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LinGui: make Help->Guide work on windows/mingw
[handbrake-jp/handbrake-jp-git.git] / win / C# / Properties / Resources.Designer.cs
index 0b717dc..4dc4fc9 100644 (file)
@@ -1,13 +1,7 @@
-/*  Resources.Designer.cs $\r
-       \r
-          This file is part of the HandBrake source code.\r
-          Homepage: <http://handbrake.m0k.org/>.\r
-          It may be used under the terms of the GNU General Public License. */\r
-\r
-//------------------------------------------------------------------------------\r
+//------------------------------------------------------------------------------\r
 // <auto-generated>\r
 //     This code was generated by a tool.\r
-//     Runtime Version:2.0.50727.1433\r
+//     Runtime Version:4.0.30319.1\r
 //\r
 //     Changes to this file may cause incorrect behavior and will be lost if\r
 //     the code is regenerated.\r
@@ -25,7 +19,7 @@ namespace Handbrake.Properties {
     // class via a tool like ResGen or Visual Studio.\r
     // To add or remove a member, edit your .ResX file then rerun ResGen\r
     // with the /str option, or rebuild your VS project.\r
-    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]\r
+    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]\r
     [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]\r
     [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]\r
     internal class Resources {\r
@@ -73,23 +67,58 @@ namespace Handbrake.Properties {
             }\r
         }\r
         \r
-        internal static System.Drawing.Bitmap Delete {\r
+        internal static System.Drawing.Bitmap ActivityWindow_small {\r
+            get {\r
+                object obj = ResourceManager.GetObject("ActivityWindow_small", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap AddToQueue {\r
             get {\r
-                object obj = ResourceManager.GetObject("Delete", resourceCulture);\r
+                object obj = ResourceManager.GetObject("AddToQueue", resourceCulture);\r
                 return ((System.Drawing.Bitmap)(obj));\r
             }\r
         }\r
         \r
-        internal static System.Drawing.Bitmap Disc {\r
+        internal static System.Drawing.Bitmap AddToQueue_small {\r
             get {\r
-                object obj = ResourceManager.GetObject("Disc", resourceCulture);\r
+                object obj = ResourceManager.GetObject("AddToQueue_small", resourceCulture);\r
                 return ((System.Drawing.Bitmap)(obj));\r
             }\r
         }\r
         \r
-        internal static System.Drawing.Bitmap Emoticon {\r
+        internal static System.Drawing.Bitmap copy {\r
             get {\r
-                object obj = ResourceManager.GetObject("Emoticon", resourceCulture);\r
+                object obj = ResourceManager.GetObject("copy", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap disc_small {\r
+            get {\r
+                object obj = ResourceManager.GetObject("disc_small", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap Download {\r
+            get {\r
+                object obj = ResourceManager.GetObject("Download", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap ErrorX {\r
+            get {\r
+                object obj = ResourceManager.GetObject("ErrorX", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap folder {\r
+            get {\r
+                object obj = ResourceManager.GetObject("folder", resourceCulture);\r
                 return ((System.Drawing.Bitmap)(obj));\r
             }\r
         }\r
@@ -101,23 +130,30 @@ namespace Handbrake.Properties {
             }\r
         }\r
         \r
-        internal static System.Drawing.Bitmap Help {\r
+        internal static System.Drawing.Bitmap hb16 {\r
             get {\r
-                object obj = ResourceManager.GetObject("Help", resourceCulture);\r
+                object obj = ResourceManager.GetObject("hb16", resourceCulture);\r
                 return ((System.Drawing.Bitmap)(obj));\r
             }\r
         }\r
         \r
-        internal static System.Drawing.Bitmap History {\r
+        internal static System.Drawing.Bitmap hb32 {\r
             get {\r
-                object obj = ResourceManager.GetObject("History", resourceCulture);\r
+                object obj = ResourceManager.GetObject("hb32", resourceCulture);\r
                 return ((System.Drawing.Bitmap)(obj));\r
             }\r
         }\r
         \r
-        internal static System.Drawing.Bitmap info {\r
+        internal static System.Drawing.Bitmap Help16 {\r
             get {\r
-                object obj = ResourceManager.GetObject("info", resourceCulture);\r
+                object obj = ResourceManager.GetObject("Help16", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap info16 {\r
+            get {\r
+                object obj = ResourceManager.GetObject("info16", resourceCulture);\r
                 return ((System.Drawing.Bitmap)(obj));\r
             }\r
         }\r
@@ -164,6 +200,13 @@ namespace Handbrake.Properties {
             }\r
         }\r
         \r
+        internal static System.Drawing.Bitmap picture {\r
+            get {\r
+                object obj = ResourceManager.GetObject("picture", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
         internal static System.Drawing.Bitmap Play {\r
             get {\r
                 object obj = ResourceManager.GetObject("Play", resourceCulture);\r
@@ -171,6 +214,13 @@ namespace Handbrake.Properties {
             }\r
         }\r
         \r
+        internal static System.Drawing.Bitmap Play_small {\r
+            get {\r
+                object obj = ResourceManager.GetObject("Play_small", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
         internal static System.Drawing.Bitmap Pref_Small {\r
             get {\r
                 object obj = ResourceManager.GetObject("Pref_Small", resourceCulture);\r
@@ -192,9 +242,16 @@ namespace Handbrake.Properties {
             }\r
         }\r
         \r
-        internal static System.Drawing.Bitmap Remove {\r
+        internal static System.Drawing.Bitmap Restore {\r
+            get {\r
+                object obj = ResourceManager.GetObject("Restore", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap save {\r
             get {\r
-                object obj = ResourceManager.GetObject("Remove", resourceCulture);\r
+                object obj = ResourceManager.GetObject("save", resourceCulture);\r
                 return ((System.Drawing.Bitmap)(obj));\r
             }\r
         }\r
@@ -205,5 +262,19 @@ namespace Handbrake.Properties {
                 return ((System.Drawing.Bitmap)(obj));\r
             }\r
         }\r
+        \r
+        internal static System.Drawing.Bitmap stop {\r
+            get {\r
+                object obj = ResourceManager.GetObject("stop", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap window {\r
+            get {\r
+                object obj = ResourceManager.GetObject("window", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
     }\r
 }\r