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[psychlops/silverlight.git] / test4 / PsychlopsMain.cs
index f5df20f..8b16867 100644 (file)
-\r
+///+ Prefix linkto BasicCode1\r
+//// Lines for set up Psychlops environment\r
 using Psychlops;\r
 \r
 namespace PsychlopsSilverlight4test\r
 {\r
 \r
        public class PsychlopsMain\r
-       {\r
+       {///- Prefix linkto BasicCode1\r
+\r
+\r
+               ///+ Main Routine\r
+               //// Psychlops runs at the first line of this function psychlops_main().\r
+               public void psychlops_main() {\r
+    ///+ 0 linkto BasicCode3_1a\r
+    ////Prepare global parameters\r
+     const int maxrectnum = 200;\r
+     int rectnum = 100/*ID:rectnumber 25.0 200.0 25.0*/;\r
+     double rectsize = 5.0/*ID:dotsize 1.0 10.0 1.0*/;\r
+     Rectangle[] rect = Rectangle.Array(maxrectnum);\r
+     double[] rectcolorR = new double[maxrectnum];\r
+     double[] rectcolorG = new double[maxrectnum];\r
+     double[] rectcolorB = new double[maxrectnum];\r
+    ///- 0 linkto BasicCode3_1a\r
+\r
+        Canvas window = new Canvas(Canvas.window);\r
+\r
+     ///+ 1 linkto BasicCode3_1a\r
+     ////Initialize\r
+     for(int i=0; i < rectnum; i++){\r
+         ///+ 1.1 set1\r
+         ////set positions and sizes\r
+         rect[i].set(rectsize, rectsize); //Set a size of rectangles.\r
+         rect[i].centering();\r
+         rect[i].shift((i - 0.5  *rectnum) * rectsize* 1.5/*ID:RectHGap 1.0 3.0 0.5*/,\r
+                                        (i-0.5*rectnum) * rectsize * 1.5/*ID:RectVGap 1.0 3.0 0.5*/); //Move Rectangles to initial positions\r
+         ///- 1.1 set1\r
+         ///+ 1.2 set2\r
+         ////set colors\r
+                rectcolorR[i] = Math.random(1.0) * 0.5/*ID:RGain 0.0 1.0 0.5*/; //Set R values. Note that "i" is converted to double-type.\r
+                rectcolorG[i] = Math.random(1.0) * 0.5/*ID:GGain 0.0 1.0 0.5*/; //Set G values. Note that "i" is converted to double-type.\r
+                rectcolorB[i] = Math.random(1.0) * 0.5/*ID:BGain 0.0 1.0 0.5*/; //Set B values. Note that "i" is converted to double-type.\r
+         ///- 1.2 set2\r
+         }\r
+    ///- 1 linkto BasicCode3_1a\r
+\r
+    ///+ 2 drawing\r
+    ////drawing objects\r
+    ///+ 2.1 linkto BasicCode3_2a\r
+    ////Prepare variables for movie control;\r
+    int frame=0;\r
+    int motion_dir=1;\r
+    double Horizontal_shift, Vertical_shift;\r
+    ///- 2.1 linkto BasicCode3_2a\r
+\r
+    while(!Keyboard.esc.pushed()){\r
+        window.clear(Color.black);\r
+        for(int i=0; i < rectnum; i++){\r
+         ///+ 2.2 loopset1\r
+         ////set positions and sizes\r
+\r
+         Horizontal_shift=Math.sin(2 * Math.PI * ((double)frame / 30.0/*ID:Period_HPosition 30 240 30*/))*motion_dir * 100.0/*ID:HSpeed 0.0 100.0 10.0*/; //Calculate horizontal displacement from the center.\r
+         Vertical_shift=Math.sin(2 * Math.PI * ((double)frame / 30.0/*ID:Period_HPosition 30 240 30*/))*motion_dir * 0.0/*ID:VSpeed 0.0 100.0 10.0*/;//Calculate vertical displacement from the center.\r
+         rect[i].resize(rectsize, rectsize); //Resize rectangles.\r
+         rect[i].centering(); //Rectangles are moved to the center...\r
+         rect[i].shift(Horizontal_shift + (i-0.5*rectnum) * rectsize * 1.5/*ID:RectHGap 1.0 3.0 0.5*/,\r
+                       Vertical_shift + (i-0.5*rectnum)  *rectsize * 1.5/*ID:RectVGap 1.0 3.0 0.5*/); //and then move to designated positions\r
+         ///- 2.2 loopset1\r
+\r
+         ///+ 2.3 linkto BasicCode3_2a\r
+         ////set colors \r
+                rectcolorR[i] = Math.random(1.0) * 0.5/*ID:RGain 0.0 1.0 0.5*/; //Set R values. Note that "i" is converted to double-type.\r
+                rectcolorG[i] = Math.random(1.0) * 0.5/*ID:GGain 0.0 1.0 0.5*/; //Set G values. Note that "i" is converted to double-type.\r
+                rectcolorB[i] = Math.random(1.0) * 0.5/*ID:BGain 0.0 1.0 0.5*/; //Set B values. Note that "i" is converted to double-type.\r
+         ///- 2.3 linkto BasicCode3_2a\r
+\r
+         }\r
+               ///+ 2.4 linkto BasicCode3_1a\r
+        for(int i=0; i < rectnum; i++){\r
+            rect[i].draw(new Color(rectcolorR[i], rectcolorG[i], rectcolorB[i])); //draw objects by designated colors.\r
+        }\r
+        window.flip();\r
+               ///- 2.4 linkto BasicCode3_1a\r
+        frame++;\r
+    }\r
+    ///- 2 drawing\r
+\r
+}\r
+               ///- Main Routine\r
+\r
+\r
+\r
+       }\r
+\r
+}\r
 \r
-               Psychlops.Widgets.Slider rect_size;\r
-               Psychlops.Widgets.Slider rect_lum;\r
-               Psychlops.Widgets.Slider bg_lum;\r
 \r
 \r
+/*\r
+using Psychlops;\r
+\r
+namespace PsychlopsSilverlight4test\r
+{\r
+\r
+       public class PsychlopsMain\r
+       {\r
                void RectLuminance()\r
                {\r
                        Canvas display = new Canvas(Canvas.window);\r
-                       Interval rng = new Interval();\r
-                       rect_size = new Psychlops.Widgets.Slider("Rect Size", 1 < rng < 500, 10.0);\r
-                       rect_lum = new Psychlops.Widgets.Slider("Rect Luminance", 0.0 <= rng <= 1.0, 0.1);\r
-                       bg_lum = new Psychlops.Widgets.Slider("BG Luminance", 0.0 <= rng <= 1.0, 0.1);\r
-                       Ellipse drawee = new Ellipse(100, 100);\r
-                       display.showFPS();\r
-                       display.watchFPS();\r
-\r
-                       Rectangle rect = new Rectangle(rect_size, rect_size);\r
-                       rect.centering();\r
-\r
+                       Psychlops.Solver.BinomialLikelihood.showWindow(Math.cumulativeNormalDistibution);\r
+                       Letters le = new Letters("Reload to restart");\r
+                       le.fill = Color.black;\r
+                       le.align = Letters.HorizontalAlign.center;\r
 \r
-                       Clock before = new Clock(), after = new Clock();\r
                        while (!Keyboard.esc.pushed())\r
                        {\r
-                               Display.clear(bg_lum);\r
-                               rect.resize(rect_size, rect_size).draw(rect_lum);\r
-                               after.update();\r
-                               display.var((after - before).at_msec(), 100, 100, Color.green);\r
-                               display.var((after - before).at_msec(), 100, 200, Color.green);\r
-                               drawee.centering().shift(Math.random(100), 0);\r
-                               drawee.draw(Color.black);\r
+                               Display.clear(Color.white);\r
+                               le.centering().shift(-200,-10).draw();\r
                                Display.flip();\r
                        }\r
 \r
@@ -53,7 +132,7 @@ namespace PsychlopsSilverlight4test
 \r
 }\r
 \r
-\r
+*/\r
 \r
 \r
 \r