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WinGui:
[handbrake-jp/handbrake-jp-git.git] / win / C# / Properties / Resources.Designer.cs
index 0a9c4b7..36b3388 100644 (file)
@@ -1,7 +1,7 @@
 //------------------------------------------------------------------------------\r
 // <auto-generated>\r
 //     This code was generated by a tool.\r
-//     Runtime Version:2.0.50727.3053\r
+//     Runtime Version:2.0.50727.1433\r
 //\r
 //     Changes to this file may cause incorrect behavior and will be lost if\r
 //     the code is regenerated.\r
@@ -81,6 +81,13 @@ namespace Handbrake.Properties {
             }\r
         }\r
         \r
+        internal static System.Drawing.Bitmap AddToQueue_small {\r
+            get {\r
+                object obj = ResourceManager.GetObject("AddToQueue_small", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
         internal static System.Drawing.Bitmap copy {\r
             get {\r
                 object obj = ResourceManager.GetObject("copy", resourceCulture);\r
@@ -179,6 +186,13 @@ namespace Handbrake.Properties {
             }\r
         }\r
         \r
+        internal static System.Drawing.Bitmap picture {\r
+            get {\r
+                object obj = ResourceManager.GetObject("picture", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
         internal static System.Drawing.Bitmap Play {\r
             get {\r
                 object obj = ResourceManager.GetObject("Play", resourceCulture);\r
@@ -186,6 +200,13 @@ namespace Handbrake.Properties {
             }\r
         }\r
         \r
+        internal static System.Drawing.Bitmap Play_small {\r
+            get {\r
+                object obj = ResourceManager.GetObject("Play_small", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
         internal static System.Drawing.Bitmap Pref_Small {\r
             get {\r
                 object obj = ResourceManager.GetObject("Pref_Small", resourceCulture);\r
@@ -227,5 +248,12 @@ namespace Handbrake.Properties {
                 return ((System.Drawing.Bitmap)(obj));\r
             }\r
         }\r
+        \r
+        internal static System.Drawing.Bitmap window {\r
+            get {\r
+                object obj = ResourceManager.GetObject("window", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
     }\r
 }\r