<Add option="-Os" />
<Add option="-O3" />
<Add option="-DPSYCHLOPS_PLATFORM_WIN32GL" />
+ <Add option="-D___EXTENSIONS___" />
</Compiler>
<Linker>
<Add option="-s" />
<Add option="-Os" />
<Add option="-O3" />
<Add option="-DPSYCHLOPS_PLATFORM_WIN32GL" />
+ <Add option="-D___EXTENSIONS___" />
</Compiler>
<Linker>
<Add option="-s" />
<Add option="/GR" />
<Add option="/Ox" />
<Add option="/DPSYCHLOPS_PLATFORM_WIN32GL" />
+ <Add option="/D___EXTENSIONS___" />
</Compiler>
<Linker>
<Add library="OpenGL32" />
<Add option="/GR" />
<Add option="/Ox" />
<Add option="/DPSYCHLOPS_PLATFORM_WIN32GL" />
+ <Add option="/D___EXTENSIONS___" />
</Compiler>
<Linker>
<Add library="OpenGL32" />
<Add option="-Os" />
<Add option="-O3" />
<Add option="-DPSYCHLOPS_PLATFORM_WIN32GL" />
+ <Add option="-D___EXTENSIONS___" />
</Compiler>
<Linker>
<Add option="-s" />
<Add option="/GR" />
<Add option="/Ox" />
<Add option="/DPSYCHLOPS_PLATFORM_WIN32GL" />
+ <Add option="/D___EXTENSIONS___" />
</Compiler>
<Linker>
<Add library="OpenGL32" />
<Add alias="All" targets="BCC5.51;VC9;MinGW;" />
</VirtualTargets>
<Compiler>
+ <Add option="___EXTENSIONS___" />
<Add directory="C:/Library/frameworks/opencv/build/include" />
<Add directory="C:/Library/frameworks/Psychlops.framework/cv/include" />
</Compiler>