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WinGui:
[handbrake-jp/handbrake-jp-git.git] / win / C# / frmMain.cs
index 6937c59..a5b131b 100644 (file)
@@ -12,11 +12,11 @@ namespace Handbrake
     using System.Drawing;\r
     using System.Globalization;\r
     using System.IO;\r
-    using System.Reflection;\r
     using System.Threading;\r
     using System.Windows.Forms;\r
     using Functions;\r
 \r
+    using HandBrake.ApplicationServices.Functions;\r
     using HandBrake.ApplicationServices.Model;\r
     using HandBrake.ApplicationServices.Parsing;\r
     using HandBrake.ApplicationServices.Services;\r
@@ -26,6 +26,11 @@ namespace Handbrake
     using Presets;\r
     using Properties;\r
 \r
+    using Main = Handbrake.Functions.Main;\r
+\r
+    /// <summary>\r
+    /// The Main Window\r
+    /// </summary>\r
     public partial class frmMain : Form\r
     {\r
         // Objects which may be used by one or more other objects *************\r
@@ -36,7 +41,6 @@ namespace Handbrake
         private frmQueue queueWindow;\r
         private frmPreview qtpreview;\r
         private frmActivityWindow activityWindow;\r
-        private frmSplashScreen splash = new frmSplashScreen();\r
 \r
         // Globals: Mainly used for tracking. *********************************\r
         public Title selectedTitle;\r
@@ -87,72 +91,53 @@ namespace Handbrake
         /// </param>\r
         public frmMain(string[] args)\r
         {\r
-            // Load and setup the splash screen in this thread\r
-            splash.Show(this);\r
-            Label lblStatus = new Label { Size = new Size(150, 20), Location = new Point(182, 102) };\r
-            splash.Controls.Add(lblStatus);\r
-\r
             InitializeComponent();\r
 \r
             // Update the users config file with the CLI version data.\r
-            UpdateSplashStatus(lblStatus, "Checking CLI Version Data ...");\r
             Main.SetCliVersionData();\r
-            Main.CheckForValidCliVersion();\r
 \r
             if (Settings.Default.hb_version.Contains("svn"))\r
             {\r
-                Version v = Assembly.GetExecutingAssembly().GetName().Version;\r
-                this.Text += " " + v.ToString(4);\r
+                this.Text += " " + Settings.Default.hb_version;\r
             }\r
 \r
-            // Show the form, but leave disabled until preloading is complete then show the main form)\r
-            this.Enabled = false;\r
-            this.Show();\r
-            Application.DoEvents(); // Forces frmMain to draw\r
-\r
             // Check for new versions, if update checking is enabled\r
-            if (Properties.Settings.Default.updateStatus)\r
+            if (Settings.Default.updateStatus)\r
             {\r
-                DateTime now = DateTime.Now;\r
-                DateTime lastCheck = Properties.Settings.Default.lastUpdateCheckDate;\r
-                TimeSpan elapsed = now.Subtract(lastCheck);\r
-                if (elapsed.TotalDays > Properties.Settings.Default.daysBetweenUpdateCheck)\r
+                if (DateTime.Now.Subtract(Settings.Default.lastUpdateCheckDate).TotalDays > Properties.Settings.Default.daysBetweenUpdateCheck)\r
                 {\r
-                    UpdateSplashStatus(lblStatus, "Checking for updates ...");\r
                     Main.BeginCheckForUpdates(new AsyncCallback(UpdateCheckDone), false);\r
                 }\r
             }\r
 \r
             // Clear the log files in the background\r
-            if (Properties.Settings.Default.clearOldLogs)\r
+            if (Settings.Default.clearOldLogs)\r
             {\r
-                UpdateSplashStatus(lblStatus, "Clearing Old Log Files ..");\r
                 Thread clearLog = new Thread(Main.ClearOldLogs);\r
                 clearLog.Start();\r
             }\r
 \r
             // Setup the GUI components\r
-            UpdateSplashStatus(lblStatus, "Setting up the GUI ...");\r
             LoadPresetPanel(); // Load the Preset Panel\r
             treeView_presets.ExpandAll();\r
             lbl_encode.Text = string.Empty;\r
             drop_mode.SelectedIndex = 0;\r
             queueWindow = new frmQueue(encodeQueue, this); // Prepare the Queue\r
-            if (!Properties.Settings.Default.QueryEditorTab)\r
+            if (!Settings.Default.QueryEditorTab)\r
                 tabs_panel.TabPages.RemoveAt(7); // Remove the query editor tab if the user does not want it enabled.\r
-            if (Properties.Settings.Default.tooltipEnable)\r
+            if (Settings.Default.tooltipEnable)\r
                 ToolTip.Active = true;\r
 \r
             // Load the user's default settings or Normal Preset\r
-            if (Properties.Settings.Default.defaultPreset != string.Empty && presetHandler.GetPreset(Properties.Settings.Default.defaultPreset) != null)\r
+            if (Settings.Default.defaultPreset != string.Empty && presetHandler.GetPreset(Properties.Settings.Default.defaultPreset) != null)\r
             {\r
-                string query = presetHandler.GetPreset(Properties.Settings.Default.defaultPreset).Query;\r
+                string query = presetHandler.GetPreset(Settings.Default.defaultPreset).Query;\r
                 if (query != null)\r
                 {\r
                     x264Panel.Reset2Defaults();\r
 \r
                     QueryParser presetQuery = QueryParser.Parse(query);\r
-                    PresetLoader.LoadPreset(this, presetQuery, Properties.Settings.Default.defaultPreset);\r
+                    PresetLoader.LoadPreset(this, presetQuery, Settings.Default.defaultPreset);\r
 \r
                     x264Panel.StandardizeOptString();\r
                     x264Panel.SetCurrentSettingsInPanel();\r
@@ -164,15 +149,9 @@ namespace Handbrake
             // Register with Growl (if not using Growl for the encoding completion action, this wont hurt anything)\r
             GrowlCommunicator.Register();\r
 \r
-            // Finished Loading\r
-            UpdateSplashStatus(lblStatus, "Loading Complete.");\r
-            splash.Close();\r
-            splash.Dispose();\r
-            this.Enabled = true;\r
-\r
             // Event Handlers and Queue Recovery\r
             events();\r
-            queueRecovery();\r
+            Main.RecoverQueue(encodeQueue);\r
 \r
             // If have a file passed in via command arguemtents, check it's a file and try scanning it.\r
             if (args.Length >= 1 && (File.Exists(args[0]) || Directory.Exists(args[0])))\r
@@ -181,6 +160,10 @@ namespace Handbrake
             }\r
         }\r
 \r
+        /// <summary>\r
+        /// When the update check is done, process the results.\r
+        /// </summary>\r
+        /// <param name="result">IAsyncResult result</param>\r
         private void UpdateCheckDone(IAsyncResult result)\r
         {\r
             if (InvokeRequired)\r
@@ -208,34 +191,6 @@ namespace Handbrake
             }\r
         }\r
 \r
-        // Startup Functions   \r
-        private void queueRecovery()\r
-        {\r
-            if (Main.CheckQueueRecovery())\r
-            {\r
-                DialogResult result =\r
-                    MessageBox.Show(\r
-                        "HandBrake has detected unfinished items on the queue from the last time the application was launched. Would you like to recover these?",\r
-                        "Queue Recovery Possible", MessageBoxButtons.YesNo, MessageBoxIcon.Question);\r
-\r
-                if (result == DialogResult.Yes)\r
-                    encodeQueue.LoadQueueFromFile("hb_queue_recovery.xml"); // Start Recovery\r
-                else\r
-                {\r
-                    // Remove the Queue recovery file if the user doesn't want to recovery the last queue.\r
-                    string queuePath = Path.Combine(Path.GetTempPath(), "hb_queue_recovery.xml");\r
-                    if (File.Exists(queuePath))\r
-                        File.Delete(queuePath);\r
-                }\r
-            }\r
-        }\r
-\r
-        private void UpdateSplashStatus(Label status, string text)\r
-        {\r
-            status.Text = text;\r
-            Application.DoEvents();\r
-        }\r
-\r
         #endregion\r
 \r
         #region Events\r
@@ -423,8 +378,7 @@ namespace Handbrake
         /// </param>\r
         private void mnu_encodeLog_Click(object sender, EventArgs e)\r
         {\r
-            frmActivityWindow dvdInfoWindow = new frmActivityWindow(encodeQueue, SourceScan);\r
-            dvdInfoWindow.Show();\r
+            this.btn_ActivityWindow_Click(this, null);\r
         }\r
 \r
         /// <summary>\r
@@ -959,7 +913,7 @@ namespace Handbrake
             MessageBox.Show("This feature has not been implimented yet.", "Not Implimented", MessageBoxButtons.OK, MessageBoxIcon.Warning);\r
             return;\r
 \r
-            SaveFileDialog savefiledialog = new SaveFileDialog();\r
+            /*SaveFileDialog savefiledialog = new SaveFileDialog();\r
             savefiledialog.Filter = "plist|*.plist";\r
 \r
             if (treeView_presets.SelectedNode != null)\r
@@ -970,7 +924,7 @@ namespace Handbrake
                     Preset preset = presetHandler.GetPreset(treeView_presets.SelectedNode.Text);\r
                     PlistPresetHandler.Export(savefiledialog.FileName, preset);\r
                 }\r
-            }\r
+            }*/\r
         }\r
 \r
         #endregion\r
@@ -1022,33 +976,27 @@ namespace Handbrake
         {\r
             if (btn_start.Text == "Stop")\r
             {\r
-                DialogResult result;\r
-                if (Properties.Settings.Default.enocdeStatusInGui &&\r
-                    !Properties.Settings.Default.showCliForInGuiEncodeStatus)\r
-                {\r
-                    result = MessageBox.Show(\r
-                        "Are you sure you wish to cancel the encode?\n\nPlease note, when 'Enable in-GUI encode status' is enabled, stopping this encode will render the file unplayable. ",\r
-                        "Cancel Encode?", MessageBoxButtons.YesNo, MessageBoxIcon.Question);\r
-                }\r
-                else\r
-                {\r
-                    result = MessageBox.Show("Are you sure you wish to cancel the encode?", "Cancel Encode?",\r
-                                             MessageBoxButtons.YesNo, MessageBoxIcon.Question);\r
-                }\r
+                DialogResult result = !Properties.Settings.Default.showCliForInGuiEncodeStatus\r
+                             ? MessageBox.Show(\r
+                                 "Are you sure you wish to cancel the encode?\n\nPlease note: Stopping this encode will render the file unplayable. ",\r
+                                 "Cancel Encode?",\r
+                                 MessageBoxButtons.YesNo,\r
+                                 MessageBoxIcon.Question)\r
+                             : MessageBox.Show(\r
+                                 "Are you sure you wish to cancel the encode?",\r
+                                 "Cancel Encode?",\r
+                                 MessageBoxButtons.YesNo,\r
+                                 MessageBoxIcon.Question);\r
 \r
                 if (result == DialogResult.Yes)\r
                 {\r
                     // Pause The Queue\r
                     encodeQueue.Pause();\r
 \r
-                    if (Settings.Default.enocdeStatusInGui && !Settings.Default.showCliForInGuiEncodeStatus)\r
-                    {\r
-                        encodeQueue.Stop();\r
-                    }\r
-                    else\r
-                    {\r
+                    if (Settings.Default.showCliForInGuiEncodeStatus)\r
                         encodeQueue.SafelyClose();\r
-                    }\r
+                    else\r
+                        encodeQueue.Stop();\r
                 }\r
             }\r
             else\r
@@ -1181,7 +1129,6 @@ namespace Handbrake
             lbl_encode.Text = encodeQueue.Count + " encode(s) pending in the queue";\r
 \r
             queueWindow.Show();\r
-\r
         }\r
 \r
         /// <summary>\r
@@ -1343,7 +1290,6 @@ namespace Handbrake
                 int id;\r
                 if (int.TryParse(driveId, out id))\r
                 {\r
-\r
                     this.dvdDrivePath = drives[id].RootDirectory;\r
                     this.dvdDriveLabel = drives[id].VolumeLabel;\r
 \r
@@ -1444,7 +1390,7 @@ namespace Handbrake
                     text_destination.Text = autoPath;\r
                 else\r
                     MessageBox.Show(\r
-                        "You currently have \"Automatically name output files\" enabled for the destination file box, but you do not have a default directory set.\n\nYou should set a \"Default Path\" in HandBrakes preferences. (See 'Tools' menu -> 'Options' -> 'General' Tab -> 'Default Path')",\r
+                        "You currently have \"Automatically name output files\" enabled for the destination file box, but you do not have a valid default directory set.\n\nYou should set a \"Default Path\" in HandBrakes preferences. (See 'Tools' menu -> 'Options' -> 'General' Tab -> 'Default Path')",\r
                         "Warning", MessageBoxButtons.OK, MessageBoxIcon.Warning);\r
             }\r
 \r
@@ -1816,7 +1762,7 @@ namespace Handbrake
             }\r
         }\r
 \r
-        private double _cachedCqStep = Properties.Settings.Default.x264cqstep;\r
+        private double cachedCqStep = Properties.Settings.Default.x264cqstep;\r
 \r
         /// <summary>\r
         /// Update the CQ slider for x264 for a new CQ step. This is set from option\r
@@ -1824,7 +1770,7 @@ namespace Handbrake
         public void setQualityFromSlider()\r
         {\r
             // Work out the current RF value.\r
-            double cqStep = _cachedCqStep;\r
+            double cqStep = this.cachedCqStep;\r
             double rfValue = 51.0 - slider_videoQuality.Value * cqStep;\r
 \r
             // Change the maximum value for the slider\r
@@ -1843,7 +1789,7 @@ namespace Handbrake
             }\r
 \r
             // Cache the CQ step for the next calculation\r
-            _cachedCqStep = Properties.Settings.Default.x264cqstep;\r
+            this.cachedCqStep = Properties.Settings.Default.x264cqstep;\r
         }\r
 \r
         private void slider_videoQuality_Scroll(object sender, EventArgs e)\r
@@ -2316,11 +2262,12 @@ namespace Handbrake
 \r
             lbl_encode.Text =\r
                 string.Format(\r
-                "{0:00.00}%,    FPS: {1:000.0},    Avg FPS: {2:000.0},    Time Remaining: {3}",\r
+                "{0:00.00}%,  FPS: {1:000.0},  Avg FPS: {2:000.0},  Time Remaining: {3},  Encode(s) Pending {4}",\r
                 e.PercentComplete,\r
                 e.CurrentFrameRate,\r
                 e.AverageFrameRate,\r
-                e.EstimatedTimeLeft);\r
+                e.EstimatedTimeLeft,\r
+                encodeQueue.Count);\r
 \r
             ProgressBarStatus.Value = (int)Math.Round(e.PercentComplete);\r
         }\r
@@ -2368,8 +2315,8 @@ namespace Handbrake
         private void LoadPresetPanel()\r
         {\r
             if (presetHandler.CheckIfPresetsAreOutOfDate())\r
-                if (!Properties.Settings.Default.presetNotification)\r
-                    MessageBox.Show(splash,\r
+                if (!Settings.Default.presetNotification)\r
+                    MessageBox.Show(this,\r
                                     "HandBrake has determined your built-in presets are out of date... These presets will now be updated.",\r
                                     "Preset Update", MessageBoxButtons.OK, MessageBoxIcon.Information);\r
 \r
@@ -2467,33 +2414,41 @@ namespace Handbrake
         /// <param name="e">FormClosingEventArgs</param>\r
         protected override void OnFormClosing(FormClosingEventArgs e)\r
         {\r
-            // If currently encoding, the queue isn't paused, and there are queue items to process, prompt to confirm close.\r
-            if (encodeQueue.IsEncoding)\r
+            try\r
             {\r
-                DialogResult result =\r
-                    MessageBox.Show(\r
-                        "HandBrake has queue items to process. Closing HandBrake will stop the current encoding.\n\nDo you want to close HandBrake?",\r
-                        "Close HandBrake?", MessageBoxButtons.YesNo, MessageBoxIcon.Question);\r
-\r
-                if (result == DialogResult.No)\r
+                // If currently encoding, the queue isn't paused, and there are queue items to process, prompt to confirm close.\r
+                if (encodeQueue.IsEncoding)\r
                 {\r
-                    e.Cancel = true;\r
-                    return;\r
-                }\r
+                    DialogResult result =\r
+                        MessageBox.Show(\r
+                            "HandBrake is currently encoding. Closing HandBrake will stop the current encode and will result in an unplayable file.\n\nDo you want to close HandBrake?",\r
+                            "Close HandBrake?",\r
+                            MessageBoxButtons.YesNo,\r
+                            MessageBoxIcon.Question);\r
+\r
+                    if (result == DialogResult.No)\r
+                    {\r
+                        e.Cancel = true;\r
+                        return;\r
+                    }\r
 \r
-                // Try to safely close out if we can, or kill the cli if using in-gui status\r
-                if (Settings.Default.enocdeStatusInGui)\r
                     encodeQueue.Stop();\r
-                else\r
-                    encodeQueue.SafelyClose();\r
-            }\r
+                }\r
 \r
-            if (SourceScan.IsScanning)\r
+                if (SourceScan.IsScanning)\r
+                {\r
+                    SourceScan.ScanCompleted -= new EventHandler(SourceScan_ScanCompleted);\r
+                    SourceScan.Stop();\r
+                }\r
+            }\r
+            catch (Exception exc)\r
+            {\r
+                Main.ShowExceptiowWindow("HandBrake was not able to shutdown properly. You may need to forcefully quit HandBrake CLI from TaskManager if it's still running.", exc.ToString());\r
+            }\r
+            finally\r
             {\r
-                SourceScan.ScanCompleted -= new EventHandler(SourceScan_ScanCompleted);\r
-                SourceScan.Stop();\r
+                base.OnFormClosing(e);\r
             }\r
-            base.OnFormClosing(e);\r
         }\r
 \r
         #endregion\r