-using Psychlops;\r
+\r
+/*\r
+using Psychlops;\r
\r
namespace PsychlopsSilverlight4test\r
{\r
+ \r
\r
public class PsychlopsMain\r
{\r
\r
public void psychlops_main()\r
{\r
- throw new System.Exception("Speed");\r
//DotNumberS = new Psychlops.Widgets.Slider("test", new Interval(10, 500));\r
//Independent ind = new Independent();\r
\r
cnvs = new Canvas(500, 500);\r
\r
- //Image img = new Image(20, 20);\r
- //img.field(delegate(int x, int y) { return new Color(Math.sin(x + y)); });\r
+ Image img = new Image(100, 100);\r
+ img.field(delegate(int x, int y) { return new Color(0.5 + 0.5 * Math.sin(x + y)); });\r
+ Image img2 = new Image(100, 100);\r
+ img2.field(delegate(int x, int y) { return new Color(0.5 + 0.5 * Math.sin(x + y)); });\r
/*\r
for (int x = 0; x < 20; x++)\r
{\r
// img.pix(x, y, new Color(Math.sin(x + y)));\r
}\r
}\r
- * */\r
\r
\r
//Declare background dots and target\r
Rectangle[] BGDot = new Rectangle[2048];\r
for(int i=0; i<2048; i++){\r
- BGDot[i]=new Rectangle();\r
+ BGDot[i]=new Rectangle();\r
}\r
Rectangle[] Target= new Rectangle[10];\r
for(int i=0; i<10; i++){\r
- Target[i]=new Rectangle();\r
+ Target[i]=new Rectangle();\r
}\r
\r
\r
\r
//Initialize positions of background dots\r
for(int i=0; i<2048; i++){\r
- t=2.0*Math.PI*Math.random(1.0);\r
- p=2.0*Math.PI*Math.random(1.0);\r
- DotX[i]=t;\r
- DotY[i]=p;\r
-\r
- x=BGRadii*Math.cos(t)*Math.cos(p);\r
- y=BGRadii*Math.sin(t)*Math.cos(p);\r
- BGDot[i].set(BGSize, BGSize);\r
- BGDot[i].centering().shift(x,y);\r
+ t=2.0*Math.PI*Math.random(1.0);\r
+ p=2.0*Math.PI*Math.random(1.0);\r
+ DotX[i]=t;\r
+ DotY[i]=p;\r
+\r
+ x=BGRadii*Math.cos(t)*Math.cos(p);\r
+ y=BGRadii*Math.sin(t)*Math.cos(p);\r
+ BGDot[i].set(BGSize, BGSize);\r
+ BGDot[i].centering().shift(x,y);\r
}\r
\r
//Initialize positions of targets\r
for(int i=0; i<10; i++)Target[i].set(TargetSize, TargetSize);\r
\r
double COS, SIN;\r
-\r
+ DotNumber = 100;\r
//Main stimulus loop\r
while(true){\r
- //Clear the main window\r
- cnvs.clear(Color.black);\r
-\r
-\r
- temp=Axis/360*2*Math.PI;\r
- COS=Math.cos(temp);\r
- SIN=Math.sin(temp);\r
-\r
- //Calculate positions of background dots and set them\r
- for(int i=0; i<DotNumber; i++){\r
- //Calculate in polar coordinate\r
- t=DotX[i]+2.0*Math.PI*thetaSpeed/360.0;\r
- p=DotY[i];\r
-\r
- //Save current position\r
- DotX[i]=t;\r
-\r
- //Convert to Decartes coordinate\r
- x=BGRadii*Math.cos(t)*Math.cos(p);\r
- y=BGRadii*Math.sin(t)*Math.cos(p);\r
- z=BGRadii*Math.sin(p);\r
- xx=x;\r
- yy=SIN*y+COS*z;\r
-\r
- //Set Dotsize and Draw them\r
- BGDot[i].set(BGSize, BGSize);\r
- BGDot[i].centering().shift(xx,yy);\r
- BGDot[i].draw( Color.blue);\r
- }\r
-\r
- //Calculate positions of targets and set them\r
- temp=Rotate*2*Math.PI/360.0;\r
- cnvs.msg(TargetNumber.ToString(), 0, 30);\r
- for (int i = 0; i < 5; i++)\r
- {\r
- cnvs.msg(i.ToString(), 50+50*i, 30);\r
- t = 2.0 * Math.PI/TargetNumber;\r
- x = 10.0 * i;//TargetEcce*Math.cos(i*t+temp);\r
- y = 10.0 * i;//TargetEcce*Math.sin(i*t+temp);\r
- Target[i].centering().shift(x,y);\r
- Target[i].fill = Color.yellow;\r
- Target[i].draw();\r
- }\r
-\r
- //img.centering().draw();\r
- //Reflect drawing at the next frame;\r
- cnvs.flip();\r
- }\r
-\r
+ //Clear the main window\r
+ cnvs.clear(Color.green);\r
+\r
+\r
+ temp=Axis/360*2*Math.PI;\r
+ COS=Math.cos(temp);\r
+ SIN=Math.sin(temp);\r
+\r
+ //Calculate positions of background dots and set them\r
+ for(int i=0; i<DotNumber; i++){\r
+ //Calculate in polar coordinate\r
+ t=DotX[i]+2.0*Math.PI*thetaSpeed/360.0;\r
+ p=DotY[i];\r
+\r
+ //Save current position\r
+ DotX[i]=t;\r
+\r
+ //Convert to Decartes coordinate\r
+ x=BGRadii*Math.cos(t)*Math.cos(p);\r
+ y=BGRadii*Math.sin(t)*Math.cos(p);\r
+ z=BGRadii*Math.sin(p);\r
+ xx=x;\r
+ yy=SIN*y+COS*z;\r
+\r
+ //Set Dotsize and Draw them\r
+ BGDot[i].set(BGSize, BGSize);\r
+ BGDot[i].centering().shift(xx,yy);\r
+ BGDot[i].draw( Color.blue);\r
+ }\r
\r
+ //Calculate positions of targets and set them\r
+ temp=Rotate*2*Math.PI/360.0;\r
+ cnvs.msg(TargetNumber.ToString(), 0, 30);\r
+ for (int i = 0; i < 5; i++)\r
+ {\r
+ cnvs.msg(i.ToString(), 50+50*i, 30);\r
+ t = 2.0 * Math.PI/TargetNumber;\r
+ x = 10.0 * i;//TargetEcce*Math.cos(i*t+temp);\r
+ y = 10.0 * i;//TargetEcce*Math.sin(i*t+temp);\r
+ Target[i].centering().shift(x,y);\r
+ Target[i].fill = Color.yellow;\r
+ Target[i].draw();\r
+ }\r
\r
+ img.centering().draw();\r
+ img2.centering().draw();\r
+ //Reflect drawing at the next frame;\r
+ cnvs.flip();\r
+ }\r
}\r
}\r
\r
\r
}\r
\r
-*/\r
\r
-/*\r
+ * \r
+ * */\r
\r
\r
using Psychlops;\r
\r
\r
\r
+\r
namespace PsychlopsSilverlight4test\r
{\r
\r
}\r
\r
}\r
- * \r
- * */\r
-\r
-\r