/* AudioTrack.cs $\r
- \r
- This file is part of the HandBrake source code.\r
- Homepage: <http://handbrake.fr>.\r
- It may be used under the terms of the GNU General Public License. */\r
+ This file is part of the HandBrake source code.\r
+ Homepage: <http://handbrake.fr>.\r
+ It may be used under the terms of the GNU General Public License. */\r
\r
namespace Handbrake.Model\r
{\r
public class AudioTrack\r
{\r
/// <summary>\r
- /// Audio Track instance\r
+ /// Initializes a new instance of the <see cref="AudioTrack"/> class. \r
/// </summary>\r
public AudioTrack()\r
{\r
// Default Values\r
- Track = "Automatic";\r
- MixDown = "Automatic";\r
- SampleRate = "Auto";\r
- Bitrate = "Auto";\r
- DRC = "1";\r
+ this.Track = "Automatic";\r
+ this.MixDown = "Automatic";\r
+ this.SampleRate = "Auto";\r
+ this.Bitrate = "Auto";\r
+ this.DRC = "1";\r
}\r
\r
/// <summary>\r
- /// Audio Track Name\r
+ /// Gets or sets Audio Track Name\r
/// </summary>\r
public string Track { get; set; }\r
\r
/// <summary>\r
- /// Audio Mixdown\r
+ /// Gets or sets Audio Mixdown\r
/// </summary>\r
public string MixDown { get; set; }\r
\r
/// <summary>\r
- /// Audio Encoder\r
+ /// Gets or sets Audio Encoder\r
/// </summary>\r
public string Encoder { get; set; }\r
\r
/// <summary>\r
- /// Audio Bitrate\r
+ /// Gets or sets Audio Bitrate\r
/// </summary>\r
public string Bitrate { get; set; }\r
\r
/// <summary>\r
- /// Audio SampleRate\r
+ /// Gets or sets Audio SampleRate\r
/// </summary>\r
public string SampleRate { get; set; }\r
\r
/// <summary>\r
- /// Dynamic Range Compression\r
+ /// Gets or sets Dynamic Range Compression\r
/// </summary>\r
public string DRC { get; set; }\r
}\r
-}\r
+}
\ No newline at end of file