\r
-/*\r
+///+ Prefix\r
+//// Lines for set up Psychlops environment\r
using Psychlops;\r
\r
-namespace PsychlopsSilverlight4test\r
+namespace PsychlopsSilverlightApp\r
{\r
+\r
public class PsychlopsMain\r
- {\r
+ {///- Prefix\r
+\r
+ ///+ Main Routine\r
+ //// Psychlops runs at the first line of this function psychlops_main().\r
public void psychlops_main()\r
{\r
- var figure_type = Psychlops.Widgets.Browser.Element.byID("FIGURE");\r
- var size_x = Psychlops.Widgets.Browser.Element.byID("SIZE_X");\r
- var size_y = Psychlops.Widgets.Browser.Element.byID("SIZE_Y");\r
- var shift_x = Psychlops.Widgets.Browser.Element.byID("SHIFT_X");\r
- var shift_y = Psychlops.Widgets.Browser.Element.byID("SHIFT_Y");\r
- var color_r = Psychlops.Widgets.Browser.Element.byID("COLOR_R");\r
- var color_g = Psychlops.Widgets.Browser.Element.byID("COLOR_G");\r
- var color_b = Psychlops.Widgets.Browser.Element.byID("COLOR_B");\r
-\r
- Canvas window = new Canvas(300, 300);\r
-\r
- var figure_r = new Rectangle();\r
- var figure_e = new Ellipse();\r
- Shape figure = figure_r;\r
- \r
+ ///+ 1\r
+ //// Set a window for drawing stimulus\r
+ Canvas window = new Canvas(300, 300); //Create a window. Here, window variables are preset mode.\r
+ // You can write this statement as" Canvas window = new Canvas(Canvas.fullscreen); " for fullscreen mode\r
+ // or as " Canvas window = new Canvas(1024, 768, 32, 60.0); " This statement changes screenmode to 1024 x 768, 32bit color, 60 Hz refresh.\r
+ ///- 1\r
+\r
+ var FIGURE = Psychlops.Widgets.Browser.Element.byID("FIGURE");\r
+ var SIZE_X = Psychlops.Widgets.Browser.Element.byID("SIZE_X");\r
+ var SIZE_Y = Psychlops.Widgets.Browser.Element.byID("SIZE_Y");\r
+ var SHIFT_X = Psychlops.Widgets.Browser.Element.byID("SHIFT_X");\r
+ var SHIFT_Y = Psychlops.Widgets.Browser.Element.byID("SHIFT_Y");\r
+ var COLOR_R = Psychlops.Widgets.Browser.Element.byID("COLOR_R");\r
+ var COLOR_G = Psychlops.Widgets.Browser.Element.byID("COLOR_G");\r
+ var COLOR_B = Psychlops.Widgets.Browser.Element.byID("COLOR_B");\r
+\r
+\r
+ ///+ 2\r
+ //// Set a figure size, position and color.\r
+ Rectangle figure = new Rectangle();\r
+ Ellipse figure2 = new Ellipse();\r
+\r
+ window.flip(); // Reflect the drawing for the display by flipping frame buffers.\r
+ // Till this point, you will not see drawn figures.\r
+ ///- 2\r
+\r
+ ///+ 3 \r
+ //// Detect a Keyboard input\r
while (!Keyboard.esc.pushed())\r
{\r
- if (System.String.Compare(figure_type, "Rectangle") == 0)\r
+\r
+ window.clear();\r
+\r
+ if ("Rectangle".Equals(FIGURE))\r
{\r
- figure_r.set(size_x, size_y);\r
- figure = figure_r;\r
+ figure.set(SIZE_X, SIZE_Y); // Set the size of figure.\r
+ figure.centering(); // Centering the figure in the window\r
+ figure.shift(SHIFT_X, SHIFT_Y); // Displacing the figure by designated vector. \r
+ figure.draw(new Color(COLOR_R, COLOR_G, COLOR_B)); // Drawing the rectangle with a designated color.\r
}\r
else\r
{\r
- figure_e.set(size_x, size_y);\r
- figure = figure_e;\r
+ figure2.set(SIZE_X, SIZE_Y); // Set the size of figure.\r
+ figure2.centering(); // Centering the figure in the window\r
+ figure2.shift(SHIFT_X, SHIFT_Y); // Displacing the figure by designated vector. \r
+ figure2.draw(new Color(COLOR_R, COLOR_G, COLOR_B)); // Drawing the rectangle with a designated color.\r
}\r
- figure.fill = new Color(color_r, color_g, color_b);\r
\r
- window.clear(Color.black);\r
- figure.centering().shift(shift_x, shift_y).draw();\r
window.flip();\r
- }\r
- }\r
- }\r
-\r
-}\r
-\r
-*/\r
-\r
-using Psychlops;\r
\r
-namespace Psychlops\r
-{\r
+ } //exit a program when the escape key is pressed down.\r
+ ///- 3\r
\r
- public class RandomDots\r
- {\r
- Rectangle dot;\r
- public Point[] cood;\r
- public RandomDots()\r
- {\r
- cood = new Point[250];\r
- dot = new Rectangle(5, 5);\r
- }\r
- public void draw()\r
- {\r
- dot.fill = Color.white;\r
- foreach (Point p in cood)\r
- {\r
- dot.centering(p).draw();\r
- }\r
}\r
- }\r
-\r
-}\r
-\r
+ ///- Main Routine\r
\r
-\r
-namespace PsychlopsSilverlight4test\r
-{\r
-\r
- public class PsychlopsMain\r
- {\r
- Canvas cnvs;\r
- Image img;\r
- Rectangle fixation;\r
- Shape shape;\r
- Color col;\r
- int isize = 100;\r
- double tfreq = 1;\r
- int frames;\r
- RandomDots dots;\r
-\r
- public void psychlops_main()\r
- {\r
- cnvs = new Canvas(500, 500);\r
- img = new Image(isize * 2, isize * 2);\r
- fixation = new Rectangle(10, 10);\r
- fixation.fill = Color.red;\r
- //var poly = new Rectangle(100, 100);\r
- var poly = new Letters("日本語");\r
- //var poly = new Polygon(); poly.append(0, 100); poly.append(-100, 0); poly.append(0, -100); poly.append(100, 0);\r
- //var poly = new Ellipse(100, 100);\r
- //var poly = new Line(0,0,100, 0);\r
- poly.fill = Color.red;\r
- poly.stroke = new Stroke { color = Color.yellow, thick = 1 };\r
- shape = poly;\r
-\r
- var rng = new Interval();\r
- var slider = new Psychlops.Widgets.Slider("tesrt", 0 <= rng <= 5);\r
-\r
- dots = new RandomDots();\r
-\r
-\r
- while (true)\r
- {\r
- frames++;\r
-\r
- cnvs.clear(new Color(Mouse.left.pressed() ? 0.75 : 0.5));\r
- col.set(Math.random(1.0));\r
-\r
- fixation.centering();\r
- fixation.draw(Color.red);\r
-\r
- //Figures.drawGabor(ref img, 20, 100, 1, 0, frames * 2.0 * Math.PI / tfreq / 60);\r
- //Figures.drawGaussian(ref img, 20, 1);\r
- Figures.drawGrating(ref img, 30, 30, 20, 1, 2, frames * 2.0 * Math.PI / tfreq / 60);\r
- img.centering(Mouse.position);\r
- img.draw();\r
-\r
- shape.centering(Mouse.position).shift(100, 0);\r
- shape.draw();\r
- if (Keyboard.spc.pressed()) cnvs.var(Mouse.x, 100, 100);\r
-\r
- cnvs.var(frames, 20, 20);\r
- slider.value = frames / 100.0;\r
-\r
- fixation.shift(100, 100);\r
- fixation.draw(new Stroke(Color.blue, 3));\r
-\r
- for (int i = 0; i < dots.cood.Length; i++)\r
- {\r
- dots.cood[i].set(Math.random(500), Math.random(500));\r
- }\r
- dots.draw();\r
-\r
- cnvs.flip();\r
- }\r
- }\r
}\r
\r
}\r
\r
\r
-\r