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WinGui:
[handbrake-jp/handbrake-jp-git.git] / win / C# / frmMain.cs
index 4cf0483..91ed404 100644 (file)
@@ -211,21 +211,37 @@ namespace Handbrake
         // Startup Functions   \r
         private void queueRecovery()\r
         {\r
-            if (Main.CheckQueueRecovery())\r
+            DialogResult result = DialogResult.None;\r
+            List<string> queueFiles = Main.CheckQueueRecovery();\r
+            if (queueFiles.Count == 1)\r
             {\r
-                DialogResult result =\r
-                    MessageBox.Show(\r
+                result = MessageBox.Show(\r
                         "HandBrake has detected unfinished items on the queue from the last time the application was launched. Would you like to recover these?",\r
                         "Queue Recovery Possible", MessageBoxButtons.YesNo, MessageBoxIcon.Question);\r
+            }\r
+            else if (queueFiles.Count > 1)\r
+            {\r
+                result = MessageBox.Show(\r
+                        "HandBrake has detected multiple unfinished queue files. These will be from multiple instances of HandBrake running. Would you like to recover all unfinished jobs?",\r
+                        "Queue Recovery Possible", MessageBoxButtons.YesNo, MessageBoxIcon.Question);\r
+            }\r
 \r
-                if (result == DialogResult.Yes)\r
-                    encodeQueue.LoadQueueFromFile("hb_queue_recovery.xml"); // Start Recovery\r
-                else\r
+            if (result == DialogResult.Yes)\r
+            {\r
+                foreach (string file in queueFiles)\r
+                {\r
+                    encodeQueue.LoadQueueFromFile(file); // Start Recovery\r
+                }\r
+            }\r
+            else\r
+            {\r
+                if (Main.IsMultiInstance) return; // Don't tamper with the files if we are multi instance\r
+\r
+                string tempPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), @"HandBrake\");\r
+                foreach (string file in queueFiles)\r
                 {\r
-                    // Remove the Queue recovery file if the user doesn't want to recovery the last queue.\r
-                    string queuePath = Path.Combine(Path.GetTempPath(), "hb_queue_recovery.xml");\r
-                    if (File.Exists(queuePath))\r
-                        File.Delete(queuePath);\r
+                    if (File.Exists(Path.Combine(tempPath, file)))\r
+                        File.Delete(Path.Combine(tempPath, file));\r
                 }\r
             }\r
         }\r
@@ -351,20 +367,12 @@ namespace Handbrake
 \r
         private void encodeStarted(object sender, EventArgs e)\r
         {\r
-            if (Properties.Settings.Default.preventSleep)\r
-            {\r
-                Win32.PreventSleep();\r
-            }    \r
             SetEncodeStarted();\r
             encodeQueue.EncodeStatusChanged += EncodeQueue_EncodeStatusChanged;\r
         }\r
 \r
         private void encodeEnded(object sender, EventArgs e)\r
         {\r
-            if (Properties.Settings.Default.preventSleep)\r
-            {\r
-                Win32.AllowSleep();\r
-            }\r
             encodeQueue.EncodeStatusChanged -= EncodeQueue_EncodeStatusChanged;\r
             SetEncodeFinished();\r
         }\r
@@ -1030,33 +1038,27 @@ namespace Handbrake
         {\r
             if (btn_start.Text == "Stop")\r
             {\r
-                DialogResult result;\r
-                if (Properties.Settings.Default.enocdeStatusInGui &&\r
-                    !Properties.Settings.Default.showCliForInGuiEncodeStatus)\r
-                {\r
-                    result = MessageBox.Show(\r
-                        "Are you sure you wish to cancel the encode?\n\nPlease note, when 'Enable in-GUI encode status' is enabled, stopping this encode will render the file unplayable. ",\r
-                        "Cancel Encode?", MessageBoxButtons.YesNo, MessageBoxIcon.Question);\r
-                }\r
-                else\r
-                {\r
-                    result = MessageBox.Show("Are you sure you wish to cancel the encode?", "Cancel Encode?",\r
-                                             MessageBoxButtons.YesNo, MessageBoxIcon.Question);\r
-                }\r
+                DialogResult result = !Properties.Settings.Default.showCliForInGuiEncodeStatus\r
+                             ? MessageBox.Show(\r
+                                 "Are you sure you wish to cancel the encode?\n\nPlease note: Stopping this encode will render the file unplayable. ",\r
+                                 "Cancel Encode?",\r
+                                 MessageBoxButtons.YesNo,\r
+                                 MessageBoxIcon.Question)\r
+                             : MessageBox.Show(\r
+                                 "Are you sure you wish to cancel the encode?",\r
+                                 "Cancel Encode?",\r
+                                 MessageBoxButtons.YesNo,\r
+                                 MessageBoxIcon.Question);\r
 \r
                 if (result == DialogResult.Yes)\r
                 {\r
                     // Pause The Queue\r
                     encodeQueue.Pause();\r
 \r
-                    if (Settings.Default.enocdeStatusInGui && !Settings.Default.showCliForInGuiEncodeStatus)\r
-                    {\r
-                        encodeQueue.Stop();\r
-                    }\r
-                    else\r
-                    {\r
+                    if (Settings.Default.showCliForInGuiEncodeStatus)\r
                         encodeQueue.SafelyClose();\r
-                    }\r
+                    else\r
+                        encodeQueue.Stop();\r
                 }\r
             }\r
             else\r
@@ -2490,7 +2492,7 @@ namespace Handbrake
                 }\r
 \r
                 // Try to safely close out if we can, or kill the cli if using in-gui status\r
-                if (Settings.Default.enocdeStatusInGui)\r
+                if (!Settings.Default.showCliForInGuiEncodeStatus)\r
                     encodeQueue.Stop();\r
                 else\r
                     encodeQueue.SafelyClose();\r