+++ /dev/null
-using Psychlops;\r
-\r
-namespace PsychlopsSilverlightApp\r
-{\r
-\r
- public class PsychlopsMain\r
- {\r
-\r
-\r
- public void psychlops_main() {\r
-\r
- Canvas display = new Canvas(768,768);\r
-\r
- double rect_size = 100;\r
- double rect_lum = 0.5;\r
- double bg_lum = 0.5;\r
- double size = 250.0;\r
- double sigma;\r
- sigma = size/6.0;\r
- double lambda;\r
- lambda = 6*sigma;\r
- int envelopemode = 0;\r
- double refresh = display.getRefreshRate();\r
- double[] SF=new double[2];\r
-\r
- SF[0]=4.0;\r
- SF[1]=4.0;\r
-\r
- double phase=0;\r
-\r
- double[] initphase = new double[2];\r
- double _i, _j, _x, _y, _x2, _y2, col;\r
- double amplitude = 1.0;\r
-\r
- Rectangle fixation1 = new Rectangle(3,9);\r
- Rectangle fixation2 = new Rectangle(9,3);\r
- fixation1.centering();\r
- fixation2.centering();\r
- Rectangle contrastrect = new Rectangle();\r
- contrastrect.set(760,760);\r
-\r
- Image envelope = new Image();\r
- Psychlops.Color bglum= new Color(0.5,0.5,0.5);\r
- Psychlops.Color masklum = new Color(0.5,0.5,0.5,0.5);\r
-\r
- Interval rng = new Interval();\r
-\r
-\r
- Psychlops.Widgets.Slider TF;\r
- TF = new Psychlops.Widgets.Slider("TF", 0.25<=rng<=2.0 , 0.1);\r
- TF.value=0.75;\r
-\r
-\r
-\r
- Psychlops.Widgets.Slider SFs;\r
- SFs = new Psychlops.Widgets.Slider("SF", 4.0<=rng<=16.0 , 4.0);\r
- SFs.value = 4.0;\r
-\r
- Psychlops.Widgets.Slider contrast;\r
- contrast= new Psychlops.Widgets.Slider("Contrast", 0.0<=rng<=1.0 , 0.1);\r
- contrast.value = 0.1;\r
-\r
-\r
- var element = StaticFunctions.NewArray<Figures.ShaderGabor>(2);\r
- for (int i = 0; i < element.Length; i++){\r
- element[i].setSigma(sigma); // set a size of patch as a halfwidth of Gaussian\r
- element[i].orientation = Math.PI/4.0+Math.PI/2.0*(1-i);//Math.PI/2*(rand()%2);// //set orientations\r
- initphase[i]=0;\r
- }\r
-\r
-\r
-\r
- envelope.set(size, size);\r
- envelope.clear(bglum);\r
-\r
- for(int i=0; i<size; i++){\r
- for(int j=0; j<size; j++){\r
- _i=i-size*0.5;\r
- _j=j-size*0.5;\r
- _x=_i*Math.cos(-Math.PI/4.0)+_j*Math.sin(-Math.PI/4.0);\r
- _y=-_i*Math.sin(-Math.PI/4.0)+_j*Math.cos(-Math.PI/4.0);\r
- col=Math.exp(-(_x*_x)/(2*Math.pow(sigma*2/6.0,2.0))-(_y*_y)/(2*Math.pow(sigma*2,2.0)));\r
- envelope.alpha(i,j,1.0-col);\r
-\r
- }\r
- }\r
-\r
-\r
- while(!Keyboard.esc.pushed()) {\r
- if(Keyboard.spc.pushed())envelopemode++; envelopemode%=2;\r
- Display.clear(bglum);\r
- phase ++;\r
- //phase = fmod(phase,60);\r
-\r
- for(int i=0; i<2; i++) {\r
- element[i].phase =(SF[i]/SF[0])*amplitude*\r
-Math.PI*Math.sin(Math.PI/2*i+2*Math.PI*phase*TF/refresh);\r
- element[i].wavelength = lambda/SF[i];\r
- element[i].contrast = contrast;\r
- }\r
-\r
-\r
- element[0].centering().shift(-size * 0.6, -size * 0.6);\r
- element[0].draw();\r
- element[1].centering().shift(size*0.6,-size*0.6);\r
- element[1].draw();\r
- element[1].centering().shift(-size*0.6,size*0.6);\r
- element[1].draw();\r
- element[0].centering().shift(size*0.6,size*0.6);\r
- element[0].draw();\r
-\r
-\r
- if(envelopemode>0){\r
- envelope.centering().shift(size*0.6,-size*0.6).draw();\r
- envelope.centering().shift(-size*0.6,size*0.6).draw();\r
- }\r
- masklum.set(bg_lum, bg_lum, bg_lum, 1-contrast);\r
- contrastrect.centering();\r
- contrastrect.draw(masklum);\r
- fixation1.centering().shift(size*2,0.0);\r
- fixation1.draw(Color.red);\r
- fixation2.centering().shift(size*2,0.0);\r
- fixation2.draw(Color.red);\r
-\r
- Display.var(Mouse.x, 300, 300);\r
- Display.var(Mouse.y, 300, 320);\r
-\r
- Display.flip();\r
-\r
-\r
- }\r
-\r
-}\r
-\r
-\r
-\r
- }\r
-\r
-}\r
-/*\r
-\r
-using Psychlops;\r
-//Position Bias Program\r
-namespace PsychlopsSilverlightApp\r
-{\r
-\r
- public class PsychlopsMain\r
- {\r
- Canvas cnvs;\r
- Image img, img2, img3;\r
- int isize = 40;\r
- int frames;\r
- Psychlops.Widgets.Slider tfreq;\r
- Psychlops.Widgets.Slider contrast;\r
- Psychlops.Widgets.Slider lambda;\r
-\r
-\r
-\r
- public void psychlops_main()\r
- {\r
- cnvs = new Canvas(300, 600);\r
- Interval rng = new Interval();\r
- tfreq = new Psychlops.Widgets.Slider("Temporal Frequency(Hz)", -5 <= rng <= 5, 3.0);\r
- contrast = new Psychlops.Widgets.Slider("Contrast", 0.0 <= rng <= 1.0, 0.25);\r
- lambda = new Psychlops.Widgets.Slider("Wave Length", 10.0 <= rng <= 120.0, 30);\r
-\r
- img = new Image(isize * 2, isize * 2);\r
- img2 = new Image(isize * 2, isize * 2);\r
- img3 = new Image(isize * 2, isize * 2);\r
-\r
- var gabor1 = StaticFunctions.NewArray<Figures.ShaderGabor>(100);\r
- foreach (var g in gabor1)\r
- {\r
- g.setSigma(isize/8).centering().shift(Math.random(300) - 150, Math.random(600) - 300);\r
- //g.setSize(isize).centering().shift(Math.random(300) - 150, Math.random(600) - 300);\r
- g.orientation = Math.random(2 * Math.PI);\r
- //g.orientation2 = Math.random(2 * Math.PI);\r
- }\r
-\r
- while (true)\r
- {\r
- cnvs.clear(new Color(0.5));\r
-\r
- Figures.drawGabor(ref img, isize / 8, 1 / lambda, contrast, 0.5 * Math.PI, (double)frames * 2.0 * Math.PI * tfreq / 60);\r
- Figures.drawGabor(ref img2, isize / 8, 1 / lambda, contrast, 0.5 * Math.PI, (double)frames * 2.0 * Math.PI * -tfreq / 60);\r
- Figures.drawGabor(ref img3, isize / 8, 1 / lambda, contrast, 0.5 * Math.PI, (double)frames * 2.0 * Math.PI * tfreq / 60);\r
-\r
-\r
- //img.centering().shift(0, -isize * 1.5).draw();\r
- //img2.centering().draw();\r
- //img3.centering().shift(0, isize * 1.5).draw();\r
-\r
-\r
- //foreach (var g in gabor1)\r
- for (int i = 0; i < gabor1.Length; i++)\r
- {\r
- gabor1[i].wavelength = lambda;\r
- gabor1[i].phase = (double)frames * 2.0 * Math.PI * tfreq / 60;\r
- gabor1[i].contrast = contrast;\r
- //g.wavelength2 = lambda * 2;\r
- //g.phase2 = (double)frames * 2.0 * Math.PI * tfreq / 60;\r
- //g.contrast2 = contrast / 2;\r
- gabor1[i].draw();\r
- }\r
-\r
- if (!Mouse.left.pressed()) frames++;\r
-\r
- cnvs.flip();\r
- }\r
- }\r
- }\r
-}\r
-\r
-\r
-/*\r
-///+ Prefix linkto BasicCode1\r
-//// Lines for set up Psychlops environment\r
-using Psychlops;\r
-\r
-namespace PsychlopsSilverlightApp\r
-{\r
-\r
- public class PsychlopsMain\r
- {\r
- ///- Prefix linkto BasicCode1\r
-\r
-\r
- ///+ Main Routine\r
- //// Psychlops runs at the first line of this function psychlops_main().\r
- public void psychlops_main()\r
- {\r
-\r
- ///+ 0 SetGlobal\r
- ////Prepare global parameters\r
- Rectangle p1 = new Rectangle(1,1);\r
- Color col1 = new Color();\r
- double width=50;\r
- double height=10;\r
- double lambda=60;\r
- double lmean=0.25, contrast = 0.5;\r
- double x0 = 0;\r
- double y0 = 0;\r
- double pitch = 1;\r
- Canvas disp = new Canvas(Canvas.window, Display.secondary);\r
- \r
- var fieldW_ = Psychlops.Widgets.Browser.Element.byID("fieldW");\r
- var fieldH_ = Psychlops.Widgets.Browser.Element.byID("fieldH");\r
- var wL_ = Psychlops.Widgets.Browser.Element.byID("wL");\r
- var Cont_ = Psychlops.Widgets.Browser.Element.byID("Cont");\r
- var ix_ = Psychlops.Widgets.Browser.Element.byID("ix");\r
- var iy_ = Psychlops.Widgets.Browser.Element.byID("iy");\r
- var gap_ = Psychlops.Widgets.Browser.Element.byID("gap");\r
- ///- 0 SetGlobal\r
-\r
- ///+ 1 Initialize\r
- ////initialize\r
- p1.centering().shift(-width*0.5 + x0, -height*0.5 + y0); //Move a point to the initial position.\r
- ///- 1 Initialize\r
-\r
- ///+ 2 Drawing\r
- ////drawing objects\r
- for(int i=0; i < width; i++)\r
- {\r
- col1.set(lmean*((contrast*Math.sin((2*Math.PI*i/lambda)))+1)); //Set a color.\r
-\r
- ///+ 2.1 Drawing a column\r
- ////drawing a column\r
- for(int j=0;j < height; j++)\r
- {\r
- p1.draw(col1);\r
- p1.shift(0, pitch);\r
- }\r
- ///- 2.1 Drawing a column\r
-\r
- p1.shift(1, -height * pitch); //back to vertical intitial point after drawing one column.\r
- }\r
- disp.flip();\r
- ///- 2 Drawing\r
-\r
- while (!Keyboard.spc.pushed()) { }; //Wait until space key is pressed.\r
- }\r
-\r
-\r
- }\r
-\r
-}\r
- * */\r
-\r
-\r
-/*\r
-///+ Prefix\r
-//// Lines for set up Psychlops environment\r
-using Psychlops;\r
-\r
-namespace PsychlopsSilverlightApp\r
-{\r
-\r
- public class PsychlopsMain\r
- {///- Prefix\r
-\r
-\r
-\r
- ///+ Main Routine\r
- //// Psychlops runs at the first line of this function psychlops_main().\r
- public void psychlops_main()\r
- {\r
- Canvas window = new Canvas(300, 300); //Create a window. Here, window variables are preset mode.\r
-\r
- var FIGURE = Psychlops.Widgets.Browser.Element.byID("FIGURE");\r
- var SIZE_X_ = Psychlops.Widgets.Browser.Element.byID("SIZE_X");\r
- var SIZE_Y_ = Psychlops.Widgets.Browser.Element.byID("SIZE_Y");\r
- var COLOR_R = Psychlops.Widgets.Browser.Element.byID("COLOR_R");\r
- var COLOR_G = Psychlops.Widgets.Browser.Element.byID("COLOR_G");\r
- var COLOR_B = Psychlops.Widgets.Browser.Element.byID("COLOR_B");\r
- var COLOR_BG = Psychlops.Widgets.Browser.Element.byID("COLOR_BG");\r
- var Period_Size = Psychlops.Widgets.Browser.Element.byID("Period_Size");\r
- var Period_Position = Psychlops.Widgets.Browser.Element.byID("Period_Position");\r
- var Speed_HSize_ = Psychlops.Widgets.Browser.Element.byID("Speed_HSize");\r
- var Speed_VSize = Psychlops.Widgets.Browser.Element.byID("Speed_VSize");\r
- var Speed_VMotion = Psychlops.Widgets.Browser.Element.byID("Speed_VMotion");\r
- double SIZE_X = SIZE_X_, SIZE_Y = SIZE_Y_;\r
-\r
- ///+ 2\r
- //// Set a figure size, position and color.\r
- Rectangle figure = new Rectangle();\r
- Ellipse figure2 = new Ellipse();\r
- figure.set(SIZE_X_, SIZE_Y_); // Set the size of figure.\r
- figure2.set(SIZE_X_, SIZE_Y_); // Set the size of figure.\r
- figure.centering().shift(0, 0); // Move the figure to the starting point.\r
- figure2.centering().shift(0, 0); // Move the figure to the starting point.\r
- ///- 2\r
-\r
- int frame = 0;\r
- int looming_direction = 1, motion_dir = 1;\r
- double direction = 1.0;\r
- //looming_direction is a variable for size change.\r
- //motion_dir is a variable for motion direction.\r
- ///+ 3 Drawing loop\r
- //// Draw each frames in a "while loop".\r
- while (!Keyboard.esc.pushed())\r
- { //exit a program when the escape key is pressed down.\r
- window.clear(COLOR_BG); // Clear the window with a designated gray-scale level.\r
-\r
- ///+ 3.1\r
- //// Calculate object's position and size for each frame.\r
-\r
- if (frame % Period_Size == 0)\r
- { // a direction of size change will reverse at designated frames.\r
- looming_direction = looming_direction * -1;\r
- }\r
-\r
- if (frame % Period_Position == 0)\r
- { // motion direction will reverse at designated frames.\r
- motion_dir *= -1;\r
- }\r
-\r
- ///- 3.1\r
-\r
- ///+ 3.2 \r
- //// Settting figure's properties\r
- figure.resize(figure.getWidth() + looming_direction * 1, // Scaling the figure in a direction given by "looming_direction".\r
- figure.getHeight() + looming_direction * 1);// Scaling the figure in a direction given by "looming_direction".\r
- figure.shift(motion_dir * 1.0, motion_dir * Speed_VMotion);// Move the figure for 1 pixel in direction given by "motion_dir". \r
- figure2.resize(figure.getWidth() + looming_direction * 1, // Scaling the figure in a direction given by "looming_direction".\r
- figure.getHeight() + direction * Speed_VSize);// Scaling the figure in a direction given by "looming_direction".\r
- figure2.shift(motion_dir * 1.0, motion_dir * Speed_VMotion);// Move the figure for 1 pixel in direction given by "motion_dir". \r
- /*\r
- figure.resize(figure.getWidth() + looming_direction * 1, // Scaling the figure in a direction given by "looming_direction".\r
- figure.getHeight() + looming_direction * 1);// Scaling the figure in a direction given by "looming_direction".\r
- figure.shift(motion_dir * 1.0, motion_dir * Speed_VMotion);// Move the figure for 1 pixel in direction given by "motion_dir". \r
- figure2.resize(figure.getWidth() + looming_direction * 1, // Scaling the figure in a direction given by "looming_direction".\r
- figure.getHeight() + direction * Speed_VSize);// Scaling the figure in a direction given by "looming_direction".\r
- figure2.shift(motion_dir * 1.0, motion_dir * Speed_VMotion);// Move the figure for 1 pixel in direction given by "motion_dir". \r
- * * /\r
- ///- 3.2\r
-\r
- ///+ 3.3 \r
- ////Drawing\r
- if ("Rectangle".Equals(FIGURE))\r
- {\r
- figure.draw(new Color(COLOR_R, COLOR_G, COLOR_B)); // Drawing the figure with a designated color at designated position.\r
- }\r
- else\r
- {\r
- figure2.draw(new Color(COLOR_R, COLOR_G, COLOR_B)); // Drawing the figure with a designated color at designated position.\r
- }\r
- window.flip(); // Reflect the drawing for the display by flipping frame buffers.\r
- ///- 3.3\r
-\r
- ///+ 3.4\r
- ////make a step for next frames \r
- frame++;\r
- ///- 3.4\r
- }\r
- ///- 3 Drawing loop\r
-\r
- }\r
- ///- Main Routine\r
-\r
-\r
- }\r
-\r
-}\r
-\r
-\r
-\r
-/*\r
-//The reversed-phi motion.\r
-//Anstis (1970)\r
-//Phi movement as a subtraction process. Vision Res 10:1411?1430\r
-\r
-///+ Prefix\r
-//// Include Psychlops Package\r
-using Psychlops;\r
-\r
-namespace PsychlopsSilverlightApp\r
-{\r
-\r
- public class PsychlopsMain\r
- {\r
-\r
- ///- Prefix\r
-\r
- ///+ Stimulus drawing function\r
- //// A function for stimulus drawing (main body)\r
- void RectLuminance()\r
- {\r
-\r
- ///+ Preperation\r
- //// Declare and initialize local variables\r
- double rect_size = 20;\r
-\r
- double bg_lum = 0.5;\r
- double radii = 200;\r
- double rect_lum;\r
- int element_number = 25;\r
- int radial_row = 5;\r
-\r
- double rotation_tf = 0.2;\r
- double polarity = 1;\r
- double rotation;\r
-\r
- double contrastflag = 1;\r
- int period = 3;\r
- double refresh;\r
-\r
- Canvas display = new Canvas(Canvas.window); //Prepare drawing window\r
- refresh = Display.getRefreshRate();\r
-\r
- Ellipse rect = new Ellipse();\r
- rect.set(rect_size, rect_size);\r
-\r
- Ellipse fixation = new Ellipse(5, 5);\r
- fixation.centering();\r
-\r
- Letters let1 = new Letters("Press Space key to change stimulus type");\r
- let1.centering().shift(-180, 220);\r
- Letters let2 = new Letters("Phi");\r
- let2.centering().shift(-10, 200);\r
- Letters let3 = new Letters("Reversed-Phi");\r
- let3.centering().shift(-60, 200);\r
-\r
- rotation = Math.random(2 * Math.PI);\r
-\r
- ///+ user interface\r
- ////register variables to demo circumstances\r
- Interval rng = new Interval();\r
-\r
- Psychlops.Widgets.Slider rect_contrast;\r
- rect_contrast = new Psychlops.Widgets.Slider("Contrast", 0.1 <= rng <= 1.0, 0.1);\r
- rect_contrast.value = 0.5;\r
- ///- user interface\r
- ///- Preperation\r
-\r
- ///+ Main loop\r
- ////Main loop\r
- int frame = 0;\r
- //AppState::setThreadPriority(AppState::HIGH);\r
- while (true)\r
- {\r
- frame++;\r
- if (Keyboard.spc.pushed()) contrastflag = -contrastflag;\r
- if (contrastflag < 0) polarity = -polarity;\r
- rotation = 2 * Math.PI * rotation_tf * frame * period / refresh;\r
-\r
- for (int frame_now = 0; frame_now < period; frame_now++)\r
- {\r
- Display.clear(new Color(bg_lum));\r
- for (int j = 0; j < radial_row; j++)\r
- {\r
- rect.resize(rect_size * (j + radial_row) / 10.0, rect_size * (j + radial_row) / 10.0);\r
- for (double i = 0; i < element_number; i++)\r
- {\r
- rect_lum = bg_lum * (1.0 + polarity * rect_contrast);\r
- rect.centering().shift(radii * (j + radial_row) / 10.0 * Math.cos(rotation + i * 2 * Math.PI / element_number), radii * (j + radial_row) / 10.0 * Math.sin(rotation + i * 2 * Math.PI / element_number));\r
- rect.draw(rect_lum);\r
- }\r
- }\r
- fixation.draw(Color.red);\r
- let1.draw();\r
- if (contrastflag > 0) let2.draw();\r
- else let3.draw();\r
- Display.flip();\r
- }\r
- }\r
- ///- Main loop\r
- //AppState::setThreadPriority(AppState::NORMAL);\r
- }\r
- ///- Stimulus drawing function\r
-\r
- ///+ Main function for demo circumstances\r
- //// Psychlops Main function\r
- public void psychlops_main()\r
- {\r
- ///+ Demo circumstances\r
- //// Spells for run demonstration circumstances\r
- Procedure p = new Procedure();\r
- //p.setDesign(Procedure::DEMO); //Designate that this is a demo.\r
- p.setProcedure(RectLuminance); //The argument name is a name of drawing function.\r
- p.run();\r
- ///- Demo circumstances\r
- }\r
- ///- Main function for demo circumstances\r
-\r
- }\r
-\r
-}\r
-\r
-\r
-\r
-/*\r
-//Two types of plaid motion\r
-//E. H. Adelson and J. A. Movshon (1982).\r
-//Phenomenal coherence of moving visual patterns. Nature 300, 523-525\r
-\r
-///+ Prefix\r
-//// Include Psychlops Package\r
-using Psychlops;\r
-\r
- namespace PsychlopsSilverlightApp\r
- {\r
-\r
- public class PsychlopsMain\r
- {\r
- ///- Prefix\r
-\r
- ///+ Global\r
- // Struct for component paremeters\r
- struct component\r
- {\r
- public double contrast;\r
- public double orientation;\r
- public double lambda;\r
- public double tf;\r
- }\r
- ///- Global\r
-\r
- ///+ Stimulus drawing function\r
- //// A function for stimulus drawing (main body)\r
- void drawgratingmovie(Image[] img, component c1, component c2, double contrast, int start, int maxframe, double bg_lum, double alpha)\r
- {\r
- double _xp, _xp2, col1, col2;\r
- double contrast1, contrast2;\r
- double imageheight, imagewidth;\r
-\r
- contrast1 = contrast*c1.contrast/(c1.contrast+c2.contrast);\r
- contrast2 = contrast*c2.contrast/(c1.contrast+c2.contrast);\r
-\r
- imageheight = img[0].getHeight();\r
- imagewidth = img[0].getWidth();\r
-\r
- for(int frame=start; frame<start+maxframe+1; frame++){\r
- //Display.progressbar(frame, maxframe+1);\r
- //img[frame].convert(Image::RGBA);\r
- for(int i=0; i<imagewidth; i++){\r
- for(int j=0; j<imageheight; j++){\r
- _xp = Math.sin(c1.orientation)*(i-imagewidth*0.5) + Math.cos(c1.orientation) * (j-imageheight *0.5);\r
- _xp2 = Math.sin(c2.orientation)*(i-imagewidth*0.5) + Math.cos(c2.orientation) * (j-imageheight *0.5);\r
- col1 = bg_lum*contrast1*Math.sin(2*Math.PI*_xp/c1.lambda + 2*Math.PI*c1.tf*frame/(double)refresh);\r
- col2 = bg_lum*contrast2*Math.sin(2*Math.PI*_xp2/c2.lambda + 2*Math.PI*c2.tf*frame/(double)refresh);\r
- img[frame].pix(i,j,new Color(col1+col2+bg_lum));\r
- img[frame].alpha(i,j,alpha);\r
- }\r
- }\r
- //img[frame].cache();\r
- }\r
- }\r
-\r
- ///+ Stimulus drawing function\r
- //// A function for stimulus drawing (main body)\r
- void drawplaid() {\r
- Canvas display = new Canvas(Canvas.window);\r
- ///+ Preperation\r
- //// Declare and initialize local variables\r
- int rect_size = 150;\r
- double rect_lum = 0.5;\r
- double bg_lum = 0.2;\r
- double duration = 400;\r
-\r
- double[] lambda = new double[2], contrast = new double[2], tf = new double[2];\r
- double center_orientation = 0.0;\r
- Image[,] movie = StaticFunctions.NewArray<Image>(2, 120);\r
- Image[,] component_movie = StaticFunctions.NewArray<Image>(4, 120);\r
- Image envelope = new Image(), envelope_small = new Image();\r
-\r
- for(int i=0; i<120; i++)\r
- {\r
- movie[0, i].set(rect_size, rect_size);\r
- movie[1, i].set(rect_size, rect_size);\r
- component_movie[0, i].set(rect_size/2, rect_size/2);\r
- component_movie[1, i].set(rect_size/2, rect_size/2);\r
- component_movie[2, i].set(rect_size/2, rect_size/2);\r
- component_movie[3, i].set(rect_size/2, rect_size/2);\r
- }\r
- envelope.set(rect_size, rect_size);\r
- envelope_small.set(rect_size/2, rect_size/2);\r
-\r
- Letters let1 = new Letters(), let2 = new Letters(), let3 = new Letters();\r
- let1.str = "Component1";\r
- let2.str = "Component2";\r
- let3.str = "Superposition";\r
- let1.centering().shift(-rect_size*1.25, -rect_size);\r
- //let1.cache();\r
- let2.centering().shift(rect_size*1.25, -rect_size);\r
- //let2.cache();\r
- let3.centering().shift(0.0, rect_size*0.75);\r
- //let3.cache();\r
-\r
- component c1, c2, c0;\r
- c0 = new component{ 0.0,0.0,1.0,1.0 }; //dummy for component movie\r
- ///+ type-I\r
- // Prepare Type-I plaid movie\r
- center_orientation = 0.0;\r
- orientation_offset = Math.PI/6;\r
- contrast[0] = 1.0, contrast[1] = 1.0;\r
- lambda[0] = 30.0, lambda[1] = 30.0;\r
- tf[0] = 1.0; tf[1] = 1.0;\r
-\r
- c1 = {contrast[0], center_orientation-orientation_offset, lambda[0], tf[0]};\r
- c2 = {contrast[1], center_orientation+orientation_offset, lambda[1], tf[1]};\r
-\r
- drawgratingmovie(movie[0],c1, c2, 0.5, 0, refresh_int, bg_lum, 1.0);\r
- drawgratingmovie(component_movie[0],c0, c2, 0.5, 0, refresh_int, bg_lum, 1.0);\r
- drawgratingmovie(component_movie[1],c1, c0, 0.5, 0, refresh_int, bg_lum, 1.0);\r
- ///- type-I\r
-\r
- ///+ type-II\r
- // Prepare Type-II plaid movie\r
- center_orientation = -0.0, orientation_offset = Math.PI/12;\r
- contrast[0] = 1.0, contrast[1] = 1.0;\r
- lambda[0] = 30.0, lambda[1] = 30.0;\r
- tf[0] = 1.0; tf[1] = 4.0;\r
-\r
- c1 = {contrast[0], center_orientation-orientation_offset, lambda[0], tf[0]};\r
- c2 = {contrast[1], center_orientation+orientation_offset, lambda[1], tf[1]};\r
-\r
- drawgratingmovie(movie[1],c1, c2, 0.5, 0, refresh_int, bg_lum, 1.0);\r
- drawgratingmovie(component_movie[2],c0, c2, 0.5, 0, refresh_int, bg_lum, 1.0);\r
- drawgratingmovie(component_movie[3],c1, c0, 0.5, 0, refresh_int, bg_lum, 1.0);\r
- ///- type-II\r
-\r
- ///+ gaussian\r
- //draw Gaussian envelopes\r
- envelope.clear(new Color(bg_lum)); //clear offscreen image\r
- double _x, _y;\r
- for(int i=0; i<rect_size; i++){\r
- _x=i-0.5*rect_size;\r
- for(int j=0; j<rect_size; j++){\r
- _y=j-0.5*rect_size;\r
- envelope.alpha(i,j,1.0-Math.exp(-((_x*_x+_y*_y)/ (2.0*pow(rect_size/6.0, 2.0) ))));\r
- }\r
- }\r
-\r
- envelope_small.clear(new Color(bg_lum)); //clear offscreen image\r
- for(int i=0; i<rect_size*0.5; i++){\r
- _x=i-0.25*rect_size;\r
- for(int j=0; j<rect_size*0.5; j++){\r
- _y=j-0.25*rect_size;\r
- envelope_small.alpha(i,j,1.0-Math.exp(-((_x*_x+_y*_y)/ (2.0*pow(rect_size/12.0, 2.0) ))));\r
- }\r
- }\r
- envelope.cache(); //send offscreen image from main memory to GPU\r
- envelope_small.cache(); //send offscreen image from main memory to GPU\r
- ///- gaussian\r
-\r
- ///+ user interface\r
- // Draw user interface\r
- Widgets::SelectBox stimulus_type;\r
- stimulus_type.area.set(120, 20);\r
- stimulus_type.append(L"TypeI");\r
- stimulus_type.append(L"TypeII");\r
- stimulus_type.centering().shift(-120.0,250.0);\r
-\r
- Psychlops::Widgets::SelectBox stimulus_type2;\r
- stimulus_type2.area.set(120, 20);\r
- stimulus_type2.append(L"Continuous");\r
- stimulus_type2.append(L"Periodic");\r
- stimulus_type2.centering().shift(120.0,250.0);\r
-\r
- Psychlops::Widgets::Slider duration_slider;\r
- duration_slider.area.set(100,20);\r
- duration_slider.centering().shift(120,280.0);\r
- Interval rng = new Interval();\r
- duration_slider.link(duration, 50<=rng<=950, 50.0, 50.0);\r
- ///- user interface\r
- ///- Preperation\r
-\r
- ///+ Main loop\r
- int frame = 0;\r
- int period = refresh_int;\r
- int movienum;\r
- while(!Keyboard.esc.pushed()) {\r
- Display.clear(new Color(bg_lum));\r
- movienum = stimulus_type.getSelected(); //if "Type-I" is selected, 0, else frame refresh per sec\r
-\r
- in;\r
- else period = refresh_int;\r
-\r
- if(frame>0){\r
- movie[movienum, frame].centering().draw();\r
- envelope.centering().draw();\r
- component_movie[movienum*2, frame].centering().shift(-rect_size*0.5, -rect_size).draw();\r
- envelope_small.centering().shift(-rect_size*0.5, -rect_size).draw();\r
- component_movie[movienum*2+1, frame].centering().shift(rect_size*0.5, -rect_size).draw();\r
- envelope_small.centering().shift(rect_size*0.5, -rect_size).draw();\r
- }\r
-\r
- ///+ draw user interface\r
- let1.draw(0.75);\r
- let2.draw(0.75);\r
- let3.draw(0.75);\r
- stimulus_type.draw();\r
- stimulus_type2.draw();\r
- if(stimulus_type2.getSelected())duration_slider.draw();\r
- ///- draw user interface\r
- Display.flip();\r
- if(frame++ >= period) frame -= refresh_int;\r
- }\r
- ///- Main loop\r
-\r
- }\r
- ///- Stimulus drawing function\r
-\r
- ///+ Main function for demo circumstances\r
- public void psychlops_main() {\r
- ///+ Demo circumstances\r
- //// Spells for run demonstration circumstances\r
- Procedure p = new Procedure();\r
- //p.setDesign(Procedure::DEMO); //Designate that this is a demo.\r
- p.setProcedure(drawplaid); //The argument name is a name of drawing function.\r
- p.run();\r
- ///- Demo circumstances\r
- }\r
- }\r
-}\r
-*/\r