Mixdown: %@ SampleRate: %@(khz) Bitrate: %@(kbps)",
+ [item objectForKey:@"Audio4TrackDescription"] ,
+ [item objectForKey:@"Audio4Encoder"],
+ [item objectForKey:@"Audio4Mixdown"] ,
+ [item objectForKey:@"Audio4Samplerate"],
+ [item objectForKey:@"Audio4Bitrate"]];
+
+ if ([[item objectForKey:@"Audio4TrackDRCSlider"] floatValue] > 1.00)
+ {
+ audioDetail4 = [NSString stringWithFormat:@"%@, DRC: %@",audioDetail4,[item objectForKey:@"Audio4TrackDRCSlider"]];
+ }
+ else
+ {
+ audioDetail4 = [NSString stringWithFormat:@"%@, DRC: Off",audioDetail4];
+ }
+ }
+
+ NSString * jobFormatInfo;
+ if ([[item objectForKey:@"ChapterMarkers"] intValue] == 1)
+ jobFormatInfo = [NSString stringWithFormat:@"%@ Container, %@ Video %@ Audio, Chapter Markers\n", [item objectForKey:@"FileFormat"], [item objectForKey:@"VideoEncoder"], audioCodecSummary];
+ else
+ jobFormatInfo = [NSString stringWithFormat:@"%@ Container, %@ Video %@ Audio\n", [item objectForKey:@"FileFormat"], [item objectForKey:@"VideoEncoder"], audioCodecSummary];
+
+
+ [finalString appendString: @"Format: " withAttributes:detailBoldAttr];
+ [finalString appendString: jobFormatInfo withAttributes:detailAttr];
+
+ /* Optional String for mp4 options */
+ if ([[item objectForKey:@"FileFormat"] isEqualToString: @"MP4 file"])
+ {
+ NSString * MP4Opts = @"";
+ BOOL mp4OptsPresent = NO;
+ if( [[item objectForKey:@"Mp4LargeFile"] intValue] == 1)
+ {
+ mp4OptsPresent = YES;
+ MP4Opts = [MP4Opts stringByAppendingString:@" - Large file size"];
+ }
+ if( [[item objectForKey:@"Mp4HttpOptimize"] intValue] == 1)
+ {
+ mp4OptsPresent = YES;
+ MP4Opts = [MP4Opts stringByAppendingString:@" - Web optimized"];
+ }
+
+ if( [[item objectForKey:@"Mp4iPodCompatible"] intValue] == 1)
+ {
+ mp4OptsPresent = YES;
+ MP4Opts = [MP4Opts stringByAppendingString:@" - iPod 5G support "];
+ }
+ if (mp4OptsPresent == YES)
+ {
+ [finalString appendString: @"MP4 Options: " withAttributes:detailBoldAttr];
+ [finalString appendString: MP4Opts withAttributes:detailAttr];
+ [finalString appendString:@"\n" withAttributes:detailAttr];
+ }
+ }
+
+ /* Fourth Line (Destination Path)*/
+ [finalString appendString: @"Destination: " withAttributes:detailBoldAttr];
+ [finalString appendString: [item objectForKey:@"DestinationPath"] withAttributes:detailAttr];
+ [finalString appendString:@"\n" withAttributes:detailAttr];
+ /* Fifth Line Picture Details*/
+ NSString * pictureInfo;
+ pictureInfo = [NSString stringWithFormat:@"%@", [item objectForKey:@"PictureSizingSummary"]];
+ if ([[item objectForKey:@"PictureKeepRatio"] intValue] == 1)
{
- enable = YES;
- [toolbarItem setImage:[NSImage imageNamed: @"Stop"]];
- [toolbarItem setLabel: @"Stop"];
- [toolbarItem setToolTip: @"Stop Encoding"];
+ pictureInfo = [pictureInfo stringByAppendingString:@" Keep Aspect Ratio"];
}
-
- else if (hb_count(fHandle) > 0)
+ if ([[item objectForKey:@"VideoGrayScale"] intValue] == 1)
{
- enable = YES;
- [toolbarItem setImage:[NSImage imageNamed: @"Play"]];
- [toolbarItem setLabel: @"Start"];
- [toolbarItem setToolTip: @"Start Encoding"];
+ pictureInfo = [pictureInfo stringByAppendingString:@", Grayscale"];
+ }
+
+ [finalString appendString: @"Picture: " withAttributes:detailBoldAttr];
+ [finalString appendString: pictureInfo withAttributes:detailAttr];
+ [finalString appendString:@"\n" withAttributes:detailAttr];
+
+ /* Optional String for Picture Filters */
+
+ NSString * pictureFilters = @"";
+ BOOL pictureFiltersPresent = NO;
+
+ if( [[item objectForKey:@"PictureDetelecine"] intValue] == 1)
+ {
+ pictureFiltersPresent = YES;
+ pictureFilters = [pictureFilters stringByAppendingString:[NSString stringWithFormat:@" - Detelecine (%@)",[item objectForKey:@"PictureDetelecineCustom"]]];
+ }
+ else if( [[item objectForKey:@"PictureDetelecine"] intValue] == 2)
+ {
+ pictureFiltersPresent = YES;
+ pictureFilters = [pictureFilters stringByAppendingString:@" - Detelecine (Default)"];
+ }
+
+ if( [[item objectForKey:@"PictureDecombDeinterlace"] intValue] == 1)
+ {
+ if ([[item objectForKey:@"PictureDecomb"] intValue] != 0)
+ {
+ pictureFiltersPresent = YES;
+ if( [[item objectForKey:@"PictureDecomb"] intValue] == 1)
+ {
+ pictureFiltersPresent = YES;
+ pictureFilters = [pictureFilters stringByAppendingString:[NSString stringWithFormat:@" - Decomb (%@)",[item objectForKey:@"PictureDecombCustom"]]];
+ }
+ else if( [[item objectForKey:@"PictureDecomb"] intValue] == 2)
+ {
+ pictureFiltersPresent = YES;
+ pictureFilters = [pictureFilters stringByAppendingString:@" - Decomb (Default)"];
+ }
+ }
}
-
else
{
- enable = NO;
- [toolbarItem setImage:[NSImage imageNamed: @"Play"]];
- [toolbarItem setLabel: @"Start"];
- [toolbarItem setToolTip: @"Start Encoding"];
+ if ([[item objectForKey:@"PictureDeinterlace"] intValue] != 0)
+ {
+ pictureFiltersPresent = YES;
+ if ([[item objectForKey:@"PictureDeinterlace"] intValue] == 1)
+ {
+ pictureFilters = [pictureFilters stringByAppendingString:[NSString stringWithFormat:@" - Deinterlace (%@)",[item objectForKey:@"PictureDeinterlaceCustom"]]];
+ }
+ else if ([[item objectForKey:@"PictureDeinterlace"] intValue] == 2)
+ {
+ pictureFilters = [pictureFilters stringByAppendingString:@" - Deinterlace (Fast)"];
+ }
+ else if ([[item objectForKey:@"PictureDeinterlace"] intValue] == 3)
+ {
+ pictureFilters = [pictureFilters stringByAppendingString:@" - Deinterlace (Slow)"];
+ }
+ else if ([[item objectForKey:@"PictureDeinterlace"] intValue] == 4)
+ {
+ pictureFilters = [pictureFilters stringByAppendingString:@" - Deinterlace (Slower)"];
+ }
+
+ }
}
- }
-
- if ([[toolbarItem itemIdentifier] isEqual: HBQueuePauseResumeToolbarIdentifier])
- {
- if (s.state == HB_STATE_PAUSED)
+ if ([[item objectForKey:@"PictureDenoise"] intValue] != 0)
{
- enable = YES;
- [toolbarItem setImage:[NSImage imageNamed: @"Play"]];
- [toolbarItem setLabel: @"Resume"];
- [toolbarItem setToolTip: @"Resume Encoding"];
- }
+ pictureFiltersPresent = YES;
+ if ([[item objectForKey:@"PictureDenoise"] intValue] == 1)
+ {
+ pictureFilters = [pictureFilters stringByAppendingString:[NSString stringWithFormat:@" - Denoise (%@)",[item objectForKey:@"PictureDenoiseCustom"]]];
+ }
+ else if ([[item objectForKey:@"PictureDenoise"] intValue] == 2)
+ {
+ pictureFilters = [pictureFilters stringByAppendingString:@" - Denoise (Weak)"];
+ }
+ else if ([[item objectForKey:@"PictureDenoise"] intValue] == 3)
+ {
+ pictureFilters = [pictureFilters stringByAppendingString:@" - Denoise (Medium)"];
+ }
+ else if ([[item objectForKey:@"PictureDenoise"] intValue] == 4)
+ {
+ pictureFilters = [pictureFilters stringByAppendingString:@" - Denoise (Strong)"];
+ }
+
+ }
+ if ([[item objectForKey:@"PictureDeblock"] intValue] != 0)
+ {
+ pictureFiltersPresent = YES;
+ pictureFilters = [pictureFilters stringByAppendingString: [NSString stringWithFormat:@" - Deblock (pp7) (%d)",[[item objectForKey:@"PictureDeblock"] intValue]]];
+ }
- else if ((s.state == HB_STATE_WORKING) || (s.state == HB_STATE_MUXING))
+ if ([[item objectForKey:@"VideoGrayScale"] intValue] == 1)
{
- enable = YES;
- [toolbarItem setImage:[NSImage imageNamed: @"Pause"]];
- [toolbarItem setLabel: @"Pause"];
- [toolbarItem setToolTip: @"Pause Encoding"];
+ pictureFiltersPresent = YES;
+ pictureFilters = [pictureFilters stringByAppendingString:@" - Grayscale"];
+ }
+
+ if (pictureFiltersPresent == YES)
+ {
+ [finalString appendString: @"Filters: " withAttributes:detailBoldAttr];
+ [finalString appendString: pictureFilters withAttributes:detailAttr];
+ [finalString appendString:@"\n" withAttributes:detailAttr];
+ }
+
+ /* Sixth Line Video Details*/
+ NSString * videoInfo;
+ videoInfo = [NSString stringWithFormat:@"Encoder: %@", [item objectForKey:@"VideoEncoder"]];
+
+ /* for framerate look to see if we are using vfr detelecine */
+ if ([[item objectForKey:@"JobIndexVideoFramerate"] intValue] == 0)
+ {
+ if ([[item objectForKey:@"PictureDetelecine"] intValue] == 1)
+ {
+ /* we are using same as source with vfr detelecine */
+ videoInfo = [NSString stringWithFormat:@"%@ Framerate: Same as source (vfr detelecine)", videoInfo];
+ }
+ else
+ {
+ /* we are using a variable framerate without dropping frames */
+ videoInfo = [NSString stringWithFormat:@"%@ Framerate: Same as source (variable)", videoInfo];
+ }
}
else
{
- enable = NO;
- [toolbarItem setImage:[NSImage imageNamed: @"Pause"]];
- [toolbarItem setLabel: @"Pause"];
- [toolbarItem setToolTip: @"Pause Encoding"];
+ /* we have a specified, constant framerate */
+ videoInfo = [NSString stringWithFormat:@"%@ Framerate: %@ (constant framerate)", videoInfo ,[item objectForKey:@"VideoFramerate"]];
}
- }
-
- return enable;
-}
-
-#pragma mark -
-
-//------------------------------------------------------------------------------------
-// awakeFromNib
-//------------------------------------------------------------------------------------
-- (void)awakeFromNib
-{
- [self setupToolbar];
-
- if (![fQueueWindow setFrameUsingName:@"Queue"])
- [fQueueWindow center];
- [fQueueWindow setFrameAutosaveName: @"Queue"];
- [fQueueWindow setExcludedFromWindowsMenu:YES];
-
-#if HB_QUEUE_DRAGGING
- [fOutlineView registerForDraggedTypes: [NSArray arrayWithObject:HBQueuePboardType] ];
- [fOutlineView setDraggingSourceOperationMask:NSDragOperationEvery forLocal:YES];
- [fOutlineView setVerticalMotionCanBeginDrag: YES];
-#endif
-
- // Don't allow autoresizing of main column, else the "delete" column will get
- // pushed out of view.
- [fOutlineView setAutoresizesOutlineColumn: NO];
- [fOutlineView setIndentationPerLevel:21];
-
-#if HB_OUTLINE_METRIC_CONTROLS
- [fIndentation setHidden: NO];
- [fSpacing setHidden: NO];
- [fIndentation setIntValue:[fOutlineView indentationPerLevel]]; // debug
- [fSpacing setIntValue:3]; // debug
-#endif
-
- // Show/hide UI elements
- fCurrentJobPaneShown = YES; // it's shown in the nib
- [self showCurrentJobPane:NO];
-}
-
-
-//------------------------------------------------------------------------------------
-// windowWillClose
-//------------------------------------------------------------------------------------
-- (void)windowWillClose:(NSNotification *)aNotification
-{
- [[NSUserDefaults standardUserDefaults] setBool:NO forKey:@"QueueWindowIsOpen"];
-}
-
-#pragma mark -
-
-- (void)moveObjectsInArray:(NSMutableArray *)array fromIndexes:(NSIndexSet *)indexSet toIndex:(unsigned)insertIndex
-{
- unsigned index = [indexSet lastIndex];
- unsigned aboveInsertIndexCount = 0;
-
- while (index != NSNotFound)
- {
- unsigned removeIndex;
-
- if (index >= insertIndex)
- {
- removeIndex = index + aboveInsertIndexCount;
- aboveInsertIndexCount++;
- }
- else
- {
- removeIndex = index;
- insertIndex--;
- }
-
- id object = [[array objectAtIndex:removeIndex] retain];
- [array removeObjectAtIndex:removeIndex];
- [array insertObject:object atIndex:insertIndex];
- [object release];
-
- index = [indexSet indexLessThanIndex:index];
- }
-}
-
-#pragma mark -
-#pragma mark NSOutlineView delegate
-
-- (id)outlineView:(NSOutlineView *)outlineView child:(int)index ofItem:(id)item
-{
- if (item == nil)
- return [fJobGroups objectAtIndex:index];
-
- // We are only one level deep, so we can't be asked about children
- NSAssert (NO, @"HBQueueController outlineView:child:ofItem: can't handle nested items.");
- return nil;
-}
-
-- (BOOL)outlineView:(NSOutlineView *)outlineView isItemExpandable:(id)item
-{
- // Our outline view has no levels, but we can still expand every item. Doing so
- // just makes the row taller. See heightOfRowByItem below.
- return YES;
-}
-
-- (int)outlineView:(NSOutlineView *)outlineView numberOfChildrenOfItem:(id)item
-{
- // Our outline view has no levels, so number of children will be zero for all
- // top-level items.
- if (item == nil)
- return [fJobGroups count];
- else
- return 0;
-}
-
-- (void)outlineViewItemDidCollapse:(NSNotification *)notification
-{
- id item = [[notification userInfo] objectForKey:@"NSObject"];
- int row = [fOutlineView rowForItem:item];
- [fOutlineView noteHeightOfRowsWithIndexesChanged:[NSIndexSet indexSetWithIndexesInRange:NSMakeRange(row,1)]];
-}
-
-- (void)outlineViewItemDidExpand:(NSNotification *)notification
-{
- id item = [[notification userInfo] objectForKey:@"NSObject"];
- int row = [fOutlineView rowForItem:item];
- [fOutlineView noteHeightOfRowsWithIndexesChanged:[NSIndexSet indexSetWithIndexesInRange:NSMakeRange(row,1)]];
-}
-
-- (float)outlineView:(NSOutlineView *)outlineView heightOfRowByItem:(id)item
-{
- if ([outlineView isItemExpanded: item])
- {
- // Short-circuit here if in a live resize primarily to fix a bug but also to
- // increase resposivness during a resize. There's a bug in NSTableView that
- // causes row heights to get messed up if you try to change them during a live
- // resize. So if in a live resize, simply return the previously calculated
- // height. The row heights will get fixed up after the resize because we have
- // implemented viewDidEndLiveResize to force all of them to be recalculated.
- if ([outlineView inLiveResize] && [item lastDescriptionHeight] > 0)
- return [item lastDescriptionHeight];
- float width = [[outlineView tableColumnWithIdentifier: @"desc"] width];
- // Column width is NOT what is ultimately used
- width -= 47; // 26 pixels for disclosure triangle, 20 for icon, 1 for intercell spacing
+ if ([[item objectForKey:@"VideoQualityType"] intValue] == 0)// Target Size MB
+ {
+ videoInfo = [NSString stringWithFormat:@"%@ Target Size: %@(MB) (%d(kbps) abr)", videoInfo ,[item objectForKey:@"VideoTargetSize"],[[item objectForKey:@"VideoAvgBitrate"] intValue]];
+ }
+ else if ([[item objectForKey:@"VideoQualityType"] intValue] == 1) // ABR
+ {
+ videoInfo = [NSString stringWithFormat:@"%@ Bitrate: %d(kbps)", videoInfo ,[[item objectForKey:@"VideoAvgBitrate"] intValue]];
+ }
+ else // CRF
+ {
+ videoInfo = [NSString stringWithFormat:@"%@ Constant Quality: %.2f", videoInfo ,[[item objectForKey:@"VideoQualitySlider"] floatValue]];
+ }
+
+ [finalString appendString: @"Video: " withAttributes:detailBoldAttr];
+ [finalString appendString: videoInfo withAttributes:detailAttr];
+ [finalString appendString:@"\n" withAttributes:detailAttr];
+
+ if ([[item objectForKey:@"VideoEncoder"] isEqualToString: @"H.264 (x264)"])
+ {
+ [finalString appendString: @"x264 Options: " withAttributes:detailBoldAttr];
+ [finalString appendString: [item objectForKey:@"x264Option"] withAttributes:detailAttr];
+ [finalString appendString:@"\n" withAttributes:detailAttr];
+ }
+
+
+
+ /* Seventh Line Audio Details*/
+ if ([audioDetail1 length] != 0)
+ {
+ [finalString appendString: @"Audio Track 1: " withAttributes:detailBoldAttr];
+ [finalString appendString: audioDetail1 withAttributes:detailAttr];
+ [finalString appendString:@"\n" withAttributes:detailAttr];
+ }
+
+ if ([audioDetail2 length] != 0)
+ {
+ [finalString appendString: @"Audio Track 2: " withAttributes:detailBoldAttr];
+ [finalString appendString: audioDetail2 withAttributes:detailAttr];
+ [finalString appendString:@"\n" withAttributes:detailAttr];
+ }
+
+ if ([audioDetail3 length] != 0)
+ {
+ [finalString appendString: @"Audio Track 3: " withAttributes:detailBoldAttr];
+ [finalString appendString: audioDetail3 withAttributes:detailAttr];
+ [finalString appendString:@"\n" withAttributes:detailAttr];
+ }
+
+ if ([audioDetail4 length] != 0)
+ {
+ [finalString appendString: @"Audio Track 4: " withAttributes:detailBoldAttr];
+ [finalString appendString: audioDetail4 withAttributes:detailAttr];
+ [finalString appendString:@"\n" withAttributes:detailAttr];
+ }
+ /* Eighth Line Subtitle Details */
+
+ int i = 0;
+ NSEnumerator *enumerator = [[item objectForKey:@"SubtitleList"] objectEnumerator];
+ id tempObject;
+ while (tempObject = [enumerator nextObject])
+ {
+ /* since the subtitleSourceTrackNum 0 is "None" in our array of the subtitle popups,
+ * we want to ignore it for display as well as encoding.
+ */
+ if ([[tempObject objectForKey:@"subtitleSourceTrackNum"] intValue] > 0)
+ {
+ /* remember that index 0 of Subtitles can contain "Foreign Audio Search*/
+ [finalString appendString: @"Subtitle: " withAttributes:detailBoldAttr];
+ [finalString appendString: [tempObject objectForKey:@"subtitleSourceTrackName"] withAttributes:detailAttr];
+ if ([[tempObject objectForKey:@"subtitleTrackForced"] intValue] == 1)
+ {
+ [finalString appendString: @" - Forced Only" withAttributes:detailAttr];
+ }
+ if ([[tempObject objectForKey:@"subtitleTrackBurned"] intValue] == 1)
+ {
+ [finalString appendString: @" - Burned In" withAttributes:detailAttr];
+ }
+ if ([[tempObject objectForKey:@"subtitleTrackDefault"] intValue] == 1)
+ {
+ [finalString appendString: @" - Default" withAttributes:detailAttr];
+ }
+ [finalString appendString:@"\n" withAttributes:detailAttr];
+ }
+ i++;
+ }
+
+ return finalString;
+ }
+ else if ([[tableColumn identifier] isEqualToString:@"icon"])
+ {
+ if ([[item objectForKey:@"Status"] intValue] == 0)
+ {
+ return [NSImage imageNamed:@"EncodeComplete"];
+ }
+ else if ([[item objectForKey:@"Status"] intValue] == 1)
+ {
+ return [NSImage imageNamed: [NSString stringWithFormat: @"EncodeWorking%d", fAnimationIndex]];
+ }
+ else if ([[item objectForKey:@"Status"] intValue] == 3)
+ {
+ return [NSImage imageNamed:@"EncodeCanceled"];
+ }
+ else
+ {
+ return [NSImage imageNamed:@"JobSmall"];
+ }
- float height = [item heightOfDescriptionForWidth: width withHBHandle: fHandle];
- return height;
}
else
- return HB_ROW_HEIGHT_TITLE_ONLY;
-}
-
-- (id)outlineView:(NSOutlineView *)outlineView objectValueForTableColumn:(NSTableColumn *)tableColumn byItem:(id)item
-{
- if ([[tableColumn identifier] isEqualToString:@"desc"])
- return [item attributedDescriptionWithHBHandle: fHandle];
- else
+ {
return @"";
+ }
}
- (void)outlineView:(NSOutlineView *)outlineView willDisplayCell:(id)cell forTableColumn:(NSTableColumn *)tableColumn item:(id)item
{
if ([[tableColumn identifier] isEqualToString:@"desc"])
{
-#if HB_OUTLINE_METRIC_CONTROLS
- NSSize theSize = [cell imageSpacing];
- theSize.width = spacingWidth;
- [cell setImageSpacing: theSize];
-#endif
-
+
+
+ // nb: The "desc" column is currently an HBImageAndTextCell. However, we are longer
+ // using the image portion of the cell so we could switch back to a regular NSTextFieldCell.
+
// Set the image here since the value returned from outlineView:objectValueForTableColumn: didn't specify the image part
- [cell setImage:[NSImage imageNamed:@"JobSmall"]];
+ [cell setImage:nil];
}
-
- else if ([[tableColumn identifier] isEqualToString:@"delete"])
+ else if ([[tableColumn identifier] isEqualToString:@"action"])
{
- // The Delete action can only be applied for group items, not indivdual jobs.
[cell setEnabled: YES];
BOOL highlighted = [outlineView isRowSelected:[outlineView rowForItem: item]] && [[outlineView window] isKeyWindow] && ([[outlineView window] firstResponder] == outlineView);
- if (highlighted)
+ if ([[item objectForKey:@"Status"] intValue] == 0)
{
- [cell setImage:[NSImage imageNamed:@"DeleteHighlight"]];
- [cell setAlternateImage:[NSImage imageNamed:@"DeleteHighlightPressed"]];
+ [cell setAction: @selector(revealSelectedQueueItem:)];
+ if (highlighted)
+ {
+ [cell setImage:[NSImage imageNamed:@"RevealHighlight"]];
+ [cell setAlternateImage:[NSImage imageNamed:@"RevealHighlightPressed"]];
+ }
+ else
+ [cell setImage:[NSImage imageNamed:@"Reveal"]];
}
else
- [cell setImage:[NSImage imageNamed:@"Delete"]];
+ {
+ [cell setAction: @selector(removeSelectedQueueItem:)];
+ if (highlighted)
+ {
+ [cell setImage:[NSImage imageNamed:@"DeleteHighlight"]];
+ [cell setAlternateImage:[NSImage imageNamed:@"DeleteHighlightPressed"]];
+ }
+ else
+ [cell setImage:[NSImage imageNamed:@"Delete"]];
+ }
}
}
@@ -1688,55 +1445,74 @@ static float spacingWidth = 3.0;
// NSTableView delegate
//------------------------------------------------------------------------------------
-#if HB_QUEUE_DRAGGING
+
- (BOOL)outlineView:(NSOutlineView *)outlineView writeItems:(NSArray *)items toPasteboard:(NSPasteboard *)pboard
{
+ // Dragging is only allowed of the pending items.
+ if ([[[items objectAtIndex:0] objectForKey:@"Status"] integerValue] != 2) // 2 is pending
+ {
+ return NO;
+ }
+
// Don't retain since this is just holding temporaral drag information, and it is
//only used during a drag! We could put this in the pboard actually.
fDraggedNodes = items;
// Provide data for our custom type, and simple NSStrings.
- [pboard declareTypes:[NSArray arrayWithObjects: HBQueuePboardType, nil] owner:self];
-
+ [pboard declareTypes:[NSArray arrayWithObjects: DragDropSimplePboardType, nil] owner:self];
+
// the actual data doesn't matter since DragDropSimplePboardType drags aren't recognized by anyone but us!.
- [pboard setData:[NSData data] forType:HBQueuePboardType];
-
+ [pboard setData:[NSData data] forType:DragDropSimplePboardType];
+
return YES;
}
-#endif
-#if HB_QUEUE_DRAGGING
-- (NSDragOperation)outlineView:(NSOutlineView *)outlineView validateDrop:(id )info proposedItem:(id)item proposedChildIndex:(int)index
+
+/* This method is used to validate the drops. */
+- (NSDragOperation)outlineView:(NSOutlineView *)outlineView validateDrop:(id )info proposedItem:(id)item proposedChildIndex:(NSInteger)index
{
- // Add code here to validate the drop
- BOOL isOnDropTypeProposal = index == NSOutlineViewDropOnItemIndex;
+ // Don't allow dropping ONTO an item since they can't really contain any children.
+ BOOL isOnDropTypeProposal = index == NSOutlineViewDropOnItemIndex;
if (isOnDropTypeProposal)
+ {
return NSDragOperationNone;
-
+ }
+
+ // Don't allow dropping INTO an item since they can't really contain any children.
+ if (item != nil)
+ {
+ index = [fOutlineView rowForItem: item] + 1;
+ item = nil;
+ }
+
+ // NOTE: Should we allow dropping a pending job *above* the
+ // finished or already encoded jobs ?
+ // We do not let the user drop a pending job before or *above*
+ // already finished or currently encoding jobs.
+ if (index <= fEncodingQueueItem)
+ {
+ return NSDragOperationNone;
+ index = MAX (index, fEncodingQueueItem);
+ }
+
+ [outlineView setDropItem:item dropChildIndex:index];
return NSDragOperationGeneric;
}
-#endif
-#if HB_QUEUE_DRAGGING
-- (BOOL)outlineView:(NSOutlineView *)outlineView acceptDrop:(id )info item:(id)item childIndex:(int)index
+- (BOOL)outlineView:(NSOutlineView *)outlineView acceptDrop:(id )info item:(id)item childIndex:(NSInteger)index
{
NSMutableIndexSet *moveItems = [NSMutableIndexSet indexSet];
-
- id obj;
- NSEnumerator *enumerator = [fDraggedNodes objectEnumerator];
- while (obj = [enumerator nextObject])
- {
+
+ for( id obj in fDraggedNodes )
[moveItems addIndex:[fJobGroups indexOfObject:obj]];
- }
- // Rearrange the data and view
- [self saveOutlineViewState];
- [self moveObjectsInArray:fJobGroups fromIndexes:moveItems toIndex: index];
- [fOutlineView reloadData];
- [self restoreOutlineViewState];
-
+ // Successful drop, we use moveObjectsInQueueArray:... in fHBController
+ // to properly rearrange the queue array, save it to plist and then send it back here.
+ // since Controller.mm is handling all queue array manipulation.
+ // We *could do this here, but I think we are better served keeping that code together.
+ [fHBController moveObjectsInQueueArray:fJobGroups fromIndexes:moveItems toIndex: index];
return YES;
}
-#endif
+
@end