//------------------------------------------------------------------------------\r
// <auto-generated>\r
// This code was generated by a tool.\r
-// Runtime Version:2.0.50727.4927\r
+// Runtime Version:4.0.30319.1\r
//\r
// Changes to this file may cause incorrect behavior and will be lost if\r
// the code is regenerated.\r
// class via a tool like ResGen or Visual Studio.\r
// To add or remove a member, edit your .ResX file then rerun ResGen\r
// with the /str option, or rebuild your VS project.\r
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]\r
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]\r
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]\r
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]\r
internal class Resources {\r
}\r
}\r
\r
- internal static System.Drawing.Bitmap Add {\r
- get {\r
- object obj = ResourceManager.GetObject("Add", resourceCulture);\r
- return ((System.Drawing.Bitmap)(obj));\r
- }\r
- }\r
- \r
internal static System.Drawing.Bitmap AddToQueue {\r
get {\r
object obj = ResourceManager.GetObject("AddToQueue", resourceCulture);\r
}\r
}\r
\r
- internal static System.Drawing.Bitmap Bat {\r
- get {\r
- object obj = ResourceManager.GetObject("Bat", resourceCulture);\r
- return ((System.Drawing.Bitmap)(obj));\r
- }\r
- }\r
- \r
internal static System.Drawing.Bitmap copy {\r
get {\r
object obj = ResourceManager.GetObject("copy", resourceCulture);\r
}\r
}\r
\r
- internal static System.Drawing.Bitmap Delete {\r
- get {\r
- object obj = ResourceManager.GetObject("Delete", resourceCulture);\r
- return ((System.Drawing.Bitmap)(obj));\r
- }\r
- }\r
- \r
internal static System.Drawing.Bitmap disc_small {\r
get {\r
object obj = ResourceManager.GetObject("disc_small", resourceCulture);\r
}\r
}\r
\r
- internal static System.Drawing.Bitmap Down {\r
- get {\r
- object obj = ResourceManager.GetObject("Down", resourceCulture);\r
- return ((System.Drawing.Bitmap)(obj));\r
- }\r
- }\r
- \r
- internal static System.Drawing.Bitmap Down2 {\r
- get {\r
- object obj = ResourceManager.GetObject("Down2", resourceCulture);\r
- return ((System.Drawing.Bitmap)(obj));\r
- }\r
- }\r
- \r
internal static System.Drawing.Bitmap Download {\r
get {\r
object obj = ResourceManager.GetObject("Download", resourceCulture);\r
}\r
}\r
\r
- internal static System.Drawing.Bitmap Edit {\r
+ internal static System.Drawing.Bitmap ErrorX {\r
get {\r
- object obj = ResourceManager.GetObject("Edit", resourceCulture);\r
+ object obj = ResourceManager.GetObject("ErrorX", resourceCulture);\r
return ((System.Drawing.Bitmap)(obj));\r
}\r
}\r
}\r
}\r
\r
- internal static System.Drawing.Bitmap Refresh {\r
- get {\r
- object obj = ResourceManager.GetObject("Refresh", resourceCulture);\r
- return ((System.Drawing.Bitmap)(obj));\r
- }\r
- }\r
- \r
internal static System.Drawing.Bitmap Restore {\r
get {\r
object obj = ResourceManager.GetObject("Restore", resourceCulture);\r
}\r
}\r
\r
- internal static System.Drawing.Bitmap Up {\r
- get {\r
- object obj = ResourceManager.GetObject("Up", resourceCulture);\r
- return ((System.Drawing.Bitmap)(obj));\r
- }\r
- }\r
- \r
internal static System.Drawing.Bitmap window {\r
get {\r
object obj = ResourceManager.GetObject("window", resourceCulture);\r