<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">\r
<DebugSymbols>true</DebugSymbols>\r
<DebugType>full</DebugType>\r
- <Optimize>true</Optimize>\r
+ <Optimize>false</Optimize>\r
<OutputPath>bin\Debug\</OutputPath>\r
<DefineConstants>DEBUG;TRACE</DefineConstants>\r
<ErrorReport>prompt</ErrorReport>\r
<NoStdLib>false</NoStdLib>\r
<DocumentationFile>\r
</DocumentationFile>\r
+ <PlatformTarget>x86</PlatformTarget>\r
</PropertyGroup>\r
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">\r
<DebugType>full</DebugType>\r
<NoStdLib>false</NoStdLib>\r
<DebugSymbols>true</DebugSymbols>\r
<FileAlignment>512</FileAlignment>\r
- <PlatformTarget>AnyCPU</PlatformTarget>\r
+ <PlatformTarget>x86</PlatformTarget>\r
</PropertyGroup>\r
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">\r
<PlatformTarget>x86</PlatformTarget>\r
<PlatformTarget>x86</PlatformTarget>\r
<OutputPath>bin\x86\Release\</OutputPath>\r
<UseVSHostingProcess>false</UseVSHostingProcess>\r
+ <DefineConstants>TRACE;DEBUG</DefineConstants>\r
+ <Optimize>true</Optimize>\r
</PropertyGroup>\r
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Build|AnyCPU' ">\r
<OutputPath>bin\Build\</OutputPath>\r
<DefineConstants>TRACE</DefineConstants>\r
<DebugType>pdbonly</DebugType>\r
- <PlatformTarget>AnyCPU</PlatformTarget>\r
+ <PlatformTarget>x86</PlatformTarget>\r
<ErrorReport>prompt</ErrorReport>\r
</PropertyGroup>\r
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Build|x86' ">\r
<PlatformTarget>x86</PlatformTarget>\r
</PropertyGroup>\r
<ItemGroup>\r
+ <Reference Include="Growl.Connector, Version=2.0.0.0, Culture=neutral, PublicKeyToken=980c2339411be384, processorArchitecture=x86">\r
+ <SpecificVersion>False</SpecificVersion>\r
+ <HintPath>libraries\Growl.Connector.dll</HintPath>\r
+ <Private>True</Private>\r
+ </Reference>\r
+ <Reference Include="Growl.CoreLibrary, Version=2.0.0.0, Culture=neutral, PublicKeyToken=13e59d82e007b064, processorArchitecture=x86">\r
+ <SpecificVersion>False</SpecificVersion>\r
+ <HintPath>libraries\Growl.CoreLibrary.dll</HintPath>\r
+ <Private>True</Private>\r
+ </Reference>\r
<Reference Include="System" />\r
<Reference Include="System.Data" />\r
<Reference Include="System.Deployment" />\r
<Reference Include="System.Messaging" />\r
<Reference Include="System.Windows.Forms" />\r
<Reference Include="System.XML" />\r
+ <Reference Include="UIAutomationProvider, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL" />\r
+ <Reference Include="WindowsBase, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL" />\r
+ <Reference Include="WindowsFormsIntegration, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" />\r
</ItemGroup>\r
<ItemGroup>\r
+ <Compile Include="Controls\AudioPanel.cs">\r
+ <SubType>UserControl</SubType>\r
+ </Compile>\r
+ <Compile Include="Controls\AudioPanel.Designer.cs">\r
+ <DependentUpon>AudioPanel.cs</DependentUpon>\r
+ </Compile>\r
+ <Compile Include="Controls\Filters.cs">\r
+ <SubType>UserControl</SubType>\r
+ </Compile>\r
+ <Compile Include="Controls\Filters.Designer.cs">\r
+ <DependentUpon>Filters.cs</DependentUpon>\r
+ </Compile>\r
+ <Compile Include="Controls\PictureSettings.cs">\r
+ <SubType>UserControl</SubType>\r
+ </Compile>\r
+ <Compile Include="Controls\PictureSettings.designer.cs">\r
+ <DependentUpon>PictureSettings.cs</DependentUpon>\r
+ </Compile>\r
+ <Compile Include="Controls\Subtitles.cs">\r
+ <SubType>UserControl</SubType>\r
+ </Compile>\r
+ <Compile Include="Controls\Subtitles.Designer.cs">\r
+ <DependentUpon>Subtitles.cs</DependentUpon>\r
+ </Compile>\r
+ <Compile Include="Controls\x264Panel.cs">\r
+ <SubType>UserControl</SubType>\r
+ </Compile>\r
+ <Compile Include="Controls\x264Panel.Designer.cs">\r
+ <DependentUpon>x264Panel.cs</DependentUpon>\r
+ </Compile>\r
<Compile Include="frmPreview.cs">\r
<SubType>Form</SubType>\r
</Compile>\r
<Compile Include="frmDownload.Designer.cs">\r
<DependentUpon>frmDownload.cs</DependentUpon>\r
</Compile>\r
- <Compile Include="frmGenPreview.cs">\r
- <SubType>Form</SubType>\r
- </Compile>\r
- <Compile Include="frmGenPreview.Designer.cs">\r
- <DependentUpon>frmGenPreview.cs</DependentUpon>\r
- </Compile>\r
<Compile Include="frmMain.cs">\r
<SubType>Form</SubType>\r
</Compile>\r
<Compile Include="frmMain.Designer.cs">\r
<DependentUpon>frmMain.cs</DependentUpon>\r
</Compile>\r
- <Compile Include="frmMainBasic.cs">\r
- <SubType>Form</SubType>\r
- </Compile>\r
- <Compile Include="frmMainBasic.Designer.cs">\r
- <DependentUpon>frmMainBasic.cs</DependentUpon>\r
- </Compile>\r
<Compile Include="frmOptions.cs">\r
<SubType>Form</SubType>\r
</Compile>\r
<Compile Include="frmUpdater.designer.cs">\r
<DependentUpon>frmUpdater.cs</DependentUpon>\r
</Compile>\r
- <Compile Include="frmMain\PresetLoader.cs" />\r
- <Compile Include="frmMain\QueryGenerator.cs" />\r
+ <Compile Include="Functions\GrowlCommunicator.cs" />\r
+ <Compile Include="Functions\PresetLoader.cs" />\r
+ <Compile Include="Functions\QueryGenerator.cs" />\r
<Compile Include="Functions\Main.cs" />\r
+ <Compile Include="Functions\UpdateCheckInformation.cs" />\r
+ <Compile Include="Functions\Win32.cs" />\r
+ <Compile Include="Presets\Import.cs" />\r
<Compile Include="Presets\preset.cs" />\r
<Compile Include="Presets\PresetsHandler.cs" />\r
- <Compile Include="Queue\QueueHandler.cs" />\r
+ <Compile Include="EncodeQueue\EncodeAndQueueHandler.cs" />\r
<Compile Include="Functions\AppcastReader.cs" />\r
- <Compile Include="Functions\Encode.cs" />\r
<Compile Include="Functions\QueryParser.cs" />\r
- <Compile Include="frmMain\x264Panel.cs" />\r
<Compile Include="Parsing\AudioTrack.cs" />\r
<Compile Include="Parsing\Chapter.cs" />\r
<Compile Include="Parsing\DVD.cs" />\r
<Compile Include="Parsing\Title.cs" />\r
<Compile Include="Program.cs" />\r
<Compile Include="Properties\AssemblyInfo.cs" />\r
+ <EmbeddedResource Include="Controls\AudioPanel.resx">\r
+ <DependentUpon>AudioPanel.cs</DependentUpon>\r
+ <SubType>Designer</SubType>\r
+ </EmbeddedResource>\r
+ <EmbeddedResource Include="Controls\Filters.resx">\r
+ <DependentUpon>Filters.cs</DependentUpon>\r
+ <SubType>Designer</SubType>\r
+ </EmbeddedResource>\r
+ <EmbeddedResource Include="Controls\PictureSettings.resx">\r
+ <DependentUpon>PictureSettings.cs</DependentUpon>\r
+ <SubType>Designer</SubType>\r
+ </EmbeddedResource>\r
+ <EmbeddedResource Include="Controls\Subtitles.resx">\r
+ <DependentUpon>Subtitles.cs</DependentUpon>\r
+ <SubType>Designer</SubType>\r
+ </EmbeddedResource>\r
+ <EmbeddedResource Include="Controls\x264Panel.resx">\r
+ <DependentUpon>x264Panel.cs</DependentUpon>\r
+ <SubType>Designer</SubType>\r
+ </EmbeddedResource>\r
<EmbeddedResource Include="frmPreview.resx">\r
<DependentUpon>frmPreview.cs</DependentUpon>\r
<SubType>Designer</SubType>\r
<SubType>Designer</SubType>\r
<DependentUpon>frmDownload.cs</DependentUpon>\r
</EmbeddedResource>\r
- <EmbeddedResource Include="frmGenPreview.resx">\r
- <DependentUpon>frmGenPreview.cs</DependentUpon>\r
- <SubType>Designer</SubType>\r
- </EmbeddedResource>\r
<EmbeddedResource Include="frmMain.resx">\r
<SubType>Designer</SubType>\r
<DependentUpon>frmMain.cs</DependentUpon>\r
</EmbeddedResource>\r
- <EmbeddedResource Include="frmMainBasic.resx">\r
- <DependentUpon>frmMainBasic.cs</DependentUpon>\r
- <SubType>Designer</SubType>\r
- </EmbeddedResource>\r
<EmbeddedResource Include="frmOptions.resx">\r
<SubType>Designer</SubType>\r
<DependentUpon>frmOptions.cs</DependentUpon>\r
<LastGenOutput>Resources.Designer.cs</LastGenOutput>\r
<SubType>Designer</SubType>\r
</EmbeddedResource>\r
- <EmbeddedResource Include="frmReadDVD.resx">\r
- <SubType>Designer</SubType>\r
- <DependentUpon>frmReadDVD.cs</DependentUpon>\r
- </EmbeddedResource>\r
<EmbeddedResource Include="frmSplashScreen.resx">\r
<SubType>Designer</SubType>\r
<DependentUpon>frmSplashScreen.cs</DependentUpon>\r
<DependentUpon>Settings.settings</DependentUpon>\r
<DesignTimeSharedInput>True</DesignTimeSharedInput>\r
</Compile>\r
- <Compile Include="frmReadDVD.cs">\r
- <SubType>Form</SubType>\r
- </Compile>\r
- <Compile Include="frmReadDVD.Designer.cs">\r
- <DependentUpon>frmReadDVD.cs</DependentUpon>\r
- </Compile>\r
<Compile Include="frmSplashScreen.cs">\r
<SubType>Form</SubType>\r
</Compile>\r
<Compile Include="frmSplashScreen.Designer.cs">\r
<DependentUpon>frmSplashScreen.cs</DependentUpon>\r
</Compile>\r
- <Compile Include="Queue\QueueItem.cs" />\r
+ <Compile Include="EncodeQueue\Job.cs" />\r
</ItemGroup>\r
<ItemGroup>\r
+ <Content Include="Changelog.html" />\r
<Content Include="handbrakepineapple.ico" />\r
<None Include="Resources\logo64.png" />\r
<None Include="Resources\logo128.png" />\r
<None Include="Resources\ActivityWindow.png" />\r
<None Include="Resources\AddToQueue.png" />\r
<Content Include="Resources\ActivityWindow_small.png" />\r
+ <None Include="Resources\AddToQueue_small.png" />\r
<Content Include="Resources\copy.png" />\r
<Content Include="Resources\disc_small.png" />\r
<None Include="Resources\hb32.png" />\r
<None Include="Resources\Pause.png" />\r
<None Include="Resources\Play.png" />\r
<None Include="Resources\picture.png" />\r
+ <None Include="Resources\Play_small.png" />\r
<Content Include="Resources\Pref_Small.png" />\r
<Content Include="Resources\Queue.png" />\r
<Content Include="Resources\Queue_Small.png" />\r
<Isolated>False</Isolated>\r
</COMReference>\r
</ItemGroup>\r
- <ItemGroup>\r
- <Folder Include="Experimental\" />\r
- </ItemGroup>\r
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />\r
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. \r
Other similar extension points exist, see Microsoft.Common.targets.\r