-\r
-/*\r
-using Psychlops;\r
+/*using Psychlops;\r
+\r
+namespace PsychlopsSilverlight4test\r
+{\r
+\r
+ public class PsychlopsMain\r
+ {\r
+\r
+ Psychlops.Canvas cnvs;\r
+ int i;\r
+ double x, y, z, t, p, temp, xx, yy;\r
+\r
+ //Set Target Initial Value\r
+ double TargetEcce = 100.0, TargetSize = 5.0, TargetNumber = 5, Rotate = 0.0;\r
+\r
+ //Set Background Initial Value\r
+ double DotNumber = 50, thetaSpeed = 3.0, Axis = 0.0, BGRadii = 150, BGSize = 5.0;\r
+\r
+ public void psychlops_main()\r
+ {\r
+ cnvs = new Canvas(500, 500);\r
+\r
+ //Declare background dots and target\r
+ Rectangle[] BGDot = new Rectangle[2048];\r
+ for(int i=0; i<2048; i++){\r
+ BGDot[i]=new Rectangle();\r
+ }\r
+ Rectangle[] Target= new Rectangle[10];\r
+ for(int i=0; i<10; i++){\r
+ Target[i]=new Rectangle();\r
+ }\r
+\r
+\r
+ //Declare Matrix to keep back ground dots' coordinate value\r
+ double[] DotX=new double[2048];\r
+ double[] DotY = new double[2048];\r
+\r
+\r
+ //Set Independent variables to manipulate\r
+\r
+\r
+ //Initialize positions of background dots\r
+ for(int i=0; i<2048; i++){\r
+ t=2.0*Math.PI*Math.random(1.0);\r
+ p=2.0*Math.PI*Math.random(1.0);\r
+ DotX[i]=t;\r
+ DotY[i]=p;\r
+\r
+ x=BGRadii*Math.cos(t)*Math.cos(p);\r
+ y=BGRadii*Math.sin(t)*Math.cos(p);\r
+ BGDot[i].set(BGSize, BGSize);\r
+ BGDot[i].centering().shift(x,y);\r
+ }\r
+\r
+ //Initialize positions of targets\r
+ for(int i=0; i<10; i++)Target[i].set(TargetSize, TargetSize);\r
+\r
+ double COS, SIN;\r
+ DotNumber = 200;\r
+ //Main stimulus loop\r
+ while(true){\r
+ //Clear the main window\r
+ cnvs.clear(Color.green);\r
+\r
+\r
+ temp=Axis/360*2*Math.PI;\r
+ COS=Math.cos(temp);\r
+ SIN=Math.sin(temp);\r
+\r
+ //Calculate positions of background dots and set them\r
+ for(int i=0; i<DotNumber; i++){\r
+ //Calculate in polar coordinate\r
+ t=DotX[i]+2.0*Math.PI*thetaSpeed/360.0;\r
+ p=DotY[i];\r
+\r
+ //Save current position\r
+ DotX[i]=t;\r
+\r
+ //Convert to Decartes coordinate\r
+ x=BGRadii*Math.cos(t)*Math.cos(p);\r
+ y=BGRadii*Math.sin(t)*Math.cos(p);\r
+ z=BGRadii*Math.sin(p);\r
+ xx=x;\r
+ yy=SIN*y+COS*z;\r
+\r
+ //Set Dotsize and Draw them\r
+ BGDot[i].set(BGSize, BGSize);\r
+ BGDot[i].centering().shift(xx,yy);\r
+ BGDot[i].draw( Color.blue );\r
+ }\r
+\r
+ //Calculate positions of targets and set them\r
+ temp=Rotate*2*Math.PI/360.0;\r
+ for (int i = 0; i < 5; i++)\r
+ {\r
+ t = 2.0 * Math.PI/TargetNumber;\r
+ x = TargetEcce*Math.cos(i*t+temp);\r
+ y = TargetEcce*Math.sin(i*t+temp);\r
+ Target[i].centering().shift(x,y);\r
+ Target[i].fill = Color.yellow;\r
+ Target[i].draw();\r
+ }\r
+\r
+ //Reflect drawing at the next frame;\r
+ cnvs.flip();\r
+ }\r
+ }\r
+ }\r
+\r
+}\r
+*/\r
+\r
+/*using Psychlops;\r
\r
namespace PsychlopsSilverlight4test\r
{\r
\r
*/\r
\r
+\r
+\r
using Psychlops;\r
\r
namespace Psychlops\r
{\r
Canvas cnvs;\r
Image img;\r
- Rectangle fixation;\r
+ Ellipse fixation;\r
Shape shape;\r
Color col;\r
int isize = 100;\r
double tfreq = 1;\r
int frames;\r
RandomDots dots;\r
+ Group g;\r
\r
public void psychlops_main()\r
{\r
cnvs = new Canvas(500, 500);\r
+ g = new Group();\r
img = new Image(isize * 2, isize * 2);\r
- fixation = new Rectangle(10, 10);\r
+ Figures.drawGrating(ref img, 200, 200, 20, 1, 2, frames * 2.0 * Math.PI / tfreq / 60);\r
+ g.append(img);\r
+ g.rotation = 50;\r
+ fixation = new Ellipse(10, 10);\r
fixation.fill = Color.red;\r
//var poly = new Rectangle(100, 100);\r
var poly = new Letters("日本語");\r
{\r
frames++;\r
\r
+\r
cnvs.clear(new Color(Mouse.left.pressed() ? 0.75 : 0.5));\r
col.set(Math.random(1.0));\r
\r
+ /*if (frames % 2 == 0)\r
+ {\r
+ fixation.centering().shift(100, 100);\r
+ fixation.draw(new Stroke(Color.blue, 3));\r
+ }*/\r
+\r
fixation.centering();\r
fixation.draw(Color.red);\r
\r
//Figures.drawGabor(ref img, 20, 100, 1, 0, frames * 2.0 * Math.PI / tfreq / 60);\r
//Figures.drawGaussian(ref img, 20, 1);\r
- Figures.drawGrating(ref img, 30, 30, 20, 1, 2, frames * 2.0 * Math.PI / tfreq / 60);\r
+ //Figures.drawGrating(ref img, 200, 200, 20, 1, 2, frames * 2.0 * Math.PI / tfreq / 60);\r
img.centering(Mouse.position);\r
img.draw();\r
+ //g.centering(Mouse.position).draw();\r
+ //g.rotation += 1;\r
\r
shape.centering(Mouse.position).shift(100, 0);\r
shape.draw();\r
if (Keyboard.spc.pressed()) cnvs.var(Mouse.x, 100, 100);\r
\r
- cnvs.var(frames, 20, 20);\r
+ cnvs.var(frames, 0, 20);\r
slider.value = frames / 100.0;\r
\r
- fixation.shift(100, 100);\r
- fixation.draw(new Stroke(Color.blue, 3));\r
+ /*if (frames % 2 != 0)\r
+ {\r
+ fixation.shift(100, 100);\r
+ fixation.draw(new Stroke(Color.green, 3));\r
+ }*/\r
\r
for (int i = 0; i < dots.cood.Length; i++)\r
{\r
}\r
}\r
}\r
-\r
}\r
\r
-\r
-\r