-\r
+///+ Prefix linkto BasicCode1\r
+//// Lines for set up Psychlops environment\r
+using Psychlops;\r
+\r
+namespace PsychlopsSilverlightApp\r
+{\r
+\r
+ public class PsychlopsMain\r
+ {///- Prefix linkto BasicCode1\r
+\r
+\r
+ ///+ Main Routine\r
+ //// Psychlops runs at the first line of this function psychlops_main().\r
+ public void psychlops_main()\r
+ {\r
+ ///+ 0 linkto BasicCode3_1a\r
+ ////Prepare global parameters\r
+ int maxrectnum = 200;\r
+ int rectnum = 100;\r
+ double rectsize = 5.0;\r
+ Rectangle[] rect = StaticFunctions.NewArray<Rectangle>(maxrectnum);\r
+ double[] rectcolorR = new double[maxrectnum];\r
+ double[] rectcolorG = new double[maxrectnum];\r
+ double[] rectcolorB = new double[maxrectnum];\r
+ ///- 0 linkto BasicCode3_1a\r
+\r
+ Canvas window = new Canvas(Canvas.window);\r
+ var img = new Image("logo.png");\r
+\r
+\r
+ ///+ 1 linkto BasicCode3_1a\r
+ ////Initialize\r
+ for (int i = 0; i < rectnum; i++)\r
+ {\r
+ ///+ 1.1 set1\r
+ ////set positions and sizes\r
+ rect[i].set(rectsize, rectsize); //Set a size of rectangles.\r
+ rect[i].centering();\r
+ rect[i].shift((i - 0.5 * rectnum) * rectsize * 1.5,\r
+ (i - 0.5 * rectnum) * rectsize * 1.5); //Move Rectangles to initial positions\r
+ ///- 1.1 set1\r
+ ///+ 1.2 set2\r
+ ////set colors\r
+ rectcolorR[i] = Math.random(1.0) * 0.5; //Set R values. Note that "i" is converted to double-type.\r
+ rectcolorG[i] = Math.random(1.0) * 0.5; //Set G values. Note that "i" is converted to double-type.\r
+ rectcolorB[i] = Math.random(1.0) * 0.5; //Set B values. Note that "i" is converted to double-type.\r
+ ///- 1.2 set2\r
+ }\r
+ ///- 1 linkto BasicCode3_1a\r
+\r
+ ///+ 2 drawing\r
+ ////drawing objects\r
+ ///+ 2.1 linkto BasicCode3_2a\r
+ ////Prepare variables for movie control;\r
+ int frame = 0;\r
+ int motion_dir = 1;\r
+ double Horizontal_shift, Vertical_shift;\r
+ ///- 2.1 linkto BasicCode3_2a\r
+\r
+ while (!Keyboard.esc.pushed())\r
+ {\r
+ window.clear(Color.black);\r
+ for (int i = 0; i < rectnum; i++)\r
+ {\r
+ ///+ 2.2 loopset1\r
+ ////set positions and sizes\r
+\r
+ Horizontal_shift = Math.sin(2 * Math.PI * ((double)frame / 30.0)) * motion_dir * 100.0; //Calculate horizontal displacement from the center.\r
+ Vertical_shift = Math.sin(2 * Math.PI * ((double)frame / 30.0)) * motion_dir * 0.0;//Calculate vertical displacement from the center.\r
+ rect[i].resize(rectsize, rectsize); //Resize rectangles.\r
+ rect[i].centering(); //Rectangles are moved to the center...\r
+ rect[i].shift(Horizontal_shift + (i - 0.5 * rectnum) * rectsize * 1.5,\r
+ Vertical_shift + (i - 0.5 * rectnum) * rectsize * 1.5); //and then move to designated positions\r
+ ///- 2.2 loopset1\r
+\r
+ ///+ 2.3 linkto BasicCode3_2a\r
+ ////set colors \r
+ rectcolorR[i] = Math.random(1.0) * 0.5; //Set R values. Note that "i" is converted to double-type.\r
+ rectcolorG[i] = Math.random(1.0) * 0.5; //Set G values. Note that "i" is converted to double-type.\r
+ rectcolorB[i] = Math.random(1.0) * 0.5; //Set B values. Note that "i" is converted to double-type.\r
+ ///- 2.3 linkto BasicCode3_2a\r
+\r
+ }\r
+ ///+ 2.4 linkto BasicCode3_1a\r
+ for (int i = 0; i < rectnum; i++)\r
+ {\r
+ rect[i].draw(new Color(rectcolorR[i], rectcolorG[i], rectcolorB[i])); //draw objects by designated colors.\r
+ }\r
+ window.flip();\r
+ ///- 2.4 linkto BasicCode3_1a\r
+ frame++;\r
+ }\r
+ ///- 2 drawing\r
+\r
+ }\r
+ ///- Main Routine\r
+\r
+\r
+ }\r
+\r
+}\r
+\r
+\r
+\r
+\r
+\r
/*\r
using Psychlops;\r
\r
namespace PsychlopsSilverlight4test\r
{\r
- \r
\r
public class PsychlopsMain\r
{\r
+ void RectLuminance()\r
+ {\r
+ Canvas display = new Canvas(Canvas.window);\r
+ Psychlops.Solver.BinomialLikelihood.showWindow(Math.cumulativeNormalDistibution);\r
+ Letters le = new Letters("Reload to restart");\r
+ le.fill = Color.black;\r
+ le.align = Letters.HorizontalAlign.center;\r
\r
- Canvas cnvs;\r
+ while (!Keyboard.esc.pushed())\r
+ {\r
+ Display.clear(Color.white);\r
+ le.centering().shift(-200,-10).draw();\r
+ Display.flip();\r
+ }\r
+\r
+ }\r
+\r
+\r
+ public void psychlops_main()\r
+ {\r
+ RectLuminance();\r
+ }\r
+\r
+\r
+ }\r
+\r
+}\r
+\r
+*/\r
+\r
+\r
+\r
+\r
+\r
+\r
+\r
+\r
+\r
+/*\r
+ using Psychlops;\r
+\r
+namespace PsychlopsSilverlight4test\r
+{\r
+\r
+ public class PsychlopsMain\r
+ {\r
+\r
+ Psychlops.Canvas cnvs;\r
int i;\r
- object xxx;\r
double x, y, z, t, p, temp, xx, yy;\r
\r
//Set Target Initial Value\r
double TargetEcce = 100.0, TargetSize = 5.0, TargetNumber = 5, Rotate = 0.0;\r
\r
//Set Background Initial Value\r
- double DotNumber = 50, thetaSpeed = 3.0, Axis = 0.0, BGRadii = 150, BGSize = 5.0;\r
- Psychlops.Widgets.Slider DotNumberS;\r
+ double Axis = 0.0, BGRadii = 150, BGSize = 5.0;\r
+ Psychlops.Widgets.Slider thetaSpeed, DotNumber;\r
+ Image img;\r
+\r
+\r
\r
public void psychlops_main()\r
{\r
- throw new System.Exception("Speed");\r
- //DotNumberS = new Psychlops.Widgets.Slider("test", new Interval(10, 500));\r
- //Independent ind = new Independent();\r
-\r
cnvs = new Canvas(500, 500);\r
\r
- //Image img = new Image(20, 20);\r
- //img.field(delegate(int x, int y) { return new Color(Math.sin(x + y)); });\r
- /*\r
- for (int x = 0; x < 20; x++)\r
- {\r
- for (int y = 0; y < 20; y++)\r
- {\r
-// img.pix(x, y, new Color(Math.sin(x + y)));\r
- }\r
- }\r
+ Psychlops.Solver.BinomialLikelihood.showWindow(Math.cumulativeNormalDistibution);\r
+\r
+\r
+ img = new Image("Resources/logo.png");\r
\r
+ Interval rng = new Interval();\r
+ thetaSpeed = new Psychlops.Widgets.Slider("Label", -10 <= rng <= 10, 3.0);\r
+ DotNumber = new Psychlops.Widgets.Slider("DotNum", 0 <= rng <= 100, 50.0);\r
\r
//Declare background dots and target\r
Rectangle[] BGDot = new Rectangle[2048];\r
for(int i=0; i<2048; i++){\r
- BGDot[i]=new Rectangle();\r
+ BGDot[i]=new Rectangle();\r
}\r
Rectangle[] Target= new Rectangle[10];\r
for(int i=0; i<10; i++){\r
- Target[i]=new Rectangle();\r
+ Target[i]=new Rectangle();\r
}\r
\r
\r
\r
//Initialize positions of background dots\r
for(int i=0; i<2048; i++){\r
- t=2.0*Math.PI*Math.random(1.0);\r
- p=2.0*Math.PI*Math.random(1.0);\r
- DotX[i]=t;\r
- DotY[i]=p;\r
-\r
- x=BGRadii*Math.cos(t)*Math.cos(p);\r
- y=BGRadii*Math.sin(t)*Math.cos(p);\r
- BGDot[i].set(BGSize, BGSize);\r
- BGDot[i].centering().shift(x,y);\r
+ t=2.0*Math.PI*Math.random(1.0);\r
+ p=2.0*Math.PI*Math.random(1.0);\r
+ DotX[i]=t;\r
+ DotY[i]=p;\r
+\r
+ x=BGRadii*Math.cos(t)*Math.cos(p);\r
+ y=BGRadii*Math.sin(t)*Math.cos(p);\r
+ BGDot[i].set(BGSize, BGSize);\r
+ BGDot[i].centering().shift(x,y);\r
}\r
\r
//Initialize positions of targets\r
for(int i=0; i<10; i++)Target[i].set(TargetSize, TargetSize);\r
\r
double COS, SIN;\r
-\r
+ //DotNumber = 200;\r
//Main stimulus loop\r
while(true){\r
- //Clear the main window\r
- cnvs.clear(Color.black);\r
-\r
-\r
- temp=Axis/360*2*Math.PI;\r
- COS=Math.cos(temp);\r
- SIN=Math.sin(temp);\r
-\r
- //Calculate positions of background dots and set them\r
- for(int i=0; i<DotNumber; i++){\r
- //Calculate in polar coordinate\r
- t=DotX[i]+2.0*Math.PI*thetaSpeed/360.0;\r
- p=DotY[i];\r
-\r
- //Save current position\r
- DotX[i]=t;\r
-\r
- //Convert to Decartes coordinate\r
- x=BGRadii*Math.cos(t)*Math.cos(p);\r
- y=BGRadii*Math.sin(t)*Math.cos(p);\r
- z=BGRadii*Math.sin(p);\r
- xx=x;\r
- yy=SIN*y+COS*z;\r
-\r
- //Set Dotsize and Draw them\r
- BGDot[i].set(BGSize, BGSize);\r
- BGDot[i].centering().shift(xx,yy);\r
- BGDot[i].draw( Color.blue);\r
- }\r
-\r
- //Calculate positions of targets and set them\r
- temp=Rotate*2*Math.PI/360.0;\r
- cnvs.msg(TargetNumber.ToString(), 0, 30);\r
- for (int i = 0; i < 5; i++)\r
- {\r
- cnvs.msg(i.ToString(), 50+50*i, 30);\r
- t = 2.0 * Math.PI/TargetNumber;\r
- x = 10.0 * i;//TargetEcce*Math.cos(i*t+temp);\r
- y = 10.0 * i;//TargetEcce*Math.sin(i*t+temp);\r
- Target[i].centering().shift(x,y);\r
- Target[i].fill = Color.yellow;\r
- Target[i].draw();\r
- }\r
+ //Clear the main window\r
+ cnvs.clear();\r
+\r
+\r
+ temp=Axis/360*2*Math.PI;\r
+ COS=Math.cos(temp);\r
+ SIN=Math.sin(temp);\r
+\r
+ //Calculate positions of background dots and set them\r
+ for(int i=0; i<DotNumber; i++){\r
+ //Calculate in polar coordinate\r
+ t=DotX[i]+2.0*Math.PI*thetaSpeed/360.0;\r
+ p=DotY[i];\r
+\r
+ //Save current position\r
+ DotX[i]=t;\r
+\r
+ //Convert to Decartes coordinate\r
+ x=BGRadii*Math.cos(t)*Math.cos(p);\r
+ y=BGRadii*Math.sin(t)*Math.cos(p);\r
+ z=BGRadii*Math.sin(p);\r
+ xx=x;\r
+ yy=SIN*y+COS*z;\r
+\r
+ //Set Dotsize and Draw them\r
+ BGDot[i].set(BGSize, BGSize);\r
+ BGDot[i].centering().shift(xx,yy);\r
+ BGDot[i].draw( Color.blue );\r
+ }\r
\r
- //img.centering().draw();\r
- //Reflect drawing at the next frame;\r
- cnvs.flip();\r
- }\r
+ //Calculate positions of targets and set them\r
+ temp=Rotate*2*Math.PI/360.0;\r
+ for (int i = 0; i < 5; i++)\r
+ {\r
+ t = 2.0 * Math.PI/TargetNumber;\r
+ x = TargetEcce*Math.cos(i*t+temp);\r
+ y = TargetEcce*Math.sin(i*t+temp);\r
+ Target[i].centering().shift(x,y);\r
+ Target[i].fill = Color.yellow;\r
+ Target[i].draw();\r
+ }\r
\r
+ img.centering(Mouse.position).draw();\r
\r
+ cnvs.var(Mouse.position.x, 100, 100);\r
+ cnvs.var(Mouse.position.y, 100, 140);\r
\r
+ //Reflect drawing at the next frame;\r
+ cnvs.flip();\r
+ }\r
}\r
}\r
\r
}\r
+*/\r
\r
\r
-/*\r
-using Psychlops;\r
+/*using Psychlops;\r
\r
namespace PsychlopsSilverlight4test\r
{\r
}\r
\r
\r
- * \r
- * */\r
\r
\r
+/*\r
using Psychlops;\r
\r
namespace Psychlops\r
\r
\r
\r
-\r
namespace PsychlopsSilverlight4test\r
{\r
\r
{\r
Canvas cnvs;\r
Image img;\r
- Rectangle fixation;\r
+ Ellipse fixation;\r
Shape shape;\r
Color col;\r
int isize = 100;\r
double tfreq = 1;\r
int frames;\r
RandomDots dots;\r
+ Group g;\r
\r
public void psychlops_main()\r
{\r
cnvs = new Canvas(500, 500);\r
+ g = new Group();\r
img = new Image(isize * 2, isize * 2);\r
- fixation = new Rectangle(10, 10);\r
+ Figures.drawGrating(ref img, 200, 200, 20, 1, 2, frames * 2.0 * Math.PI / tfreq / 60);\r
+ g.append(img);\r
+ g.rotation = 50;\r
+ fixation = new Ellipse(10, 10);\r
fixation.fill = Color.red;\r
//var poly = new Rectangle(100, 100);\r
var poly = new Letters("日本語");\r
shape = poly;\r
\r
var rng = new Interval();\r
- var slider = new Psychlops.Widgets.Slider("tesrt", 0 <= rng <= 5);\r
+ var slider = new Psychlops.Widgets.Slider("tesrt", -100 <= rng <= 100);\r
\r
dots = new RandomDots();\r
\r
{\r
frames++;\r
\r
+\r
cnvs.clear(new Color(Mouse.left.pressed() ? 0.75 : 0.5));\r
col.set(Math.random(1.0));\r
\r
- fixation.centering();\r
+ /*if (frames % 2 == 0)\r
+ {\r
+ fixation.centering().shift(100, 100);\r
+ fixation.draw(new Stroke(Color.blue, 3));\r
+ }* /\r
+\r
+ fixation.centering().shift(slider, 0);\r
fixation.draw(Color.red);\r
\r
//Figures.drawGabor(ref img, 20, 100, 1, 0, frames * 2.0 * Math.PI / tfreq / 60);\r
//Figures.drawGaussian(ref img, 20, 1);\r
- Figures.drawGrating(ref img, 30, 30, 20, 1, 2, frames * 2.0 * Math.PI / tfreq / 60);\r
- img.centering(Mouse.position);\r
- img.draw();\r
+ //Figures.drawGrating(ref img, 200, 200, 20, 1, 2, frames * 2.0 * Math.PI / tfreq / 60);\r
+ //img.centering(Mouse.position);\r
+ //img.draw();\r
+ g.centering(Mouse.position).draw();\r
+ g.rotation += 1;\r
\r
shape.centering(Mouse.position).shift(100, 0);\r
shape.draw();\r
if (Keyboard.spc.pressed()) cnvs.var(Mouse.x, 100, 100);\r
\r
- cnvs.var(frames, 20, 20);\r
- slider.value = frames / 100.0;\r
+ cnvs.var(frames, 0, 20);\r
+ //slider.value = frames / 100.0;\r
\r
- fixation.shift(100, 100);\r
- fixation.draw(new Stroke(Color.blue, 3));\r
+ /*if (frames % 2 != 0)\r
+ {\r
+ fixation.shift(100, 100);\r
+ fixation.draw(new Stroke(Color.green, 3));\r
+ }* /\r
\r
for (int i = 0; i < dots.cood.Length; i++)\r
{\r
dots.cood[i].set(Math.random(500), Math.random(500));\r
}\r
+ cnvs.var((double)slider, 200, 200);\r
dots.draw();\r
\r
cnvs.flip();\r
}\r
}\r
}\r
+}\r
+\r
+**/\r
+\r
+\r
+/*\r
+\r
+using Psychlops;\r
+namespace PsychlopsSilverlight4test\r
+{\r
+\r
+ public class PsychlopsMain\r
+ {\r
+ Canvas cnvs;\r
+ Rectangle[] rect;\r
+ int n;\r
\r
+ public void psychlops_main()\r
+ {\r
+ n = 1;\r
+ cnvs = new Canvas(500, 500);\r
+ rect = new Rectangle[n];\r
+ for (int i = 0; i < n; i++)\r
+ {\r
+ rect[i] = new Rectangle(10, 10);\r
+ rect[i].fill = Color.red;\r
+ }\r
+ Interval rng = new Interval();\r
+ var slider = new Psychlops.Widgets.Slider("Label", -100 <= rng <= 100);\r
+\r
+ while (true)\r
+ {\r
+ cnvs.clear();\r
+ for (int i = 0; i < n; i++)\r
+ {\r
+ rect[i].centering().shift(slider * i*3, i*3).draw();\r
+ }\r
+ cnvs.flip();\r
+ }\r
+ }\r
+ }\r
}\r
+\r
+*/
\ No newline at end of file