\r
namespace PsychlopsSilverlight3test\r
{\r
+\r
public class PsychlopsMain\r
{\r
Canvas cnvs;\r
double tfreq = 1;\r
int frames;\r
\r
- public System.Collections.Generic.IEnumerator<int> psychlops_main()\r
+ public void psychlops_main()\r
{\r
cnvs = new Canvas(500, 500);\r
img = new Image(isize * 2, isize * 2);\r
fixation = new Rectangle(10, 10);\r
- var poly = new Letters("日本語");\r
+ fixation.fill = Color.red;\r
+ var poly = new Rectangle(100, 100);\r
+ //var poly = new Letters("日本語");\r
+ //var poly = new Polygon(); poly.append(0, 100); poly.append(-100, 0); poly.append(0, -100); poly.append(100, 0);\r
+ //var poly = new Ellipse(100, 100);\r
+ //var poly = new Line(0,0,100, 0);\r
+ poly.fill = Color.red;\r
+ poly.stroke = new Stroke { color = Color.yellow, thick = 1 };\r
shape = poly;\r
- cnvs.clear(Color.gray);\r
+\r
\r
while(true) {\r
frames++;\r
\r
- cnvs.clear(new Color(Mouse.left.pressed() ? 0.75 : 0.25));\r
+ cnvs.clear(new Color(Mouse.left.pressed() ? 0.75 : 0.5));\r
col.set(Math.random(1.0));\r
\r
fixation.centering();\r
fixation.draw(Color.red);\r
\r
- Figures.drawGabor(ref img, 20, 100, 1, 0, frames * 2.0 * Math.PI / tfreq / 60);\r
+ //Figures.drawGabor(ref img, 20, 100, 1, 0, frames * 2.0 * Math.PI / tfreq / 60);\r
//Figures.drawGaussian(ref img, 20, 1);\r
- //Figures.drawGrating(10, 1, 2, cnvs.frame * 2.0 * Math.PI / tfreq / 60);\r
+ Figures.drawGrating(ref img, 100, 100, 20, 1, 2, frames * 2.0 * Math.PI / tfreq / 60);\r
img.centering(Mouse.position);\r
img.draw();\r
\r
- shape.centering(Mouse.position);\r
- shape.draw(Color.red);\r
+ shape.centering(Mouse.position).shift(100,0);\r
+ shape.draw();\r
if (Keyboard.spc.pressed()) cnvs.var(Mouse.x, 100, 100);\r
\r
cnvs.var(frames, 10, 20);\r
\r
- yield return 3;\r
+ fixation.shift(100,100);\r
+ fixation.draw(new Stroke(Color.blue, 3));\r
+ AppState.statusBar = "dhdyr";\r
+\r
+ cnvs.flip();\r
}\r
}\r
}\r