{\r
using System;\r
\r
+ /// <summary>\r
+ /// Encode Progress Event Arguments\r
+ /// </summary>\r
public class EncodeProgressEventArgs : EventArgs\r
{\r
+ /// <summary>\r
+ /// Gets or sets FractionComplete.\r
+ /// </summary>\r
public float FractionComplete { get; set; }\r
+\r
+ /// <summary>\r
+ /// Gets or sets CurrentFrameRate.\r
+ /// </summary>\r
public float CurrentFrameRate { get; set; }\r
+\r
+ /// <summary>\r
+ /// Gets or sets AverageFrameRate.\r
+ /// </summary>\r
public float AverageFrameRate { get; set; }\r
+\r
+ /// <summary>\r
+ /// Gets or sets EstimatedTimeLeft.\r
+ /// </summary>\r
public TimeSpan EstimatedTimeLeft { get; set; }\r
+\r
+ /// <summary>\r
+ /// Gets or sets Pass.\r
+ /// </summary>\r
public int Pass { get; set; }\r
}\r
}\r